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author | Jonathan "Geenz" Goodman <geenz@geenzo.com> | 2023-09-29 04:34:12 -0700 |
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committer | Jonathan "Geenz" Goodman <geenz@geenzo.com> | 2023-09-29 04:34:12 -0700 |
commit | 32bfafca4dab088b5aab89affb233aaaac65666a (patch) | |
tree | 28a3638a697f77518af4e6fd3760f883f904a391 /indra/newview/llviewertexture.cpp | |
parent | 052d5c2802fa427ad97bc26ed4ec114b7fd1b80e (diff) | |
parent | a95ad7aac7248c5b81e5d9dd9e606b5ecb61e301 (diff) |
Merge branch 'DRTVWR-559' into DRTVWR-583
Diffstat (limited to 'indra/newview/llviewertexture.cpp')
-rw-r--r-- | indra/newview/llviewertexture.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 9fc092d4b9..9336d99555 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -534,9 +534,12 @@ void LLViewerTexture::updateClass() static LLCachedControl<U32> max_vram_budget(gSavedSettings, "RenderMaxVRAMBudget", 0); + F64 texture_bytes_alloc = LLImageGL::getTextureBytesAllocated() / 1024.0 / 512.0; + F64 vertex_bytes_alloc = LLVertexBuffer::getBytesAllocated() / 1024.0 / 512.0; + // get an estimate of how much video memory we're using // NOTE: our metrics miss about half the vram we use, so this biases high but turns out to typically be within 5% of the real number - F32 used = (LLImageGL::getTextureBytesAllocated() + LLVertexBuffer::getBytesAllocated()) / 1024 / 512; + F32 used = (F32)ll_round(texture_bytes_alloc + vertex_bytes_alloc); F32 budget = max_vram_budget == 0 ? gGLManager.mVRAM : max_vram_budget; |