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authorDave Parks <davep@lindenlab.com>2014-07-07 10:28:54 -0500
committerDave Parks <davep@lindenlab.com>2014-07-07 10:28:54 -0500
commit770a0a2dea0bd503f88b35d3d440208bcd303e54 (patch)
tree6279751315704d4fdea5a821b2582d9bcb22968d /indra/newview/llviewertexturelist.cpp
parentb51f81e7fedb8e5a94ccc4a911a7b0f75b9290ae (diff)
MAINT-2980 Back out most changes related to upping the 512MB texture cap to unblock RC.
Diffstat (limited to 'indra/newview/llviewertexturelist.cpp')
-rwxr-xr-xindra/newview/llviewertexturelist.cpp35
1 files changed, 25 insertions, 10 deletions
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index 9f862b4f97..b98726900f 100755
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -1275,37 +1275,52 @@ S32Megabytes LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended, fl
{
S32Megabytes max_texmem;
if (gGLManager.mVRAM != 0)
- { //use detected amount of vram as maximum
+ {
+ // Treat any card with < 32 MB (shudder) as having 32 MB
+ // - it's going to be swapping constantly regardless
S32Megabytes max_vram(gGLManager.mVRAM);
- max_texmem = max_vram;
-
- if (get_recommended)
- { //recommend 1/3rd of total video memory for textures
- max_texmem /= 3;
+ if(gGLManager.mIsATI)
+ {
+ //shrink the availabe vram for ATI cards because some of them do not handel texture swapping well.
+ max_vram = max_vram * 0.75f;
}
+
+ max_vram = llmax(max_vram, getMinVideoRamSetting());
+ max_texmem = max_vram;
+ if (!get_recommended)
+ max_texmem *= 2;
}
else
{
if (!get_recommended)
{
- max_texmem = (S32Megabytes) 2048;
+ max_texmem = (S32Megabytes)512;
}
else if (gSavedSettings.getBOOL("NoHardwareProbe")) //did not do hardware detection at startup
{
- max_texmem = (S32Megabytes) 2048;
+ max_texmem = (S32Megabytes)512;
}
else
{
- max_texmem = (S32Megabytes) 512;
+ max_texmem = (S32Megabytes)128;
}
LL_WARNS() << "VRAM amount not detected, defaulting to " << max_texmem << " MB" << LL_ENDL;
}
- // limit the texture memory to a multiple of the default if we've found some cards to behave poorly otherwise
+ S32Megabytes system_ram = gSysMemory.getPhysicalMemoryClamped(); // In MB
+ //LL_INFOS() << "*** DETECTED " << system_ram << " MB of system memory." << LL_ENDL;
+ if (get_recommended)
+ max_texmem = llmin(max_texmem, system_ram/2);
+ else
+ max_texmem = llmin(max_texmem, system_ram);
+
+ // limit the texture memory to a multiple of the default if we've found some cards to behave poorly otherwise
max_texmem = llmin(max_texmem, (S32Megabytes) (mem_multiplier * max_texmem));
+ max_texmem = llclamp(max_texmem, getMinVideoRamSetting(), gMaxVideoRam);
+
return max_texmem;
}