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author | Dave Parks <davep@lindenlab.com> | 2021-12-06 15:29:34 +0000 |
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committer | Dave Parks <davep@lindenlab.com> | 2021-12-06 15:29:34 +0000 |
commit | 5e5be92d79b6ad49f971e7b2f2ddd359d762c163 (patch) | |
tree | 3ad8f7522a9087f7529b15d4cd0c9ab427ca49ae /indra/newview/llviewertexturelist.cpp | |
parent | e7830b39f01d9f9c82e9e2029634dffb8386b24e (diff) |
SL-16202 Put Multi-threaded GL behind a feature flag and update featuretable (decruftify settings, compatibility pass).
Diffstat (limited to 'indra/newview/llviewertexturelist.cpp')
-rw-r--r-- | indra/newview/llviewertexturelist.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index fe26cd67a4..dc506d325b 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -1361,7 +1361,7 @@ S32Megabytes LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended, fl // - it's going to be swapping constantly regardless S32Megabytes max_vram(gGLManager.mVRAM); - if(gGLManager.mIsATI) + if(gGLManager.mIsAMD) { //shrink the availabe vram for ATI cards because some of them do not handel texture swapping well. max_vram = max_vram * 0.75f; |