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authorAnsariel <ansariel.hiller@phoenixviewer.com>2024-05-22 19:04:52 +0200
committerAnsariel <ansariel.hiller@phoenixviewer.com>2024-05-22 19:04:52 +0200
commit1b67dd855c41f5a0cda7ec2a68d98071986ca703 (patch)
treeab243607f74f78200787bba5b9b88f07ef1b966f /indra/newview/llviewertexture.cpp
parent6d6eabca44d08d5b97bfe3e941d2b9687c2246ea (diff)
parente1623bb276f83a43ce7a197e388720c05bdefe61 (diff)
Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A
# Conflicts: # autobuild.xml # indra/cmake/CMakeLists.txt # indra/cmake/GoogleMock.cmake # indra/llaudio/llaudioengine_fmodstudio.cpp # indra/llaudio/llaudioengine_fmodstudio.h # indra/llaudio/lllistener_fmodstudio.cpp # indra/llaudio/lllistener_fmodstudio.h # indra/llaudio/llstreamingaudio_fmodstudio.cpp # indra/llaudio/llstreamingaudio_fmodstudio.h # indra/llcharacter/llmultigesture.cpp # indra/llcharacter/llmultigesture.h # indra/llimage/llimage.cpp # indra/llimage/llimagepng.cpp # indra/llimage/llimageworker.cpp # indra/llimage/tests/llimageworker_test.cpp # indra/llmessage/tests/llmockhttpclient.h # indra/llprimitive/llgltfmaterial.h # indra/llrender/llfontfreetype.cpp # indra/llui/llcombobox.cpp # indra/llui/llfolderview.cpp # indra/llui/llfolderviewmodel.h # indra/llui/lllineeditor.cpp # indra/llui/lllineeditor.h # indra/llui/lltextbase.cpp # indra/llui/lltextbase.h # indra/llui/lltexteditor.cpp # indra/llui/lltextvalidate.cpp # indra/llui/lltextvalidate.h # indra/llui/lluictrl.h # indra/llui/llview.cpp # indra/llwindow/llwindowmacosx.cpp # indra/newview/app_settings/settings.xml # indra/newview/llappearancemgr.cpp # indra/newview/llappearancemgr.h # indra/newview/llavatarpropertiesprocessor.cpp # indra/newview/llavatarpropertiesprocessor.h # indra/newview/llbreadcrumbview.cpp # indra/newview/llbreadcrumbview.h # indra/newview/llbreastmotion.cpp # indra/newview/llbreastmotion.h # indra/newview/llconversationmodel.h # indra/newview/lldensityctrl.cpp # indra/newview/lldensityctrl.h # indra/newview/llface.inl # indra/newview/llfloatereditsky.cpp # indra/newview/llfloatereditwater.cpp # indra/newview/llfloateremojipicker.h # indra/newview/llfloaterimsessiontab.cpp # indra/newview/llfloaterprofiletexture.cpp # indra/newview/llfloaterprofiletexture.h # indra/newview/llgesturemgr.cpp # indra/newview/llgesturemgr.h # indra/newview/llimpanel.cpp # indra/newview/llimpanel.h # indra/newview/llinventorybridge.cpp # indra/newview/llinventorybridge.h # indra/newview/llinventoryclipboard.cpp # indra/newview/llinventoryclipboard.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llinventoryfunctions.h # indra/newview/llinventorygallery.cpp # indra/newview/lllistbrowser.cpp # indra/newview/lllistbrowser.h # indra/newview/llpanelobjectinventory.cpp # indra/newview/llpanelprofile.cpp # indra/newview/llpanelprofile.h # indra/newview/llpreviewgesture.cpp # indra/newview/llsavedsettingsglue.cpp # indra/newview/llsavedsettingsglue.h # indra/newview/lltooldraganddrop.cpp # indra/newview/llurllineeditorctrl.cpp # indra/newview/llvectorperfoptions.cpp # indra/newview/llvectorperfoptions.h # indra/newview/llviewerparceloverlay.cpp # indra/newview/llviewertexlayer.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/macmain.h # indra/test/test.cpp
Diffstat (limited to 'indra/newview/llviewertexture.cpp')
-rw-r--r--indra/newview/llviewertexture.cpp8216
1 files changed, 4108 insertions, 4108 deletions
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index eab8e95ae7..24b7a6586f 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -1,4108 +1,4108 @@
-
-/**
- * @file llviewertexture.cpp
- * @brief Object which handles a received image (and associated texture(s))
- *
- * $LicenseInfo:firstyear=2000&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llviewertexture.h"
-
-// Library includes
-#include "llmath.h"
-#include "llerror.h"
-#include "llgl.h"
-#include "llglheaders.h"
-#include "llhost.h"
-#include "llimage.h"
-#include "llimagebmp.h"
-#include "llimagej2c.h"
-#include "llimagetga.h"
-#include "llstl.h"
-#include "message.h"
-#include "lltimer.h"
-
-// viewer includes
-#include "llimagegl.h"
-#include "lldrawpool.h"
-#include "lltexturefetch.h"
-#include "llviewertexturelist.h"
-#include "llviewercontrol.h"
-#include "pipeline.h"
-#include "llappviewer.h"
-#include "llface.h"
-#include "llviewercamera.h"
-#include "lltextureentry.h"
-#include "lltexturemanagerbridge.h"
-#include "llmediaentry.h"
-#include "llvovolume.h"
-#include "llviewermedia.h"
-#include "lltexturecache.h"
-#include "llviewerwindow.h"
-#include "llwindow.h"
-///////////////////////////////////////////////////////////////////////////////
-
-// extern
-const S32Megabytes gMinVideoRam(32);
-const S32Megabytes gMaxVideoRam(512);
-
-
-// statics
-LLPointer<LLViewerTexture> LLViewerTexture::sNullImagep = NULL;
-LLPointer<LLViewerTexture> LLViewerTexture::sBlackImagep = NULL;
-LLPointer<LLViewerTexture> LLViewerTexture::sCheckerBoardImagep = NULL;
-LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sMissingAssetImagep = NULL;
-LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sWhiteImagep = NULL;
-LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sDefaultImagep = NULL;
-LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sSmokeImagep = NULL;
-LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sFlatNormalImagep = NULL;
-LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sDefaultIrradiancePBRp;
-LLViewerMediaTexture::media_map_t LLViewerMediaTexture::sMediaMap;
-LLTexturePipelineTester* LLViewerTextureManager::sTesterp = NULL;
-F32 LLViewerFetchedTexture::sMaxVirtualSize = 8192.f*8192.f;
-
-const std::string sTesterName("TextureTester");
-
-S32 LLViewerTexture::sImageCount = 0;
-S32 LLViewerTexture::sRawCount = 0;
-S32 LLViewerTexture::sAuxCount = 0;
-LLFrameTimer LLViewerTexture::sEvaluationTimer;
-F32 LLViewerTexture::sDesiredDiscardBias = 0.f;
-F32 LLViewerTexture::sDesiredDiscardScale = 1.1f;
-S32 LLViewerTexture::sMaxSculptRez = 128; //max sculpt image size
-const S32 MAX_CACHED_RAW_IMAGE_AREA = 64 * 64;
-const S32 MAX_CACHED_RAW_SCULPT_IMAGE_AREA = LLViewerTexture::sMaxSculptRez * LLViewerTexture::sMaxSculptRez;
-const S32 MAX_CACHED_RAW_TERRAIN_IMAGE_AREA = 128 * 128;
-const S32 DEFAULT_ICON_DIMENSIONS = 32;
-const S32 DEFAULT_THUMBNAIL_DIMENSIONS = 256;
-U32 LLViewerTexture::sMinLargeImageSize = 65536; //256 * 256.
-U32 LLViewerTexture::sMaxSmallImageSize = MAX_CACHED_RAW_IMAGE_AREA;
-bool LLViewerTexture::sFreezeImageUpdates = false;
-F32 LLViewerTexture::sCurrentTime = 0.0f;
-
-constexpr F32 MIN_VRAM_BUDGET = 768.f;
-F32 LLViewerTexture::sFreeVRAMMegabytes = MIN_VRAM_BUDGET;
-
-LLViewerTexture::EDebugTexels LLViewerTexture::sDebugTexelsMode = LLViewerTexture::DEBUG_TEXELS_OFF;
-
-const F64 log_2 = log(2.0);
-
-#if ADDRESS_SIZE == 32
-const U32 DESIRED_NORMAL_TEXTURE_SIZE = (U32)LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT / 2;
-#else
-const U32 DESIRED_NORMAL_TEXTURE_SIZE = (U32)LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT;
-#endif
-
-//----------------------------------------------------------------------------------------------
-//namespace: LLViewerTextureAccess
-//----------------------------------------------------------------------------------------------
-
-LLLoadedCallbackEntry::LLLoadedCallbackEntry(loaded_callback_func cb,
- S32 discard_level,
- bool need_imageraw, // Needs image raw for the callback
- void* userdata,
- LLLoadedCallbackEntry::source_callback_list_t* src_callback_list,
- LLViewerFetchedTexture* target,
- bool pause)
- : mCallback(cb),
- mLastUsedDiscard(MAX_DISCARD_LEVEL+1),
- mDesiredDiscard(discard_level),
- mNeedsImageRaw(need_imageraw),
- mUserData(userdata),
- mSourceCallbackList(src_callback_list),
- mPaused(pause)
-{
- if(mSourceCallbackList)
- {
- mSourceCallbackList->insert(LLTextureKey(target->getID(), (ETexListType)target->getTextureListType()));
- }
-}
-
-LLLoadedCallbackEntry::~LLLoadedCallbackEntry()
-{
-}
-
-void LLLoadedCallbackEntry::removeTexture(LLViewerFetchedTexture* tex)
-{
- if (mSourceCallbackList && tex)
- {
- mSourceCallbackList->erase(LLTextureKey(tex->getID(), (ETexListType)tex->getTextureListType()));
- }
-}
-
-//static
-void LLLoadedCallbackEntry::cleanUpCallbackList(LLLoadedCallbackEntry::source_callback_list_t* callback_list)
-{
- //clear texture callbacks.
- if(callback_list && !callback_list->empty())
- {
- for(LLLoadedCallbackEntry::source_callback_list_t::iterator iter = callback_list->begin();
- iter != callback_list->end(); ++iter)
- {
- LLViewerFetchedTexture* tex = gTextureList.findImage(*iter);
- if(tex)
- {
- tex->deleteCallbackEntry(callback_list);
- }
- }
- callback_list->clear();
- }
-}
-
-LLViewerMediaTexture* LLViewerTextureManager::createMediaTexture(const LLUUID &media_id, bool usemipmaps, LLImageGL* gl_image)
-{
- return new LLViewerMediaTexture(media_id, usemipmaps, gl_image);
-}
-
-void LLViewerTextureManager::findFetchedTextures(const LLUUID& id, std::vector<LLViewerFetchedTexture*> &output)
-{
- return gTextureList.findTexturesByID(id, output);
-}
-
-void LLViewerTextureManager::findTextures(const LLUUID& id, std::vector<LLViewerTexture*> &output)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- std::vector<LLViewerFetchedTexture*> fetched_output;
- gTextureList.findTexturesByID(id, fetched_output);
- std::vector<LLViewerFetchedTexture*>::iterator iter = fetched_output.begin();
- while (iter != fetched_output.end())
- {
- output.push_back(*iter);
- iter++;
- }
-
- //search media texture list
- if (output.empty())
- {
- LLViewerTexture* tex;
- tex = LLViewerTextureManager::findMediaTexture(id);
- if (tex)
- {
- output.push_back(tex);
- }
- }
-
-}
-
-LLViewerFetchedTexture* LLViewerTextureManager::findFetchedTexture(const LLUUID& id, S32 tex_type)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- return gTextureList.findImage(id, (ETexListType)tex_type);
-}
-
-LLViewerMediaTexture* LLViewerTextureManager::findMediaTexture(const LLUUID &media_id)
-{
- return LLViewerMediaTexture::findMediaTexture(media_id);
-}
-
-LLViewerMediaTexture* LLViewerTextureManager::getMediaTexture(const LLUUID& id, bool usemipmaps, LLImageGL* gl_image)
-{
- LLViewerMediaTexture* tex = LLViewerMediaTexture::findMediaTexture(id);
- if(!tex)
- {
- tex = LLViewerTextureManager::createMediaTexture(id, usemipmaps, gl_image);
- }
-
- tex->initVirtualSize();
-
- return tex;
-}
-
-LLViewerFetchedTexture* LLViewerTextureManager::staticCastToFetchedTexture(LLTexture* tex, bool report_error)
-{
- if(!tex)
- {
- return NULL;
- }
-
- S8 type = tex->getType();
- if(type == LLViewerTexture::FETCHED_TEXTURE || type == LLViewerTexture::LOD_TEXTURE)
- {
- return static_cast<LLViewerFetchedTexture*>(tex);
- }
-
- if(report_error)
- {
- LL_ERRS() << "not a fetched texture type: " << type << LL_ENDL;
- }
-
- return NULL;
-}
-
-LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(bool usemipmaps, bool generate_gl_tex)
-{
- LLPointer<LLViewerTexture> tex = new LLViewerTexture(usemipmaps);
- if(generate_gl_tex)
- {
- tex->generateGLTexture();
- tex->setCategory(LLGLTexture::LOCAL);
- }
- return tex;
-}
-LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const LLUUID& id, bool usemipmaps, bool generate_gl_tex)
-{
- LLPointer<LLViewerTexture> tex = new LLViewerTexture(id, usemipmaps);
- if(generate_gl_tex)
- {
- tex->generateGLTexture();
- tex->setCategory(LLGLTexture::LOCAL);
- }
- return tex;
-}
-LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const LLImageRaw* raw, bool usemipmaps)
-{
- LLPointer<LLViewerTexture> tex = new LLViewerTexture(raw, usemipmaps);
- tex->setCategory(LLGLTexture::LOCAL);
- return tex;
-}
-LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const U32 width, const U32 height, const U8 components, bool usemipmaps, bool generate_gl_tex)
-{
- LLPointer<LLViewerTexture> tex = new LLViewerTexture(width, height, components, usemipmaps);
- if(generate_gl_tex)
- {
- tex->generateGLTexture();
- tex->setCategory(LLGLTexture::LOCAL);
- }
- return tex;
-}
-
-LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTexture(const LLImageRaw* raw, FTType type, bool usemipmaps)
-{
- LLImageDataSharedLock lock(raw);
- LLViewerFetchedTexture* ret = new LLViewerFetchedTexture(raw, type, usemipmaps);
- gTextureList.addImage(ret, TEX_LIST_STANDARD);
- return ret;
-}
-
-LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTexture(
- const LLUUID &image_id,
- FTType f_type,
- bool usemipmaps,
- LLViewerTexture::EBoostLevel boost_priority,
- S8 texture_type,
- LLGLint internal_format,
- LLGLenum primary_format,
- LLHost request_from_host)
-{
- return gTextureList.getImage(image_id, f_type, usemipmaps, boost_priority, texture_type, internal_format, primary_format, request_from_host);
-}
-
-LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromFile(
- const std::string& filename,
- FTType f_type,
- bool usemipmaps,
- LLViewerTexture::EBoostLevel boost_priority,
- S8 texture_type,
- LLGLint internal_format,
- LLGLenum primary_format,
- const LLUUID& force_id)
-{
- return gTextureList.getImageFromFile(filename, f_type, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id);
-}
-
-//static
-LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromUrl(const std::string& url,
- FTType f_type,
- bool usemipmaps,
- LLViewerTexture::EBoostLevel boost_priority,
- S8 texture_type,
- LLGLint internal_format,
- LLGLenum primary_format,
- const LLUUID& force_id
- )
-{
- return gTextureList.getImageFromUrl(url, f_type, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id);
-}
-
-LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromHost(const LLUUID& image_id, FTType f_type, LLHost host)
-{
- return gTextureList.getImageFromHost(image_id, f_type, host);
-}
-
-// Create a bridge to the viewer texture manager.
-class LLViewerTextureManagerBridge : public LLTextureManagerBridge
-{
- /*virtual*/ LLPointer<LLGLTexture> getLocalTexture(bool usemipmaps = true, bool generate_gl_tex = true)
- {
- return LLViewerTextureManager::getLocalTexture(usemipmaps, generate_gl_tex);
- }
-
- /*virtual*/ LLPointer<LLGLTexture> getLocalTexture(const U32 width, const U32 height, const U8 components, bool usemipmaps, bool generate_gl_tex = true)
- {
- return LLViewerTextureManager::getLocalTexture(width, height, components, usemipmaps, generate_gl_tex);
- }
-
- /*virtual*/ LLGLTexture* getFetchedTexture(const LLUUID &image_id)
- {
- return LLViewerTextureManager::getFetchedTexture(image_id);
- }
-};
-
-
-void LLViewerTextureManager::init()
-{
- {
- LLPointer<LLImageRaw> raw = new LLImageRaw(1,1,3);
- raw->clear(0x77, 0x77, 0x77, 0xFF);
- LLViewerTexture::sNullImagep = LLViewerTextureManager::getLocalTexture(raw.get(), true);
- }
-
- const S32 dim = 128;
- LLPointer<LLImageRaw> image_raw = new LLImageRaw(dim,dim,3);
- U8* data = image_raw->getData();
-
- memset(data, 0, dim * dim * 3);
- LLViewerTexture::sBlackImagep = LLViewerTextureManager::getLocalTexture(image_raw.get(), true);
-
-#if 1
- LLPointer<LLViewerFetchedTexture> imagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT);
- LLViewerFetchedTexture::sDefaultImagep = imagep;
-
- for (S32 i = 0; i<dim; i++)
- {
- for (S32 j = 0; j<dim; j++)
- {
-#if 0
- const S32 border = 2;
- if (i<border || j<border || i>=(dim-border) || j>=(dim-border))
- {
- *data++ = 0xff;
- *data++ = 0xff;
- *data++ = 0xff;
- }
- else
-#endif
- {
- *data++ = 0x7f;
- *data++ = 0x7f;
- *data++ = 0x7f;
- }
- }
- }
- imagep->createGLTexture(0, image_raw);
- //cache the raw image
- imagep->setCachedRawImage(0, image_raw);
- image_raw = NULL;
-#else
- LLViewerFetchedTexture::sDefaultImagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, true, LLGLTexture::BOOST_UI);
-#endif
- LLViewerFetchedTexture::sDefaultImagep->dontDiscard();
- LLViewerFetchedTexture::sDefaultImagep->setCategory(LLGLTexture::OTHER);
-
- image_raw = new LLImageRaw(32,32,3);
- data = image_raw->getData();
-
- for (S32 i = 0; i < (32*32*3); i+=3)
- {
- S32 x = (i % (32*3)) / (3*16);
- S32 y = i / (32*3*16);
- U8 color = ((x + y) % 2) * 255;
- data[i] = color;
- data[i+1] = color;
- data[i+2] = color;
- }
-
- LLViewerTexture::sCheckerBoardImagep = LLViewerTextureManager::getLocalTexture(image_raw.get(), true);
-
- LLViewerTexture::initClass();
-
- // Create a texture manager bridge.
- gTextureManagerBridgep = new LLViewerTextureManagerBridge;
-
- if (LLMetricPerformanceTesterBasic::isMetricLogRequested(sTesterName) && !LLMetricPerformanceTesterBasic::getTester(sTesterName))
- {
- sTesterp = new LLTexturePipelineTester();
- if (!sTesterp->isValid())
- {
- delete sTesterp;
- sTesterp = NULL;
- }
- }
-}
-
-void LLViewerTextureManager::cleanup()
-{
- stop_glerror();
-
- delete gTextureManagerBridgep;
- LLImageGL::sDefaultGLTexture = NULL;
- LLViewerTexture::sNullImagep = NULL;
- LLViewerTexture::sBlackImagep = NULL;
- LLViewerTexture::sCheckerBoardImagep = NULL;
- LLViewerFetchedTexture::sDefaultImagep = NULL;
- LLViewerFetchedTexture::sSmokeImagep = NULL;
- LLViewerFetchedTexture::sMissingAssetImagep = NULL;
- LLTexUnit::sWhiteTexture = 0;
- LLViewerFetchedTexture::sWhiteImagep = NULL;
-
- LLViewerFetchedTexture::sFlatNormalImagep = NULL;
- LLViewerFetchedTexture::sDefaultIrradiancePBRp = NULL;
-
- LLViewerMediaTexture::cleanUpClass();
-}
-
-//----------------------------------------------------------------------------------------------
-//----------------------------------------------------------------------------------------------
-//start of LLViewerTexture
-//----------------------------------------------------------------------------------------------
-// static
-void LLViewerTexture::initClass()
-{
- LLImageGL::sDefaultGLTexture = LLViewerFetchedTexture::sDefaultImagep->getGLTexture();
-}
-
-// non-const (used externally
-F32 texmem_lower_bound_scale = 0.85f;
-F32 texmem_middle_bound_scale = 0.925f;
-
-//static
-void LLViewerTexture::updateClass()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- sCurrentTime = gFrameTimeSeconds;
-
- LLTexturePipelineTester* tester = (LLTexturePipelineTester*)LLMetricPerformanceTesterBasic::getTester(sTesterName);
- if (tester)
- {
- tester->update();
- }
-
- LLViewerMediaTexture::updateClass();
-
- static LLCachedControl<U32> max_vram_budget(gSavedSettings, "RenderMaxVRAMBudget", 0);
-
- F64 texture_bytes_alloc = LLImageGL::getTextureBytesAllocated() / 1024.0 / 512.0;
- F64 vertex_bytes_alloc = LLVertexBuffer::getBytesAllocated() / 1024.0 / 512.0;
- F64 render_bytes_alloc = LLRenderTarget::sBytesAllocated / 1024.0 / 512.0;
-
- // get an estimate of how much video memory we're using
- // NOTE: our metrics miss about half the vram we use, so this biases high but turns out to typically be within 5% of the real number
- F32 used = (F32)ll_round(texture_bytes_alloc + vertex_bytes_alloc + render_bytes_alloc);
-
- F32 budget = max_vram_budget == 0 ? gGLManager.mVRAM : max_vram_budget;
-
- // try to leave half a GB for everyone else, but keep at least 768MB for ourselves
- F32 target = llmax(budget - 512.f, MIN_VRAM_BUDGET);
- sFreeVRAMMegabytes = target - used;
-
- F32 over_pct = llmax((used-target) / target, 0.f);
- sDesiredDiscardBias = llmax(sDesiredDiscardBias, 1.f + over_pct);
-
- if (sDesiredDiscardBias > 1.f)
- {
- sDesiredDiscardBias -= gFrameIntervalSeconds * 0.01;
- }
-
- LLViewerTexture::sFreezeImageUpdates = false; // sDesiredDiscardBias > (desired_discard_bias_max - 1.0f);
-}
-
-//end of static functions
-//-------------------------------------------------------------------------------------------
-const U32 LLViewerTexture::sCurrentFileVersion = 1;
-
-LLViewerTexture::LLViewerTexture(bool usemipmaps) :
- LLGLTexture(usemipmaps)
-{
- init(true);
-
- mID.generate();
- sImageCount++;
-}
-
-LLViewerTexture::LLViewerTexture(const LLUUID& id, bool usemipmaps) :
- LLGLTexture(usemipmaps),
- mID(id)
-{
- init(true);
-
- sImageCount++;
-}
-
-LLViewerTexture::LLViewerTexture(const U32 width, const U32 height, const U8 components, bool usemipmaps) :
- LLGLTexture(width, height, components, usemipmaps)
-{
- init(true);
-
- mID.generate();
- sImageCount++;
-}
-
-LLViewerTexture::LLViewerTexture(const LLImageRaw* raw, bool usemipmaps) :
- LLGLTexture(raw, usemipmaps)
-{
- init(true);
-
- mID.generate();
- sImageCount++;
-}
-
-LLViewerTexture::~LLViewerTexture()
-{
- // LL_DEBUGS("Avatar") << mID << LL_ENDL;
- cleanup();
- sImageCount--;
-}
-
-// virtual
-void LLViewerTexture::init(bool firstinit)
-{
- mMaxVirtualSize = 0.f;
- mMaxVirtualSizeResetInterval = 1;
- mMaxVirtualSizeResetCounter = mMaxVirtualSizeResetInterval;
- mParcelMedia = NULL;
-
- memset(&mNumVolumes, 0, sizeof(U32)* LLRender::NUM_VOLUME_TEXTURE_CHANNELS);
- mFaceList[LLRender::DIFFUSE_MAP].clear();
- mFaceList[LLRender::NORMAL_MAP].clear();
- mFaceList[LLRender::SPECULAR_MAP].clear();
- mNumFaces[LLRender::DIFFUSE_MAP] =
- mNumFaces[LLRender::NORMAL_MAP] =
- mNumFaces[LLRender::SPECULAR_MAP] = 0;
-
- mVolumeList[LLRender::LIGHT_TEX].clear();
- mVolumeList[LLRender::SCULPT_TEX].clear();
-
- mMainQueue = LL::WorkQueue::getInstance("mainloop");
- mImageQueue = LL::WorkQueue::getInstance("LLImageGL");
-}
-
-//virtual
-S8 LLViewerTexture::getType() const
-{
- return LLViewerTexture::LOCAL_TEXTURE;
-}
-
-void LLViewerTexture::cleanup()
-{
- if (LLAppViewer::getTextureFetch())
- {
- LLAppViewer::getTextureFetch()->updateRequestPriority(mID, 0.f);
- }
-
- mFaceList[LLRender::DIFFUSE_MAP].clear();
- mFaceList[LLRender::NORMAL_MAP].clear();
- mFaceList[LLRender::SPECULAR_MAP].clear();
- mVolumeList[LLRender::LIGHT_TEX].clear();
- mVolumeList[LLRender::SCULPT_TEX].clear();
-}
-
-// virtual
-void LLViewerTexture::dump()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- LLGLTexture::dump();
-
- LL_INFOS() << "LLViewerTexture"
- << " mID " << mID
- << LL_ENDL;
-}
-
-void LLViewerTexture::setBoostLevel(S32 level)
-{
- if(mBoostLevel != level)
- {
- mBoostLevel = level;
- if(mBoostLevel != LLViewerTexture::BOOST_NONE &&
- mBoostLevel != LLViewerTexture::BOOST_SELECTED &&
- mBoostLevel != LLViewerTexture::BOOST_ICON &&
- mBoostLevel != LLViewerTexture::BOOST_THUMBNAIL)
- {
- setNoDelete();
- }
- }
-
- // strongly encourage anything boosted to load at full res
- if (mBoostLevel >= LLViewerTexture::BOOST_HIGH)
- {
- mMaxVirtualSize = 2048.f * 2048.f;
- }
-}
-
-bool LLViewerTexture::isActiveFetching()
-{
- return false;
-}
-
-bool LLViewerTexture::bindDebugImage(const S32 stage)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if (stage < 0) return false;
-
- bool res = true;
- if (LLViewerTexture::sCheckerBoardImagep.notNull() && (this != LLViewerTexture::sCheckerBoardImagep.get()))
- {
- res = gGL.getTexUnit(stage)->bind(LLViewerTexture::sCheckerBoardImagep);
- }
-
- if(!res)
- {
- return bindDefaultImage(stage);
- }
-
- return res;
-}
-
-bool LLViewerTexture::bindDefaultImage(S32 stage)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if (stage < 0) return false;
-
- bool res = true;
- if (LLViewerFetchedTexture::sDefaultImagep.notNull() && (this != LLViewerFetchedTexture::sDefaultImagep.get()))
- {
- // use default if we've got it
- res = gGL.getTexUnit(stage)->bind(LLViewerFetchedTexture::sDefaultImagep);
- }
- if (!res && LLViewerTexture::sNullImagep.notNull() && (this != LLViewerTexture::sNullImagep))
- {
- res = gGL.getTexUnit(stage)->bind(LLViewerTexture::sNullImagep);
- }
- if (!res)
- {
- LL_WARNS() << "LLViewerTexture::bindDefaultImage failed." << LL_ENDL;
- }
- stop_glerror();
-
- //check if there is cached raw image and switch to it if possible
- switchToCachedImage();
-
- LLTexturePipelineTester* tester = (LLTexturePipelineTester*)LLMetricPerformanceTesterBasic::getTester(sTesterName);
- if (tester)
- {
- tester->updateGrayTextureBinding();
- }
- return res;
-}
-
-//virtual
-bool LLViewerTexture::isMissingAsset()const
-{
- return false;
-}
-
-//virtual
-void LLViewerTexture::forceImmediateUpdate()
-{
-}
-
-void LLViewerTexture::addTextureStats(F32 virtual_size, bool needs_gltexture) const
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if(needs_gltexture)
- {
- mNeedsGLTexture = true;
- }
-
- virtual_size = llmin(virtual_size, LLViewerFetchedTexture::sMaxVirtualSize);
-
- if (virtual_size > mMaxVirtualSize)
- {
- mMaxVirtualSize = virtual_size;
- }
-}
-
-void LLViewerTexture::resetTextureStats()
-{
- mMaxVirtualSize = 0.0f;
- mMaxVirtualSizeResetCounter = 0;
-}
-
-//virtual
-F32 LLViewerTexture::getMaxVirtualSize()
-{
- return mMaxVirtualSize;
-}
-
-//virtual
-void LLViewerTexture::setKnownDrawSize(S32 width, S32 height)
-{
- //nothing here.
-}
-
-//virtual
-void LLViewerTexture::addFace(U32 ch, LLFace* facep)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- llassert(ch < LLRender::NUM_TEXTURE_CHANNELS);
-
- if(mNumFaces[ch] >= mFaceList[ch].size())
- {
- mFaceList[ch].resize(2 * mNumFaces[ch] + 1);
- }
- mFaceList[ch][mNumFaces[ch]] = facep;
- facep->setIndexInTex(ch, mNumFaces[ch]);
- mNumFaces[ch]++;
- mLastFaceListUpdateTimer.reset();
-}
-
-//virtual
-void LLViewerTexture::removeFace(U32 ch, LLFace* facep)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- llassert(ch < LLRender::NUM_TEXTURE_CHANNELS);
-
- if(mNumFaces[ch] > 1)
- {
- S32 index = facep->getIndexInTex(ch);
- llassert(index < mFaceList[ch].size());
- llassert(index < mNumFaces[ch]);
- mFaceList[ch][index] = mFaceList[ch][--mNumFaces[ch]];
- mFaceList[ch][index]->setIndexInTex(ch, index);
- }
- else
- {
- mFaceList[ch].clear();
- mNumFaces[ch] = 0;
- }
- mLastFaceListUpdateTimer.reset();
-}
-
-S32 LLViewerTexture::getTotalNumFaces() const
-{
- S32 ret = 0;
-
- for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i)
- {
- ret += mNumFaces[i];
- }
-
- return ret;
-}
-
-S32 LLViewerTexture::getNumFaces(U32 ch) const
-{
- llassert(ch < LLRender::NUM_TEXTURE_CHANNELS);
- return mNumFaces[ch];
-}
-
-
-//virtual
-void LLViewerTexture::addVolume(U32 ch, LLVOVolume* volumep)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if (mNumVolumes[ch] >= mVolumeList[ch].size())
- {
- mVolumeList[ch].resize(2 * mNumVolumes[ch] + 1);
- }
- mVolumeList[ch][mNumVolumes[ch]] = volumep;
- volumep->setIndexInTex(ch, mNumVolumes[ch]);
- mNumVolumes[ch]++;
- mLastVolumeListUpdateTimer.reset();
-}
-
-//virtual
-void LLViewerTexture::removeVolume(U32 ch, LLVOVolume* volumep)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if (mNumVolumes[ch] > 1)
- {
- S32 index = volumep->getIndexInTex(ch);
- llassert(index < mVolumeList[ch].size());
- llassert(index < mNumVolumes[ch]);
- mVolumeList[ch][index] = mVolumeList[ch][--mNumVolumes[ch]];
- mVolumeList[ch][index]->setIndexInTex(ch, index);
- }
- else
- {
- mVolumeList[ch].clear();
- mNumVolumes[ch] = 0;
- }
- mLastVolumeListUpdateTimer.reset();
-}
-
-S32 LLViewerTexture::getNumVolumes(U32 ch) const
-{
- return mNumVolumes[ch];
-}
-
-void LLViewerTexture::reorganizeFaceList()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- static const F32 MAX_WAIT_TIME = 20.f; // seconds
- static const U32 MAX_EXTRA_BUFFER_SIZE = 4;
-
- if(mLastFaceListUpdateTimer.getElapsedTimeF32() < MAX_WAIT_TIME)
- {
- return;
- }
-
- for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i)
- {
- if(mNumFaces[i] + MAX_EXTRA_BUFFER_SIZE > mFaceList[i].size())
- {
- return;
- }
-
- mFaceList[i].erase(mFaceList[i].begin() + mNumFaces[i], mFaceList[i].end());
- }
-
- mLastFaceListUpdateTimer.reset();
-}
-
-void LLViewerTexture::reorganizeVolumeList()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- static const F32 MAX_WAIT_TIME = 20.f; // seconds
- static const U32 MAX_EXTRA_BUFFER_SIZE = 4;
-
-
- for (U32 i = 0; i < LLRender::NUM_VOLUME_TEXTURE_CHANNELS; ++i)
- {
- if (mNumVolumes[i] + MAX_EXTRA_BUFFER_SIZE > mVolumeList[i].size())
- {
- return;
- }
- }
-
- if(mLastVolumeListUpdateTimer.getElapsedTimeF32() < MAX_WAIT_TIME)
- {
- return;
- }
-
- mLastVolumeListUpdateTimer.reset();
- for (U32 i = 0; i < LLRender::NUM_VOLUME_TEXTURE_CHANNELS; ++i)
- {
- mVolumeList[i].erase(mVolumeList[i].begin() + mNumVolumes[i], mVolumeList[i].end());
- }
-}
-
-//virtual
-void LLViewerTexture::switchToCachedImage()
-{
- //nothing here.
-}
-
-//virtual
-void LLViewerTexture::setCachedRawImage(S32 discard_level, LLImageRaw* imageraw)
-{
- //nothing here.
-}
-
-bool LLViewerTexture::isLargeImage()
-{
- return (S32)mTexelsPerImage > LLViewerTexture::sMinLargeImageSize;
-}
-
-//virtual
-void LLViewerTexture::updateBindStatsForTester()
-{
- LLTexturePipelineTester* tester = (LLTexturePipelineTester*)LLMetricPerformanceTesterBasic::getTester(sTesterName);
- if (tester)
- {
- tester->updateTextureBindingStats(this);
- }
-}
-
-//----------------------------------------------------------------------------------------------
-//end of LLViewerTexture
-//----------------------------------------------------------------------------------------------
-
-const std::string& fttype_to_string(const FTType& fttype)
-{
- static const std::string ftt_unknown("FTT_UNKNOWN");
- static const std::string ftt_default("FTT_DEFAULT");
- static const std::string ftt_server_bake("FTT_SERVER_BAKE");
- static const std::string ftt_host_bake("FTT_HOST_BAKE");
- static const std::string ftt_map_tile("FTT_MAP_TILE");
- static const std::string ftt_local_file("FTT_LOCAL_FILE");
- static const std::string ftt_error("FTT_ERROR");
- switch(fttype)
- {
- case FTT_UNKNOWN: return ftt_unknown; break;
- case FTT_DEFAULT: return ftt_default; break;
- case FTT_SERVER_BAKE: return ftt_server_bake; break;
- case FTT_HOST_BAKE: return ftt_host_bake; break;
- case FTT_MAP_TILE: return ftt_map_tile; break;
- case FTT_LOCAL_FILE: return ftt_local_file; break;
- }
- return ftt_error;
-}
-
-//----------------------------------------------------------------------------------------------
-//start of LLViewerFetchedTexture
-//----------------------------------------------------------------------------------------------
-
-//static
-LLViewerFetchedTexture* LLViewerFetchedTexture::getSmokeImage()
-{
- if (sSmokeImagep.isNull())
- {
- sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE);
- }
-
- sSmokeImagep->addTextureStats(1024.f * 1024.f);
-
- return sSmokeImagep;
-}
-
-LLViewerFetchedTexture::LLViewerFetchedTexture(const LLUUID& id, FTType f_type, const LLHost& host, bool usemipmaps)
- : LLViewerTexture(id, usemipmaps),
- mTargetHost(host)
-{
- init(true);
- mFTType = f_type;
- if (mFTType == FTT_HOST_BAKE)
- {
- LL_WARNS() << "Unsupported fetch type " << mFTType << LL_ENDL;
- }
- generateGLTexture();
-}
-
-LLViewerFetchedTexture::LLViewerFetchedTexture(const LLImageRaw* raw, FTType f_type, bool usemipmaps)
- : LLViewerTexture(raw, usemipmaps)
-{
- init(true);
- mFTType = f_type;
-}
-
-LLViewerFetchedTexture::LLViewerFetchedTexture(const std::string& url, FTType f_type, const LLUUID& id, bool usemipmaps)
- : LLViewerTexture(id, usemipmaps),
- mUrl(url)
-{
- init(true);
- mFTType = f_type;
- generateGLTexture();
-}
-
-void LLViewerFetchedTexture::init(bool firstinit)
-{
- mOrigWidth = 0;
- mOrigHeight = 0;
- mHasAux = false;
- mNeedsAux = false;
- mRequestedDiscardLevel = -1;
- mRequestedDownloadPriority = 0.f;
- mFullyLoaded = false;
- mCanUseHTTP = true;
- mDesiredDiscardLevel = MAX_DISCARD_LEVEL + 1;
- mMinDesiredDiscardLevel = MAX_DISCARD_LEVEL + 1;
-
- mDecodingAux = false;
-
- mKnownDrawWidth = 0;
- mKnownDrawHeight = 0;
- mKnownDrawSizeChanged = false;
-
- if (firstinit)
- {
- mInImageList = 0;
- }
-
- // Only set mIsMissingAsset true when we know for certain that the database
- // does not contain this image.
- mIsMissingAsset = false;
-
- mLoadedCallbackDesiredDiscardLevel = S8_MAX;
- mPauseLoadedCallBacks = false;
-
- mNeedsCreateTexture = false;
-
- mIsRawImageValid = false;
- mRawDiscardLevel = INVALID_DISCARD_LEVEL;
- mMinDiscardLevel = 0;
-
- mHasFetcher = false;
- mIsFetching = false;
- mFetchState = 0;
- mFetchPriority = 0;
- mDownloadProgress = 0.f;
- mFetchDeltaTime = 999999.f;
- mRequestDeltaTime = 0.f;
- mForSculpt = false;
- mIsFetched = false;
- mInFastCacheList = false;
-
- mCachedRawImage = NULL;
- mCachedRawDiscardLevel = -1;
- mCachedRawImageReady = false;
-
- mSavedRawImage = NULL;
- mForceToSaveRawImage = false;
- mSaveRawImage = false;
- mSavedRawDiscardLevel = -1;
- mDesiredSavedRawDiscardLevel = -1;
- mLastReferencedSavedRawImageTime = 0.0f;
- mKeptSavedRawImageTime = 0.f;
- mLastCallBackActiveTime = 0.f;
- mForceCallbackFetch = false;
- mInDebug = false;
- mUnremovable = false;
-
- mFTType = FTT_UNKNOWN;
-}
-
-LLViewerFetchedTexture::~LLViewerFetchedTexture()
-{
- assert_main_thread();
- //*NOTE getTextureFetch can return NULL when Viewer is shutting down.
- // This is due to LLWearableList is singleton and is destroyed after
- // LLAppViewer::cleanup() was called. (see ticket EXT-177)
- if (mHasFetcher && LLAppViewer::getTextureFetch())
- {
- LLAppViewer::getTextureFetch()->deleteRequest(getID(), true);
- }
- cleanup();
-}
-
-//virtual
-S8 LLViewerFetchedTexture::getType() const
-{
- return LLViewerTexture::FETCHED_TEXTURE;
-}
-
-FTType LLViewerFetchedTexture::getFTType() const
-{
- return mFTType;
-}
-
-void LLViewerFetchedTexture::cleanup()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- for(callback_list_t::iterator iter = mLoadedCallbackList.begin();
- iter != mLoadedCallbackList.end(); )
- {
- LLLoadedCallbackEntry *entryp = *iter++;
- // We never finished loading the image. Indicate failure.
- // Note: this allows mLoadedCallbackUserData to be cleaned up.
- entryp->mCallback( false, this, NULL, NULL, 0, true, entryp->mUserData );
- entryp->removeTexture(this);
- delete entryp;
- }
- mLoadedCallbackList.clear();
- mNeedsAux = false;
-
- // Clean up image data
- destroyRawImage();
- mCachedRawImage = NULL;
- mCachedRawDiscardLevel = -1;
- mCachedRawImageReady = false;
- mSavedRawImage = NULL;
- mSavedRawDiscardLevel = -1;
-}
-
-//access the fast cache
-void LLViewerFetchedTexture::loadFromFastCache()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if(!mInFastCacheList)
- {
- return; //no need to access the fast cache.
- }
- mInFastCacheList = false;
-
- add(LLTextureFetch::sCacheAttempt, 1.0);
-
- LLTimer fastCacheTimer;
- mRawImage = LLAppViewer::getTextureCache()->readFromFastCache(getID(), mRawDiscardLevel);
- if(mRawImage.notNull())
- {
- F32 cachReadTime = fastCacheTimer.getElapsedTimeF32();
-
- add(LLTextureFetch::sCacheHit, 1.0);
- record(LLTextureFetch::sCacheHitRate, LLUnits::Ratio::fromValue(1));
- sample(LLTextureFetch::sCacheReadLatency, cachReadTime);
-
- mFullWidth = mRawImage->getWidth() << mRawDiscardLevel;
- mFullHeight = mRawImage->getHeight() << mRawDiscardLevel;
- setTexelsPerImage();
-
- if(mFullWidth > MAX_IMAGE_SIZE || mFullHeight > MAX_IMAGE_SIZE)
- {
- //discard all oversized textures.
- destroyRawImage();
- LL_WARNS() << "oversized, setting as missing" << LL_ENDL;
- setIsMissingAsset();
- mRawDiscardLevel = INVALID_DISCARD_LEVEL;
- }
- else
- {
- if (mBoostLevel == LLGLTexture::BOOST_ICON)
- {
- // Shouldn't do anything usefull since texures in fast cache are 16x16,
- // it is here in case fast cache changes.
- S32 expected_width = mKnownDrawWidth > 0 ? mKnownDrawWidth : DEFAULT_ICON_DIMENSIONS;
- S32 expected_height = mKnownDrawHeight > 0 ? mKnownDrawHeight : DEFAULT_ICON_DIMENSIONS;
- if (mRawImage && (mRawImage->getWidth() > expected_width || mRawImage->getHeight() > expected_height))
- {
- // scale oversized icon, no need to give more work to gl
- mRawImage->scale(expected_width, expected_height);
- }
- }
-
- if (mBoostLevel == LLGLTexture::BOOST_THUMBNAIL)
- {
- S32 expected_width = mKnownDrawWidth > 0 ? mKnownDrawWidth : DEFAULT_THUMBNAIL_DIMENSIONS;
- S32 expected_height = mKnownDrawHeight > 0 ? mKnownDrawHeight : DEFAULT_THUMBNAIL_DIMENSIONS;
- if (mRawImage && (mRawImage->getWidth() > expected_width || mRawImage->getHeight() > expected_height))
- {
- // scale oversized icon, no need to give more work to gl
- mRawImage->scale(expected_width, expected_height);
- }
- }
-
- mRequestedDiscardLevel = mDesiredDiscardLevel + 1;
- mIsRawImageValid = true;
- addToCreateTexture();
- }
- }
- else
- {
- record(LLTextureFetch::sCacheHitRate, LLUnits::Ratio::fromValue(0));
- }
-}
-
-void LLViewerFetchedTexture::setForSculpt()
-{
- static const S32 MAX_INTERVAL = 8; //frames
-
- mForSculpt = true;
- if(isForSculptOnly() && hasGLTexture() && !getBoundRecently())
- {
- destroyGLTexture(); //sculpt image does not need gl texture.
- mTextureState = ACTIVE;
- }
- checkCachedRawSculptImage();
- setMaxVirtualSizeResetInterval(MAX_INTERVAL);
-}
-
-bool LLViewerFetchedTexture::isForSculptOnly() const
-{
- return mForSculpt && !mNeedsGLTexture;
-}
-
-bool LLViewerFetchedTexture::isDeleted()
-{
- return mTextureState == DELETED;
-}
-
-bool LLViewerFetchedTexture::isInactive()
-{
- return mTextureState == INACTIVE;
-}
-
-bool LLViewerFetchedTexture::isDeletionCandidate()
-{
- return mTextureState == DELETION_CANDIDATE;
-}
-
-void LLViewerFetchedTexture::setDeletionCandidate()
-{
- if(mGLTexturep.notNull() && mGLTexturep->getTexName() && (mTextureState == INACTIVE))
- {
- mTextureState = DELETION_CANDIDATE;
- }
-}
-
-//set the texture inactive
-void LLViewerFetchedTexture::setInactive()
-{
- if(mTextureState == ACTIVE && mGLTexturep.notNull() && mGLTexturep->getTexName() && !mGLTexturep->getBoundRecently())
- {
- mTextureState = INACTIVE;
- }
-}
-
-bool LLViewerFetchedTexture::isFullyLoaded() const
-{
- // Unfortunately, the boolean "mFullyLoaded" is never updated correctly so we use that logic
- // to check if the texture is there and completely downloaded
- return (mFullWidth != 0) && (mFullHeight != 0) && !mIsFetching && !mHasFetcher;
-}
-
-
-// virtual
-void LLViewerFetchedTexture::dump()
-{
- LLViewerTexture::dump();
-
- LL_INFOS() << "Dump : " << mID
- << ", mIsMissingAsset = " << (S32)mIsMissingAsset
- << ", mFullWidth = " << (S32)mFullWidth
- << ", mFullHeight = " << (S32)mFullHeight
- << ", mOrigWidth = " << (S32)mOrigWidth
- << ", mOrigHeight = " << (S32)mOrigHeight
- << LL_ENDL;
- LL_INFOS() << " : "
- << " mFullyLoaded = " << (S32)mFullyLoaded
- << ", mFetchState = " << (S32)mFetchState
- << ", mFetchPriority = " << (S32)mFetchPriority
- << ", mDownloadProgress = " << (F32)mDownloadProgress
- << LL_ENDL;
- LL_INFOS() << " : "
- << " mHasFetcher = " << (S32)mHasFetcher
- << ", mIsFetching = " << (S32)mIsFetching
- << ", mIsFetched = " << (S32)mIsFetched
- << ", mBoostLevel = " << (S32)mBoostLevel
- << LL_ENDL;
-}
-
-///////////////////////////////////////////////////////////////////////////////
-// ONLY called from LLViewerFetchedTextureList
-void LLViewerFetchedTexture::destroyTexture()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
-
- if (mNeedsCreateTexture)//return if in the process of generating a new texture.
- {
- return;
- }
-
- //LL_DEBUGS("Avatar") << mID << LL_ENDL;
- destroyGLTexture();
- mFullyLoaded = false;
-}
-
-void LLViewerFetchedTexture::addToCreateTexture()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- bool force_update = false;
- if (getComponents() != mRawImage->getComponents())
- {
- // We've changed the number of components, so we need to move any
- // objects using this pool to a different pool.
- mComponents = mRawImage->getComponents();
- mGLTexturep->setComponents(mComponents);
- force_update = true;
-
- for (U32 j = 0; j < LLRender::NUM_TEXTURE_CHANNELS; ++j)
- {
- llassert(mNumFaces[j] <= mFaceList[j].size());
-
- for(U32 i = 0; i < mNumFaces[j]; i++)
- {
- mFaceList[j][i]->dirtyTexture();
- }
- }
-
- //discard the cached raw image and the saved raw image
- mCachedRawImageReady = false;
- mCachedRawDiscardLevel = -1;
- mCachedRawImage = NULL;
- mSavedRawDiscardLevel = -1;
- mSavedRawImage = NULL;
- }
-
- if(isForSculptOnly())
- {
- //just update some variables, not to create a real GL texture.
- createGLTexture(mRawDiscardLevel, mRawImage, 0, false);
- mNeedsCreateTexture = false;
- destroyRawImage();
- }
- else if(!force_update && getDiscardLevel() > -1 && getDiscardLevel() <= mRawDiscardLevel)
- {
- mNeedsCreateTexture = false;
- destroyRawImage();
- }
- else
- {
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
-#if 1
- //
- //if mRequestedDiscardLevel > mDesiredDiscardLevel, we assume the required image res keep going up,
- //so do not scale down the over qualified image.
- //Note: scaling down image is expensensive. Do it only when very necessary.
- //
- if(mRequestedDiscardLevel <= mDesiredDiscardLevel && !mForceToSaveRawImage)
- {
- S32 w = mFullWidth >> mRawDiscardLevel;
- S32 h = mFullHeight >> mRawDiscardLevel;
-
- //if big image, do not load extra data
- //scale it down to size >= LLViewerTexture::sMinLargeImageSize
- if(w * h > LLViewerTexture::sMinLargeImageSize)
- {
- S32 d_level = llmin(mRequestedDiscardLevel, (S32)mDesiredDiscardLevel) - mRawDiscardLevel;
-
- if(d_level > 0)
- {
- S32 i = 0;
- while((d_level > 0) && ((w >> i) * (h >> i) > LLViewerTexture::sMinLargeImageSize))
- {
- i++;
- d_level--;
- }
- if(i > 0)
- {
- mRawDiscardLevel += i;
- if(mRawDiscardLevel >= getDiscardLevel() && getDiscardLevel() > 0)
- {
- mNeedsCreateTexture = false;
- destroyRawImage();
- return;
- }
-
- {
- //make a duplicate in case somebody else is using this raw image
- mRawImage = mRawImage->scaled(w >> i, h >> i);
- }
- }
- }
- }
- }
-#endif
- scheduleCreateTexture();
- }
- return;
-}
-
-// ONLY called from LLViewerTextureList
-bool LLViewerFetchedTexture::preCreateTexture(S32 usename/*= 0*/)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
-#if LL_IMAGEGL_THREAD_CHECK
- mGLTexturep->checkActiveThread();
-#endif
-
- if (!mNeedsCreateTexture)
- {
- destroyRawImage();
- return false;
- }
- mNeedsCreateTexture = false;
-
- if (mRawImage.isNull())
- {
- LL_ERRS() << "LLViewerTexture trying to create texture with no Raw Image" << LL_ENDL;
- }
- if (mRawImage->isBufferInvalid())
- {
- LL_WARNS() << "Can't create a texture: invalid image data" << LL_ENDL;
- destroyRawImage();
- return false;
- }
- // LL_INFOS() << llformat("IMAGE Creating (%d) [%d x %d] Bytes: %d ",
- // mRawDiscardLevel,
- // mRawImage->getWidth(), mRawImage->getHeight(),mRawImage->getDataSize())
- // << mID.getString() << LL_ENDL;
- bool res = true;
-
- // store original size only for locally-sourced images
- if (mUrl.compare(0, 7, "file://") == 0)
- {
- mOrigWidth = mRawImage->getWidth();
- mOrigHeight = mRawImage->getHeight();
-
- // This is only safe because it's a local image and fetcher doesn't use raw data
- // from local images, but this might become unsafe in case of changes to fetcher
- if (mBoostLevel == BOOST_PREVIEW)
- {
- mRawImage->biasedScaleToPowerOfTwo(1024);
- }
- else
- { // leave black border, do not scale image content
- mRawImage->expandToPowerOfTwo(MAX_IMAGE_SIZE, false);
- }
-
- mFullWidth = mRawImage->getWidth();
- mFullHeight = mRawImage->getHeight();
- setTexelsPerImage();
- }
- else
- {
- mOrigWidth = mFullWidth;
- mOrigHeight = mFullHeight;
- }
-
- bool size_okay = true;
-
- S32 discard_level = mRawDiscardLevel;
- if (mRawDiscardLevel < 0)
- {
- LL_DEBUGS() << "Negative raw discard level when creating image: " << mRawDiscardLevel << LL_ENDL;
- discard_level = 0;
- }
-
- U32 raw_width = mRawImage->getWidth() << discard_level;
- U32 raw_height = mRawImage->getHeight() << discard_level;
-
- if (raw_width > MAX_IMAGE_SIZE || raw_height > MAX_IMAGE_SIZE)
- {
- LL_INFOS() << "Width or height is greater than " << MAX_IMAGE_SIZE << ": (" << raw_width << "," << raw_height << ")" << LL_ENDL;
- size_okay = false;
- }
-
- if (!LLImageGL::checkSize(mRawImage->getWidth(), mRawImage->getHeight()))
- {
- // A non power-of-two image was uploaded (through a non standard client)
- LL_INFOS() << "Non power of two width or height: (" << mRawImage->getWidth() << "," << mRawImage->getHeight() << ")" << LL_ENDL;
- size_okay = false;
- }
-
- if (!size_okay)
- {
- // An inappropriately-sized image was uploaded (through a non standard client)
- // We treat these images as missing assets which causes them to
- // be renderd as 'missing image' and to stop requesting data
- LL_WARNS() << "!size_ok, setting as missing" << LL_ENDL;
- setIsMissingAsset();
- destroyRawImage();
- return false;
- }
-
- if (mGLTexturep->getHasExplicitFormat())
- {
- LLGLenum format = mGLTexturep->getPrimaryFormat();
- S8 components = mRawImage->getComponents();
- if ((format == GL_RGBA && components < 4)
- || (format == GL_RGB && components < 3))
- {
- LL_WARNS() << "Can't create a texture " << mID << ": invalid image format " << std::hex << format << " vs components " << (U32)components << LL_ENDL;
- // Was expecting specific format but raw texture has insufficient components for
- // such format, using such texture will result in crash or will display wrongly
- // if we change format. Texture might be corrupted server side, so just set as
- // missing and clear cashed texture (do not cause reload loop, will retry&recover
- // during new session)
- setIsMissingAsset();
- destroyRawImage();
- LLAppViewer::getTextureCache()->removeFromCache(mID);
- return false;
- }
- }
-
- return res;
-}
-
-bool LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/)
-{
- if (!mNeedsCreateTexture)
- {
- return false;
- }
-
- bool res = mGLTexturep->createGLTexture(mRawDiscardLevel, mRawImage, usename, true, mBoostLevel);
-
- return res;
-}
-
-void LLViewerFetchedTexture::postCreateTexture()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if (!mNeedsCreateTexture)
- {
- return;
- }
-#if LL_IMAGEGL_THREAD_CHECK
- mGLTexturep->checkActiveThread();
-#endif
-
- setActive();
-
- if (!needsToSaveRawImage())
- {
- mNeedsAux = false;
- destroyRawImage();
- }
-
- mNeedsCreateTexture = false;
-}
-
-void LLViewerFetchedTexture::scheduleCreateTexture()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
-
- if (!mNeedsCreateTexture)
- {
- mNeedsCreateTexture = true;
- if (preCreateTexture())
- {
-#if LL_IMAGEGL_THREAD_CHECK
- //grab a copy of the raw image data to make sure it isn't modified pending texture creation
- U8* data = mRawImage->getData();
- U8* data_copy = nullptr;
- S32 size = mRawImage->getDataSize();
- if (data != nullptr && size > 0)
- {
- data_copy = new U8[size];
- memcpy(data_copy, data, size);
- }
-#endif
- mNeedsCreateTexture = true;
- auto mainq = LLImageGLThread::sEnabledTextures ? mMainQueue.lock() : nullptr;
- if (mainq)
- {
- ref();
- mainq->postTo(
- mImageQueue,
- // work to be done on LLImageGL worker thread
-#if LL_IMAGEGL_THREAD_CHECK
- [this, data, data_copy, size]()
- {
- mGLTexturep->mActiveThread = LLThread::currentID();
- //verify data is unmodified
- llassert(data == mRawImage->getData());
- llassert(mRawImage->getDataSize() == size);
- llassert(memcmp(data, data_copy, size) == 0);
-#else
- [this]()
- {
-#endif
- //actually create the texture on a background thread
- createTexture();
-
-#if LL_IMAGEGL_THREAD_CHECK
- //verify data is unmodified
- llassert(data == mRawImage->getData());
- llassert(mRawImage->getDataSize() == size);
- llassert(memcmp(data, data_copy, size) == 0);
-#endif
- },
- // callback to be run on main thread
-#if LL_IMAGEGL_THREAD_CHECK
- [this, data, data_copy, size]()
- {
- mGLTexturep->mActiveThread = LLThread::currentID();
- llassert(data == mRawImage->getData());
- llassert(mRawImage->getDataSize() == size);
- llassert(memcmp(data, data_copy, size) == 0);
- delete[] data_copy;
-#else
- [this]()
- {
-#endif
- //finalize on main thread
- postCreateTexture();
- unref();
- });
- }
- else
- {
- gTextureList.mCreateTextureList.insert(this);
- }
- }
- }
-}
-
-// Call with 0,0 to turn this feature off.
-//virtual
-void LLViewerFetchedTexture::setKnownDrawSize(S32 width, S32 height)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if(mKnownDrawWidth < width || mKnownDrawHeight < height)
- {
- mKnownDrawWidth = llmax(mKnownDrawWidth, width);
- mKnownDrawHeight = llmax(mKnownDrawHeight, height);
-
- mKnownDrawSizeChanged = true;
- mFullyLoaded = false;
- }
- addTextureStats((F32)(mKnownDrawWidth * mKnownDrawHeight));
-}
-
-void LLViewerFetchedTexture::setDebugText(const std::string& text)
-{
- for (U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch)
- {
- llassert(mNumFaces[ch] <= mFaceList[ch].size());
-
- for (U32 i = 0; i < mNumFaces[ch]; i++)
- {
- LLFace* facep = mFaceList[ch][i];
- if (facep)
- {
- LLDrawable* drawable = facep->getDrawable();
- if (drawable)
- {
- drawable->getVObj()->setDebugText(text);
- }
- }
- }
- }
-}
-
-//virtual
-void LLViewerFetchedTexture::processTextureStats()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if(mFullyLoaded)
- {
- if(mDesiredDiscardLevel > mMinDesiredDiscardLevel)//need to load more
- {
- mDesiredDiscardLevel = llmin(mDesiredDiscardLevel, mMinDesiredDiscardLevel);
- mFullyLoaded = false;
- }
- //setDebugText("fully loaded");
- }
- else
- {
- updateVirtualSize();
-
- static LLCachedControl<bool> textures_fullres(gSavedSettings,"TextureLoadFullRes", false);
-
- if (textures_fullres)
- {
- mDesiredDiscardLevel = 0;
- }
- else if (mDontDiscard && (mBoostLevel == LLGLTexture::BOOST_ICON || mBoostLevel == LLGLTexture::BOOST_THUMBNAIL))
- {
- if (mFullWidth > MAX_IMAGE_SIZE_DEFAULT || mFullHeight > MAX_IMAGE_SIZE_DEFAULT)
- {
- mDesiredDiscardLevel = 1; // MAX_IMAGE_SIZE_DEFAULT = 1024 and max size ever is 2048
- }
- else
- {
- mDesiredDiscardLevel = 0;
- }
- }
- else if(!mFullWidth || !mFullHeight)
- {
- mDesiredDiscardLevel = llmin(getMaxDiscardLevel(), (S32)mLoadedCallbackDesiredDiscardLevel);
- }
- else
- {
- U32 desired_size = MAX_IMAGE_SIZE_DEFAULT; // MAX_IMAGE_SIZE_DEFAULT = 1024 and max size ever is 2048
- if(!mKnownDrawWidth || !mKnownDrawHeight || mFullWidth <= mKnownDrawWidth || mFullHeight <= mKnownDrawHeight)
- {
- if (mFullWidth > desired_size || mFullHeight > desired_size)
- {
- mDesiredDiscardLevel = 1;
- }
- else
- {
- mDesiredDiscardLevel = 0;
- }
- }
- else if(mKnownDrawSizeChanged)//known draw size is set
- {
- mDesiredDiscardLevel = (S8)llmin(log((F32)mFullWidth / mKnownDrawWidth) / log_2,
- log((F32)mFullHeight / mKnownDrawHeight) / log_2);
- mDesiredDiscardLevel = llclamp(mDesiredDiscardLevel, (S8)0, (S8)getMaxDiscardLevel());
- mDesiredDiscardLevel = llmin(mDesiredDiscardLevel, mMinDesiredDiscardLevel);
- }
- mKnownDrawSizeChanged = false;
-
- if(getDiscardLevel() >= 0 && (getDiscardLevel() <= mDesiredDiscardLevel))
- {
- mFullyLoaded = true;
- }
- }
- }
-
- if(mForceToSaveRawImage && mDesiredSavedRawDiscardLevel >= 0) //force to refetch the texture.
- {
- mDesiredDiscardLevel = llmin(mDesiredDiscardLevel, (S8)mDesiredSavedRawDiscardLevel);
- if(getDiscardLevel() < 0 || getDiscardLevel() > mDesiredDiscardLevel)
- {
- mFullyLoaded = false;
- }
- }
-}
-
-//============================================================================
-
-void LLViewerFetchedTexture::updateVirtualSize()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- reorganizeFaceList();
- reorganizeVolumeList();
-}
-
-S32 LLViewerFetchedTexture::getCurrentDiscardLevelForFetching()
-{
- S32 current_discard = getDiscardLevel();
- if(mForceToSaveRawImage)
- {
- if(mSavedRawDiscardLevel < 0 || current_discard < 0)
- {
- current_discard = -1;
- }
- else
- {
- current_discard = llmax(current_discard, mSavedRawDiscardLevel);
- }
- }
-
- return current_discard;
-}
-
-bool LLViewerFetchedTexture::setDebugFetching(S32 debug_level)
-{
- if(debug_level < 0)
- {
- mInDebug = false;
- return false;
- }
- mInDebug = true;
-
- mDesiredDiscardLevel = debug_level;
-
- return true;
-}
-
-bool LLViewerFetchedTexture::isActiveFetching()
-{
- static LLCachedControl<bool> monitor_enabled(gSavedSettings,"DebugShowTextureInfo");
-
- return mFetchState > 7 && mFetchState < 10 && monitor_enabled; //in state of WAIT_HTTP_REQ or DECODE_IMAGE.
-}
-
-void LLViewerFetchedTexture::setBoostLevel(S32 level)
-{
- LLViewerTexture::setBoostLevel(level);
-
- if (level >= LLViewerTexture::BOOST_HIGH)
- {
- mDesiredDiscardLevel = 0;
- }
-}
-
-bool LLViewerFetchedTexture::updateFetch()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- static LLCachedControl<bool> textures_decode_disabled(gSavedSettings,"TextureDecodeDisabled", false);
-
- if(textures_decode_disabled) // don't fetch the surface textures in wireframe mode
- {
- return false;
- }
-
- mFetchState = 0;
- mFetchPriority = 0;
- mFetchDeltaTime = 999999.f;
- mRequestDeltaTime = 999999.f;
-
-#ifndef LL_RELEASE_FOR_DOWNLOAD
- if (mID == LLAppViewer::getTextureFetch()->mDebugID)
- {
- LLAppViewer::getTextureFetch()->mDebugCount++; // for setting breakpoints
- }
-#endif
-
- if (mNeedsCreateTexture)
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - needs create");
- // We may be fetching still (e.g. waiting on write)
- // but don't check until we've processed the raw data we have
- return false;
- }
- if (mIsMissingAsset)
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - missing asset");
- llassert(!mHasFetcher);
- return false; // skip
- }
- if (!mLoadedCallbackList.empty() && mRawImage.notNull())
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - callback pending");
- return false; // process any raw image data in callbacks before replacing
- }
- if(mInFastCacheList)
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - in fast cache");
- return false;
- }
- if (mGLTexturep.isNull())
- { // fix for crash inside getCurrentDiscardLevelForFetching (shouldn't happen but appears to be happening)
- llassert(false);
- return false;
- }
-
- S32 current_discard = getCurrentDiscardLevelForFetching();
- S32 desired_discard = getDesiredDiscardLevel();
- F32 decode_priority = mMaxVirtualSize;
-
- if (mIsFetching)
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - is fetching");
- // Sets mRawDiscardLevel, mRawImage, mAuxRawImage
- S32 fetch_discard = current_discard;
-
- if (mRawImage.notNull()) sRawCount--;
- if (mAuxRawImage.notNull()) sAuxCount--;
- // keep in mind that fetcher still might need raw image, don't modify original
- bool finished = LLAppViewer::getTextureFetch()->getRequestFinished(getID(), fetch_discard, mRawImage, mAuxRawImage,
- mLastHttpGetStatus);
- if (mRawImage.notNull()) sRawCount++;
- if (mAuxRawImage.notNull())
- {
- mHasAux = true;
- sAuxCount++;
- }
- if (finished)
- {
- mIsFetching = false;
- mLastFetchState = -1;
- mLastPacketTimer.reset();
- }
- else
- {
- mFetchState = LLAppViewer::getTextureFetch()->getFetchState(mID, mDownloadProgress, mRequestedDownloadPriority,
- mFetchPriority, mFetchDeltaTime, mRequestDeltaTime, mCanUseHTTP);
- }
-
- // We may have data ready regardless of whether or not we are finished (e.g. waiting on write)
- if (mRawImage.notNull())
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - has raw image");
- LLTexturePipelineTester* tester = (LLTexturePipelineTester*)LLMetricPerformanceTesterBasic::getTester(sTesterName);
- if (tester)
- {
- mIsFetched = true;
- tester->updateTextureLoadingStats(this, mRawImage, LLAppViewer::getTextureFetch()->isFromLocalCache(mID));
- }
- mRawDiscardLevel = fetch_discard;
- if ((mRawImage->getDataSize() > 0 && mRawDiscardLevel >= 0) &&
- (current_discard < 0 || mRawDiscardLevel < current_discard))
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - data good");
- mFullWidth = mRawImage->getWidth() << mRawDiscardLevel;
- mFullHeight = mRawImage->getHeight() << mRawDiscardLevel;
- setTexelsPerImage();
-
- if(mFullWidth > MAX_IMAGE_SIZE || mFullHeight > MAX_IMAGE_SIZE)
- {
- //discard all oversized textures.
- destroyRawImage();
- LL_WARNS() << "oversize, setting as missing" << LL_ENDL;
- setIsMissingAsset();
- mRawDiscardLevel = INVALID_DISCARD_LEVEL;
- mIsFetching = false;
- mLastPacketTimer.reset();
- }
- else
- {
- mIsRawImageValid = true;
- addToCreateTexture();
- }
-
- if (mBoostLevel == LLGLTexture::BOOST_ICON)
- {
- S32 expected_width = mKnownDrawWidth > 0 ? mKnownDrawWidth : DEFAULT_ICON_DIMENSIONS;
- S32 expected_height = mKnownDrawHeight > 0 ? mKnownDrawHeight : DEFAULT_ICON_DIMENSIONS;
- if (mRawImage && (mRawImage->getWidth() > expected_width || mRawImage->getHeight() > expected_height))
- {
- // scale oversized icon, no need to give more work to gl
- // since we got mRawImage from thread worker and image may be in use (ex: writing cache), make a copy
- mRawImage = mRawImage->scaled(expected_width, expected_height);
- }
- }
-
- if (mBoostLevel == LLGLTexture::BOOST_THUMBNAIL)
- {
- S32 expected_width = mKnownDrawWidth > 0 ? mKnownDrawWidth : DEFAULT_THUMBNAIL_DIMENSIONS;
- S32 expected_height = mKnownDrawHeight > 0 ? mKnownDrawHeight : DEFAULT_THUMBNAIL_DIMENSIONS;
- if (mRawImage && (mRawImage->getWidth() > expected_width || mRawImage->getHeight() > expected_height))
- {
- // scale oversized icon, no need to give more work to gl
- // since we got mRawImage from thread worker and image may be in use (ex: writing cache), make a copy
- mRawImage = mRawImage->scaled(expected_width, expected_height);
- }
- }
-
- return true;
- }
- else
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - data not needed");
- // Data is ready but we don't need it
- // (received it already while fetcher was writing to disk)
- destroyRawImage();
- return false; // done
- }
- }
-
- if (!mIsFetching)
- {
- if ((decode_priority > 0) && (mRawDiscardLevel < 0 || mRawDiscardLevel == INVALID_DISCARD_LEVEL))
- {
- // We finished but received no data
- if (getDiscardLevel() < 0)
- {
- if (getFTType() != FTT_MAP_TILE)
- {
- LL_WARNS() << mID
- << " Fetch failure, setting as missing, decode_priority " << decode_priority
- << " mRawDiscardLevel " << mRawDiscardLevel
- << " current_discard " << current_discard
- << " stats " << mLastHttpGetStatus.toHex()
- << LL_ENDL;
- }
- setIsMissingAsset();
- desired_discard = -1;
- }
- else
- {
- //LL_WARNS() << mID << ": Setting min discard to " << current_discard << LL_ENDL;
- if(current_discard >= 0)
- {
- mMinDiscardLevel = current_discard;
- //desired_discard = current_discard;
- }
- else
- {
- S32 dis_level = getDiscardLevel();
- mMinDiscardLevel = dis_level;
- //desired_discard = dis_level;
- }
- }
- destroyRawImage();
- }
- else if (mRawImage.notNull())
- {
- // We have data, but our fetch failed to return raw data
- // *TODO: FIgure out why this is happening and fix it
- destroyRawImage();
- }
- }
- else
- {
- static const F32 MAX_HOLD_TIME = 5.0f; //seconds to wait before canceling fecthing if decode_priority is 0.f.
- if(decode_priority > 0.0f || mStopFetchingTimer.getElapsedTimeF32() > MAX_HOLD_TIME)
- {
- mStopFetchingTimer.reset();
- LLAppViewer::getTextureFetch()->updateRequestPriority(mID, decode_priority);
- }
- }
- }
-
- desired_discard = llmin(desired_discard, getMaxDiscardLevel());
-
- bool make_request = true;
- if (decode_priority <= 0)
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - priority <= 0");
- make_request = false;
- }
- else if(mDesiredDiscardLevel > getMaxDiscardLevel())
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - desired > max");
- make_request = false;
- }
- else if (mNeedsCreateTexture || mIsMissingAsset)
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - create or missing");
- make_request = false;
- }
- else if (current_discard >= 0 && current_discard <= mMinDiscardLevel)
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - current < min");
- make_request = false;
- }
- else if(mCachedRawImage.notNull() // can be empty
- && mCachedRawImageReady
- && (current_discard < 0 || current_discard > mCachedRawDiscardLevel))
- {
- make_request = false;
- switchToCachedImage(); //use the cached raw data first
- }
-
- if (make_request)
- {
- if (mIsFetching)
- {
- // already requested a higher resolution mip
- if (mRequestedDiscardLevel <= desired_discard)
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - requested < desired");
- make_request = false;
- }
- }
- else
- {
- // already at a higher resolution mip, don't discard
- if (current_discard >= 0 && current_discard <= desired_discard)
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - current <= desired");
- make_request = false;
- }
- }
- }
-
- if (make_request)
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - make request");
- S32 w=0, h=0, c=0;
- if (getDiscardLevel() >= 0)
- {
- w = mGLTexturep->getWidth(0);
- h = mGLTexturep->getHeight(0);
- c = mComponents;
- }
-
- const U32 override_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
- if (override_tex_discard_level != 0)
- {
- desired_discard = override_tex_discard_level;
- }
-
- // bypass texturefetch directly by pulling from LLTextureCache
- S32 fetch_request_discard = -1;
- fetch_request_discard = LLAppViewer::getTextureFetch()->createRequest(mFTType, mUrl, getID(), getTargetHost(), decode_priority,
- w, h, c, desired_discard, needsAux(), mCanUseHTTP);
-
- if (fetch_request_discard >= 0)
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - request created");
- mHasFetcher = true;
- mIsFetching = true;
- // in some cases createRequest can modify discard, as an example
- // bake textures are always at discard 0
- mRequestedDiscardLevel = llmin(desired_discard, fetch_request_discard);
- mFetchState = LLAppViewer::getTextureFetch()->getFetchState(mID, mDownloadProgress, mRequestedDownloadPriority,
- mFetchPriority, mFetchDeltaTime, mRequestDeltaTime, mCanUseHTTP);
- }
-
- // If createRequest() failed, that means one of two things:
- // 1. We're finishing up a request for this UUID, so we
- // should wait for it to complete
- // 2. We've failed a request for this UUID, so there is
- // no need to create another request
- }
- else if (mHasFetcher && !mIsFetching)
- {
- // Only delete requests that haven't received any network data
- // for a while. Note - this is the normal mechanism for
- // deleting requests, not just a place to handle timeouts.
- const F32 FETCH_IDLE_TIME = 0.1f;
- if (mLastPacketTimer.getElapsedTimeF32() > FETCH_IDLE_TIME)
- {
- LL_DEBUGS("Texture") << "exceeded idle time " << FETCH_IDLE_TIME << ", deleting request: " << getID() << LL_ENDL;
- LLAppViewer::getTextureFetch()->deleteRequest(getID(), true);
- mHasFetcher = false;
- }
- }
-
- return mIsFetching;
-}
-
-void LLViewerFetchedTexture::clearFetchedResults()
-{
- if(mNeedsCreateTexture || mIsFetching)
- {
- return;
- }
-
- cleanup();
- destroyGLTexture();
-
- if(getDiscardLevel() >= 0) //sculpty texture, force to invalidate
- {
- mGLTexturep->forceToInvalidateGLTexture();
- }
-}
-
-void LLViewerFetchedTexture::forceToDeleteRequest()
-{
- if (mHasFetcher)
- {
- mHasFetcher = false;
- mIsFetching = false;
- }
-
- resetTextureStats();
-
- mDesiredDiscardLevel = getMaxDiscardLevel() + 1;
-}
-
-void LLViewerFetchedTexture::setIsMissingAsset(bool is_missing)
-{
- if (is_missing == mIsMissingAsset)
- {
- return;
- }
- if (is_missing)
- {
- if (mUrl.empty())
- {
- LL_WARNS() << mID << ": Marking image as missing" << LL_ENDL;
- }
- else
- {
- // This may or may not be an error - it is normal to have no
- // map tile on an empty region, but bad if we're failing on a
- // server bake texture.
- if (getFTType() != FTT_MAP_TILE)
- {
- LL_WARNS() << mUrl << ": Marking image as missing" << LL_ENDL;
- }
- }
- if (mHasFetcher)
- {
- LLAppViewer::getTextureFetch()->deleteRequest(getID(), true);
- mHasFetcher = false;
- mIsFetching = false;
- mLastPacketTimer.reset();
- mFetchState = 0;
- mFetchPriority = 0;
- }
- }
- else
- {
- LL_INFOS() << mID << ": un-flagging missing asset" << LL_ENDL;
- }
- mIsMissingAsset = is_missing;
-}
-
-void LLViewerFetchedTexture::setLoadedCallback( loaded_callback_func loaded_callback,
- S32 discard_level, bool keep_imageraw, bool needs_aux, void* userdata,
- LLLoadedCallbackEntry::source_callback_list_t* src_callback_list, bool pause)
-{
- //
- // Don't do ANYTHING here, just add it to the global callback list
- //
- if (mLoadedCallbackList.empty())
- {
- // Put in list to call this->doLoadedCallbacks() periodically
- gTextureList.mCallbackList.insert(this);
- mLoadedCallbackDesiredDiscardLevel = (S8)discard_level;
- }
- else
- {
- mLoadedCallbackDesiredDiscardLevel = llmin(mLoadedCallbackDesiredDiscardLevel, (S8)discard_level);
- }
-
- if(mPauseLoadedCallBacks)
- {
- if(!pause)
- {
- unpauseLoadedCallbacks(src_callback_list);
- }
- }
- else if(pause)
- {
- pauseLoadedCallbacks(src_callback_list);
- }
-
- LLLoadedCallbackEntry* entryp = new LLLoadedCallbackEntry(loaded_callback, discard_level, keep_imageraw, userdata, src_callback_list, this, pause);
- mLoadedCallbackList.push_back(entryp);
-
- mNeedsAux |= needs_aux;
- if(keep_imageraw)
- {
- mSaveRawImage = true;
- }
- if (mNeedsAux && mAuxRawImage.isNull() && getDiscardLevel() >= 0)
- {
- if(mHasAux)
- {
- //trigger a refetch
- forceToRefetchTexture();
- }
- else
- {
- // We need aux data, but we've already loaded the image, and it didn't have any
- LL_WARNS() << "No aux data available for callback for image:" << getID() << LL_ENDL;
- }
- }
- mLastCallBackActiveTime = sCurrentTime ;
- mLastReferencedSavedRawImageTime = sCurrentTime;
-}
-
-void LLViewerFetchedTexture::clearCallbackEntryList()
-{
- if(mLoadedCallbackList.empty())
- {
- return;
- }
-
- for(callback_list_t::iterator iter = mLoadedCallbackList.begin();
- iter != mLoadedCallbackList.end(); )
- {
- LLLoadedCallbackEntry *entryp = *iter;
-
- // We never finished loading the image. Indicate failure.
- // Note: this allows mLoadedCallbackUserData to be cleaned up.
- entryp->mCallback(false, this, NULL, NULL, 0, true, entryp->mUserData);
- iter = mLoadedCallbackList.erase(iter);
- delete entryp;
- }
- gTextureList.mCallbackList.erase(this);
-
- mLoadedCallbackDesiredDiscardLevel = S8_MAX;
- if(needsToSaveRawImage())
- {
- destroySavedRawImage();
- }
-
- return;
-}
-
-void LLViewerFetchedTexture::deleteCallbackEntry(const LLLoadedCallbackEntry::source_callback_list_t* callback_list)
-{
- if(mLoadedCallbackList.empty() || !callback_list)
- {
- return;
- }
-
- S32 desired_discard = S8_MAX;
- S32 desired_raw_discard = INVALID_DISCARD_LEVEL;
- for(callback_list_t::iterator iter = mLoadedCallbackList.begin();
- iter != mLoadedCallbackList.end(); )
- {
- LLLoadedCallbackEntry *entryp = *iter;
- if(entryp->mSourceCallbackList == callback_list)
- {
- // We never finished loading the image. Indicate failure.
- // Note: this allows mLoadedCallbackUserData to be cleaned up.
- entryp->mCallback(false, this, NULL, NULL, 0, true, entryp->mUserData);
- iter = mLoadedCallbackList.erase(iter);
- delete entryp;
- }
- else
- {
- ++iter;
-
- desired_discard = llmin(desired_discard, entryp->mDesiredDiscard);
- if(entryp->mNeedsImageRaw)
- {
- desired_raw_discard = llmin(desired_raw_discard, entryp->mDesiredDiscard);
- }
- }
- }
-
- mLoadedCallbackDesiredDiscardLevel = desired_discard;
- if (mLoadedCallbackList.empty())
- {
- // If we have no callbacks, take us off of the image callback list.
- gTextureList.mCallbackList.erase(this);
-
- if(needsToSaveRawImage())
- {
- destroySavedRawImage();
- }
- }
- else if(needsToSaveRawImage() && mBoostLevel != LLGLTexture::BOOST_PREVIEW)
- {
- if(desired_raw_discard != INVALID_DISCARD_LEVEL)
- {
- mDesiredSavedRawDiscardLevel = desired_raw_discard;
- }
- else
- {
- destroySavedRawImage();
- }
- }
-}
-
-void LLViewerFetchedTexture::unpauseLoadedCallbacks(const LLLoadedCallbackEntry::source_callback_list_t* callback_list)
-{
- if(!callback_list)
-{
- mPauseLoadedCallBacks = false;
- return;
- }
-
- bool need_raw = false;
- for(callback_list_t::iterator iter = mLoadedCallbackList.begin();
- iter != mLoadedCallbackList.end(); )
- {
- LLLoadedCallbackEntry *entryp = *iter++;
- if(entryp->mSourceCallbackList == callback_list)
- {
- entryp->mPaused = false;
- if(entryp->mNeedsImageRaw)
- {
- need_raw = true;
- }
- }
- }
- mPauseLoadedCallBacks = false ;
- mLastCallBackActiveTime = sCurrentTime ;
- mForceCallbackFetch = true;
- if(need_raw)
- {
- mSaveRawImage = true;
- }
-}
-
-void LLViewerFetchedTexture::pauseLoadedCallbacks(const LLLoadedCallbackEntry::source_callback_list_t* callback_list)
-{
- if(!callback_list)
-{
- return;
- }
-
- bool paused = true;
-
- for(callback_list_t::iterator iter = mLoadedCallbackList.begin();
- iter != mLoadedCallbackList.end(); )
- {
- LLLoadedCallbackEntry *entryp = *iter++;
- if(entryp->mSourceCallbackList == callback_list)
- {
- entryp->mPaused = true;
- }
- else if(!entryp->mPaused)
- {
- paused = false;
- }
- }
-
- if(paused)
- {
- mPauseLoadedCallBacks = true;//when set, loaded callback is paused.
- resetTextureStats();
- mSaveRawImage = false;
- }
-}
-
-bool LLViewerFetchedTexture::doLoadedCallbacks()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- static const F32 MAX_INACTIVE_TIME = 900.f ; //seconds
- static const F32 MAX_IDLE_WAIT_TIME = 5.f ; //seconds
-
- if (mNeedsCreateTexture)
- {
- return false;
- }
- if(mPauseLoadedCallBacks)
- {
- destroyRawImage();
- return false; //paused
- }
- if(sCurrentTime - mLastCallBackActiveTime > MAX_INACTIVE_TIME && !mIsFetching)
- {
- if (mFTType == FTT_SERVER_BAKE)
- {
- //output some debug info
- LL_INFOS() << "baked texture: " << mID << "clears all call backs due to inactivity." << LL_ENDL;
- LL_INFOS() << mUrl << LL_ENDL;
- LL_INFOS() << "current discard: " << getDiscardLevel() << " current discard for fetch: " << getCurrentDiscardLevelForFetching() <<
- " Desired discard: " << getDesiredDiscardLevel() << "decode Pri: " << mMaxVirtualSize << LL_ENDL;
- }
-
- clearCallbackEntryList() ; //remove all callbacks.
- return false ;
- }
-
- bool res = false;
-
- if (isMissingAsset())
- {
- if (mFTType == FTT_SERVER_BAKE)
- {
- //output some debug info
- LL_INFOS() << "baked texture: " << mID << "is missing." << LL_ENDL;
- LL_INFOS() << mUrl << LL_ENDL;
- }
-
- for(callback_list_t::iterator iter = mLoadedCallbackList.begin();
- iter != mLoadedCallbackList.end(); )
- {
- LLLoadedCallbackEntry *entryp = *iter++;
- // We never finished loading the image. Indicate failure.
- // Note: this allows mLoadedCallbackUserData to be cleaned up.
- entryp->mCallback(false, this, NULL, NULL, 0, true, entryp->mUserData);
- delete entryp;
- }
- mLoadedCallbackList.clear();
-
- // Remove ourself from the global list of textures with callbacks
- gTextureList.mCallbackList.erase(this);
- return false;
- }
-
- S32 gl_discard = getDiscardLevel();
-
- // If we don't have a legit GL image, set it to be lower than the worst discard level
- if (gl_discard == -1)
- {
- gl_discard = MAX_DISCARD_LEVEL + 1;
- }
-
- //
- // Determine the quality levels of textures that we can provide to callbacks
- // and whether we need to do decompression/readback to get it
- //
- S32 current_raw_discard = MAX_DISCARD_LEVEL + 1; // We can always do a readback to get a raw discard
- S32 best_raw_discard = gl_discard; // Current GL quality level
- S32 current_aux_discard = MAX_DISCARD_LEVEL + 1;
- S32 best_aux_discard = MAX_DISCARD_LEVEL + 1;
-
- if (mIsRawImageValid)
- {
- // If we have an existing raw image, we have a baseline for the raw and auxiliary quality levels.
- best_raw_discard = llmin(best_raw_discard, mRawDiscardLevel);
- best_aux_discard = llmin(best_aux_discard, mRawDiscardLevel); // We always decode the aux when we decode the base raw
- current_aux_discard = llmin(current_aux_discard, best_aux_discard);
- }
- else
- {
- // We have no data at all, we need to get it
- // Do this by forcing the best aux discard to be 0.
- best_aux_discard = 0;
- }
-
-
- //
- // See if any of the callbacks would actually run using the data that we can provide,
- // and also determine if we need to perform any readbacks or decodes.
- //
- bool run_gl_callbacks = false;
- bool run_raw_callbacks = false;
- bool need_readback = false;
-
- for(callback_list_t::iterator iter = mLoadedCallbackList.begin();
- iter != mLoadedCallbackList.end(); )
- {
- LLLoadedCallbackEntry *entryp = *iter++;
-
- if (entryp->mNeedsImageRaw)
- {
- if (mNeedsAux)
- {
- //
- // Need raw and auxiliary channels
- //
- if (entryp->mLastUsedDiscard > current_aux_discard)
- {
- // We have useful data, run the callbacks
- run_raw_callbacks = true;
- }
- }
- else
- {
- if (entryp->mLastUsedDiscard > current_raw_discard)
- {
- // We have useful data, just run the callbacks
- run_raw_callbacks = true;
- }
- else if (entryp->mLastUsedDiscard > best_raw_discard)
- {
- // We can readback data, and then run the callbacks
- need_readback = true;
- run_raw_callbacks = true;
- }
- }
- }
- else
- {
- // Needs just GL
- if (entryp->mLastUsedDiscard > gl_discard)
- {
- // We have enough data, run this callback requiring GL data
- run_gl_callbacks = true;
- }
- }
- }
-
- //
- // Do a readback if required, OR start off a texture decode
- //
- if (need_readback && (getMaxDiscardLevel() > gl_discard))
- {
- // Do a readback to get the GL data into the raw image
- // We have GL data.
-
- destroyRawImage();
- reloadRawImage(mLoadedCallbackDesiredDiscardLevel);
- llassert(mRawImage.notNull());
- llassert(!mNeedsAux || mAuxRawImage.notNull());
- }
-
- //
- // Run raw/auxiliary data callbacks
- //
- if (run_raw_callbacks && mIsRawImageValid && (mRawDiscardLevel <= getMaxDiscardLevel()))
- {
- // Do callbacks which require raw image data.
- //LL_INFOS() << "doLoadedCallbacks raw for " << getID() << LL_ENDL;
-
- // Call each party interested in the raw data.
- for(callback_list_t::iterator iter = mLoadedCallbackList.begin();
- iter != mLoadedCallbackList.end(); )
- {
- callback_list_t::iterator curiter = iter++;
- LLLoadedCallbackEntry *entryp = *curiter;
- if (entryp->mNeedsImageRaw && (entryp->mLastUsedDiscard > mRawDiscardLevel))
- {
- // If we've loaded all the data there is to load or we've loaded enough
- // to satisfy the interested party, then this is the last time that
- // we're going to call them.
-
- mLastCallBackActiveTime = sCurrentTime;
- if(mNeedsAux && mAuxRawImage.isNull())
- {
- LL_WARNS() << "Raw Image with no Aux Data for callback" << LL_ENDL;
- }
- bool final = mRawDiscardLevel <= entryp->mDesiredDiscard;
- //LL_INFOS() << "Running callback for " << getID() << LL_ENDL;
- //LL_INFOS() << mRawImage->getWidth() << "x" << mRawImage->getHeight() << LL_ENDL;
- entryp->mLastUsedDiscard = mRawDiscardLevel;
- entryp->mCallback(true, this, mRawImage, mAuxRawImage, mRawDiscardLevel, final, entryp->mUserData);
- if (final)
- {
- iter = mLoadedCallbackList.erase(curiter);
- delete entryp;
- }
- res = true;
- }
- }
- }
-
- //
- // Run GL callbacks
- //
- if (run_gl_callbacks && (gl_discard <= getMaxDiscardLevel()))
- {
- //LL_INFOS() << "doLoadedCallbacks GL for " << getID() << LL_ENDL;
-
- // Call the callbacks interested in GL data.
- for(callback_list_t::iterator iter = mLoadedCallbackList.begin();
- iter != mLoadedCallbackList.end(); )
- {
- callback_list_t::iterator curiter = iter++;
- LLLoadedCallbackEntry *entryp = *curiter;
- if (!entryp->mNeedsImageRaw && (entryp->mLastUsedDiscard > gl_discard))
- {
- mLastCallBackActiveTime = sCurrentTime;
- bool final = gl_discard <= entryp->mDesiredDiscard;
- entryp->mLastUsedDiscard = gl_discard;
- entryp->mCallback(true, this, NULL, NULL, gl_discard, final, entryp->mUserData);
- if (final)
- {
- iter = mLoadedCallbackList.erase(curiter);
- delete entryp;
- }
- res = true;
- }
- }
- }
-
- // Done with any raw image data at this point (will be re-created if we still have callbacks)
- destroyRawImage();
-
- //
- // If we have no callbacks, take us off of the image callback list.
- //
- if (mLoadedCallbackList.empty())
- {
- gTextureList.mCallbackList.erase(this);
- }
- else if(!res && mForceCallbackFetch && sCurrentTime - mLastCallBackActiveTime > MAX_IDLE_WAIT_TIME && !mIsFetching)
- {
- //wait for long enough but no fetching request issued, force one.
- forceToRefetchTexture(mLoadedCallbackDesiredDiscardLevel, 5.f);
- mForceCallbackFetch = false; //fire once.
- }
-
- return res;
-}
-
-//virtual
-void LLViewerFetchedTexture::forceImmediateUpdate()
-{
- //only immediately update a deleted texture which is now being re-used.
- if(!isDeleted())
- {
- return;
- }
- //if already called forceImmediateUpdate()
- if(mInImageList && mMaxVirtualSize == LLViewerFetchedTexture::sMaxVirtualSize)
- {
- return;
- }
-
- gTextureList.forceImmediateUpdate(this);
- return;
-}
-
-LLImageRaw* LLViewerFetchedTexture::reloadRawImage(S8 discard_level)
-{
- llassert(mGLTexturep.notNull());
- llassert(discard_level >= 0);
- llassert(mComponents > 0);
-
- if (mRawImage.notNull())
- {
- //mRawImage is in use by somebody else, do not delete it.
- return NULL;
- }
-
- if(mSavedRawDiscardLevel >= 0 && mSavedRawDiscardLevel <= discard_level)
- {
- if (mSavedRawDiscardLevel != discard_level
- && mBoostLevel != BOOST_ICON
- && mBoostLevel != BOOST_THUMBNAIL)
- {
- mRawImage = new LLImageRaw(getWidth(discard_level), getHeight(discard_level), getComponents());
- mRawImage->copy(getSavedRawImage());
- }
- else
- {
- mRawImage = getSavedRawImage();
- }
- mRawDiscardLevel = discard_level;
- }
- else
- {
- //force to fetch raw image again if cached raw image is not good enough.
- if(mCachedRawDiscardLevel > discard_level)
- {
- mRawImage = mCachedRawImage;
- mRawDiscardLevel = mCachedRawDiscardLevel;
- }
- else //cached raw image is good enough, copy it.
- {
- if(mCachedRawDiscardLevel != discard_level)
- {
- mRawImage = new LLImageRaw(getWidth(discard_level), getHeight(discard_level), getComponents());
- mRawImage->copy(mCachedRawImage);
- }
- else
- {
- mRawImage = mCachedRawImage;
- }
- mRawDiscardLevel = discard_level;
- }
- }
- mIsRawImageValid = true;
- sRawCount++;
-
- return mRawImage;
-}
-
-bool LLViewerFetchedTexture::needsToSaveRawImage()
-{
- return mForceToSaveRawImage || mSaveRawImage;
-}
-
-void LLViewerFetchedTexture::destroyRawImage()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if (mAuxRawImage.notNull() && !needsToSaveRawImage())
- {
- sAuxCount--;
- mAuxRawImage = NULL;
- }
-
- if (mRawImage.notNull())
- {
- sRawCount--;
-
- if(mIsRawImageValid)
- {
- if(needsToSaveRawImage())
- {
- saveRawImage();
- }
- setCachedRawImage();
- }
-
- mRawImage = NULL;
-
- mIsRawImageValid = false;
- mRawDiscardLevel = INVALID_DISCARD_LEVEL;
- }
-}
-
-//use the mCachedRawImage to (re)generate the gl texture.
-//virtual
-void LLViewerFetchedTexture::switchToCachedImage()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if(mCachedRawImage.notNull() &&
- !mNeedsCreateTexture) // <--- texture creation is pending, don't step on it
- {
- mRawImage = mCachedRawImage;
-
- if (getComponents() != mRawImage->getComponents())
- {
- // We've changed the number of components, so we need to move any
- // objects using this pool to a different pool.
- mComponents = mRawImage->getComponents();
- mGLTexturep->setComponents(mComponents);
- gTextureList.dirtyImage(this);
- }
-
- mIsRawImageValid = true;
- mRawDiscardLevel = mCachedRawDiscardLevel;
-
- scheduleCreateTexture();
- }
-}
-
-//cache the imageraw forcefully.
-//virtual
-void LLViewerFetchedTexture::setCachedRawImage(S32 discard_level, LLImageRaw* imageraw)
-{
- if(imageraw != mRawImage.get())
- {
- if (mBoostLevel == LLGLTexture::BOOST_ICON)
- {
- S32 expected_width = mKnownDrawWidth > 0 ? mKnownDrawWidth : DEFAULT_ICON_DIMENSIONS;
- S32 expected_height = mKnownDrawHeight > 0 ? mKnownDrawHeight : DEFAULT_ICON_DIMENSIONS;
- if (mRawImage->getWidth() > expected_width || mRawImage->getHeight() > expected_height)
- {
- mCachedRawImage = new LLImageRaw(expected_width, expected_height, imageraw->getComponents());
- mCachedRawImage->copyScaled(imageraw);
- }
- else
- {
- mCachedRawImage = imageraw;
- }
- }
- else if (mBoostLevel == LLGLTexture::BOOST_THUMBNAIL)
- {
- S32 expected_width = mKnownDrawWidth > 0 ? mKnownDrawWidth : DEFAULT_THUMBNAIL_DIMENSIONS;
- S32 expected_height = mKnownDrawHeight > 0 ? mKnownDrawHeight : DEFAULT_THUMBNAIL_DIMENSIONS;
- if (mRawImage->getWidth() > expected_width || mRawImage->getHeight() > expected_height)
- {
- mCachedRawImage = new LLImageRaw(expected_width, expected_height, imageraw->getComponents());
- mCachedRawImage->copyScaled(imageraw);
- }
- else
- {
- mCachedRawImage = imageraw;
- }
- }
- else
- {
- mCachedRawImage = imageraw;
- }
- mCachedRawDiscardLevel = discard_level;
- mCachedRawImageReady = true;
- }
-}
-
-void LLViewerFetchedTexture::setCachedRawImage()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if(mRawImage == mCachedRawImage)
- {
- return;
- }
- if(!mIsRawImageValid)
- {
- return;
- }
-
- if(mCachedRawImageReady)
- {
- return;
- }
-
- if(mCachedRawDiscardLevel < 0 || mCachedRawDiscardLevel > mRawDiscardLevel)
- {
- S32 i = 0;
- S32 w = mRawImage->getWidth();
- S32 h = mRawImage->getHeight();
-
- S32 max_size = MAX_CACHED_RAW_IMAGE_AREA;
- if(LLGLTexture::BOOST_TERRAIN == mBoostLevel)
- {
- max_size = MAX_CACHED_RAW_TERRAIN_IMAGE_AREA;
- }
- if(mForSculpt)
- {
- max_size = MAX_CACHED_RAW_SCULPT_IMAGE_AREA;
- mCachedRawImageReady = !mRawDiscardLevel;
- }
- else
- {
- mCachedRawImageReady = (!mRawDiscardLevel || ((w * h) >= max_size));
- }
-
- while(((w >> i) * (h >> i)) > max_size)
- {
- ++i;
- }
-
- if(i)
- {
- if(!(w >> i) || !(h >> i))
- {
- --i;
- }
-
- {
- //make a duplicate in case somebody else is using this raw image
- mRawImage = mRawImage->scaled(w >> i, h >> i);
- }
- }
- mCachedRawImage = mRawImage;
- mRawDiscardLevel += i;
- mCachedRawDiscardLevel = mRawDiscardLevel;
- }
-}
-
-void LLViewerFetchedTexture::checkCachedRawSculptImage()
-{
- if(mCachedRawImageReady && mCachedRawDiscardLevel > 0)
- {
- if(getDiscardLevel() != 0)
- {
- mCachedRawImageReady = false;
- }
- else if(isForSculptOnly())
- {
- resetTextureStats(); //do not update this image any more.
- }
- }
-}
-
-void LLViewerFetchedTexture::saveRawImage()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if(mRawImage.isNull() || mRawImage == mSavedRawImage || (mSavedRawDiscardLevel >= 0 && mSavedRawDiscardLevel <= mRawDiscardLevel))
- {
- return;
- }
-
- LLImageDataSharedLock lock(mRawImage);
-
- mSavedRawDiscardLevel = mRawDiscardLevel;
- if (mBoostLevel == LLGLTexture::BOOST_ICON)
- {
- S32 expected_width = mKnownDrawWidth > 0 ? mKnownDrawWidth : DEFAULT_ICON_DIMENSIONS;
- S32 expected_height = mKnownDrawHeight > 0 ? mKnownDrawHeight : DEFAULT_ICON_DIMENSIONS;
- if (mRawImage->getWidth() > expected_width || mRawImage->getHeight() > expected_height)
- {
- mSavedRawImage = new LLImageRaw(expected_width, expected_height, mRawImage->getComponents());
- mSavedRawImage->copyScaled(mRawImage);
- }
- else
- {
- mSavedRawImage = new LLImageRaw(mRawImage->getData(), mRawImage->getWidth(), mRawImage->getHeight(), mRawImage->getComponents());
- }
- }
- else if (mBoostLevel == LLGLTexture::BOOST_THUMBNAIL)
- {
- S32 expected_width = mKnownDrawWidth > 0 ? mKnownDrawWidth : DEFAULT_THUMBNAIL_DIMENSIONS;
- S32 expected_height = mKnownDrawHeight > 0 ? mKnownDrawHeight : DEFAULT_THUMBNAIL_DIMENSIONS;
- if (mRawImage->getWidth() > expected_width || mRawImage->getHeight() > expected_height)
- {
- mSavedRawImage = new LLImageRaw(expected_width, expected_height, mRawImage->getComponents());
- mSavedRawImage->copyScaled(mRawImage);
- }
- else
- {
- mSavedRawImage = new LLImageRaw(mRawImage->getData(), mRawImage->getWidth(), mRawImage->getHeight(), mRawImage->getComponents());
- }
- }
- else
- {
- mSavedRawImage = new LLImageRaw(mRawImage->getData(), mRawImage->getWidth(), mRawImage->getHeight(), mRawImage->getComponents());
- }
-
- if(mForceToSaveRawImage && mSavedRawDiscardLevel <= mDesiredSavedRawDiscardLevel)
- {
- mForceToSaveRawImage = false;
- }
-
- mLastReferencedSavedRawImageTime = sCurrentTime;
-}
-
-//force to refetch the texture to the discard level
-void LLViewerFetchedTexture::forceToRefetchTexture(S32 desired_discard, F32 kept_time)
-{
- if(mForceToSaveRawImage)
- {
- desired_discard = llmin(desired_discard, mDesiredSavedRawDiscardLevel);
- kept_time = llmax(kept_time, mKeptSavedRawImageTime);
- }
-
- //trigger a new fetch.
- mForceToSaveRawImage = true ;
- mDesiredSavedRawDiscardLevel = desired_discard ;
- mKeptSavedRawImageTime = kept_time ;
- mLastReferencedSavedRawImageTime = sCurrentTime ;
- mSavedRawImage = NULL ;
- mSavedRawDiscardLevel = -1 ;
-}
-
-void LLViewerFetchedTexture::forceToSaveRawImage(S32 desired_discard, F32 kept_time)
-{
- mKeptSavedRawImageTime = kept_time;
- mLastReferencedSavedRawImageTime = sCurrentTime;
-
- if(mSavedRawDiscardLevel > -1 && mSavedRawDiscardLevel <= desired_discard)
- {
- return; //raw imge is ready.
- }
-
- if(!mForceToSaveRawImage || mDesiredSavedRawDiscardLevel < 0 || mDesiredSavedRawDiscardLevel > desired_discard)
- {
- mForceToSaveRawImage = true;
- mDesiredSavedRawDiscardLevel = desired_discard;
-
- //copy from the cached raw image if exists.
- if(mCachedRawImage.notNull() && mRawImage.isNull() )
- {
- mRawImage = mCachedRawImage;
- mRawDiscardLevel = mCachedRawDiscardLevel;
-
- saveRawImage();
-
- mRawImage = NULL;
- mRawDiscardLevel = INVALID_DISCARD_LEVEL;
- }
- }
-}
-void LLViewerFetchedTexture::destroySavedRawImage()
-{
- if(mLastReferencedSavedRawImageTime < mKeptSavedRawImageTime)
- {
- return; //keep the saved raw image.
- }
-
- mForceToSaveRawImage = false;
- mSaveRawImage = false;
-
- clearCallbackEntryList();
-
- mSavedRawImage = NULL ;
- mForceToSaveRawImage = false ;
- mSaveRawImage = false ;
- mSavedRawDiscardLevel = -1 ;
- mDesiredSavedRawDiscardLevel = -1 ;
- mLastReferencedSavedRawImageTime = 0.0f ;
- mKeptSavedRawImageTime = 0.f ;
-
- if(mAuxRawImage.notNull())
- {
- sAuxCount--;
- mAuxRawImage = NULL;
- }
-}
-
-LLImageRaw* LLViewerFetchedTexture::getSavedRawImage()
-{
- mLastReferencedSavedRawImageTime = sCurrentTime;
-
- return mSavedRawImage;
-}
-
-bool LLViewerFetchedTexture::hasSavedRawImage() const
-{
- return mSavedRawImage.notNull();
-}
-
-F32 LLViewerFetchedTexture::getElapsedLastReferencedSavedRawImageTime() const
-{
- return sCurrentTime - mLastReferencedSavedRawImageTime;
-}
-
-//----------------------------------------------------------------------------------------------
-//end of LLViewerFetchedTexture
-//----------------------------------------------------------------------------------------------
-
-//----------------------------------------------------------------------------------------------
-//start of LLViewerLODTexture
-//----------------------------------------------------------------------------------------------
-LLViewerLODTexture::LLViewerLODTexture(const LLUUID& id, FTType f_type, const LLHost& host, bool usemipmaps)
- : LLViewerFetchedTexture(id, f_type, host, usemipmaps)
-{
- init(true);
-}
-
-LLViewerLODTexture::LLViewerLODTexture(const std::string& url, FTType f_type, const LLUUID& id, bool usemipmaps)
- : LLViewerFetchedTexture(url, f_type, id, usemipmaps)
-{
- init(true);
-}
-
-void LLViewerLODTexture::init(bool firstinit)
-{
- mTexelsPerImage = 64.f*64.f;
- mDiscardVirtualSize = 0.f;
- mCalculatedDiscardLevel = -1.f;
-}
-
-//virtual
-S8 LLViewerLODTexture::getType() const
-{
- return LLViewerTexture::LOD_TEXTURE;
-}
-
-bool LLViewerLODTexture::isUpdateFrozen()
-{
- return LLViewerTexture::sFreezeImageUpdates;
-}
-
-// This is gauranteed to get called periodically for every texture
-//virtual
-void LLViewerLODTexture::processTextureStats()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- updateVirtualSize();
-
- static LLCachedControl<bool> textures_fullres(gSavedSettings,"TextureLoadFullRes", false);
-
- if (textures_fullres)
- {
- mDesiredDiscardLevel = 0;
- }
- // Generate the request priority and render priority
- else if (mDontDiscard || !mUseMipMaps)
- {
- mDesiredDiscardLevel = 0;
- if (mFullWidth > MAX_IMAGE_SIZE_DEFAULT || mFullHeight > MAX_IMAGE_SIZE_DEFAULT)
- mDesiredDiscardLevel = 1; // MAX_IMAGE_SIZE_DEFAULT = 1024 and max size ever is 2048
- }
- else if (mBoostLevel < LLGLTexture::BOOST_HIGH && mMaxVirtualSize <= 10.f)
- {
- // If the image has not been significantly visible in a while, we don't want it
- mDesiredDiscardLevel = llmin(mMinDesiredDiscardLevel, (S8)(MAX_DISCARD_LEVEL + 1));
- }
- else if (!mFullWidth || !mFullHeight)
- {
- mDesiredDiscardLevel = getMaxDiscardLevel();
- }
- else
- {
- //static const F64 log_2 = log(2.0);
- static const F64 log_4 = log(4.0);
-
- F32 discard_level = 0.f;
-
- // If we know the output width and height, we can force the discard
- // level to the correct value, and thus not decode more texture
- // data than we need to.
- if (mKnownDrawWidth && mKnownDrawHeight)
- {
- S32 draw_texels = mKnownDrawWidth * mKnownDrawHeight;
- draw_texels = llclamp(draw_texels, MIN_IMAGE_AREA, MAX_IMAGE_AREA);
-
- // Use log_4 because we're in square-pixel space, so an image
- // with twice the width and twice the height will have mTexelsPerImage
- // 4 * draw_size
- discard_level = (F32)(log(mTexelsPerImage / draw_texels) / log_4);
- }
- else
- {
- // Calculate the required scale factor of the image using pixels per texel
- discard_level = (F32)(log(mTexelsPerImage / mMaxVirtualSize) / log_4);
- mDiscardVirtualSize = mMaxVirtualSize;
- mCalculatedDiscardLevel = discard_level;
- }
- if (mBoostLevel < LLGLTexture::BOOST_SCULPTED)
- {
- discard_level *= sDesiredDiscardScale; // scale (default 1.1f)
- }
- discard_level = floorf(discard_level);
-
- F32 min_discard = 0.f;
- U32 desired_size = MAX_IMAGE_SIZE_DEFAULT; // MAX_IMAGE_SIZE_DEFAULT = 1024 and max size ever is 2048
- if (mBoostLevel <= LLGLTexture::BOOST_SCULPTED)
- {
- desired_size = DESIRED_NORMAL_TEXTURE_SIZE;
- }
- if (mFullWidth > desired_size || mFullHeight > desired_size)
- min_discard = 1.f;
-
- discard_level = llclamp(discard_level, min_discard, (F32)MAX_DISCARD_LEVEL);
-
- // Can't go higher than the max discard level
- mDesiredDiscardLevel = llmin(getMaxDiscardLevel() + 1, (S32)discard_level);
- // Clamp to min desired discard
- mDesiredDiscardLevel = llmin(mMinDesiredDiscardLevel, mDesiredDiscardLevel);
-
- //
- // At this point we've calculated the quality level that we want,
- // if possible. Now we check to see if we have it, and take the
- // proper action if we don't.
- //
-
- S32 current_discard = getDiscardLevel();
- if (mBoostLevel < LLGLTexture::BOOST_AVATAR_BAKED &&
- current_discard >= 0)
- {
- if (current_discard < (mDesiredDiscardLevel-1) && !mForceToSaveRawImage)
- { // should scale down
- scaleDown();
- }
- }
-
- if (isUpdateFrozen() // we are out of memory and nearing max allowed bias
- && mBoostLevel < LLGLTexture::BOOST_SCULPTED
- && mDesiredDiscardLevel < current_discard)
- {
- // stop requesting more
- mDesiredDiscardLevel = current_discard;
- }
- }
-
- if(mForceToSaveRawImage && mDesiredSavedRawDiscardLevel >= 0)
- {
- mDesiredDiscardLevel = llmin(mDesiredDiscardLevel, (S8)mDesiredSavedRawDiscardLevel);
- }
-
- // decay max virtual size over time
- mMaxVirtualSize *= 0.8f;
-
- // selection manager will immediately reset BOOST_SELECTED but never unsets it
- // unset it immediately after we consume it
- if (getBoostLevel() == BOOST_SELECTED)
- {
- setBoostLevel(BOOST_NONE);
- }
-}
-
-bool LLViewerLODTexture::scaleDown()
-{
- if(hasGLTexture() && mCachedRawDiscardLevel > getDiscardLevel())
- {
- switchToCachedImage();
-
- LLTexturePipelineTester* tester = (LLTexturePipelineTester*)LLMetricPerformanceTesterBasic::getTester(sTesterName);
- if (tester)
- {
- tester->setStablizingTime();
- }
-
- return true;
- }
- return false;
-}
-//----------------------------------------------------------------------------------------------
-//end of LLViewerLODTexture
-//----------------------------------------------------------------------------------------------
-
-//----------------------------------------------------------------------------------------------
-//start of LLViewerMediaTexture
-//----------------------------------------------------------------------------------------------
-//static
-void LLViewerMediaTexture::updateClass()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- static const F32 MAX_INACTIVE_TIME = 30.f;
-
-#if 0
- //force to play media.
- gSavedSettings.setBOOL("AudioStreamingMedia", true);
-#endif
-
- for(media_map_t::iterator iter = sMediaMap.begin(); iter != sMediaMap.end(); )
- {
- LLViewerMediaTexture* mediap = iter->second;
-
- if(mediap->getNumRefs() == 1) //one reference by sMediaMap
- {
- //
- //Note: delay some time to delete the media textures to stop endlessly creating and immediately removing media texture.
- //
- if(mediap->getLastReferencedTimer()->getElapsedTimeF32() > MAX_INACTIVE_TIME)
- {
- media_map_t::iterator cur = iter++;
- sMediaMap.erase(cur);
- continue;
- }
- }
- ++iter;
- }
-}
-
-//static
-void LLViewerMediaTexture::removeMediaImplFromTexture(const LLUUID& media_id)
-{
- LLViewerMediaTexture* media_tex = findMediaTexture(media_id);
- if(media_tex)
- {
- media_tex->invalidateMediaImpl();
- }
-}
-
-//static
-void LLViewerMediaTexture::cleanUpClass()
-{
- sMediaMap.clear();
-}
-
-//static
-LLViewerMediaTexture* LLViewerMediaTexture::findMediaTexture(const LLUUID& media_id)
-{
- media_map_t::iterator iter = sMediaMap.find(media_id);
- if(iter == sMediaMap.end())
- {
- return NULL;
- }
-
- LLViewerMediaTexture* media_tex = iter->second;
- media_tex->setMediaImpl();
- media_tex->getLastReferencedTimer()->reset();
-
- return media_tex;
-}
-
-LLViewerMediaTexture::LLViewerMediaTexture(const LLUUID& id, bool usemipmaps, LLImageGL* gl_image)
- : LLViewerTexture(id, usemipmaps),
- mMediaImplp(NULL),
- mUpdateVirtualSizeTime(0)
-{
- sMediaMap.insert(std::make_pair(id, this));
-
- mGLTexturep = gl_image;
-
- if(mGLTexturep.isNull())
- {
- generateGLTexture();
- }
-
- mGLTexturep->setAllowCompression(false);
-
- mGLTexturep->setNeedsAlphaAndPickMask(false);
-
- mIsPlaying = false;
-
- setMediaImpl();
-
- setCategory(LLGLTexture::MEDIA);
-
- LLViewerTexture* tex = gTextureList.findImage(mID, TEX_LIST_STANDARD);
- if(tex) //this media is a parcel media for tex.
- {
- tex->setParcelMedia(this);
- }
-}
-
-//virtual
-LLViewerMediaTexture::~LLViewerMediaTexture()
-{
- LLViewerTexture* tex = gTextureList.findImage(mID, TEX_LIST_STANDARD);
- if(tex) //this media is a parcel media for tex.
- {
- tex->setParcelMedia(NULL);
- }
-}
-
-void LLViewerMediaTexture::reinit(bool usemipmaps /* = true */)
-{
- llassert(mGLTexturep.notNull());
-
- mUseMipMaps = usemipmaps;
- getLastReferencedTimer()->reset();
- mGLTexturep->setUseMipMaps(mUseMipMaps);
- mGLTexturep->setNeedsAlphaAndPickMask(false);
-}
-
-void LLViewerMediaTexture::setUseMipMaps(bool mipmap)
-{
- mUseMipMaps = mipmap;
-
- if(mGLTexturep.notNull())
- {
- mGLTexturep->setUseMipMaps(mipmap);
- }
-}
-
-//virtual
-S8 LLViewerMediaTexture::getType() const
-{
- return LLViewerTexture::MEDIA_TEXTURE;
-}
-
-void LLViewerMediaTexture::invalidateMediaImpl()
-{
- mMediaImplp = NULL;
-}
-
-void LLViewerMediaTexture::setMediaImpl()
-{
- if(!mMediaImplp)
- {
- mMediaImplp = LLViewerMedia::getInstance()->getMediaImplFromTextureID(mID);
- }
-}
-
-//return true if all faces to reference to this media texture are found
-//Note: mMediaFaceList is valid only for the current instant
-// because it does not check the face validity after the current frame.
-bool LLViewerMediaTexture::findFaces()
-{
- mMediaFaceList.clear();
-
- bool ret = true;
-
- LLViewerTexture* tex = gTextureList.findImage(mID, TEX_LIST_STANDARD);
- if(tex) //this media is a parcel media for tex.
- {
- for (U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch)
- {
- const ll_face_list_t* face_list = tex->getFaceList(ch);
- U32 end = tex->getNumFaces(ch);
- for(U32 i = 0; i < end; i++)
- {
- if ((*face_list)[i]->isMediaAllowed())
- {
- mMediaFaceList.push_back((*face_list)[i]);
- }
- }
- }
- }
-
- if(!mMediaImplp)
- {
- return true;
- }
-
- //for media on a face.
- const std::list< LLVOVolume* >* obj_list = mMediaImplp->getObjectList();
- std::list< LLVOVolume* >::const_iterator iter = obj_list->begin();
- for(; iter != obj_list->end(); ++iter)
- {
- LLVOVolume* obj = *iter;
- if (obj->isDead())
- {
- // Isn't supposed to happen, objects are supposed to detach
- // themselves on markDead()
- // If this happens, viewer is likely to crash
- llassert(0);
- LL_WARNS() << "Dead object in mMediaImplp's object list" << LL_ENDL;
- ret = false;
- continue;
- }
-
- if (obj->mDrawable.isNull() || obj->mDrawable->isDead())
- {
- ret = false;
- continue;
- }
-
- S32 face_id = -1;
- S32 num_faces = obj->mDrawable->getNumFaces();
- while((face_id = obj->getFaceIndexWithMediaImpl(mMediaImplp, face_id)) > -1 && face_id < num_faces)
- {
- LLFace* facep = obj->mDrawable->getFace(face_id);
- if(facep)
- {
- mMediaFaceList.push_back(facep);
- }
- else
- {
- ret = false;
- }
- }
- }
-
- return ret;
-}
-
-void LLViewerMediaTexture::initVirtualSize()
-{
- if(mIsPlaying)
- {
- return;
- }
-
- findFaces();
- for(std::list< LLFace* >::iterator iter = mMediaFaceList.begin(); iter!= mMediaFaceList.end(); ++iter)
- {
- addTextureStats((*iter)->getVirtualSize());
- }
-}
-
-void LLViewerMediaTexture::addMediaToFace(LLFace* facep)
-{
- if(facep)
- {
- facep->setHasMedia(true);
- }
- if(!mIsPlaying)
- {
- return; //no need to add the face because the media is not in playing.
- }
-
- switchTexture(LLRender::DIFFUSE_MAP, facep);
-}
-
-void LLViewerMediaTexture::removeMediaFromFace(LLFace* facep)
-{
- if(!facep)
- {
- return;
- }
- facep->setHasMedia(false);
-
- if(!mIsPlaying)
- {
- return; //no need to remove the face because the media is not in playing.
- }
-
- mIsPlaying = false; //set to remove the media from the face.
- switchTexture(LLRender::DIFFUSE_MAP, facep);
- mIsPlaying = true; //set the flag back.
-
- if(getTotalNumFaces() < 1) //no face referencing to this media
- {
- stopPlaying();
- }
-}
-
-//virtual
-void LLViewerMediaTexture::addFace(U32 ch, LLFace* facep)
-{
- LLViewerTexture::addFace(ch, facep);
-
- const LLTextureEntry* te = facep->getTextureEntry();
- if(te && te->getID().notNull())
- {
- LLViewerTexture* tex = gTextureList.findImage(te->getID(), TEX_LIST_STANDARD);
- if(tex)
- {
- mTextureList.push_back(tex);//increase the reference number by one for tex to avoid deleting it.
- return;
- }
- }
-
- //check if it is a parcel media
- if(facep->getTexture() && facep->getTexture() != this && facep->getTexture()->getID() == mID)
- {
- mTextureList.push_back(facep->getTexture()); //a parcel media.
- return;
- }
-
- if(te && te->getID().notNull()) //should have a texture
- {
- LL_WARNS_ONCE() << "The face's texture " << te->getID() << " is not valid. Face must have a valid texture before media texture." << LL_ENDL;
- // This might break the object, but it likely isn't a 'recoverable' situation.
- LLViewerFetchedTexture* tex = LLViewerTextureManager::getFetchedTexture(te->getID());
- mTextureList.push_back(tex);
- }
-}
-
-//virtual
-void LLViewerMediaTexture::removeFace(U32 ch, LLFace* facep)
-{
- LLViewerTexture::removeFace(ch, facep);
-
- const LLTextureEntry* te = facep->getTextureEntry();
- if(te && te->getID().notNull())
- {
- LLViewerTexture* tex = gTextureList.findImage(te->getID(), TEX_LIST_STANDARD);
- if(tex)
- {
- for(std::list< LLPointer<LLViewerTexture> >::iterator iter = mTextureList.begin();
- iter != mTextureList.end(); ++iter)
- {
- if(*iter == tex)
- {
- mTextureList.erase(iter); //decrease the reference number for tex by one.
- return;
- }
- }
-
- std::vector<const LLTextureEntry*> te_list;
-
- for (U32 ch = 0; ch < 3; ++ch)
- {
- //
- //we have some trouble here: the texture of the face is changed.
- //we need to find the former texture, and remove it from the list to avoid memory leaking.
-
- llassert(mNumFaces[ch] <= mFaceList[ch].size());
-
- for(U32 j = 0; j < mNumFaces[ch]; j++)
- {
- te_list.push_back(mFaceList[ch][j]->getTextureEntry());//all textures are in use.
- }
- }
-
- if (te_list.empty())
- {
- mTextureList.clear();
- return;
- }
-
- S32 end = te_list.size();
-
- for(std::list< LLPointer<LLViewerTexture> >::iterator iter = mTextureList.begin();
- iter != mTextureList.end(); ++iter)
- {
- S32 i = 0;
-
- for(i = 0; i < end; i++)
- {
- if(te_list[i] && te_list[i]->getID() == (*iter)->getID())//the texture is in use.
- {
- te_list[i] = NULL;
- break;
- }
- }
- if(i == end) //no hit for this texture, remove it.
- {
- mTextureList.erase(iter); //decrease the reference number for tex by one.
- return;
- }
- }
- }
- }
-
- //check if it is a parcel media
- for(std::list< LLPointer<LLViewerTexture> >::iterator iter = mTextureList.begin();
- iter != mTextureList.end(); ++iter)
- {
- if((*iter)->getID() == mID)
- {
- mTextureList.erase(iter); //decrease the reference number for tex by one.
- return;
- }
- }
-
- if(te && te->getID().notNull()) //should have a texture but none found
- {
- LL_ERRS() << "mTextureList texture reference number is corrupted. Texture id: " << te->getID() << " List size: " << (U32)mTextureList.size() << LL_ENDL;
- }
-}
-
-void LLViewerMediaTexture::stopPlaying()
-{
- // Don't stop the media impl playing here -- this breaks non-inworld media (login screen, search, and media browser).
-// if(mMediaImplp)
-// {
-// mMediaImplp->stop();
-// }
- mIsPlaying = false;
-}
-
-void LLViewerMediaTexture::switchTexture(U32 ch, LLFace* facep)
-{
- if(facep)
- {
- //check if another media is playing on this face.
- if(facep->getTexture() && facep->getTexture() != this
- && facep->getTexture()->getType() == LLViewerTexture::MEDIA_TEXTURE)
- {
- if(mID == facep->getTexture()->getID()) //this is a parcel media
- {
- return; //let the prim media win.
- }
- }
-
- if(mIsPlaying) //old textures switch to the media texture
- {
- facep->switchTexture(ch, this);
- }
- else //switch to old textures.
- {
- const LLTextureEntry* te = facep->getTextureEntry();
- if(te)
- {
- LLViewerTexture* tex = te->getID().notNull() ? gTextureList.findImage(te->getID(), TEX_LIST_STANDARD) : NULL;
- if(!tex && te->getID() != mID)//try parcel media.
- {
- tex = gTextureList.findImage(mID, TEX_LIST_STANDARD);
- }
- if(!tex)
- {
- tex = LLViewerFetchedTexture::sDefaultImagep;
- }
- facep->switchTexture(ch, tex);
- }
- }
- }
-}
-
-void LLViewerMediaTexture::setPlaying(bool playing)
-{
- if(!mMediaImplp)
- {
- return;
- }
- if(!playing && !mIsPlaying)
- {
- return; //media is already off
- }
-
- if(playing == mIsPlaying && !mMediaImplp->isUpdated())
- {
- return; //nothing has changed since last time.
- }
-
- mIsPlaying = playing;
- if(mIsPlaying) //is about to play this media
- {
- if(findFaces())
- {
- //about to update all faces.
- mMediaImplp->setUpdated(false);
- }
-
- if(mMediaFaceList.empty())//no face pointing to this media
- {
- stopPlaying();
- return;
- }
-
- for(std::list< LLFace* >::iterator iter = mMediaFaceList.begin(); iter!= mMediaFaceList.end(); ++iter)
- {
- switchTexture(LLRender::DIFFUSE_MAP, *iter);
- }
- }
- else //stop playing this media
- {
- U32 ch = LLRender::DIFFUSE_MAP;
-
- llassert(mNumFaces[ch] <= mFaceList[ch].size());
- for(U32 i = mNumFaces[ch]; i; i--)
- {
- switchTexture(ch, mFaceList[ch][i - 1]); //current face could be removed in this function.
- }
- }
- return;
-}
-
-//virtual
-F32 LLViewerMediaTexture::getMaxVirtualSize()
-{
- if(LLFrameTimer::getFrameCount() == mUpdateVirtualSizeTime)
- {
- return mMaxVirtualSize;
- }
- mUpdateVirtualSizeTime = LLFrameTimer::getFrameCount();
-
- if(!mMaxVirtualSizeResetCounter)
- {
- addTextureStats(0.f, false);//reset
- }
-
- if(mIsPlaying) //media is playing
- {
- for (U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch)
- {
- llassert(mNumFaces[ch] <= mFaceList[ch].size());
- for(U32 i = 0; i < mNumFaces[ch]; i++)
- {
- LLFace* facep = mFaceList[ch][i];
- if(facep->getDrawable()->isRecentlyVisible())
- {
- addTextureStats(facep->getVirtualSize());
- }
- }
- }
- }
- else //media is not in playing
- {
- findFaces();
-
- if(!mMediaFaceList.empty())
- {
- for(std::list< LLFace* >::iterator iter = mMediaFaceList.begin(); iter!= mMediaFaceList.end(); ++iter)
- {
- LLFace* facep = *iter;
- if(facep->getDrawable()->isRecentlyVisible())
- {
- addTextureStats(facep->getVirtualSize());
- }
- }
- }
- }
-
- if(mMaxVirtualSizeResetCounter > 0)
- {
- mMaxVirtualSizeResetCounter--;
- }
- reorganizeFaceList();
- reorganizeVolumeList();
-
- return mMaxVirtualSize;
-}
-//----------------------------------------------------------------------------------------------
-//end of LLViewerMediaTexture
-//----------------------------------------------------------------------------------------------
-
-//----------------------------------------------------------------------------------------------
-//start of LLTexturePipelineTester
-//----------------------------------------------------------------------------------------------
-LLTexturePipelineTester::LLTexturePipelineTester() : LLMetricPerformanceTesterWithSession(sTesterName)
-{
- addMetric("TotalBytesLoaded");
- addMetric("TotalBytesLoadedFromCache");
- addMetric("TotalBytesLoadedForLargeImage");
- addMetric("TotalBytesLoadedForSculpties");
- addMetric("StartFetchingTime");
- addMetric("TotalGrayTime");
- addMetric("TotalStablizingTime");
- addMetric("StartTimeLoadingSculpties");
- addMetric("EndTimeLoadingSculpties");
-
- addMetric("Time");
- addMetric("TotalBytesBound");
- addMetric("TotalBytesBoundForLargeImage");
- addMetric("PercentageBytesBound");
-
- mTotalBytesLoaded = (S32Bytes)0;
- mTotalBytesLoadedFromCache = (S32Bytes)0;
- mTotalBytesLoadedForLargeImage = (S32Bytes)0;
- mTotalBytesLoadedForSculpties = (S32Bytes)0;
-
- reset();
-}
-
-LLTexturePipelineTester::~LLTexturePipelineTester()
-{
- LLViewerTextureManager::sTesterp = NULL;
-}
-
-void LLTexturePipelineTester::update()
-{
- mLastTotalBytesUsed = mTotalBytesUsed;
- mLastTotalBytesUsedForLargeImage = mTotalBytesUsedForLargeImage;
- mTotalBytesUsed = (S32Bytes)0;
- mTotalBytesUsedForLargeImage = (S32Bytes)0;
-
- if(LLAppViewer::getTextureFetch()->getNumRequests() > 0) //fetching list is not empty
- {
- if(mPause)
- {
- //start a new fetching session
- reset();
- mStartFetchingTime = LLImageGL::sLastFrameTime;
- mPause = false;
- }
-
- //update total gray time
- if(mUsingDefaultTexture)
- {
- mUsingDefaultTexture = false;
- mTotalGrayTime = LLImageGL::sLastFrameTime - mStartFetchingTime;
- }
-
- //update the stablizing timer.
- updateStablizingTime();
-
- outputTestResults();
- }
- else if(!mPause)
- {
- //stop the current fetching session
- mPause = true;
- outputTestResults();
- reset();
- }
-}
-
-void LLTexturePipelineTester::reset()
-{
- mPause = true;
-
- mUsingDefaultTexture = false;
- mStartStablizingTime = 0.0f;
- mEndStablizingTime = 0.0f;
-
- mTotalBytesUsed = (S32Bytes)0;
- mTotalBytesUsedForLargeImage = (S32Bytes)0;
- mLastTotalBytesUsed = (S32Bytes)0;
- mLastTotalBytesUsedForLargeImage = (S32Bytes)0;
-
- mStartFetchingTime = 0.0f;
-
- mTotalGrayTime = 0.0f;
- mTotalStablizingTime = 0.0f;
-
- mStartTimeLoadingSculpties = 1.0f;
- mEndTimeLoadingSculpties = 0.0f;
-}
-
-//virtual
-void LLTexturePipelineTester::outputTestRecord(LLSD *sd)
-{
- std::string currentLabel = getCurrentLabelName();
- (*sd)[currentLabel]["TotalBytesLoaded"] = (LLSD::Integer)mTotalBytesLoaded.value();
- (*sd)[currentLabel]["TotalBytesLoadedFromCache"] = (LLSD::Integer)mTotalBytesLoadedFromCache.value();
- (*sd)[currentLabel]["TotalBytesLoadedForLargeImage"] = (LLSD::Integer)mTotalBytesLoadedForLargeImage.value();
- (*sd)[currentLabel]["TotalBytesLoadedForSculpties"] = (LLSD::Integer)mTotalBytesLoadedForSculpties.value();
-
- (*sd)[currentLabel]["StartFetchingTime"] = (LLSD::Real)mStartFetchingTime;
- (*sd)[currentLabel]["TotalGrayTime"] = (LLSD::Real)mTotalGrayTime;
- (*sd)[currentLabel]["TotalStablizingTime"] = (LLSD::Real)mTotalStablizingTime;
-
- (*sd)[currentLabel]["StartTimeLoadingSculpties"] = (LLSD::Real)mStartTimeLoadingSculpties;
- (*sd)[currentLabel]["EndTimeLoadingSculpties"] = (LLSD::Real)mEndTimeLoadingSculpties;
-
- (*sd)[currentLabel]["Time"] = LLImageGL::sLastFrameTime;
- (*sd)[currentLabel]["TotalBytesBound"] = (LLSD::Integer)mLastTotalBytesUsed.value();
- (*sd)[currentLabel]["TotalBytesBoundForLargeImage"] = (LLSD::Integer)mLastTotalBytesUsedForLargeImage.value();
- (*sd)[currentLabel]["PercentageBytesBound"] = (LLSD::Real)(100.f * mLastTotalBytesUsed / mTotalBytesLoaded);
-}
-
-void LLTexturePipelineTester::updateTextureBindingStats(const LLViewerTexture* imagep)
-{
- U32Bytes mem_size = imagep->getTextureMemory();
- mTotalBytesUsed += mem_size;
-
- if(MIN_LARGE_IMAGE_AREA <= (U32)(mem_size.value() / (U32)imagep->getComponents()))
- {
- mTotalBytesUsedForLargeImage += mem_size;
- }
-}
-
-void LLTexturePipelineTester::updateTextureLoadingStats(const LLViewerFetchedTexture* imagep, const LLImageRaw* raw_imagep, bool from_cache)
-{
- U32Bytes data_size = (U32Bytes)raw_imagep->getDataSize();
- mTotalBytesLoaded += data_size;
-
- if(from_cache)
- {
- mTotalBytesLoadedFromCache += data_size;
- }
-
- if(MIN_LARGE_IMAGE_AREA <= (U32)(data_size.value() / (U32)raw_imagep->getComponents()))
- {
- mTotalBytesLoadedForLargeImage += data_size;
- }
-
- if(imagep->forSculpt())
- {
- mTotalBytesLoadedForSculpties += data_size;
-
- if(mStartTimeLoadingSculpties > mEndTimeLoadingSculpties)
- {
- mStartTimeLoadingSculpties = LLImageGL::sLastFrameTime;
- }
- mEndTimeLoadingSculpties = LLImageGL::sLastFrameTime;
- }
-}
-
-void LLTexturePipelineTester::updateGrayTextureBinding()
-{
- mUsingDefaultTexture = true;
-}
-
-void LLTexturePipelineTester::setStablizingTime()
-{
- if(mStartStablizingTime <= mStartFetchingTime)
- {
- mStartStablizingTime = LLImageGL::sLastFrameTime;
- }
- mEndStablizingTime = LLImageGL::sLastFrameTime;
-}
-
-void LLTexturePipelineTester::updateStablizingTime()
-{
- if(mStartStablizingTime > mStartFetchingTime)
- {
- F32 t = mEndStablizingTime - mStartStablizingTime;
-
- if(t > F_ALMOST_ZERO && (t - mTotalStablizingTime) < F_ALMOST_ZERO)
- {
- //already stablized
- mTotalStablizingTime = LLImageGL::sLastFrameTime - mStartStablizingTime;
-
- //cancel the timer
- mStartStablizingTime = 0.f;
- mEndStablizingTime = 0.f;
- }
- else
- {
- mTotalStablizingTime = t;
- }
- }
- mTotalStablizingTime = 0.f;
-}
-
-//virtual
-void LLTexturePipelineTester::compareTestSessions(llofstream* os)
-{
- LLTexturePipelineTester::LLTextureTestSession* base_sessionp = dynamic_cast<LLTexturePipelineTester::LLTextureTestSession*>(mBaseSessionp);
- LLTexturePipelineTester::LLTextureTestSession* current_sessionp = dynamic_cast<LLTexturePipelineTester::LLTextureTestSession*>(mCurrentSessionp);
- if(!base_sessionp || !current_sessionp)
- {
- LL_ERRS() << "type of test session does not match!" << LL_ENDL;
- }
-
- //compare and output the comparison
- *os << llformat("%s\n", getTesterName().c_str());
- *os << llformat("AggregateResults\n");
-
- compareTestResults(os, "TotalGrayTime", base_sessionp->mTotalGrayTime, current_sessionp->mTotalGrayTime);
- compareTestResults(os, "TotalStablizingTime", base_sessionp->mTotalStablizingTime, current_sessionp->mTotalStablizingTime);
- compareTestResults(os, "StartTimeLoadingSculpties", base_sessionp->mStartTimeLoadingSculpties, current_sessionp->mStartTimeLoadingSculpties);
- compareTestResults(os, "TotalTimeLoadingSculpties", base_sessionp->mTotalTimeLoadingSculpties, current_sessionp->mTotalTimeLoadingSculpties);
-
- compareTestResults(os, "TotalBytesLoaded", base_sessionp->mTotalBytesLoaded, current_sessionp->mTotalBytesLoaded);
- compareTestResults(os, "TotalBytesLoadedFromCache", base_sessionp->mTotalBytesLoadedFromCache, current_sessionp->mTotalBytesLoadedFromCache);
- compareTestResults(os, "TotalBytesLoadedForLargeImage", base_sessionp->mTotalBytesLoadedForLargeImage, current_sessionp->mTotalBytesLoadedForLargeImage);
- compareTestResults(os, "TotalBytesLoadedForSculpties", base_sessionp->mTotalBytesLoadedForSculpties, current_sessionp->mTotalBytesLoadedForSculpties);
-
- *os << llformat("InstantResults\n");
- S32 size = llmin(base_sessionp->mInstantPerformanceListCounter, current_sessionp->mInstantPerformanceListCounter);
- for(S32 i = 0; i < size; i++)
- {
- *os << llformat("Time(B-T)-%.4f-%.4f\n", base_sessionp->mInstantPerformanceList[i].mTime, current_sessionp->mInstantPerformanceList[i].mTime);
-
- compareTestResults(os, "AverageBytesUsedPerSecond", base_sessionp->mInstantPerformanceList[i].mAverageBytesUsedPerSecond,
- current_sessionp->mInstantPerformanceList[i].mAverageBytesUsedPerSecond);
-
- compareTestResults(os, "AverageBytesUsedForLargeImagePerSecond", base_sessionp->mInstantPerformanceList[i].mAverageBytesUsedForLargeImagePerSecond,
- current_sessionp->mInstantPerformanceList[i].mAverageBytesUsedForLargeImagePerSecond);
-
- compareTestResults(os, "AveragePercentageBytesUsedPerSecond", base_sessionp->mInstantPerformanceList[i].mAveragePercentageBytesUsedPerSecond,
- current_sessionp->mInstantPerformanceList[i].mAveragePercentageBytesUsedPerSecond);
- }
-
- if(size < base_sessionp->mInstantPerformanceListCounter)
- {
- for(S32 i = size; i < base_sessionp->mInstantPerformanceListCounter; i++)
- {
- *os << llformat("Time(B-T)-%.4f- \n", base_sessionp->mInstantPerformanceList[i].mTime);
-
- *os << llformat(", AverageBytesUsedPerSecond, %d, N/A \n", base_sessionp->mInstantPerformanceList[i].mAverageBytesUsedPerSecond);
- *os << llformat(", AverageBytesUsedForLargeImagePerSecond, %d, N/A \n", base_sessionp->mInstantPerformanceList[i].mAverageBytesUsedForLargeImagePerSecond);
- *os << llformat(", AveragePercentageBytesUsedPerSecond, %.4f, N/A \n", base_sessionp->mInstantPerformanceList[i].mAveragePercentageBytesUsedPerSecond);
- }
- }
- else if(size < current_sessionp->mInstantPerformanceListCounter)
- {
- for(S32 i = size; i < current_sessionp->mInstantPerformanceListCounter; i++)
- {
- *os << llformat("Time(B-T)- -%.4f\n", current_sessionp->mInstantPerformanceList[i].mTime);
-
- *os << llformat(", AverageBytesUsedPerSecond, N/A, %d\n", current_sessionp->mInstantPerformanceList[i].mAverageBytesUsedPerSecond);
- *os << llformat(", AverageBytesUsedForLargeImagePerSecond, N/A, %d\n", current_sessionp->mInstantPerformanceList[i].mAverageBytesUsedForLargeImagePerSecond);
- *os << llformat(", AveragePercentageBytesUsedPerSecond, N/A, %.4f\n", current_sessionp->mInstantPerformanceList[i].mAveragePercentageBytesUsedPerSecond);
- }
- }
-}
-
-//virtual
-LLMetricPerformanceTesterWithSession::LLTestSession* LLTexturePipelineTester::loadTestSession(LLSD* log)
-{
- LLTexturePipelineTester::LLTextureTestSession* sessionp = new LLTexturePipelineTester::LLTextureTestSession();
- if(!sessionp)
- {
- return NULL;
- }
-
- F32 total_gray_time = 0.f;
- F32 total_stablizing_time = 0.f;
- F32 total_loading_sculpties_time = 0.f;
-
- F32 start_fetching_time = -1.f;
- F32 start_fetching_sculpties_time = 0.f;
-
- F32 last_time = 0.0f;
- S32 frame_count = 0;
-
- sessionp->mInstantPerformanceListCounter = 0;
- sessionp->mInstantPerformanceList.resize(128);
- sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedPerSecond = 0;
- sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedForLargeImagePerSecond = 0;
- sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAveragePercentageBytesUsedPerSecond = 0.f;
- sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mTime = 0.f;
-
- //load a session
- std::string currentLabel = getCurrentLabelName();
- bool in_log = (*log).has(currentLabel);
- while (in_log)
- {
- LLSD::String label = currentLabel;
-
- if(sessionp->mInstantPerformanceListCounter >= (S32)sessionp->mInstantPerformanceList.size())
- {
- sessionp->mInstantPerformanceList.resize(sessionp->mInstantPerformanceListCounter + 128);
- }
-
- //time
- F32 start_time = (*log)[label]["StartFetchingTime"].asReal();
- F32 cur_time = (*log)[label]["Time"].asReal();
- if(start_time - start_fetching_time > F_ALMOST_ZERO) //fetching has paused for a while
- {
- sessionp->mTotalGrayTime += total_gray_time;
- sessionp->mTotalStablizingTime += total_stablizing_time;
-
- sessionp->mStartTimeLoadingSculpties = start_fetching_sculpties_time;
- sessionp->mTotalTimeLoadingSculpties += total_loading_sculpties_time;
-
- start_fetching_time = start_time;
- total_gray_time = 0.f;
- total_stablizing_time = 0.f;
- total_loading_sculpties_time = 0.f;
- }
- else
- {
- total_gray_time = (*log)[label]["TotalGrayTime"].asReal();
- total_stablizing_time = (*log)[label]["TotalStablizingTime"].asReal();
-
- total_loading_sculpties_time = (*log)[label]["EndTimeLoadingSculpties"].asReal() - (*log)[label]["StartTimeLoadingSculpties"].asReal();
- if(start_fetching_sculpties_time < 0.f && total_loading_sculpties_time > 0.f)
- {
- start_fetching_sculpties_time = (*log)[label]["StartTimeLoadingSculpties"].asReal();
- }
- }
-
- //total loaded bytes
- sessionp->mTotalBytesLoaded = (*log)[label]["TotalBytesLoaded"].asInteger();
- sessionp->mTotalBytesLoadedFromCache = (*log)[label]["TotalBytesLoadedFromCache"].asInteger();
- sessionp->mTotalBytesLoadedForLargeImage = (*log)[label]["TotalBytesLoadedForLargeImage"].asInteger();
- sessionp->mTotalBytesLoadedForSculpties = (*log)[label]["TotalBytesLoadedForSculpties"].asInteger();
-
- //instant metrics
- sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedPerSecond +=
- (*log)[label]["TotalBytesBound"].asInteger();
- sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedForLargeImagePerSecond +=
- (*log)[label]["TotalBytesBoundForLargeImage"].asInteger();
- sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAveragePercentageBytesUsedPerSecond +=
- (*log)[label]["PercentageBytesBound"].asReal();
- frame_count++;
- if(cur_time - last_time >= 1.0f)
- {
- sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedPerSecond /= frame_count;
- sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedForLargeImagePerSecond /= frame_count;
- sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAveragePercentageBytesUsedPerSecond /= frame_count;
- sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mTime = last_time;
-
- frame_count = 0;
- last_time = cur_time;
- sessionp->mInstantPerformanceListCounter++;
- sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedPerSecond = 0;
- sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedForLargeImagePerSecond = 0;
- sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAveragePercentageBytesUsedPerSecond = 0.f;
- sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mTime = 0.f;
- }
- // Next label
- incrementCurrentCount();
- currentLabel = getCurrentLabelName();
- in_log = (*log).has(currentLabel);
- }
-
- sessionp->mTotalGrayTime += total_gray_time;
- sessionp->mTotalStablizingTime += total_stablizing_time;
-
- if(sessionp->mStartTimeLoadingSculpties < 0.f)
- {
- sessionp->mStartTimeLoadingSculpties = start_fetching_sculpties_time;
- }
- sessionp->mTotalTimeLoadingSculpties += total_loading_sculpties_time;
-
- return sessionp;
-}
-
-LLTexturePipelineTester::LLTextureTestSession::LLTextureTestSession()
-{
- reset();
-}
-LLTexturePipelineTester::LLTextureTestSession::~LLTextureTestSession()
-{
-}
-void LLTexturePipelineTester::LLTextureTestSession::reset()
-{
- mTotalGrayTime = 0.0f;
- mTotalStablizingTime = 0.0f;
-
- mStartTimeLoadingSculpties = 0.0f;
- mTotalTimeLoadingSculpties = 0.0f;
-
- mTotalBytesLoaded = 0;
- mTotalBytesLoadedFromCache = 0;
- mTotalBytesLoadedForLargeImage = 0;
- mTotalBytesLoadedForSculpties = 0;
-
- mInstantPerformanceListCounter = 0;
-}
-//----------------------------------------------------------------------------------------------
-//end of LLTexturePipelineTester
-//----------------------------------------------------------------------------------------------
-
+
+/**
+ * @file llviewertexture.cpp
+ * @brief Object which handles a received image (and associated texture(s))
+ *
+ * $LicenseInfo:firstyear=2000&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llviewertexture.h"
+
+// Library includes
+#include "llmath.h"
+#include "llerror.h"
+#include "llgl.h"
+#include "llglheaders.h"
+#include "llhost.h"
+#include "llimage.h"
+#include "llimagebmp.h"
+#include "llimagej2c.h"
+#include "llimagetga.h"
+#include "llstl.h"
+#include "message.h"
+#include "lltimer.h"
+
+// viewer includes
+#include "llimagegl.h"
+#include "lldrawpool.h"
+#include "lltexturefetch.h"
+#include "llviewertexturelist.h"
+#include "llviewercontrol.h"
+#include "pipeline.h"
+#include "llappviewer.h"
+#include "llface.h"
+#include "llviewercamera.h"
+#include "lltextureentry.h"
+#include "lltexturemanagerbridge.h"
+#include "llmediaentry.h"
+#include "llvovolume.h"
+#include "llviewermedia.h"
+#include "lltexturecache.h"
+#include "llviewerwindow.h"
+#include "llwindow.h"
+///////////////////////////////////////////////////////////////////////////////
+
+// extern
+const S32Megabytes gMinVideoRam(32);
+const S32Megabytes gMaxVideoRam(512);
+
+
+// statics
+LLPointer<LLViewerTexture> LLViewerTexture::sNullImagep = NULL;
+LLPointer<LLViewerTexture> LLViewerTexture::sBlackImagep = NULL;
+LLPointer<LLViewerTexture> LLViewerTexture::sCheckerBoardImagep = NULL;
+LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sMissingAssetImagep = NULL;
+LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sWhiteImagep = NULL;
+LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sDefaultImagep = NULL;
+LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sSmokeImagep = NULL;
+LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sFlatNormalImagep = NULL;
+LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sDefaultIrradiancePBRp;
+LLViewerMediaTexture::media_map_t LLViewerMediaTexture::sMediaMap;
+LLTexturePipelineTester* LLViewerTextureManager::sTesterp = NULL;
+F32 LLViewerFetchedTexture::sMaxVirtualSize = 8192.f*8192.f;
+
+const std::string sTesterName("TextureTester");
+
+S32 LLViewerTexture::sImageCount = 0;
+S32 LLViewerTexture::sRawCount = 0;
+S32 LLViewerTexture::sAuxCount = 0;
+LLFrameTimer LLViewerTexture::sEvaluationTimer;
+F32 LLViewerTexture::sDesiredDiscardBias = 0.f;
+F32 LLViewerTexture::sDesiredDiscardScale = 1.1f;
+S32 LLViewerTexture::sMaxSculptRez = 128; //max sculpt image size
+const S32 MAX_CACHED_RAW_IMAGE_AREA = 64 * 64;
+const S32 MAX_CACHED_RAW_SCULPT_IMAGE_AREA = LLViewerTexture::sMaxSculptRez * LLViewerTexture::sMaxSculptRez;
+const S32 MAX_CACHED_RAW_TERRAIN_IMAGE_AREA = 128 * 128;
+const S32 DEFAULT_ICON_DIMENSIONS = 32;
+const S32 DEFAULT_THUMBNAIL_DIMENSIONS = 256;
+U32 LLViewerTexture::sMinLargeImageSize = 65536; //256 * 256.
+U32 LLViewerTexture::sMaxSmallImageSize = MAX_CACHED_RAW_IMAGE_AREA;
+bool LLViewerTexture::sFreezeImageUpdates = false;
+F32 LLViewerTexture::sCurrentTime = 0.0f;
+
+constexpr F32 MIN_VRAM_BUDGET = 768.f;
+F32 LLViewerTexture::sFreeVRAMMegabytes = MIN_VRAM_BUDGET;
+
+LLViewerTexture::EDebugTexels LLViewerTexture::sDebugTexelsMode = LLViewerTexture::DEBUG_TEXELS_OFF;
+
+const F64 log_2 = log(2.0);
+
+#if ADDRESS_SIZE == 32
+const U32 DESIRED_NORMAL_TEXTURE_SIZE = (U32)LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT / 2;
+#else
+const U32 DESIRED_NORMAL_TEXTURE_SIZE = (U32)LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT;
+#endif
+
+//----------------------------------------------------------------------------------------------
+//namespace: LLViewerTextureAccess
+//----------------------------------------------------------------------------------------------
+
+LLLoadedCallbackEntry::LLLoadedCallbackEntry(loaded_callback_func cb,
+ S32 discard_level,
+ bool need_imageraw, // Needs image raw for the callback
+ void* userdata,
+ LLLoadedCallbackEntry::source_callback_list_t* src_callback_list,
+ LLViewerFetchedTexture* target,
+ bool pause)
+ : mCallback(cb),
+ mLastUsedDiscard(MAX_DISCARD_LEVEL+1),
+ mDesiredDiscard(discard_level),
+ mNeedsImageRaw(need_imageraw),
+ mUserData(userdata),
+ mSourceCallbackList(src_callback_list),
+ mPaused(pause)
+{
+ if(mSourceCallbackList)
+ {
+ mSourceCallbackList->insert(LLTextureKey(target->getID(), (ETexListType)target->getTextureListType()));
+ }
+}
+
+LLLoadedCallbackEntry::~LLLoadedCallbackEntry()
+{
+}
+
+void LLLoadedCallbackEntry::removeTexture(LLViewerFetchedTexture* tex)
+{
+ if (mSourceCallbackList && tex)
+ {
+ mSourceCallbackList->erase(LLTextureKey(tex->getID(), (ETexListType)tex->getTextureListType()));
+ }
+}
+
+//static
+void LLLoadedCallbackEntry::cleanUpCallbackList(LLLoadedCallbackEntry::source_callback_list_t* callback_list)
+{
+ //clear texture callbacks.
+ if(callback_list && !callback_list->empty())
+ {
+ for(LLLoadedCallbackEntry::source_callback_list_t::iterator iter = callback_list->begin();
+ iter != callback_list->end(); ++iter)
+ {
+ LLViewerFetchedTexture* tex = gTextureList.findImage(*iter);
+ if(tex)
+ {
+ tex->deleteCallbackEntry(callback_list);
+ }
+ }
+ callback_list->clear();
+ }
+}
+
+LLViewerMediaTexture* LLViewerTextureManager::createMediaTexture(const LLUUID &media_id, bool usemipmaps, LLImageGL* gl_image)
+{
+ return new LLViewerMediaTexture(media_id, usemipmaps, gl_image);
+}
+
+void LLViewerTextureManager::findFetchedTextures(const LLUUID& id, std::vector<LLViewerFetchedTexture*> &output)
+{
+ return gTextureList.findTexturesByID(id, output);
+}
+
+void LLViewerTextureManager::findTextures(const LLUUID& id, std::vector<LLViewerTexture*> &output)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ std::vector<LLViewerFetchedTexture*> fetched_output;
+ gTextureList.findTexturesByID(id, fetched_output);
+ std::vector<LLViewerFetchedTexture*>::iterator iter = fetched_output.begin();
+ while (iter != fetched_output.end())
+ {
+ output.push_back(*iter);
+ iter++;
+ }
+
+ //search media texture list
+ if (output.empty())
+ {
+ LLViewerTexture* tex;
+ tex = LLViewerTextureManager::findMediaTexture(id);
+ if (tex)
+ {
+ output.push_back(tex);
+ }
+ }
+
+}
+
+LLViewerFetchedTexture* LLViewerTextureManager::findFetchedTexture(const LLUUID& id, S32 tex_type)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ return gTextureList.findImage(id, (ETexListType)tex_type);
+}
+
+LLViewerMediaTexture* LLViewerTextureManager::findMediaTexture(const LLUUID &media_id)
+{
+ return LLViewerMediaTexture::findMediaTexture(media_id);
+}
+
+LLViewerMediaTexture* LLViewerTextureManager::getMediaTexture(const LLUUID& id, bool usemipmaps, LLImageGL* gl_image)
+{
+ LLViewerMediaTexture* tex = LLViewerMediaTexture::findMediaTexture(id);
+ if(!tex)
+ {
+ tex = LLViewerTextureManager::createMediaTexture(id, usemipmaps, gl_image);
+ }
+
+ tex->initVirtualSize();
+
+ return tex;
+}
+
+LLViewerFetchedTexture* LLViewerTextureManager::staticCastToFetchedTexture(LLTexture* tex, bool report_error)
+{
+ if(!tex)
+ {
+ return NULL;
+ }
+
+ S8 type = tex->getType();
+ if(type == LLViewerTexture::FETCHED_TEXTURE || type == LLViewerTexture::LOD_TEXTURE)
+ {
+ return static_cast<LLViewerFetchedTexture*>(tex);
+ }
+
+ if(report_error)
+ {
+ LL_ERRS() << "not a fetched texture type: " << type << LL_ENDL;
+ }
+
+ return NULL;
+}
+
+LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(bool usemipmaps, bool generate_gl_tex)
+{
+ LLPointer<LLViewerTexture> tex = new LLViewerTexture(usemipmaps);
+ if(generate_gl_tex)
+ {
+ tex->generateGLTexture();
+ tex->setCategory(LLGLTexture::LOCAL);
+ }
+ return tex;
+}
+LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const LLUUID& id, bool usemipmaps, bool generate_gl_tex)
+{
+ LLPointer<LLViewerTexture> tex = new LLViewerTexture(id, usemipmaps);
+ if(generate_gl_tex)
+ {
+ tex->generateGLTexture();
+ tex->setCategory(LLGLTexture::LOCAL);
+ }
+ return tex;
+}
+LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const LLImageRaw* raw, bool usemipmaps)
+{
+ LLPointer<LLViewerTexture> tex = new LLViewerTexture(raw, usemipmaps);
+ tex->setCategory(LLGLTexture::LOCAL);
+ return tex;
+}
+LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const U32 width, const U32 height, const U8 components, bool usemipmaps, bool generate_gl_tex)
+{
+ LLPointer<LLViewerTexture> tex = new LLViewerTexture(width, height, components, usemipmaps);
+ if(generate_gl_tex)
+ {
+ tex->generateGLTexture();
+ tex->setCategory(LLGLTexture::LOCAL);
+ }
+ return tex;
+}
+
+LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTexture(const LLImageRaw* raw, FTType type, bool usemipmaps)
+{
+ LLImageDataSharedLock lock(raw);
+ LLViewerFetchedTexture* ret = new LLViewerFetchedTexture(raw, type, usemipmaps);
+ gTextureList.addImage(ret, TEX_LIST_STANDARD);
+ return ret;
+}
+
+LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTexture(
+ const LLUUID &image_id,
+ FTType f_type,
+ bool usemipmaps,
+ LLViewerTexture::EBoostLevel boost_priority,
+ S8 texture_type,
+ LLGLint internal_format,
+ LLGLenum primary_format,
+ LLHost request_from_host)
+{
+ return gTextureList.getImage(image_id, f_type, usemipmaps, boost_priority, texture_type, internal_format, primary_format, request_from_host);
+}
+
+LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromFile(
+ const std::string& filename,
+ FTType f_type,
+ bool usemipmaps,
+ LLViewerTexture::EBoostLevel boost_priority,
+ S8 texture_type,
+ LLGLint internal_format,
+ LLGLenum primary_format,
+ const LLUUID& force_id)
+{
+ return gTextureList.getImageFromFile(filename, f_type, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id);
+}
+
+//static
+LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromUrl(const std::string& url,
+ FTType f_type,
+ bool usemipmaps,
+ LLViewerTexture::EBoostLevel boost_priority,
+ S8 texture_type,
+ LLGLint internal_format,
+ LLGLenum primary_format,
+ const LLUUID& force_id
+ )
+{
+ return gTextureList.getImageFromUrl(url, f_type, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id);
+}
+
+LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromHost(const LLUUID& image_id, FTType f_type, LLHost host)
+{
+ return gTextureList.getImageFromHost(image_id, f_type, host);
+}
+
+// Create a bridge to the viewer texture manager.
+class LLViewerTextureManagerBridge : public LLTextureManagerBridge
+{
+ /*virtual*/ LLPointer<LLGLTexture> getLocalTexture(bool usemipmaps = true, bool generate_gl_tex = true)
+ {
+ return LLViewerTextureManager::getLocalTexture(usemipmaps, generate_gl_tex);
+ }
+
+ /*virtual*/ LLPointer<LLGLTexture> getLocalTexture(const U32 width, const U32 height, const U8 components, bool usemipmaps, bool generate_gl_tex = true)
+ {
+ return LLViewerTextureManager::getLocalTexture(width, height, components, usemipmaps, generate_gl_tex);
+ }
+
+ /*virtual*/ LLGLTexture* getFetchedTexture(const LLUUID &image_id)
+ {
+ return LLViewerTextureManager::getFetchedTexture(image_id);
+ }
+};
+
+
+void LLViewerTextureManager::init()
+{
+ {
+ LLPointer<LLImageRaw> raw = new LLImageRaw(1,1,3);
+ raw->clear(0x77, 0x77, 0x77, 0xFF);
+ LLViewerTexture::sNullImagep = LLViewerTextureManager::getLocalTexture(raw.get(), true);
+ }
+
+ const S32 dim = 128;
+ LLPointer<LLImageRaw> image_raw = new LLImageRaw(dim,dim,3);
+ U8* data = image_raw->getData();
+
+ memset(data, 0, dim * dim * 3);
+ LLViewerTexture::sBlackImagep = LLViewerTextureManager::getLocalTexture(image_raw.get(), true);
+
+#if 1
+ LLPointer<LLViewerFetchedTexture> imagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT);
+ LLViewerFetchedTexture::sDefaultImagep = imagep;
+
+ for (S32 i = 0; i<dim; i++)
+ {
+ for (S32 j = 0; j<dim; j++)
+ {
+#if 0
+ const S32 border = 2;
+ if (i<border || j<border || i>=(dim-border) || j>=(dim-border))
+ {
+ *data++ = 0xff;
+ *data++ = 0xff;
+ *data++ = 0xff;
+ }
+ else
+#endif
+ {
+ *data++ = 0x7f;
+ *data++ = 0x7f;
+ *data++ = 0x7f;
+ }
+ }
+ }
+ imagep->createGLTexture(0, image_raw);
+ //cache the raw image
+ imagep->setCachedRawImage(0, image_raw);
+ image_raw = NULL;
+#else
+ LLViewerFetchedTexture::sDefaultImagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, true, LLGLTexture::BOOST_UI);
+#endif
+ LLViewerFetchedTexture::sDefaultImagep->dontDiscard();
+ LLViewerFetchedTexture::sDefaultImagep->setCategory(LLGLTexture::OTHER);
+
+ image_raw = new LLImageRaw(32,32,3);
+ data = image_raw->getData();
+
+ for (S32 i = 0; i < (32*32*3); i+=3)
+ {
+ S32 x = (i % (32*3)) / (3*16);
+ S32 y = i / (32*3*16);
+ U8 color = ((x + y) % 2) * 255;
+ data[i] = color;
+ data[i+1] = color;
+ data[i+2] = color;
+ }
+
+ LLViewerTexture::sCheckerBoardImagep = LLViewerTextureManager::getLocalTexture(image_raw.get(), true);
+
+ LLViewerTexture::initClass();
+
+ // Create a texture manager bridge.
+ gTextureManagerBridgep = new LLViewerTextureManagerBridge;
+
+ if (LLMetricPerformanceTesterBasic::isMetricLogRequested(sTesterName) && !LLMetricPerformanceTesterBasic::getTester(sTesterName))
+ {
+ sTesterp = new LLTexturePipelineTester();
+ if (!sTesterp->isValid())
+ {
+ delete sTesterp;
+ sTesterp = NULL;
+ }
+ }
+}
+
+void LLViewerTextureManager::cleanup()
+{
+ stop_glerror();
+
+ delete gTextureManagerBridgep;
+ LLImageGL::sDefaultGLTexture = NULL;
+ LLViewerTexture::sNullImagep = NULL;
+ LLViewerTexture::sBlackImagep = NULL;
+ LLViewerTexture::sCheckerBoardImagep = NULL;
+ LLViewerFetchedTexture::sDefaultImagep = NULL;
+ LLViewerFetchedTexture::sSmokeImagep = NULL;
+ LLViewerFetchedTexture::sMissingAssetImagep = NULL;
+ LLTexUnit::sWhiteTexture = 0;
+ LLViewerFetchedTexture::sWhiteImagep = NULL;
+
+ LLViewerFetchedTexture::sFlatNormalImagep = NULL;
+ LLViewerFetchedTexture::sDefaultIrradiancePBRp = NULL;
+
+ LLViewerMediaTexture::cleanUpClass();
+}
+
+//----------------------------------------------------------------------------------------------
+//----------------------------------------------------------------------------------------------
+//start of LLViewerTexture
+//----------------------------------------------------------------------------------------------
+// static
+void LLViewerTexture::initClass()
+{
+ LLImageGL::sDefaultGLTexture = LLViewerFetchedTexture::sDefaultImagep->getGLTexture();
+}
+
+// non-const (used externally
+F32 texmem_lower_bound_scale = 0.85f;
+F32 texmem_middle_bound_scale = 0.925f;
+
+//static
+void LLViewerTexture::updateClass()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ sCurrentTime = gFrameTimeSeconds;
+
+ LLTexturePipelineTester* tester = (LLTexturePipelineTester*)LLMetricPerformanceTesterBasic::getTester(sTesterName);
+ if (tester)
+ {
+ tester->update();
+ }
+
+ LLViewerMediaTexture::updateClass();
+
+ static LLCachedControl<U32> max_vram_budget(gSavedSettings, "RenderMaxVRAMBudget", 0);
+
+ F64 texture_bytes_alloc = LLImageGL::getTextureBytesAllocated() / 1024.0 / 512.0;
+ F64 vertex_bytes_alloc = LLVertexBuffer::getBytesAllocated() / 1024.0 / 512.0;
+ F64 render_bytes_alloc = LLRenderTarget::sBytesAllocated / 1024.0 / 512.0;
+
+ // get an estimate of how much video memory we're using
+ // NOTE: our metrics miss about half the vram we use, so this biases high but turns out to typically be within 5% of the real number
+ F32 used = (F32)ll_round(texture_bytes_alloc + vertex_bytes_alloc + render_bytes_alloc);
+
+ F32 budget = max_vram_budget == 0 ? gGLManager.mVRAM : max_vram_budget;
+
+ // try to leave half a GB for everyone else, but keep at least 768MB for ourselves
+ F32 target = llmax(budget - 512.f, MIN_VRAM_BUDGET);
+ sFreeVRAMMegabytes = target - used;
+
+ F32 over_pct = llmax((used-target) / target, 0.f);
+ sDesiredDiscardBias = llmax(sDesiredDiscardBias, 1.f + over_pct);
+
+ if (sDesiredDiscardBias > 1.f)
+ {
+ sDesiredDiscardBias -= gFrameIntervalSeconds * 0.01;
+ }
+
+ LLViewerTexture::sFreezeImageUpdates = false; // sDesiredDiscardBias > (desired_discard_bias_max - 1.0f);
+}
+
+//end of static functions
+//-------------------------------------------------------------------------------------------
+const U32 LLViewerTexture::sCurrentFileVersion = 1;
+
+LLViewerTexture::LLViewerTexture(bool usemipmaps) :
+ LLGLTexture(usemipmaps)
+{
+ init(true);
+
+ mID.generate();
+ sImageCount++;
+}
+
+LLViewerTexture::LLViewerTexture(const LLUUID& id, bool usemipmaps) :
+ LLGLTexture(usemipmaps),
+ mID(id)
+{
+ init(true);
+
+ sImageCount++;
+}
+
+LLViewerTexture::LLViewerTexture(const U32 width, const U32 height, const U8 components, bool usemipmaps) :
+ LLGLTexture(width, height, components, usemipmaps)
+{
+ init(true);
+
+ mID.generate();
+ sImageCount++;
+}
+
+LLViewerTexture::LLViewerTexture(const LLImageRaw* raw, bool usemipmaps) :
+ LLGLTexture(raw, usemipmaps)
+{
+ init(true);
+
+ mID.generate();
+ sImageCount++;
+}
+
+LLViewerTexture::~LLViewerTexture()
+{
+ // LL_DEBUGS("Avatar") << mID << LL_ENDL;
+ cleanup();
+ sImageCount--;
+}
+
+// virtual
+void LLViewerTexture::init(bool firstinit)
+{
+ mMaxVirtualSize = 0.f;
+ mMaxVirtualSizeResetInterval = 1;
+ mMaxVirtualSizeResetCounter = mMaxVirtualSizeResetInterval;
+ mParcelMedia = NULL;
+
+ memset(&mNumVolumes, 0, sizeof(U32)* LLRender::NUM_VOLUME_TEXTURE_CHANNELS);
+ mFaceList[LLRender::DIFFUSE_MAP].clear();
+ mFaceList[LLRender::NORMAL_MAP].clear();
+ mFaceList[LLRender::SPECULAR_MAP].clear();
+ mNumFaces[LLRender::DIFFUSE_MAP] =
+ mNumFaces[LLRender::NORMAL_MAP] =
+ mNumFaces[LLRender::SPECULAR_MAP] = 0;
+
+ mVolumeList[LLRender::LIGHT_TEX].clear();
+ mVolumeList[LLRender::SCULPT_TEX].clear();
+
+ mMainQueue = LL::WorkQueue::getInstance("mainloop");
+ mImageQueue = LL::WorkQueue::getInstance("LLImageGL");
+}
+
+//virtual
+S8 LLViewerTexture::getType() const
+{
+ return LLViewerTexture::LOCAL_TEXTURE;
+}
+
+void LLViewerTexture::cleanup()
+{
+ if (LLAppViewer::getTextureFetch())
+ {
+ LLAppViewer::getTextureFetch()->updateRequestPriority(mID, 0.f);
+ }
+
+ mFaceList[LLRender::DIFFUSE_MAP].clear();
+ mFaceList[LLRender::NORMAL_MAP].clear();
+ mFaceList[LLRender::SPECULAR_MAP].clear();
+ mVolumeList[LLRender::LIGHT_TEX].clear();
+ mVolumeList[LLRender::SCULPT_TEX].clear();
+}
+
+// virtual
+void LLViewerTexture::dump()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ LLGLTexture::dump();
+
+ LL_INFOS() << "LLViewerTexture"
+ << " mID " << mID
+ << LL_ENDL;
+}
+
+void LLViewerTexture::setBoostLevel(S32 level)
+{
+ if(mBoostLevel != level)
+ {
+ mBoostLevel = level;
+ if(mBoostLevel != LLViewerTexture::BOOST_NONE &&
+ mBoostLevel != LLViewerTexture::BOOST_SELECTED &&
+ mBoostLevel != LLViewerTexture::BOOST_ICON &&
+ mBoostLevel != LLViewerTexture::BOOST_THUMBNAIL)
+ {
+ setNoDelete();
+ }
+ }
+
+ // strongly encourage anything boosted to load at full res
+ if (mBoostLevel >= LLViewerTexture::BOOST_HIGH)
+ {
+ mMaxVirtualSize = 2048.f * 2048.f;
+ }
+}
+
+bool LLViewerTexture::isActiveFetching()
+{
+ return false;
+}
+
+bool LLViewerTexture::bindDebugImage(const S32 stage)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if (stage < 0) return false;
+
+ bool res = true;
+ if (LLViewerTexture::sCheckerBoardImagep.notNull() && (this != LLViewerTexture::sCheckerBoardImagep.get()))
+ {
+ res = gGL.getTexUnit(stage)->bind(LLViewerTexture::sCheckerBoardImagep);
+ }
+
+ if(!res)
+ {
+ return bindDefaultImage(stage);
+ }
+
+ return res;
+}
+
+bool LLViewerTexture::bindDefaultImage(S32 stage)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if (stage < 0) return false;
+
+ bool res = true;
+ if (LLViewerFetchedTexture::sDefaultImagep.notNull() && (this != LLViewerFetchedTexture::sDefaultImagep.get()))
+ {
+ // use default if we've got it
+ res = gGL.getTexUnit(stage)->bind(LLViewerFetchedTexture::sDefaultImagep);
+ }
+ if (!res && LLViewerTexture::sNullImagep.notNull() && (this != LLViewerTexture::sNullImagep))
+ {
+ res = gGL.getTexUnit(stage)->bind(LLViewerTexture::sNullImagep);
+ }
+ if (!res)
+ {
+ LL_WARNS() << "LLViewerTexture::bindDefaultImage failed." << LL_ENDL;
+ }
+ stop_glerror();
+
+ //check if there is cached raw image and switch to it if possible
+ switchToCachedImage();
+
+ LLTexturePipelineTester* tester = (LLTexturePipelineTester*)LLMetricPerformanceTesterBasic::getTester(sTesterName);
+ if (tester)
+ {
+ tester->updateGrayTextureBinding();
+ }
+ return res;
+}
+
+//virtual
+bool LLViewerTexture::isMissingAsset()const
+{
+ return false;
+}
+
+//virtual
+void LLViewerTexture::forceImmediateUpdate()
+{
+}
+
+void LLViewerTexture::addTextureStats(F32 virtual_size, bool needs_gltexture) const
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if(needs_gltexture)
+ {
+ mNeedsGLTexture = true;
+ }
+
+ virtual_size = llmin(virtual_size, LLViewerFetchedTexture::sMaxVirtualSize);
+
+ if (virtual_size > mMaxVirtualSize)
+ {
+ mMaxVirtualSize = virtual_size;
+ }
+}
+
+void LLViewerTexture::resetTextureStats()
+{
+ mMaxVirtualSize = 0.0f;
+ mMaxVirtualSizeResetCounter = 0;
+}
+
+//virtual
+F32 LLViewerTexture::getMaxVirtualSize()
+{
+ return mMaxVirtualSize;
+}
+
+//virtual
+void LLViewerTexture::setKnownDrawSize(S32 width, S32 height)
+{
+ //nothing here.
+}
+
+//virtual
+void LLViewerTexture::addFace(U32 ch, LLFace* facep)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ llassert(ch < LLRender::NUM_TEXTURE_CHANNELS);
+
+ if(mNumFaces[ch] >= mFaceList[ch].size())
+ {
+ mFaceList[ch].resize(2 * mNumFaces[ch] + 1);
+ }
+ mFaceList[ch][mNumFaces[ch]] = facep;
+ facep->setIndexInTex(ch, mNumFaces[ch]);
+ mNumFaces[ch]++;
+ mLastFaceListUpdateTimer.reset();
+}
+
+//virtual
+void LLViewerTexture::removeFace(U32 ch, LLFace* facep)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ llassert(ch < LLRender::NUM_TEXTURE_CHANNELS);
+
+ if(mNumFaces[ch] > 1)
+ {
+ S32 index = facep->getIndexInTex(ch);
+ llassert(index < mFaceList[ch].size());
+ llassert(index < mNumFaces[ch]);
+ mFaceList[ch][index] = mFaceList[ch][--mNumFaces[ch]];
+ mFaceList[ch][index]->setIndexInTex(ch, index);
+ }
+ else
+ {
+ mFaceList[ch].clear();
+ mNumFaces[ch] = 0;
+ }
+ mLastFaceListUpdateTimer.reset();
+}
+
+S32 LLViewerTexture::getTotalNumFaces() const
+{
+ S32 ret = 0;
+
+ for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i)
+ {
+ ret += mNumFaces[i];
+ }
+
+ return ret;
+}
+
+S32 LLViewerTexture::getNumFaces(U32 ch) const
+{
+ llassert(ch < LLRender::NUM_TEXTURE_CHANNELS);
+ return mNumFaces[ch];
+}
+
+
+//virtual
+void LLViewerTexture::addVolume(U32 ch, LLVOVolume* volumep)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if (mNumVolumes[ch] >= mVolumeList[ch].size())
+ {
+ mVolumeList[ch].resize(2 * mNumVolumes[ch] + 1);
+ }
+ mVolumeList[ch][mNumVolumes[ch]] = volumep;
+ volumep->setIndexInTex(ch, mNumVolumes[ch]);
+ mNumVolumes[ch]++;
+ mLastVolumeListUpdateTimer.reset();
+}
+
+//virtual
+void LLViewerTexture::removeVolume(U32 ch, LLVOVolume* volumep)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if (mNumVolumes[ch] > 1)
+ {
+ S32 index = volumep->getIndexInTex(ch);
+ llassert(index < mVolumeList[ch].size());
+ llassert(index < mNumVolumes[ch]);
+ mVolumeList[ch][index] = mVolumeList[ch][--mNumVolumes[ch]];
+ mVolumeList[ch][index]->setIndexInTex(ch, index);
+ }
+ else
+ {
+ mVolumeList[ch].clear();
+ mNumVolumes[ch] = 0;
+ }
+ mLastVolumeListUpdateTimer.reset();
+}
+
+S32 LLViewerTexture::getNumVolumes(U32 ch) const
+{
+ return mNumVolumes[ch];
+}
+
+void LLViewerTexture::reorganizeFaceList()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ static const F32 MAX_WAIT_TIME = 20.f; // seconds
+ static const U32 MAX_EXTRA_BUFFER_SIZE = 4;
+
+ if(mLastFaceListUpdateTimer.getElapsedTimeF32() < MAX_WAIT_TIME)
+ {
+ return;
+ }
+
+ for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i)
+ {
+ if(mNumFaces[i] + MAX_EXTRA_BUFFER_SIZE > mFaceList[i].size())
+ {
+ return;
+ }
+
+ mFaceList[i].erase(mFaceList[i].begin() + mNumFaces[i], mFaceList[i].end());
+ }
+
+ mLastFaceListUpdateTimer.reset();
+}
+
+void LLViewerTexture::reorganizeVolumeList()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ static const F32 MAX_WAIT_TIME = 20.f; // seconds
+ static const U32 MAX_EXTRA_BUFFER_SIZE = 4;
+
+
+ for (U32 i = 0; i < LLRender::NUM_VOLUME_TEXTURE_CHANNELS; ++i)
+ {
+ if (mNumVolumes[i] + MAX_EXTRA_BUFFER_SIZE > mVolumeList[i].size())
+ {
+ return;
+ }
+ }
+
+ if(mLastVolumeListUpdateTimer.getElapsedTimeF32() < MAX_WAIT_TIME)
+ {
+ return;
+ }
+
+ mLastVolumeListUpdateTimer.reset();
+ for (U32 i = 0; i < LLRender::NUM_VOLUME_TEXTURE_CHANNELS; ++i)
+ {
+ mVolumeList[i].erase(mVolumeList[i].begin() + mNumVolumes[i], mVolumeList[i].end());
+ }
+}
+
+//virtual
+void LLViewerTexture::switchToCachedImage()
+{
+ //nothing here.
+}
+
+//virtual
+void LLViewerTexture::setCachedRawImage(S32 discard_level, LLImageRaw* imageraw)
+{
+ //nothing here.
+}
+
+bool LLViewerTexture::isLargeImage()
+{
+ return (S32)mTexelsPerImage > LLViewerTexture::sMinLargeImageSize;
+}
+
+//virtual
+void LLViewerTexture::updateBindStatsForTester()
+{
+ LLTexturePipelineTester* tester = (LLTexturePipelineTester*)LLMetricPerformanceTesterBasic::getTester(sTesterName);
+ if (tester)
+ {
+ tester->updateTextureBindingStats(this);
+ }
+}
+
+//----------------------------------------------------------------------------------------------
+//end of LLViewerTexture
+//----------------------------------------------------------------------------------------------
+
+const std::string& fttype_to_string(const FTType& fttype)
+{
+ static const std::string ftt_unknown("FTT_UNKNOWN");
+ static const std::string ftt_default("FTT_DEFAULT");
+ static const std::string ftt_server_bake("FTT_SERVER_BAKE");
+ static const std::string ftt_host_bake("FTT_HOST_BAKE");
+ static const std::string ftt_map_tile("FTT_MAP_TILE");
+ static const std::string ftt_local_file("FTT_LOCAL_FILE");
+ static const std::string ftt_error("FTT_ERROR");
+ switch(fttype)
+ {
+ case FTT_UNKNOWN: return ftt_unknown; break;
+ case FTT_DEFAULT: return ftt_default; break;
+ case FTT_SERVER_BAKE: return ftt_server_bake; break;
+ case FTT_HOST_BAKE: return ftt_host_bake; break;
+ case FTT_MAP_TILE: return ftt_map_tile; break;
+ case FTT_LOCAL_FILE: return ftt_local_file; break;
+ }
+ return ftt_error;
+}
+
+//----------------------------------------------------------------------------------------------
+//start of LLViewerFetchedTexture
+//----------------------------------------------------------------------------------------------
+
+//static
+LLViewerFetchedTexture* LLViewerFetchedTexture::getSmokeImage()
+{
+ if (sSmokeImagep.isNull())
+ {
+ sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE);
+ }
+
+ sSmokeImagep->addTextureStats(1024.f * 1024.f);
+
+ return sSmokeImagep;
+}
+
+LLViewerFetchedTexture::LLViewerFetchedTexture(const LLUUID& id, FTType f_type, const LLHost& host, bool usemipmaps)
+ : LLViewerTexture(id, usemipmaps),
+ mTargetHost(host)
+{
+ init(true);
+ mFTType = f_type;
+ if (mFTType == FTT_HOST_BAKE)
+ {
+ LL_WARNS() << "Unsupported fetch type " << mFTType << LL_ENDL;
+ }
+ generateGLTexture();
+}
+
+LLViewerFetchedTexture::LLViewerFetchedTexture(const LLImageRaw* raw, FTType f_type, bool usemipmaps)
+ : LLViewerTexture(raw, usemipmaps)
+{
+ init(true);
+ mFTType = f_type;
+}
+
+LLViewerFetchedTexture::LLViewerFetchedTexture(const std::string& url, FTType f_type, const LLUUID& id, bool usemipmaps)
+ : LLViewerTexture(id, usemipmaps),
+ mUrl(url)
+{
+ init(true);
+ mFTType = f_type;
+ generateGLTexture();
+}
+
+void LLViewerFetchedTexture::init(bool firstinit)
+{
+ mOrigWidth = 0;
+ mOrigHeight = 0;
+ mHasAux = false;
+ mNeedsAux = false;
+ mRequestedDiscardLevel = -1;
+ mRequestedDownloadPriority = 0.f;
+ mFullyLoaded = false;
+ mCanUseHTTP = true;
+ mDesiredDiscardLevel = MAX_DISCARD_LEVEL + 1;
+ mMinDesiredDiscardLevel = MAX_DISCARD_LEVEL + 1;
+
+ mDecodingAux = false;
+
+ mKnownDrawWidth = 0;
+ mKnownDrawHeight = 0;
+ mKnownDrawSizeChanged = false;
+
+ if (firstinit)
+ {
+ mInImageList = 0;
+ }
+
+ // Only set mIsMissingAsset true when we know for certain that the database
+ // does not contain this image.
+ mIsMissingAsset = false;
+
+ mLoadedCallbackDesiredDiscardLevel = S8_MAX;
+ mPauseLoadedCallBacks = false;
+
+ mNeedsCreateTexture = false;
+
+ mIsRawImageValid = false;
+ mRawDiscardLevel = INVALID_DISCARD_LEVEL;
+ mMinDiscardLevel = 0;
+
+ mHasFetcher = false;
+ mIsFetching = false;
+ mFetchState = 0;
+ mFetchPriority = 0;
+ mDownloadProgress = 0.f;
+ mFetchDeltaTime = 999999.f;
+ mRequestDeltaTime = 0.f;
+ mForSculpt = false;
+ mIsFetched = false;
+ mInFastCacheList = false;
+
+ mCachedRawImage = NULL;
+ mCachedRawDiscardLevel = -1;
+ mCachedRawImageReady = false;
+
+ mSavedRawImage = NULL;
+ mForceToSaveRawImage = false;
+ mSaveRawImage = false;
+ mSavedRawDiscardLevel = -1;
+ mDesiredSavedRawDiscardLevel = -1;
+ mLastReferencedSavedRawImageTime = 0.0f;
+ mKeptSavedRawImageTime = 0.f;
+ mLastCallBackActiveTime = 0.f;
+ mForceCallbackFetch = false;
+ mInDebug = false;
+ mUnremovable = false;
+
+ mFTType = FTT_UNKNOWN;
+}
+
+LLViewerFetchedTexture::~LLViewerFetchedTexture()
+{
+ assert_main_thread();
+ //*NOTE getTextureFetch can return NULL when Viewer is shutting down.
+ // This is due to LLWearableList is singleton and is destroyed after
+ // LLAppViewer::cleanup() was called. (see ticket EXT-177)
+ if (mHasFetcher && LLAppViewer::getTextureFetch())
+ {
+ LLAppViewer::getTextureFetch()->deleteRequest(getID(), true);
+ }
+ cleanup();
+}
+
+//virtual
+S8 LLViewerFetchedTexture::getType() const
+{
+ return LLViewerTexture::FETCHED_TEXTURE;
+}
+
+FTType LLViewerFetchedTexture::getFTType() const
+{
+ return mFTType;
+}
+
+void LLViewerFetchedTexture::cleanup()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ for(callback_list_t::iterator iter = mLoadedCallbackList.begin();
+ iter != mLoadedCallbackList.end(); )
+ {
+ LLLoadedCallbackEntry *entryp = *iter++;
+ // We never finished loading the image. Indicate failure.
+ // Note: this allows mLoadedCallbackUserData to be cleaned up.
+ entryp->mCallback( false, this, NULL, NULL, 0, true, entryp->mUserData );
+ entryp->removeTexture(this);
+ delete entryp;
+ }
+ mLoadedCallbackList.clear();
+ mNeedsAux = false;
+
+ // Clean up image data
+ destroyRawImage();
+ mCachedRawImage = NULL;
+ mCachedRawDiscardLevel = -1;
+ mCachedRawImageReady = false;
+ mSavedRawImage = NULL;
+ mSavedRawDiscardLevel = -1;
+}
+
+//access the fast cache
+void LLViewerFetchedTexture::loadFromFastCache()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if(!mInFastCacheList)
+ {
+ return; //no need to access the fast cache.
+ }
+ mInFastCacheList = false;
+
+ add(LLTextureFetch::sCacheAttempt, 1.0);
+
+ LLTimer fastCacheTimer;
+ mRawImage = LLAppViewer::getTextureCache()->readFromFastCache(getID(), mRawDiscardLevel);
+ if(mRawImage.notNull())
+ {
+ F32 cachReadTime = fastCacheTimer.getElapsedTimeF32();
+
+ add(LLTextureFetch::sCacheHit, 1.0);
+ record(LLTextureFetch::sCacheHitRate, LLUnits::Ratio::fromValue(1));
+ sample(LLTextureFetch::sCacheReadLatency, cachReadTime);
+
+ mFullWidth = mRawImage->getWidth() << mRawDiscardLevel;
+ mFullHeight = mRawImage->getHeight() << mRawDiscardLevel;
+ setTexelsPerImage();
+
+ if(mFullWidth > MAX_IMAGE_SIZE || mFullHeight > MAX_IMAGE_SIZE)
+ {
+ //discard all oversized textures.
+ destroyRawImage();
+ LL_WARNS() << "oversized, setting as missing" << LL_ENDL;
+ setIsMissingAsset();
+ mRawDiscardLevel = INVALID_DISCARD_LEVEL;
+ }
+ else
+ {
+ if (mBoostLevel == LLGLTexture::BOOST_ICON)
+ {
+ // Shouldn't do anything usefull since texures in fast cache are 16x16,
+ // it is here in case fast cache changes.
+ S32 expected_width = mKnownDrawWidth > 0 ? mKnownDrawWidth : DEFAULT_ICON_DIMENSIONS;
+ S32 expected_height = mKnownDrawHeight > 0 ? mKnownDrawHeight : DEFAULT_ICON_DIMENSIONS;
+ if (mRawImage && (mRawImage->getWidth() > expected_width || mRawImage->getHeight() > expected_height))
+ {
+ // scale oversized icon, no need to give more work to gl
+ mRawImage->scale(expected_width, expected_height);
+ }
+ }
+
+ if (mBoostLevel == LLGLTexture::BOOST_THUMBNAIL)
+ {
+ S32 expected_width = mKnownDrawWidth > 0 ? mKnownDrawWidth : DEFAULT_THUMBNAIL_DIMENSIONS;
+ S32 expected_height = mKnownDrawHeight > 0 ? mKnownDrawHeight : DEFAULT_THUMBNAIL_DIMENSIONS;
+ if (mRawImage && (mRawImage->getWidth() > expected_width || mRawImage->getHeight() > expected_height))
+ {
+ // scale oversized icon, no need to give more work to gl
+ mRawImage->scale(expected_width, expected_height);
+ }
+ }
+
+ mRequestedDiscardLevel = mDesiredDiscardLevel + 1;
+ mIsRawImageValid = true;
+ addToCreateTexture();
+ }
+ }
+ else
+ {
+ record(LLTextureFetch::sCacheHitRate, LLUnits::Ratio::fromValue(0));
+ }
+}
+
+void LLViewerFetchedTexture::setForSculpt()
+{
+ static const S32 MAX_INTERVAL = 8; //frames
+
+ mForSculpt = true;
+ if(isForSculptOnly() && hasGLTexture() && !getBoundRecently())
+ {
+ destroyGLTexture(); //sculpt image does not need gl texture.
+ mTextureState = ACTIVE;
+ }
+ checkCachedRawSculptImage();
+ setMaxVirtualSizeResetInterval(MAX_INTERVAL);
+}
+
+bool LLViewerFetchedTexture::isForSculptOnly() const
+{
+ return mForSculpt && !mNeedsGLTexture;
+}
+
+bool LLViewerFetchedTexture::isDeleted()
+{
+ return mTextureState == DELETED;
+}
+
+bool LLViewerFetchedTexture::isInactive()
+{
+ return mTextureState == INACTIVE;
+}
+
+bool LLViewerFetchedTexture::isDeletionCandidate()
+{
+ return mTextureState == DELETION_CANDIDATE;
+}
+
+void LLViewerFetchedTexture::setDeletionCandidate()
+{
+ if(mGLTexturep.notNull() && mGLTexturep->getTexName() && (mTextureState == INACTIVE))
+ {
+ mTextureState = DELETION_CANDIDATE;
+ }
+}
+
+//set the texture inactive
+void LLViewerFetchedTexture::setInactive()
+{
+ if(mTextureState == ACTIVE && mGLTexturep.notNull() && mGLTexturep->getTexName() && !mGLTexturep->getBoundRecently())
+ {
+ mTextureState = INACTIVE;
+ }
+}
+
+bool LLViewerFetchedTexture::isFullyLoaded() const
+{
+ // Unfortunately, the boolean "mFullyLoaded" is never updated correctly so we use that logic
+ // to check if the texture is there and completely downloaded
+ return (mFullWidth != 0) && (mFullHeight != 0) && !mIsFetching && !mHasFetcher;
+}
+
+
+// virtual
+void LLViewerFetchedTexture::dump()
+{
+ LLViewerTexture::dump();
+
+ LL_INFOS() << "Dump : " << mID
+ << ", mIsMissingAsset = " << (S32)mIsMissingAsset
+ << ", mFullWidth = " << (S32)mFullWidth
+ << ", mFullHeight = " << (S32)mFullHeight
+ << ", mOrigWidth = " << (S32)mOrigWidth
+ << ", mOrigHeight = " << (S32)mOrigHeight
+ << LL_ENDL;
+ LL_INFOS() << " : "
+ << " mFullyLoaded = " << (S32)mFullyLoaded
+ << ", mFetchState = " << (S32)mFetchState
+ << ", mFetchPriority = " << (S32)mFetchPriority
+ << ", mDownloadProgress = " << (F32)mDownloadProgress
+ << LL_ENDL;
+ LL_INFOS() << " : "
+ << " mHasFetcher = " << (S32)mHasFetcher
+ << ", mIsFetching = " << (S32)mIsFetching
+ << ", mIsFetched = " << (S32)mIsFetched
+ << ", mBoostLevel = " << (S32)mBoostLevel
+ << LL_ENDL;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// ONLY called from LLViewerFetchedTextureList
+void LLViewerFetchedTexture::destroyTexture()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+
+ if (mNeedsCreateTexture)//return if in the process of generating a new texture.
+ {
+ return;
+ }
+
+ //LL_DEBUGS("Avatar") << mID << LL_ENDL;
+ destroyGLTexture();
+ mFullyLoaded = false;
+}
+
+void LLViewerFetchedTexture::addToCreateTexture()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ bool force_update = false;
+ if (getComponents() != mRawImage->getComponents())
+ {
+ // We've changed the number of components, so we need to move any
+ // objects using this pool to a different pool.
+ mComponents = mRawImage->getComponents();
+ mGLTexturep->setComponents(mComponents);
+ force_update = true;
+
+ for (U32 j = 0; j < LLRender::NUM_TEXTURE_CHANNELS; ++j)
+ {
+ llassert(mNumFaces[j] <= mFaceList[j].size());
+
+ for(U32 i = 0; i < mNumFaces[j]; i++)
+ {
+ mFaceList[j][i]->dirtyTexture();
+ }
+ }
+
+ //discard the cached raw image and the saved raw image
+ mCachedRawImageReady = false;
+ mCachedRawDiscardLevel = -1;
+ mCachedRawImage = NULL;
+ mSavedRawDiscardLevel = -1;
+ mSavedRawImage = NULL;
+ }
+
+ if(isForSculptOnly())
+ {
+ //just update some variables, not to create a real GL texture.
+ createGLTexture(mRawDiscardLevel, mRawImage, 0, false);
+ mNeedsCreateTexture = false;
+ destroyRawImage();
+ }
+ else if(!force_update && getDiscardLevel() > -1 && getDiscardLevel() <= mRawDiscardLevel)
+ {
+ mNeedsCreateTexture = false;
+ destroyRawImage();
+ }
+ else
+ {
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+#if 1
+ //
+ //if mRequestedDiscardLevel > mDesiredDiscardLevel, we assume the required image res keep going up,
+ //so do not scale down the over qualified image.
+ //Note: scaling down image is expensensive. Do it only when very necessary.
+ //
+ if(mRequestedDiscardLevel <= mDesiredDiscardLevel && !mForceToSaveRawImage)
+ {
+ S32 w = mFullWidth >> mRawDiscardLevel;
+ S32 h = mFullHeight >> mRawDiscardLevel;
+
+ //if big image, do not load extra data
+ //scale it down to size >= LLViewerTexture::sMinLargeImageSize
+ if(w * h > LLViewerTexture::sMinLargeImageSize)
+ {
+ S32 d_level = llmin(mRequestedDiscardLevel, (S32)mDesiredDiscardLevel) - mRawDiscardLevel;
+
+ if(d_level > 0)
+ {
+ S32 i = 0;
+ while((d_level > 0) && ((w >> i) * (h >> i) > LLViewerTexture::sMinLargeImageSize))
+ {
+ i++;
+ d_level--;
+ }
+ if(i > 0)
+ {
+ mRawDiscardLevel += i;
+ if(mRawDiscardLevel >= getDiscardLevel() && getDiscardLevel() > 0)
+ {
+ mNeedsCreateTexture = false;
+ destroyRawImage();
+ return;
+ }
+
+ {
+ //make a duplicate in case somebody else is using this raw image
+ mRawImage = mRawImage->scaled(w >> i, h >> i);
+ }
+ }
+ }
+ }
+ }
+#endif
+ scheduleCreateTexture();
+ }
+ return;
+}
+
+// ONLY called from LLViewerTextureList
+bool LLViewerFetchedTexture::preCreateTexture(S32 usename/*= 0*/)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+#if LL_IMAGEGL_THREAD_CHECK
+ mGLTexturep->checkActiveThread();
+#endif
+
+ if (!mNeedsCreateTexture)
+ {
+ destroyRawImage();
+ return false;
+ }
+ mNeedsCreateTexture = false;
+
+ if (mRawImage.isNull())
+ {
+ LL_ERRS() << "LLViewerTexture trying to create texture with no Raw Image" << LL_ENDL;
+ }
+ if (mRawImage->isBufferInvalid())
+ {
+ LL_WARNS() << "Can't create a texture: invalid image data" << LL_ENDL;
+ destroyRawImage();
+ return false;
+ }
+ // LL_INFOS() << llformat("IMAGE Creating (%d) [%d x %d] Bytes: %d ",
+ // mRawDiscardLevel,
+ // mRawImage->getWidth(), mRawImage->getHeight(),mRawImage->getDataSize())
+ // << mID.getString() << LL_ENDL;
+ bool res = true;
+
+ // store original size only for locally-sourced images
+ if (mUrl.compare(0, 7, "file://") == 0)
+ {
+ mOrigWidth = mRawImage->getWidth();
+ mOrigHeight = mRawImage->getHeight();
+
+ // This is only safe because it's a local image and fetcher doesn't use raw data
+ // from local images, but this might become unsafe in case of changes to fetcher
+ if (mBoostLevel == BOOST_PREVIEW)
+ {
+ mRawImage->biasedScaleToPowerOfTwo(1024);
+ }
+ else
+ { // leave black border, do not scale image content
+ mRawImage->expandToPowerOfTwo(MAX_IMAGE_SIZE, false);
+ }
+
+ mFullWidth = mRawImage->getWidth();
+ mFullHeight = mRawImage->getHeight();
+ setTexelsPerImage();
+ }
+ else
+ {
+ mOrigWidth = mFullWidth;
+ mOrigHeight = mFullHeight;
+ }
+
+ bool size_okay = true;
+
+ S32 discard_level = mRawDiscardLevel;
+ if (mRawDiscardLevel < 0)
+ {
+ LL_DEBUGS() << "Negative raw discard level when creating image: " << mRawDiscardLevel << LL_ENDL;
+ discard_level = 0;
+ }
+
+ U32 raw_width = mRawImage->getWidth() << discard_level;
+ U32 raw_height = mRawImage->getHeight() << discard_level;
+
+ if (raw_width > MAX_IMAGE_SIZE || raw_height > MAX_IMAGE_SIZE)
+ {
+ LL_INFOS() << "Width or height is greater than " << MAX_IMAGE_SIZE << ": (" << raw_width << "," << raw_height << ")" << LL_ENDL;
+ size_okay = false;
+ }
+
+ if (!LLImageGL::checkSize(mRawImage->getWidth(), mRawImage->getHeight()))
+ {
+ // A non power-of-two image was uploaded (through a non standard client)
+ LL_INFOS() << "Non power of two width or height: (" << mRawImage->getWidth() << "," << mRawImage->getHeight() << ")" << LL_ENDL;
+ size_okay = false;
+ }
+
+ if (!size_okay)
+ {
+ // An inappropriately-sized image was uploaded (through a non standard client)
+ // We treat these images as missing assets which causes them to
+ // be renderd as 'missing image' and to stop requesting data
+ LL_WARNS() << "!size_ok, setting as missing" << LL_ENDL;
+ setIsMissingAsset();
+ destroyRawImage();
+ return false;
+ }
+
+ if (mGLTexturep->getHasExplicitFormat())
+ {
+ LLGLenum format = mGLTexturep->getPrimaryFormat();
+ S8 components = mRawImage->getComponents();
+ if ((format == GL_RGBA && components < 4)
+ || (format == GL_RGB && components < 3))
+ {
+ LL_WARNS() << "Can't create a texture " << mID << ": invalid image format " << std::hex << format << " vs components " << (U32)components << LL_ENDL;
+ // Was expecting specific format but raw texture has insufficient components for
+ // such format, using such texture will result in crash or will display wrongly
+ // if we change format. Texture might be corrupted server side, so just set as
+ // missing and clear cashed texture (do not cause reload loop, will retry&recover
+ // during new session)
+ setIsMissingAsset();
+ destroyRawImage();
+ LLAppViewer::getTextureCache()->removeFromCache(mID);
+ return false;
+ }
+ }
+
+ return res;
+}
+
+bool LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/)
+{
+ if (!mNeedsCreateTexture)
+ {
+ return false;
+ }
+
+ bool res = mGLTexturep->createGLTexture(mRawDiscardLevel, mRawImage, usename, true, mBoostLevel);
+
+ return res;
+}
+
+void LLViewerFetchedTexture::postCreateTexture()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if (!mNeedsCreateTexture)
+ {
+ return;
+ }
+#if LL_IMAGEGL_THREAD_CHECK
+ mGLTexturep->checkActiveThread();
+#endif
+
+ setActive();
+
+ if (!needsToSaveRawImage())
+ {
+ mNeedsAux = false;
+ destroyRawImage();
+ }
+
+ mNeedsCreateTexture = false;
+}
+
+void LLViewerFetchedTexture::scheduleCreateTexture()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+
+ if (!mNeedsCreateTexture)
+ {
+ mNeedsCreateTexture = true;
+ if (preCreateTexture())
+ {
+#if LL_IMAGEGL_THREAD_CHECK
+ //grab a copy of the raw image data to make sure it isn't modified pending texture creation
+ U8* data = mRawImage->getData();
+ U8* data_copy = nullptr;
+ S32 size = mRawImage->getDataSize();
+ if (data != nullptr && size > 0)
+ {
+ data_copy = new U8[size];
+ memcpy(data_copy, data, size);
+ }
+#endif
+ mNeedsCreateTexture = true;
+ auto mainq = LLImageGLThread::sEnabledTextures ? mMainQueue.lock() : nullptr;
+ if (mainq)
+ {
+ ref();
+ mainq->postTo(
+ mImageQueue,
+ // work to be done on LLImageGL worker thread
+#if LL_IMAGEGL_THREAD_CHECK
+ [this, data, data_copy, size]()
+ {
+ mGLTexturep->mActiveThread = LLThread::currentID();
+ //verify data is unmodified
+ llassert(data == mRawImage->getData());
+ llassert(mRawImage->getDataSize() == size);
+ llassert(memcmp(data, data_copy, size) == 0);
+#else
+ [this]()
+ {
+#endif
+ //actually create the texture on a background thread
+ createTexture();
+
+#if LL_IMAGEGL_THREAD_CHECK
+ //verify data is unmodified
+ llassert(data == mRawImage->getData());
+ llassert(mRawImage->getDataSize() == size);
+ llassert(memcmp(data, data_copy, size) == 0);
+#endif
+ },
+ // callback to be run on main thread
+#if LL_IMAGEGL_THREAD_CHECK
+ [this, data, data_copy, size]()
+ {
+ mGLTexturep->mActiveThread = LLThread::currentID();
+ llassert(data == mRawImage->getData());
+ llassert(mRawImage->getDataSize() == size);
+ llassert(memcmp(data, data_copy, size) == 0);
+ delete[] data_copy;
+#else
+ [this]()
+ {
+#endif
+ //finalize on main thread
+ postCreateTexture();
+ unref();
+ });
+ }
+ else
+ {
+ gTextureList.mCreateTextureList.insert(this);
+ }
+ }
+ }
+}
+
+// Call with 0,0 to turn this feature off.
+//virtual
+void LLViewerFetchedTexture::setKnownDrawSize(S32 width, S32 height)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if(mKnownDrawWidth < width || mKnownDrawHeight < height)
+ {
+ mKnownDrawWidth = llmax(mKnownDrawWidth, width);
+ mKnownDrawHeight = llmax(mKnownDrawHeight, height);
+
+ mKnownDrawSizeChanged = true;
+ mFullyLoaded = false;
+ }
+ addTextureStats((F32)(mKnownDrawWidth * mKnownDrawHeight));
+}
+
+void LLViewerFetchedTexture::setDebugText(const std::string& text)
+{
+ for (U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch)
+ {
+ llassert(mNumFaces[ch] <= mFaceList[ch].size());
+
+ for (U32 i = 0; i < mNumFaces[ch]; i++)
+ {
+ LLFace* facep = mFaceList[ch][i];
+ if (facep)
+ {
+ LLDrawable* drawable = facep->getDrawable();
+ if (drawable)
+ {
+ drawable->getVObj()->setDebugText(text);
+ }
+ }
+ }
+ }
+}
+
+//virtual
+void LLViewerFetchedTexture::processTextureStats()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if(mFullyLoaded)
+ {
+ if(mDesiredDiscardLevel > mMinDesiredDiscardLevel)//need to load more
+ {
+ mDesiredDiscardLevel = llmin(mDesiredDiscardLevel, mMinDesiredDiscardLevel);
+ mFullyLoaded = false;
+ }
+ //setDebugText("fully loaded");
+ }
+ else
+ {
+ updateVirtualSize();
+
+ static LLCachedControl<bool> textures_fullres(gSavedSettings,"TextureLoadFullRes", false);
+
+ if (textures_fullres)
+ {
+ mDesiredDiscardLevel = 0;
+ }
+ else if (mDontDiscard && (mBoostLevel == LLGLTexture::BOOST_ICON || mBoostLevel == LLGLTexture::BOOST_THUMBNAIL))
+ {
+ if (mFullWidth > MAX_IMAGE_SIZE_DEFAULT || mFullHeight > MAX_IMAGE_SIZE_DEFAULT)
+ {
+ mDesiredDiscardLevel = 1; // MAX_IMAGE_SIZE_DEFAULT = 1024 and max size ever is 2048
+ }
+ else
+ {
+ mDesiredDiscardLevel = 0;
+ }
+ }
+ else if(!mFullWidth || !mFullHeight)
+ {
+ mDesiredDiscardLevel = llmin(getMaxDiscardLevel(), (S32)mLoadedCallbackDesiredDiscardLevel);
+ }
+ else
+ {
+ U32 desired_size = MAX_IMAGE_SIZE_DEFAULT; // MAX_IMAGE_SIZE_DEFAULT = 1024 and max size ever is 2048
+ if(!mKnownDrawWidth || !mKnownDrawHeight || mFullWidth <= mKnownDrawWidth || mFullHeight <= mKnownDrawHeight)
+ {
+ if (mFullWidth > desired_size || mFullHeight > desired_size)
+ {
+ mDesiredDiscardLevel = 1;
+ }
+ else
+ {
+ mDesiredDiscardLevel = 0;
+ }
+ }
+ else if(mKnownDrawSizeChanged)//known draw size is set
+ {
+ mDesiredDiscardLevel = (S8)llmin(log((F32)mFullWidth / mKnownDrawWidth) / log_2,
+ log((F32)mFullHeight / mKnownDrawHeight) / log_2);
+ mDesiredDiscardLevel = llclamp(mDesiredDiscardLevel, (S8)0, (S8)getMaxDiscardLevel());
+ mDesiredDiscardLevel = llmin(mDesiredDiscardLevel, mMinDesiredDiscardLevel);
+ }
+ mKnownDrawSizeChanged = false;
+
+ if(getDiscardLevel() >= 0 && (getDiscardLevel() <= mDesiredDiscardLevel))
+ {
+ mFullyLoaded = true;
+ }
+ }
+ }
+
+ if(mForceToSaveRawImage && mDesiredSavedRawDiscardLevel >= 0) //force to refetch the texture.
+ {
+ mDesiredDiscardLevel = llmin(mDesiredDiscardLevel, (S8)mDesiredSavedRawDiscardLevel);
+ if(getDiscardLevel() < 0 || getDiscardLevel() > mDesiredDiscardLevel)
+ {
+ mFullyLoaded = false;
+ }
+ }
+}
+
+//============================================================================
+
+void LLViewerFetchedTexture::updateVirtualSize()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ reorganizeFaceList();
+ reorganizeVolumeList();
+}
+
+S32 LLViewerFetchedTexture::getCurrentDiscardLevelForFetching()
+{
+ S32 current_discard = getDiscardLevel();
+ if(mForceToSaveRawImage)
+ {
+ if(mSavedRawDiscardLevel < 0 || current_discard < 0)
+ {
+ current_discard = -1;
+ }
+ else
+ {
+ current_discard = llmax(current_discard, mSavedRawDiscardLevel);
+ }
+ }
+
+ return current_discard;
+}
+
+bool LLViewerFetchedTexture::setDebugFetching(S32 debug_level)
+{
+ if(debug_level < 0)
+ {
+ mInDebug = false;
+ return false;
+ }
+ mInDebug = true;
+
+ mDesiredDiscardLevel = debug_level;
+
+ return true;
+}
+
+bool LLViewerFetchedTexture::isActiveFetching()
+{
+ static LLCachedControl<bool> monitor_enabled(gSavedSettings,"DebugShowTextureInfo");
+
+ return mFetchState > 7 && mFetchState < 10 && monitor_enabled; //in state of WAIT_HTTP_REQ or DECODE_IMAGE.
+}
+
+void LLViewerFetchedTexture::setBoostLevel(S32 level)
+{
+ LLViewerTexture::setBoostLevel(level);
+
+ if (level >= LLViewerTexture::BOOST_HIGH)
+ {
+ mDesiredDiscardLevel = 0;
+ }
+}
+
+bool LLViewerFetchedTexture::updateFetch()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ static LLCachedControl<bool> textures_decode_disabled(gSavedSettings,"TextureDecodeDisabled", false);
+
+ if(textures_decode_disabled) // don't fetch the surface textures in wireframe mode
+ {
+ return false;
+ }
+
+ mFetchState = 0;
+ mFetchPriority = 0;
+ mFetchDeltaTime = 999999.f;
+ mRequestDeltaTime = 999999.f;
+
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ if (mID == LLAppViewer::getTextureFetch()->mDebugID)
+ {
+ LLAppViewer::getTextureFetch()->mDebugCount++; // for setting breakpoints
+ }
+#endif
+
+ if (mNeedsCreateTexture)
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - needs create");
+ // We may be fetching still (e.g. waiting on write)
+ // but don't check until we've processed the raw data we have
+ return false;
+ }
+ if (mIsMissingAsset)
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - missing asset");
+ llassert(!mHasFetcher);
+ return false; // skip
+ }
+ if (!mLoadedCallbackList.empty() && mRawImage.notNull())
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - callback pending");
+ return false; // process any raw image data in callbacks before replacing
+ }
+ if(mInFastCacheList)
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - in fast cache");
+ return false;
+ }
+ if (mGLTexturep.isNull())
+ { // fix for crash inside getCurrentDiscardLevelForFetching (shouldn't happen but appears to be happening)
+ llassert(false);
+ return false;
+ }
+
+ S32 current_discard = getCurrentDiscardLevelForFetching();
+ S32 desired_discard = getDesiredDiscardLevel();
+ F32 decode_priority = mMaxVirtualSize;
+
+ if (mIsFetching)
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - is fetching");
+ // Sets mRawDiscardLevel, mRawImage, mAuxRawImage
+ S32 fetch_discard = current_discard;
+
+ if (mRawImage.notNull()) sRawCount--;
+ if (mAuxRawImage.notNull()) sAuxCount--;
+ // keep in mind that fetcher still might need raw image, don't modify original
+ bool finished = LLAppViewer::getTextureFetch()->getRequestFinished(getID(), fetch_discard, mRawImage, mAuxRawImage,
+ mLastHttpGetStatus);
+ if (mRawImage.notNull()) sRawCount++;
+ if (mAuxRawImage.notNull())
+ {
+ mHasAux = true;
+ sAuxCount++;
+ }
+ if (finished)
+ {
+ mIsFetching = false;
+ mLastFetchState = -1;
+ mLastPacketTimer.reset();
+ }
+ else
+ {
+ mFetchState = LLAppViewer::getTextureFetch()->getFetchState(mID, mDownloadProgress, mRequestedDownloadPriority,
+ mFetchPriority, mFetchDeltaTime, mRequestDeltaTime, mCanUseHTTP);
+ }
+
+ // We may have data ready regardless of whether or not we are finished (e.g. waiting on write)
+ if (mRawImage.notNull())
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - has raw image");
+ LLTexturePipelineTester* tester = (LLTexturePipelineTester*)LLMetricPerformanceTesterBasic::getTester(sTesterName);
+ if (tester)
+ {
+ mIsFetched = true;
+ tester->updateTextureLoadingStats(this, mRawImage, LLAppViewer::getTextureFetch()->isFromLocalCache(mID));
+ }
+ mRawDiscardLevel = fetch_discard;
+ if ((mRawImage->getDataSize() > 0 && mRawDiscardLevel >= 0) &&
+ (current_discard < 0 || mRawDiscardLevel < current_discard))
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - data good");
+ mFullWidth = mRawImage->getWidth() << mRawDiscardLevel;
+ mFullHeight = mRawImage->getHeight() << mRawDiscardLevel;
+ setTexelsPerImage();
+
+ if(mFullWidth > MAX_IMAGE_SIZE || mFullHeight > MAX_IMAGE_SIZE)
+ {
+ //discard all oversized textures.
+ destroyRawImage();
+ LL_WARNS() << "oversize, setting as missing" << LL_ENDL;
+ setIsMissingAsset();
+ mRawDiscardLevel = INVALID_DISCARD_LEVEL;
+ mIsFetching = false;
+ mLastPacketTimer.reset();
+ }
+ else
+ {
+ mIsRawImageValid = true;
+ addToCreateTexture();
+ }
+
+ if (mBoostLevel == LLGLTexture::BOOST_ICON)
+ {
+ S32 expected_width = mKnownDrawWidth > 0 ? mKnownDrawWidth : DEFAULT_ICON_DIMENSIONS;
+ S32 expected_height = mKnownDrawHeight > 0 ? mKnownDrawHeight : DEFAULT_ICON_DIMENSIONS;
+ if (mRawImage && (mRawImage->getWidth() > expected_width || mRawImage->getHeight() > expected_height))
+ {
+ // scale oversized icon, no need to give more work to gl
+ // since we got mRawImage from thread worker and image may be in use (ex: writing cache), make a copy
+ mRawImage = mRawImage->scaled(expected_width, expected_height);
+ }
+ }
+
+ if (mBoostLevel == LLGLTexture::BOOST_THUMBNAIL)
+ {
+ S32 expected_width = mKnownDrawWidth > 0 ? mKnownDrawWidth : DEFAULT_THUMBNAIL_DIMENSIONS;
+ S32 expected_height = mKnownDrawHeight > 0 ? mKnownDrawHeight : DEFAULT_THUMBNAIL_DIMENSIONS;
+ if (mRawImage && (mRawImage->getWidth() > expected_width || mRawImage->getHeight() > expected_height))
+ {
+ // scale oversized icon, no need to give more work to gl
+ // since we got mRawImage from thread worker and image may be in use (ex: writing cache), make a copy
+ mRawImage = mRawImage->scaled(expected_width, expected_height);
+ }
+ }
+
+ return true;
+ }
+ else
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - data not needed");
+ // Data is ready but we don't need it
+ // (received it already while fetcher was writing to disk)
+ destroyRawImage();
+ return false; // done
+ }
+ }
+
+ if (!mIsFetching)
+ {
+ if ((decode_priority > 0) && (mRawDiscardLevel < 0 || mRawDiscardLevel == INVALID_DISCARD_LEVEL))
+ {
+ // We finished but received no data
+ if (getDiscardLevel() < 0)
+ {
+ if (getFTType() != FTT_MAP_TILE)
+ {
+ LL_WARNS() << mID
+ << " Fetch failure, setting as missing, decode_priority " << decode_priority
+ << " mRawDiscardLevel " << mRawDiscardLevel
+ << " current_discard " << current_discard
+ << " stats " << mLastHttpGetStatus.toHex()
+ << LL_ENDL;
+ }
+ setIsMissingAsset();
+ desired_discard = -1;
+ }
+ else
+ {
+ //LL_WARNS() << mID << ": Setting min discard to " << current_discard << LL_ENDL;
+ if(current_discard >= 0)
+ {
+ mMinDiscardLevel = current_discard;
+ //desired_discard = current_discard;
+ }
+ else
+ {
+ S32 dis_level = getDiscardLevel();
+ mMinDiscardLevel = dis_level;
+ //desired_discard = dis_level;
+ }
+ }
+ destroyRawImage();
+ }
+ else if (mRawImage.notNull())
+ {
+ // We have data, but our fetch failed to return raw data
+ // *TODO: FIgure out why this is happening and fix it
+ destroyRawImage();
+ }
+ }
+ else
+ {
+ static const F32 MAX_HOLD_TIME = 5.0f; //seconds to wait before canceling fecthing if decode_priority is 0.f.
+ if(decode_priority > 0.0f || mStopFetchingTimer.getElapsedTimeF32() > MAX_HOLD_TIME)
+ {
+ mStopFetchingTimer.reset();
+ LLAppViewer::getTextureFetch()->updateRequestPriority(mID, decode_priority);
+ }
+ }
+ }
+
+ desired_discard = llmin(desired_discard, getMaxDiscardLevel());
+
+ bool make_request = true;
+ if (decode_priority <= 0)
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - priority <= 0");
+ make_request = false;
+ }
+ else if(mDesiredDiscardLevel > getMaxDiscardLevel())
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - desired > max");
+ make_request = false;
+ }
+ else if (mNeedsCreateTexture || mIsMissingAsset)
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - create or missing");
+ make_request = false;
+ }
+ else if (current_discard >= 0 && current_discard <= mMinDiscardLevel)
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - current < min");
+ make_request = false;
+ }
+ else if(mCachedRawImage.notNull() // can be empty
+ && mCachedRawImageReady
+ && (current_discard < 0 || current_discard > mCachedRawDiscardLevel))
+ {
+ make_request = false;
+ switchToCachedImage(); //use the cached raw data first
+ }
+
+ if (make_request)
+ {
+ if (mIsFetching)
+ {
+ // already requested a higher resolution mip
+ if (mRequestedDiscardLevel <= desired_discard)
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - requested < desired");
+ make_request = false;
+ }
+ }
+ else
+ {
+ // already at a higher resolution mip, don't discard
+ if (current_discard >= 0 && current_discard <= desired_discard)
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - current <= desired");
+ make_request = false;
+ }
+ }
+ }
+
+ if (make_request)
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - make request");
+ S32 w=0, h=0, c=0;
+ if (getDiscardLevel() >= 0)
+ {
+ w = mGLTexturep->getWidth(0);
+ h = mGLTexturep->getHeight(0);
+ c = mComponents;
+ }
+
+ const U32 override_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
+ if (override_tex_discard_level != 0)
+ {
+ desired_discard = override_tex_discard_level;
+ }
+
+ // bypass texturefetch directly by pulling from LLTextureCache
+ S32 fetch_request_discard = -1;
+ fetch_request_discard = LLAppViewer::getTextureFetch()->createRequest(mFTType, mUrl, getID(), getTargetHost(), decode_priority,
+ w, h, c, desired_discard, needsAux(), mCanUseHTTP);
+
+ if (fetch_request_discard >= 0)
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - request created");
+ mHasFetcher = true;
+ mIsFetching = true;
+ // in some cases createRequest can modify discard, as an example
+ // bake textures are always at discard 0
+ mRequestedDiscardLevel = llmin(desired_discard, fetch_request_discard);
+ mFetchState = LLAppViewer::getTextureFetch()->getFetchState(mID, mDownloadProgress, mRequestedDownloadPriority,
+ mFetchPriority, mFetchDeltaTime, mRequestDeltaTime, mCanUseHTTP);
+ }
+
+ // If createRequest() failed, that means one of two things:
+ // 1. We're finishing up a request for this UUID, so we
+ // should wait for it to complete
+ // 2. We've failed a request for this UUID, so there is
+ // no need to create another request
+ }
+ else if (mHasFetcher && !mIsFetching)
+ {
+ // Only delete requests that haven't received any network data
+ // for a while. Note - this is the normal mechanism for
+ // deleting requests, not just a place to handle timeouts.
+ const F32 FETCH_IDLE_TIME = 0.1f;
+ if (mLastPacketTimer.getElapsedTimeF32() > FETCH_IDLE_TIME)
+ {
+ LL_DEBUGS("Texture") << "exceeded idle time " << FETCH_IDLE_TIME << ", deleting request: " << getID() << LL_ENDL;
+ LLAppViewer::getTextureFetch()->deleteRequest(getID(), true);
+ mHasFetcher = false;
+ }
+ }
+
+ return mIsFetching;
+}
+
+void LLViewerFetchedTexture::clearFetchedResults()
+{
+ if(mNeedsCreateTexture || mIsFetching)
+ {
+ return;
+ }
+
+ cleanup();
+ destroyGLTexture();
+
+ if(getDiscardLevel() >= 0) //sculpty texture, force to invalidate
+ {
+ mGLTexturep->forceToInvalidateGLTexture();
+ }
+}
+
+void LLViewerFetchedTexture::forceToDeleteRequest()
+{
+ if (mHasFetcher)
+ {
+ mHasFetcher = false;
+ mIsFetching = false;
+ }
+
+ resetTextureStats();
+
+ mDesiredDiscardLevel = getMaxDiscardLevel() + 1;
+}
+
+void LLViewerFetchedTexture::setIsMissingAsset(bool is_missing)
+{
+ if (is_missing == mIsMissingAsset)
+ {
+ return;
+ }
+ if (is_missing)
+ {
+ if (mUrl.empty())
+ {
+ LL_WARNS() << mID << ": Marking image as missing" << LL_ENDL;
+ }
+ else
+ {
+ // This may or may not be an error - it is normal to have no
+ // map tile on an empty region, but bad if we're failing on a
+ // server bake texture.
+ if (getFTType() != FTT_MAP_TILE)
+ {
+ LL_WARNS() << mUrl << ": Marking image as missing" << LL_ENDL;
+ }
+ }
+ if (mHasFetcher)
+ {
+ LLAppViewer::getTextureFetch()->deleteRequest(getID(), true);
+ mHasFetcher = false;
+ mIsFetching = false;
+ mLastPacketTimer.reset();
+ mFetchState = 0;
+ mFetchPriority = 0;
+ }
+ }
+ else
+ {
+ LL_INFOS() << mID << ": un-flagging missing asset" << LL_ENDL;
+ }
+ mIsMissingAsset = is_missing;
+}
+
+void LLViewerFetchedTexture::setLoadedCallback( loaded_callback_func loaded_callback,
+ S32 discard_level, bool keep_imageraw, bool needs_aux, void* userdata,
+ LLLoadedCallbackEntry::source_callback_list_t* src_callback_list, bool pause)
+{
+ //
+ // Don't do ANYTHING here, just add it to the global callback list
+ //
+ if (mLoadedCallbackList.empty())
+ {
+ // Put in list to call this->doLoadedCallbacks() periodically
+ gTextureList.mCallbackList.insert(this);
+ mLoadedCallbackDesiredDiscardLevel = (S8)discard_level;
+ }
+ else
+ {
+ mLoadedCallbackDesiredDiscardLevel = llmin(mLoadedCallbackDesiredDiscardLevel, (S8)discard_level);
+ }
+
+ if(mPauseLoadedCallBacks)
+ {
+ if(!pause)
+ {
+ unpauseLoadedCallbacks(src_callback_list);
+ }
+ }
+ else if(pause)
+ {
+ pauseLoadedCallbacks(src_callback_list);
+ }
+
+ LLLoadedCallbackEntry* entryp = new LLLoadedCallbackEntry(loaded_callback, discard_level, keep_imageraw, userdata, src_callback_list, this, pause);
+ mLoadedCallbackList.push_back(entryp);
+
+ mNeedsAux |= needs_aux;
+ if(keep_imageraw)
+ {
+ mSaveRawImage = true;
+ }
+ if (mNeedsAux && mAuxRawImage.isNull() && getDiscardLevel() >= 0)
+ {
+ if(mHasAux)
+ {
+ //trigger a refetch
+ forceToRefetchTexture();
+ }
+ else
+ {
+ // We need aux data, but we've already loaded the image, and it didn't have any
+ LL_WARNS() << "No aux data available for callback for image:" << getID() << LL_ENDL;
+ }
+ }
+ mLastCallBackActiveTime = sCurrentTime ;
+ mLastReferencedSavedRawImageTime = sCurrentTime;
+}
+
+void LLViewerFetchedTexture::clearCallbackEntryList()
+{
+ if(mLoadedCallbackList.empty())
+ {
+ return;
+ }
+
+ for(callback_list_t::iterator iter = mLoadedCallbackList.begin();
+ iter != mLoadedCallbackList.end(); )
+ {
+ LLLoadedCallbackEntry *entryp = *iter;
+
+ // We never finished loading the image. Indicate failure.
+ // Note: this allows mLoadedCallbackUserData to be cleaned up.
+ entryp->mCallback(false, this, NULL, NULL, 0, true, entryp->mUserData);
+ iter = mLoadedCallbackList.erase(iter);
+ delete entryp;
+ }
+ gTextureList.mCallbackList.erase(this);
+
+ mLoadedCallbackDesiredDiscardLevel = S8_MAX;
+ if(needsToSaveRawImage())
+ {
+ destroySavedRawImage();
+ }
+
+ return;
+}
+
+void LLViewerFetchedTexture::deleteCallbackEntry(const LLLoadedCallbackEntry::source_callback_list_t* callback_list)
+{
+ if(mLoadedCallbackList.empty() || !callback_list)
+ {
+ return;
+ }
+
+ S32 desired_discard = S8_MAX;
+ S32 desired_raw_discard = INVALID_DISCARD_LEVEL;
+ for(callback_list_t::iterator iter = mLoadedCallbackList.begin();
+ iter != mLoadedCallbackList.end(); )
+ {
+ LLLoadedCallbackEntry *entryp = *iter;
+ if(entryp->mSourceCallbackList == callback_list)
+ {
+ // We never finished loading the image. Indicate failure.
+ // Note: this allows mLoadedCallbackUserData to be cleaned up.
+ entryp->mCallback(false, this, NULL, NULL, 0, true, entryp->mUserData);
+ iter = mLoadedCallbackList.erase(iter);
+ delete entryp;
+ }
+ else
+ {
+ ++iter;
+
+ desired_discard = llmin(desired_discard, entryp->mDesiredDiscard);
+ if(entryp->mNeedsImageRaw)
+ {
+ desired_raw_discard = llmin(desired_raw_discard, entryp->mDesiredDiscard);
+ }
+ }
+ }
+
+ mLoadedCallbackDesiredDiscardLevel = desired_discard;
+ if (mLoadedCallbackList.empty())
+ {
+ // If we have no callbacks, take us off of the image callback list.
+ gTextureList.mCallbackList.erase(this);
+
+ if(needsToSaveRawImage())
+ {
+ destroySavedRawImage();
+ }
+ }
+ else if(needsToSaveRawImage() && mBoostLevel != LLGLTexture::BOOST_PREVIEW)
+ {
+ if(desired_raw_discard != INVALID_DISCARD_LEVEL)
+ {
+ mDesiredSavedRawDiscardLevel = desired_raw_discard;
+ }
+ else
+ {
+ destroySavedRawImage();
+ }
+ }
+}
+
+void LLViewerFetchedTexture::unpauseLoadedCallbacks(const LLLoadedCallbackEntry::source_callback_list_t* callback_list)
+{
+ if(!callback_list)
+{
+ mPauseLoadedCallBacks = false;
+ return;
+ }
+
+ bool need_raw = false;
+ for(callback_list_t::iterator iter = mLoadedCallbackList.begin();
+ iter != mLoadedCallbackList.end(); )
+ {
+ LLLoadedCallbackEntry *entryp = *iter++;
+ if(entryp->mSourceCallbackList == callback_list)
+ {
+ entryp->mPaused = false;
+ if(entryp->mNeedsImageRaw)
+ {
+ need_raw = true;
+ }
+ }
+ }
+ mPauseLoadedCallBacks = false ;
+ mLastCallBackActiveTime = sCurrentTime ;
+ mForceCallbackFetch = true;
+ if(need_raw)
+ {
+ mSaveRawImage = true;
+ }
+}
+
+void LLViewerFetchedTexture::pauseLoadedCallbacks(const LLLoadedCallbackEntry::source_callback_list_t* callback_list)
+{
+ if(!callback_list)
+{
+ return;
+ }
+
+ bool paused = true;
+
+ for(callback_list_t::iterator iter = mLoadedCallbackList.begin();
+ iter != mLoadedCallbackList.end(); )
+ {
+ LLLoadedCallbackEntry *entryp = *iter++;
+ if(entryp->mSourceCallbackList == callback_list)
+ {
+ entryp->mPaused = true;
+ }
+ else if(!entryp->mPaused)
+ {
+ paused = false;
+ }
+ }
+
+ if(paused)
+ {
+ mPauseLoadedCallBacks = true;//when set, loaded callback is paused.
+ resetTextureStats();
+ mSaveRawImage = false;
+ }
+}
+
+bool LLViewerFetchedTexture::doLoadedCallbacks()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ static const F32 MAX_INACTIVE_TIME = 900.f ; //seconds
+ static const F32 MAX_IDLE_WAIT_TIME = 5.f ; //seconds
+
+ if (mNeedsCreateTexture)
+ {
+ return false;
+ }
+ if(mPauseLoadedCallBacks)
+ {
+ destroyRawImage();
+ return false; //paused
+ }
+ if(sCurrentTime - mLastCallBackActiveTime > MAX_INACTIVE_TIME && !mIsFetching)
+ {
+ if (mFTType == FTT_SERVER_BAKE)
+ {
+ //output some debug info
+ LL_INFOS() << "baked texture: " << mID << "clears all call backs due to inactivity." << LL_ENDL;
+ LL_INFOS() << mUrl << LL_ENDL;
+ LL_INFOS() << "current discard: " << getDiscardLevel() << " current discard for fetch: " << getCurrentDiscardLevelForFetching() <<
+ " Desired discard: " << getDesiredDiscardLevel() << "decode Pri: " << mMaxVirtualSize << LL_ENDL;
+ }
+
+ clearCallbackEntryList() ; //remove all callbacks.
+ return false ;
+ }
+
+ bool res = false;
+
+ if (isMissingAsset())
+ {
+ if (mFTType == FTT_SERVER_BAKE)
+ {
+ //output some debug info
+ LL_INFOS() << "baked texture: " << mID << "is missing." << LL_ENDL;
+ LL_INFOS() << mUrl << LL_ENDL;
+ }
+
+ for(callback_list_t::iterator iter = mLoadedCallbackList.begin();
+ iter != mLoadedCallbackList.end(); )
+ {
+ LLLoadedCallbackEntry *entryp = *iter++;
+ // We never finished loading the image. Indicate failure.
+ // Note: this allows mLoadedCallbackUserData to be cleaned up.
+ entryp->mCallback(false, this, NULL, NULL, 0, true, entryp->mUserData);
+ delete entryp;
+ }
+ mLoadedCallbackList.clear();
+
+ // Remove ourself from the global list of textures with callbacks
+ gTextureList.mCallbackList.erase(this);
+ return false;
+ }
+
+ S32 gl_discard = getDiscardLevel();
+
+ // If we don't have a legit GL image, set it to be lower than the worst discard level
+ if (gl_discard == -1)
+ {
+ gl_discard = MAX_DISCARD_LEVEL + 1;
+ }
+
+ //
+ // Determine the quality levels of textures that we can provide to callbacks
+ // and whether we need to do decompression/readback to get it
+ //
+ S32 current_raw_discard = MAX_DISCARD_LEVEL + 1; // We can always do a readback to get a raw discard
+ S32 best_raw_discard = gl_discard; // Current GL quality level
+ S32 current_aux_discard = MAX_DISCARD_LEVEL + 1;
+ S32 best_aux_discard = MAX_DISCARD_LEVEL + 1;
+
+ if (mIsRawImageValid)
+ {
+ // If we have an existing raw image, we have a baseline for the raw and auxiliary quality levels.
+ best_raw_discard = llmin(best_raw_discard, mRawDiscardLevel);
+ best_aux_discard = llmin(best_aux_discard, mRawDiscardLevel); // We always decode the aux when we decode the base raw
+ current_aux_discard = llmin(current_aux_discard, best_aux_discard);
+ }
+ else
+ {
+ // We have no data at all, we need to get it
+ // Do this by forcing the best aux discard to be 0.
+ best_aux_discard = 0;
+ }
+
+
+ //
+ // See if any of the callbacks would actually run using the data that we can provide,
+ // and also determine if we need to perform any readbacks or decodes.
+ //
+ bool run_gl_callbacks = false;
+ bool run_raw_callbacks = false;
+ bool need_readback = false;
+
+ for(callback_list_t::iterator iter = mLoadedCallbackList.begin();
+ iter != mLoadedCallbackList.end(); )
+ {
+ LLLoadedCallbackEntry *entryp = *iter++;
+
+ if (entryp->mNeedsImageRaw)
+ {
+ if (mNeedsAux)
+ {
+ //
+ // Need raw and auxiliary channels
+ //
+ if (entryp->mLastUsedDiscard > current_aux_discard)
+ {
+ // We have useful data, run the callbacks
+ run_raw_callbacks = true;
+ }
+ }
+ else
+ {
+ if (entryp->mLastUsedDiscard > current_raw_discard)
+ {
+ // We have useful data, just run the callbacks
+ run_raw_callbacks = true;
+ }
+ else if (entryp->mLastUsedDiscard > best_raw_discard)
+ {
+ // We can readback data, and then run the callbacks
+ need_readback = true;
+ run_raw_callbacks = true;
+ }
+ }
+ }
+ else
+ {
+ // Needs just GL
+ if (entryp->mLastUsedDiscard > gl_discard)
+ {
+ // We have enough data, run this callback requiring GL data
+ run_gl_callbacks = true;
+ }
+ }
+ }
+
+ //
+ // Do a readback if required, OR start off a texture decode
+ //
+ if (need_readback && (getMaxDiscardLevel() > gl_discard))
+ {
+ // Do a readback to get the GL data into the raw image
+ // We have GL data.
+
+ destroyRawImage();
+ reloadRawImage(mLoadedCallbackDesiredDiscardLevel);
+ llassert(mRawImage.notNull());
+ llassert(!mNeedsAux || mAuxRawImage.notNull());
+ }
+
+ //
+ // Run raw/auxiliary data callbacks
+ //
+ if (run_raw_callbacks && mIsRawImageValid && (mRawDiscardLevel <= getMaxDiscardLevel()))
+ {
+ // Do callbacks which require raw image data.
+ //LL_INFOS() << "doLoadedCallbacks raw for " << getID() << LL_ENDL;
+
+ // Call each party interested in the raw data.
+ for(callback_list_t::iterator iter = mLoadedCallbackList.begin();
+ iter != mLoadedCallbackList.end(); )
+ {
+ callback_list_t::iterator curiter = iter++;
+ LLLoadedCallbackEntry *entryp = *curiter;
+ if (entryp->mNeedsImageRaw && (entryp->mLastUsedDiscard > mRawDiscardLevel))
+ {
+ // If we've loaded all the data there is to load or we've loaded enough
+ // to satisfy the interested party, then this is the last time that
+ // we're going to call them.
+
+ mLastCallBackActiveTime = sCurrentTime;
+ if(mNeedsAux && mAuxRawImage.isNull())
+ {
+ LL_WARNS() << "Raw Image with no Aux Data for callback" << LL_ENDL;
+ }
+ bool final = mRawDiscardLevel <= entryp->mDesiredDiscard;
+ //LL_INFOS() << "Running callback for " << getID() << LL_ENDL;
+ //LL_INFOS() << mRawImage->getWidth() << "x" << mRawImage->getHeight() << LL_ENDL;
+ entryp->mLastUsedDiscard = mRawDiscardLevel;
+ entryp->mCallback(true, this, mRawImage, mAuxRawImage, mRawDiscardLevel, final, entryp->mUserData);
+ if (final)
+ {
+ iter = mLoadedCallbackList.erase(curiter);
+ delete entryp;
+ }
+ res = true;
+ }
+ }
+ }
+
+ //
+ // Run GL callbacks
+ //
+ if (run_gl_callbacks && (gl_discard <= getMaxDiscardLevel()))
+ {
+ //LL_INFOS() << "doLoadedCallbacks GL for " << getID() << LL_ENDL;
+
+ // Call the callbacks interested in GL data.
+ for(callback_list_t::iterator iter = mLoadedCallbackList.begin();
+ iter != mLoadedCallbackList.end(); )
+ {
+ callback_list_t::iterator curiter = iter++;
+ LLLoadedCallbackEntry *entryp = *curiter;
+ if (!entryp->mNeedsImageRaw && (entryp->mLastUsedDiscard > gl_discard))
+ {
+ mLastCallBackActiveTime = sCurrentTime;
+ bool final = gl_discard <= entryp->mDesiredDiscard;
+ entryp->mLastUsedDiscard = gl_discard;
+ entryp->mCallback(true, this, NULL, NULL, gl_discard, final, entryp->mUserData);
+ if (final)
+ {
+ iter = mLoadedCallbackList.erase(curiter);
+ delete entryp;
+ }
+ res = true;
+ }
+ }
+ }
+
+ // Done with any raw image data at this point (will be re-created if we still have callbacks)
+ destroyRawImage();
+
+ //
+ // If we have no callbacks, take us off of the image callback list.
+ //
+ if (mLoadedCallbackList.empty())
+ {
+ gTextureList.mCallbackList.erase(this);
+ }
+ else if(!res && mForceCallbackFetch && sCurrentTime - mLastCallBackActiveTime > MAX_IDLE_WAIT_TIME && !mIsFetching)
+ {
+ //wait for long enough but no fetching request issued, force one.
+ forceToRefetchTexture(mLoadedCallbackDesiredDiscardLevel, 5.f);
+ mForceCallbackFetch = false; //fire once.
+ }
+
+ return res;
+}
+
+//virtual
+void LLViewerFetchedTexture::forceImmediateUpdate()
+{
+ //only immediately update a deleted texture which is now being re-used.
+ if(!isDeleted())
+ {
+ return;
+ }
+ //if already called forceImmediateUpdate()
+ if(mInImageList && mMaxVirtualSize == LLViewerFetchedTexture::sMaxVirtualSize)
+ {
+ return;
+ }
+
+ gTextureList.forceImmediateUpdate(this);
+ return;
+}
+
+LLImageRaw* LLViewerFetchedTexture::reloadRawImage(S8 discard_level)
+{
+ llassert(mGLTexturep.notNull());
+ llassert(discard_level >= 0);
+ llassert(mComponents > 0);
+
+ if (mRawImage.notNull())
+ {
+ //mRawImage is in use by somebody else, do not delete it.
+ return NULL;
+ }
+
+ if(mSavedRawDiscardLevel >= 0 && mSavedRawDiscardLevel <= discard_level)
+ {
+ if (mSavedRawDiscardLevel != discard_level
+ && mBoostLevel != BOOST_ICON
+ && mBoostLevel != BOOST_THUMBNAIL)
+ {
+ mRawImage = new LLImageRaw(getWidth(discard_level), getHeight(discard_level), getComponents());
+ mRawImage->copy(getSavedRawImage());
+ }
+ else
+ {
+ mRawImage = getSavedRawImage();
+ }
+ mRawDiscardLevel = discard_level;
+ }
+ else
+ {
+ //force to fetch raw image again if cached raw image is not good enough.
+ if(mCachedRawDiscardLevel > discard_level)
+ {
+ mRawImage = mCachedRawImage;
+ mRawDiscardLevel = mCachedRawDiscardLevel;
+ }
+ else //cached raw image is good enough, copy it.
+ {
+ if(mCachedRawDiscardLevel != discard_level)
+ {
+ mRawImage = new LLImageRaw(getWidth(discard_level), getHeight(discard_level), getComponents());
+ mRawImage->copy(mCachedRawImage);
+ }
+ else
+ {
+ mRawImage = mCachedRawImage;
+ }
+ mRawDiscardLevel = discard_level;
+ }
+ }
+ mIsRawImageValid = true;
+ sRawCount++;
+
+ return mRawImage;
+}
+
+bool LLViewerFetchedTexture::needsToSaveRawImage()
+{
+ return mForceToSaveRawImage || mSaveRawImage;
+}
+
+void LLViewerFetchedTexture::destroyRawImage()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if (mAuxRawImage.notNull() && !needsToSaveRawImage())
+ {
+ sAuxCount--;
+ mAuxRawImage = NULL;
+ }
+
+ if (mRawImage.notNull())
+ {
+ sRawCount--;
+
+ if(mIsRawImageValid)
+ {
+ if(needsToSaveRawImage())
+ {
+ saveRawImage();
+ }
+ setCachedRawImage();
+ }
+
+ mRawImage = NULL;
+
+ mIsRawImageValid = false;
+ mRawDiscardLevel = INVALID_DISCARD_LEVEL;
+ }
+}
+
+//use the mCachedRawImage to (re)generate the gl texture.
+//virtual
+void LLViewerFetchedTexture::switchToCachedImage()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if(mCachedRawImage.notNull() &&
+ !mNeedsCreateTexture) // <--- texture creation is pending, don't step on it
+ {
+ mRawImage = mCachedRawImage;
+
+ if (getComponents() != mRawImage->getComponents())
+ {
+ // We've changed the number of components, so we need to move any
+ // objects using this pool to a different pool.
+ mComponents = mRawImage->getComponents();
+ mGLTexturep->setComponents(mComponents);
+ gTextureList.dirtyImage(this);
+ }
+
+ mIsRawImageValid = true;
+ mRawDiscardLevel = mCachedRawDiscardLevel;
+
+ scheduleCreateTexture();
+ }
+}
+
+//cache the imageraw forcefully.
+//virtual
+void LLViewerFetchedTexture::setCachedRawImage(S32 discard_level, LLImageRaw* imageraw)
+{
+ if(imageraw != mRawImage.get())
+ {
+ if (mBoostLevel == LLGLTexture::BOOST_ICON)
+ {
+ S32 expected_width = mKnownDrawWidth > 0 ? mKnownDrawWidth : DEFAULT_ICON_DIMENSIONS;
+ S32 expected_height = mKnownDrawHeight > 0 ? mKnownDrawHeight : DEFAULT_ICON_DIMENSIONS;
+ if (mRawImage->getWidth() > expected_width || mRawImage->getHeight() > expected_height)
+ {
+ mCachedRawImage = new LLImageRaw(expected_width, expected_height, imageraw->getComponents());
+ mCachedRawImage->copyScaled(imageraw);
+ }
+ else
+ {
+ mCachedRawImage = imageraw;
+ }
+ }
+ else if (mBoostLevel == LLGLTexture::BOOST_THUMBNAIL)
+ {
+ S32 expected_width = mKnownDrawWidth > 0 ? mKnownDrawWidth : DEFAULT_THUMBNAIL_DIMENSIONS;
+ S32 expected_height = mKnownDrawHeight > 0 ? mKnownDrawHeight : DEFAULT_THUMBNAIL_DIMENSIONS;
+ if (mRawImage->getWidth() > expected_width || mRawImage->getHeight() > expected_height)
+ {
+ mCachedRawImage = new LLImageRaw(expected_width, expected_height, imageraw->getComponents());
+ mCachedRawImage->copyScaled(imageraw);
+ }
+ else
+ {
+ mCachedRawImage = imageraw;
+ }
+ }
+ else
+ {
+ mCachedRawImage = imageraw;
+ }
+ mCachedRawDiscardLevel = discard_level;
+ mCachedRawImageReady = true;
+ }
+}
+
+void LLViewerFetchedTexture::setCachedRawImage()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if(mRawImage == mCachedRawImage)
+ {
+ return;
+ }
+ if(!mIsRawImageValid)
+ {
+ return;
+ }
+
+ if(mCachedRawImageReady)
+ {
+ return;
+ }
+
+ if(mCachedRawDiscardLevel < 0 || mCachedRawDiscardLevel > mRawDiscardLevel)
+ {
+ S32 i = 0;
+ S32 w = mRawImage->getWidth();
+ S32 h = mRawImage->getHeight();
+
+ S32 max_size = MAX_CACHED_RAW_IMAGE_AREA;
+ if(LLGLTexture::BOOST_TERRAIN == mBoostLevel)
+ {
+ max_size = MAX_CACHED_RAW_TERRAIN_IMAGE_AREA;
+ }
+ if(mForSculpt)
+ {
+ max_size = MAX_CACHED_RAW_SCULPT_IMAGE_AREA;
+ mCachedRawImageReady = !mRawDiscardLevel;
+ }
+ else
+ {
+ mCachedRawImageReady = (!mRawDiscardLevel || ((w * h) >= max_size));
+ }
+
+ while(((w >> i) * (h >> i)) > max_size)
+ {
+ ++i;
+ }
+
+ if(i)
+ {
+ if(!(w >> i) || !(h >> i))
+ {
+ --i;
+ }
+
+ {
+ //make a duplicate in case somebody else is using this raw image
+ mRawImage = mRawImage->scaled(w >> i, h >> i);
+ }
+ }
+ mCachedRawImage = mRawImage;
+ mRawDiscardLevel += i;
+ mCachedRawDiscardLevel = mRawDiscardLevel;
+ }
+}
+
+void LLViewerFetchedTexture::checkCachedRawSculptImage()
+{
+ if(mCachedRawImageReady && mCachedRawDiscardLevel > 0)
+ {
+ if(getDiscardLevel() != 0)
+ {
+ mCachedRawImageReady = false;
+ }
+ else if(isForSculptOnly())
+ {
+ resetTextureStats(); //do not update this image any more.
+ }
+ }
+}
+
+void LLViewerFetchedTexture::saveRawImage()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if(mRawImage.isNull() || mRawImage == mSavedRawImage || (mSavedRawDiscardLevel >= 0 && mSavedRawDiscardLevel <= mRawDiscardLevel))
+ {
+ return;
+ }
+
+ LLImageDataSharedLock lock(mRawImage);
+
+ mSavedRawDiscardLevel = mRawDiscardLevel;
+ if (mBoostLevel == LLGLTexture::BOOST_ICON)
+ {
+ S32 expected_width = mKnownDrawWidth > 0 ? mKnownDrawWidth : DEFAULT_ICON_DIMENSIONS;
+ S32 expected_height = mKnownDrawHeight > 0 ? mKnownDrawHeight : DEFAULT_ICON_DIMENSIONS;
+ if (mRawImage->getWidth() > expected_width || mRawImage->getHeight() > expected_height)
+ {
+ mSavedRawImage = new LLImageRaw(expected_width, expected_height, mRawImage->getComponents());
+ mSavedRawImage->copyScaled(mRawImage);
+ }
+ else
+ {
+ mSavedRawImage = new LLImageRaw(mRawImage->getData(), mRawImage->getWidth(), mRawImage->getHeight(), mRawImage->getComponents());
+ }
+ }
+ else if (mBoostLevel == LLGLTexture::BOOST_THUMBNAIL)
+ {
+ S32 expected_width = mKnownDrawWidth > 0 ? mKnownDrawWidth : DEFAULT_THUMBNAIL_DIMENSIONS;
+ S32 expected_height = mKnownDrawHeight > 0 ? mKnownDrawHeight : DEFAULT_THUMBNAIL_DIMENSIONS;
+ if (mRawImage->getWidth() > expected_width || mRawImage->getHeight() > expected_height)
+ {
+ mSavedRawImage = new LLImageRaw(expected_width, expected_height, mRawImage->getComponents());
+ mSavedRawImage->copyScaled(mRawImage);
+ }
+ else
+ {
+ mSavedRawImage = new LLImageRaw(mRawImage->getData(), mRawImage->getWidth(), mRawImage->getHeight(), mRawImage->getComponents());
+ }
+ }
+ else
+ {
+ mSavedRawImage = new LLImageRaw(mRawImage->getData(), mRawImage->getWidth(), mRawImage->getHeight(), mRawImage->getComponents());
+ }
+
+ if(mForceToSaveRawImage && mSavedRawDiscardLevel <= mDesiredSavedRawDiscardLevel)
+ {
+ mForceToSaveRawImage = false;
+ }
+
+ mLastReferencedSavedRawImageTime = sCurrentTime;
+}
+
+//force to refetch the texture to the discard level
+void LLViewerFetchedTexture::forceToRefetchTexture(S32 desired_discard, F32 kept_time)
+{
+ if(mForceToSaveRawImage)
+ {
+ desired_discard = llmin(desired_discard, mDesiredSavedRawDiscardLevel);
+ kept_time = llmax(kept_time, mKeptSavedRawImageTime);
+ }
+
+ //trigger a new fetch.
+ mForceToSaveRawImage = true ;
+ mDesiredSavedRawDiscardLevel = desired_discard ;
+ mKeptSavedRawImageTime = kept_time ;
+ mLastReferencedSavedRawImageTime = sCurrentTime ;
+ mSavedRawImage = NULL ;
+ mSavedRawDiscardLevel = -1 ;
+}
+
+void LLViewerFetchedTexture::forceToSaveRawImage(S32 desired_discard, F32 kept_time)
+{
+ mKeptSavedRawImageTime = kept_time;
+ mLastReferencedSavedRawImageTime = sCurrentTime;
+
+ if(mSavedRawDiscardLevel > -1 && mSavedRawDiscardLevel <= desired_discard)
+ {
+ return; //raw imge is ready.
+ }
+
+ if(!mForceToSaveRawImage || mDesiredSavedRawDiscardLevel < 0 || mDesiredSavedRawDiscardLevel > desired_discard)
+ {
+ mForceToSaveRawImage = true;
+ mDesiredSavedRawDiscardLevel = desired_discard;
+
+ //copy from the cached raw image if exists.
+ if(mCachedRawImage.notNull() && mRawImage.isNull() )
+ {
+ mRawImage = mCachedRawImage;
+ mRawDiscardLevel = mCachedRawDiscardLevel;
+
+ saveRawImage();
+
+ mRawImage = NULL;
+ mRawDiscardLevel = INVALID_DISCARD_LEVEL;
+ }
+ }
+}
+void LLViewerFetchedTexture::destroySavedRawImage()
+{
+ if(mLastReferencedSavedRawImageTime < mKeptSavedRawImageTime)
+ {
+ return; //keep the saved raw image.
+ }
+
+ mForceToSaveRawImage = false;
+ mSaveRawImage = false;
+
+ clearCallbackEntryList();
+
+ mSavedRawImage = NULL ;
+ mForceToSaveRawImage = false ;
+ mSaveRawImage = false ;
+ mSavedRawDiscardLevel = -1 ;
+ mDesiredSavedRawDiscardLevel = -1 ;
+ mLastReferencedSavedRawImageTime = 0.0f ;
+ mKeptSavedRawImageTime = 0.f ;
+
+ if(mAuxRawImage.notNull())
+ {
+ sAuxCount--;
+ mAuxRawImage = NULL;
+ }
+}
+
+LLImageRaw* LLViewerFetchedTexture::getSavedRawImage()
+{
+ mLastReferencedSavedRawImageTime = sCurrentTime;
+
+ return mSavedRawImage;
+}
+
+bool LLViewerFetchedTexture::hasSavedRawImage() const
+{
+ return mSavedRawImage.notNull();
+}
+
+F32 LLViewerFetchedTexture::getElapsedLastReferencedSavedRawImageTime() const
+{
+ return sCurrentTime - mLastReferencedSavedRawImageTime;
+}
+
+//----------------------------------------------------------------------------------------------
+//end of LLViewerFetchedTexture
+//----------------------------------------------------------------------------------------------
+
+//----------------------------------------------------------------------------------------------
+//start of LLViewerLODTexture
+//----------------------------------------------------------------------------------------------
+LLViewerLODTexture::LLViewerLODTexture(const LLUUID& id, FTType f_type, const LLHost& host, bool usemipmaps)
+ : LLViewerFetchedTexture(id, f_type, host, usemipmaps)
+{
+ init(true);
+}
+
+LLViewerLODTexture::LLViewerLODTexture(const std::string& url, FTType f_type, const LLUUID& id, bool usemipmaps)
+ : LLViewerFetchedTexture(url, f_type, id, usemipmaps)
+{
+ init(true);
+}
+
+void LLViewerLODTexture::init(bool firstinit)
+{
+ mTexelsPerImage = 64.f*64.f;
+ mDiscardVirtualSize = 0.f;
+ mCalculatedDiscardLevel = -1.f;
+}
+
+//virtual
+S8 LLViewerLODTexture::getType() const
+{
+ return LLViewerTexture::LOD_TEXTURE;
+}
+
+bool LLViewerLODTexture::isUpdateFrozen()
+{
+ return LLViewerTexture::sFreezeImageUpdates;
+}
+
+// This is gauranteed to get called periodically for every texture
+//virtual
+void LLViewerLODTexture::processTextureStats()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ updateVirtualSize();
+
+ static LLCachedControl<bool> textures_fullres(gSavedSettings,"TextureLoadFullRes", false);
+
+ if (textures_fullres)
+ {
+ mDesiredDiscardLevel = 0;
+ }
+ // Generate the request priority and render priority
+ else if (mDontDiscard || !mUseMipMaps)
+ {
+ mDesiredDiscardLevel = 0;
+ if (mFullWidth > MAX_IMAGE_SIZE_DEFAULT || mFullHeight > MAX_IMAGE_SIZE_DEFAULT)
+ mDesiredDiscardLevel = 1; // MAX_IMAGE_SIZE_DEFAULT = 1024 and max size ever is 2048
+ }
+ else if (mBoostLevel < LLGLTexture::BOOST_HIGH && mMaxVirtualSize <= 10.f)
+ {
+ // If the image has not been significantly visible in a while, we don't want it
+ mDesiredDiscardLevel = llmin(mMinDesiredDiscardLevel, (S8)(MAX_DISCARD_LEVEL + 1));
+ }
+ else if (!mFullWidth || !mFullHeight)
+ {
+ mDesiredDiscardLevel = getMaxDiscardLevel();
+ }
+ else
+ {
+ //static const F64 log_2 = log(2.0);
+ static const F64 log_4 = log(4.0);
+
+ F32 discard_level = 0.f;
+
+ // If we know the output width and height, we can force the discard
+ // level to the correct value, and thus not decode more texture
+ // data than we need to.
+ if (mKnownDrawWidth && mKnownDrawHeight)
+ {
+ S32 draw_texels = mKnownDrawWidth * mKnownDrawHeight;
+ draw_texels = llclamp(draw_texels, MIN_IMAGE_AREA, MAX_IMAGE_AREA);
+
+ // Use log_4 because we're in square-pixel space, so an image
+ // with twice the width and twice the height will have mTexelsPerImage
+ // 4 * draw_size
+ discard_level = (F32)(log(mTexelsPerImage / draw_texels) / log_4);
+ }
+ else
+ {
+ // Calculate the required scale factor of the image using pixels per texel
+ discard_level = (F32)(log(mTexelsPerImage / mMaxVirtualSize) / log_4);
+ mDiscardVirtualSize = mMaxVirtualSize;
+ mCalculatedDiscardLevel = discard_level;
+ }
+ if (mBoostLevel < LLGLTexture::BOOST_SCULPTED)
+ {
+ discard_level *= sDesiredDiscardScale; // scale (default 1.1f)
+ }
+ discard_level = floorf(discard_level);
+
+ F32 min_discard = 0.f;
+ U32 desired_size = MAX_IMAGE_SIZE_DEFAULT; // MAX_IMAGE_SIZE_DEFAULT = 1024 and max size ever is 2048
+ if (mBoostLevel <= LLGLTexture::BOOST_SCULPTED)
+ {
+ desired_size = DESIRED_NORMAL_TEXTURE_SIZE;
+ }
+ if (mFullWidth > desired_size || mFullHeight > desired_size)
+ min_discard = 1.f;
+
+ discard_level = llclamp(discard_level, min_discard, (F32)MAX_DISCARD_LEVEL);
+
+ // Can't go higher than the max discard level
+ mDesiredDiscardLevel = llmin(getMaxDiscardLevel() + 1, (S32)discard_level);
+ // Clamp to min desired discard
+ mDesiredDiscardLevel = llmin(mMinDesiredDiscardLevel, mDesiredDiscardLevel);
+
+ //
+ // At this point we've calculated the quality level that we want,
+ // if possible. Now we check to see if we have it, and take the
+ // proper action if we don't.
+ //
+
+ S32 current_discard = getDiscardLevel();
+ if (mBoostLevel < LLGLTexture::BOOST_AVATAR_BAKED &&
+ current_discard >= 0)
+ {
+ if (current_discard < (mDesiredDiscardLevel-1) && !mForceToSaveRawImage)
+ { // should scale down
+ scaleDown();
+ }
+ }
+
+ if (isUpdateFrozen() // we are out of memory and nearing max allowed bias
+ && mBoostLevel < LLGLTexture::BOOST_SCULPTED
+ && mDesiredDiscardLevel < current_discard)
+ {
+ // stop requesting more
+ mDesiredDiscardLevel = current_discard;
+ }
+ }
+
+ if(mForceToSaveRawImage && mDesiredSavedRawDiscardLevel >= 0)
+ {
+ mDesiredDiscardLevel = llmin(mDesiredDiscardLevel, (S8)mDesiredSavedRawDiscardLevel);
+ }
+
+ // decay max virtual size over time
+ mMaxVirtualSize *= 0.8f;
+
+ // selection manager will immediately reset BOOST_SELECTED but never unsets it
+ // unset it immediately after we consume it
+ if (getBoostLevel() == BOOST_SELECTED)
+ {
+ setBoostLevel(BOOST_NONE);
+ }
+}
+
+bool LLViewerLODTexture::scaleDown()
+{
+ if(hasGLTexture() && mCachedRawDiscardLevel > getDiscardLevel())
+ {
+ switchToCachedImage();
+
+ LLTexturePipelineTester* tester = (LLTexturePipelineTester*)LLMetricPerformanceTesterBasic::getTester(sTesterName);
+ if (tester)
+ {
+ tester->setStablizingTime();
+ }
+
+ return true;
+ }
+ return false;
+}
+//----------------------------------------------------------------------------------------------
+//end of LLViewerLODTexture
+//----------------------------------------------------------------------------------------------
+
+//----------------------------------------------------------------------------------------------
+//start of LLViewerMediaTexture
+//----------------------------------------------------------------------------------------------
+//static
+void LLViewerMediaTexture::updateClass()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ static const F32 MAX_INACTIVE_TIME = 30.f;
+
+#if 0
+ //force to play media.
+ gSavedSettings.setBOOL("AudioStreamingMedia", true);
+#endif
+
+ for(media_map_t::iterator iter = sMediaMap.begin(); iter != sMediaMap.end(); )
+ {
+ LLViewerMediaTexture* mediap = iter->second;
+
+ if(mediap->getNumRefs() == 1) //one reference by sMediaMap
+ {
+ //
+ //Note: delay some time to delete the media textures to stop endlessly creating and immediately removing media texture.
+ //
+ if(mediap->getLastReferencedTimer()->getElapsedTimeF32() > MAX_INACTIVE_TIME)
+ {
+ media_map_t::iterator cur = iter++;
+ sMediaMap.erase(cur);
+ continue;
+ }
+ }
+ ++iter;
+ }
+}
+
+//static
+void LLViewerMediaTexture::removeMediaImplFromTexture(const LLUUID& media_id)
+{
+ LLViewerMediaTexture* media_tex = findMediaTexture(media_id);
+ if(media_tex)
+ {
+ media_tex->invalidateMediaImpl();
+ }
+}
+
+//static
+void LLViewerMediaTexture::cleanUpClass()
+{
+ sMediaMap.clear();
+}
+
+//static
+LLViewerMediaTexture* LLViewerMediaTexture::findMediaTexture(const LLUUID& media_id)
+{
+ media_map_t::iterator iter = sMediaMap.find(media_id);
+ if(iter == sMediaMap.end())
+ {
+ return NULL;
+ }
+
+ LLViewerMediaTexture* media_tex = iter->second;
+ media_tex->setMediaImpl();
+ media_tex->getLastReferencedTimer()->reset();
+
+ return media_tex;
+}
+
+LLViewerMediaTexture::LLViewerMediaTexture(const LLUUID& id, bool usemipmaps, LLImageGL* gl_image)
+ : LLViewerTexture(id, usemipmaps),
+ mMediaImplp(NULL),
+ mUpdateVirtualSizeTime(0)
+{
+ sMediaMap.insert(std::make_pair(id, this));
+
+ mGLTexturep = gl_image;
+
+ if(mGLTexturep.isNull())
+ {
+ generateGLTexture();
+ }
+
+ mGLTexturep->setAllowCompression(false);
+
+ mGLTexturep->setNeedsAlphaAndPickMask(false);
+
+ mIsPlaying = false;
+
+ setMediaImpl();
+
+ setCategory(LLGLTexture::MEDIA);
+
+ LLViewerTexture* tex = gTextureList.findImage(mID, TEX_LIST_STANDARD);
+ if(tex) //this media is a parcel media for tex.
+ {
+ tex->setParcelMedia(this);
+ }
+}
+
+//virtual
+LLViewerMediaTexture::~LLViewerMediaTexture()
+{
+ LLViewerTexture* tex = gTextureList.findImage(mID, TEX_LIST_STANDARD);
+ if(tex) //this media is a parcel media for tex.
+ {
+ tex->setParcelMedia(NULL);
+ }
+}
+
+void LLViewerMediaTexture::reinit(bool usemipmaps /* = true */)
+{
+ llassert(mGLTexturep.notNull());
+
+ mUseMipMaps = usemipmaps;
+ getLastReferencedTimer()->reset();
+ mGLTexturep->setUseMipMaps(mUseMipMaps);
+ mGLTexturep->setNeedsAlphaAndPickMask(false);
+}
+
+void LLViewerMediaTexture::setUseMipMaps(bool mipmap)
+{
+ mUseMipMaps = mipmap;
+
+ if(mGLTexturep.notNull())
+ {
+ mGLTexturep->setUseMipMaps(mipmap);
+ }
+}
+
+//virtual
+S8 LLViewerMediaTexture::getType() const
+{
+ return LLViewerTexture::MEDIA_TEXTURE;
+}
+
+void LLViewerMediaTexture::invalidateMediaImpl()
+{
+ mMediaImplp = NULL;
+}
+
+void LLViewerMediaTexture::setMediaImpl()
+{
+ if(!mMediaImplp)
+ {
+ mMediaImplp = LLViewerMedia::getInstance()->getMediaImplFromTextureID(mID);
+ }
+}
+
+//return true if all faces to reference to this media texture are found
+//Note: mMediaFaceList is valid only for the current instant
+// because it does not check the face validity after the current frame.
+bool LLViewerMediaTexture::findFaces()
+{
+ mMediaFaceList.clear();
+
+ bool ret = true;
+
+ LLViewerTexture* tex = gTextureList.findImage(mID, TEX_LIST_STANDARD);
+ if(tex) //this media is a parcel media for tex.
+ {
+ for (U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch)
+ {
+ const ll_face_list_t* face_list = tex->getFaceList(ch);
+ U32 end = tex->getNumFaces(ch);
+ for(U32 i = 0; i < end; i++)
+ {
+ if ((*face_list)[i]->isMediaAllowed())
+ {
+ mMediaFaceList.push_back((*face_list)[i]);
+ }
+ }
+ }
+ }
+
+ if(!mMediaImplp)
+ {
+ return true;
+ }
+
+ //for media on a face.
+ const std::list< LLVOVolume* >* obj_list = mMediaImplp->getObjectList();
+ std::list< LLVOVolume* >::const_iterator iter = obj_list->begin();
+ for(; iter != obj_list->end(); ++iter)
+ {
+ LLVOVolume* obj = *iter;
+ if (obj->isDead())
+ {
+ // Isn't supposed to happen, objects are supposed to detach
+ // themselves on markDead()
+ // If this happens, viewer is likely to crash
+ llassert(0);
+ LL_WARNS() << "Dead object in mMediaImplp's object list" << LL_ENDL;
+ ret = false;
+ continue;
+ }
+
+ if (obj->mDrawable.isNull() || obj->mDrawable->isDead())
+ {
+ ret = false;
+ continue;
+ }
+
+ S32 face_id = -1;
+ S32 num_faces = obj->mDrawable->getNumFaces();
+ while((face_id = obj->getFaceIndexWithMediaImpl(mMediaImplp, face_id)) > -1 && face_id < num_faces)
+ {
+ LLFace* facep = obj->mDrawable->getFace(face_id);
+ if(facep)
+ {
+ mMediaFaceList.push_back(facep);
+ }
+ else
+ {
+ ret = false;
+ }
+ }
+ }
+
+ return ret;
+}
+
+void LLViewerMediaTexture::initVirtualSize()
+{
+ if(mIsPlaying)
+ {
+ return;
+ }
+
+ findFaces();
+ for(std::list< LLFace* >::iterator iter = mMediaFaceList.begin(); iter!= mMediaFaceList.end(); ++iter)
+ {
+ addTextureStats((*iter)->getVirtualSize());
+ }
+}
+
+void LLViewerMediaTexture::addMediaToFace(LLFace* facep)
+{
+ if(facep)
+ {
+ facep->setHasMedia(true);
+ }
+ if(!mIsPlaying)
+ {
+ return; //no need to add the face because the media is not in playing.
+ }
+
+ switchTexture(LLRender::DIFFUSE_MAP, facep);
+}
+
+void LLViewerMediaTexture::removeMediaFromFace(LLFace* facep)
+{
+ if(!facep)
+ {
+ return;
+ }
+ facep->setHasMedia(false);
+
+ if(!mIsPlaying)
+ {
+ return; //no need to remove the face because the media is not in playing.
+ }
+
+ mIsPlaying = false; //set to remove the media from the face.
+ switchTexture(LLRender::DIFFUSE_MAP, facep);
+ mIsPlaying = true; //set the flag back.
+
+ if(getTotalNumFaces() < 1) //no face referencing to this media
+ {
+ stopPlaying();
+ }
+}
+
+//virtual
+void LLViewerMediaTexture::addFace(U32 ch, LLFace* facep)
+{
+ LLViewerTexture::addFace(ch, facep);
+
+ const LLTextureEntry* te = facep->getTextureEntry();
+ if(te && te->getID().notNull())
+ {
+ LLViewerTexture* tex = gTextureList.findImage(te->getID(), TEX_LIST_STANDARD);
+ if(tex)
+ {
+ mTextureList.push_back(tex);//increase the reference number by one for tex to avoid deleting it.
+ return;
+ }
+ }
+
+ //check if it is a parcel media
+ if(facep->getTexture() && facep->getTexture() != this && facep->getTexture()->getID() == mID)
+ {
+ mTextureList.push_back(facep->getTexture()); //a parcel media.
+ return;
+ }
+
+ if(te && te->getID().notNull()) //should have a texture
+ {
+ LL_WARNS_ONCE() << "The face's texture " << te->getID() << " is not valid. Face must have a valid texture before media texture." << LL_ENDL;
+ // This might break the object, but it likely isn't a 'recoverable' situation.
+ LLViewerFetchedTexture* tex = LLViewerTextureManager::getFetchedTexture(te->getID());
+ mTextureList.push_back(tex);
+ }
+}
+
+//virtual
+void LLViewerMediaTexture::removeFace(U32 ch, LLFace* facep)
+{
+ LLViewerTexture::removeFace(ch, facep);
+
+ const LLTextureEntry* te = facep->getTextureEntry();
+ if(te && te->getID().notNull())
+ {
+ LLViewerTexture* tex = gTextureList.findImage(te->getID(), TEX_LIST_STANDARD);
+ if(tex)
+ {
+ for(std::list< LLPointer<LLViewerTexture> >::iterator iter = mTextureList.begin();
+ iter != mTextureList.end(); ++iter)
+ {
+ if(*iter == tex)
+ {
+ mTextureList.erase(iter); //decrease the reference number for tex by one.
+ return;
+ }
+ }
+
+ std::vector<const LLTextureEntry*> te_list;
+
+ for (U32 ch = 0; ch < 3; ++ch)
+ {
+ //
+ //we have some trouble here: the texture of the face is changed.
+ //we need to find the former texture, and remove it from the list to avoid memory leaking.
+
+ llassert(mNumFaces[ch] <= mFaceList[ch].size());
+
+ for(U32 j = 0; j < mNumFaces[ch]; j++)
+ {
+ te_list.push_back(mFaceList[ch][j]->getTextureEntry());//all textures are in use.
+ }
+ }
+
+ if (te_list.empty())
+ {
+ mTextureList.clear();
+ return;
+ }
+
+ S32 end = te_list.size();
+
+ for(std::list< LLPointer<LLViewerTexture> >::iterator iter = mTextureList.begin();
+ iter != mTextureList.end(); ++iter)
+ {
+ S32 i = 0;
+
+ for(i = 0; i < end; i++)
+ {
+ if(te_list[i] && te_list[i]->getID() == (*iter)->getID())//the texture is in use.
+ {
+ te_list[i] = NULL;
+ break;
+ }
+ }
+ if(i == end) //no hit for this texture, remove it.
+ {
+ mTextureList.erase(iter); //decrease the reference number for tex by one.
+ return;
+ }
+ }
+ }
+ }
+
+ //check if it is a parcel media
+ for(std::list< LLPointer<LLViewerTexture> >::iterator iter = mTextureList.begin();
+ iter != mTextureList.end(); ++iter)
+ {
+ if((*iter)->getID() == mID)
+ {
+ mTextureList.erase(iter); //decrease the reference number for tex by one.
+ return;
+ }
+ }
+
+ if(te && te->getID().notNull()) //should have a texture but none found
+ {
+ LL_ERRS() << "mTextureList texture reference number is corrupted. Texture id: " << te->getID() << " List size: " << (U32)mTextureList.size() << LL_ENDL;
+ }
+}
+
+void LLViewerMediaTexture::stopPlaying()
+{
+ // Don't stop the media impl playing here -- this breaks non-inworld media (login screen, search, and media browser).
+// if(mMediaImplp)
+// {
+// mMediaImplp->stop();
+// }
+ mIsPlaying = false;
+}
+
+void LLViewerMediaTexture::switchTexture(U32 ch, LLFace* facep)
+{
+ if(facep)
+ {
+ //check if another media is playing on this face.
+ if(facep->getTexture() && facep->getTexture() != this
+ && facep->getTexture()->getType() == LLViewerTexture::MEDIA_TEXTURE)
+ {
+ if(mID == facep->getTexture()->getID()) //this is a parcel media
+ {
+ return; //let the prim media win.
+ }
+ }
+
+ if(mIsPlaying) //old textures switch to the media texture
+ {
+ facep->switchTexture(ch, this);
+ }
+ else //switch to old textures.
+ {
+ const LLTextureEntry* te = facep->getTextureEntry();
+ if(te)
+ {
+ LLViewerTexture* tex = te->getID().notNull() ? gTextureList.findImage(te->getID(), TEX_LIST_STANDARD) : NULL;
+ if(!tex && te->getID() != mID)//try parcel media.
+ {
+ tex = gTextureList.findImage(mID, TEX_LIST_STANDARD);
+ }
+ if(!tex)
+ {
+ tex = LLViewerFetchedTexture::sDefaultImagep;
+ }
+ facep->switchTexture(ch, tex);
+ }
+ }
+ }
+}
+
+void LLViewerMediaTexture::setPlaying(bool playing)
+{
+ if(!mMediaImplp)
+ {
+ return;
+ }
+ if(!playing && !mIsPlaying)
+ {
+ return; //media is already off
+ }
+
+ if(playing == mIsPlaying && !mMediaImplp->isUpdated())
+ {
+ return; //nothing has changed since last time.
+ }
+
+ mIsPlaying = playing;
+ if(mIsPlaying) //is about to play this media
+ {
+ if(findFaces())
+ {
+ //about to update all faces.
+ mMediaImplp->setUpdated(false);
+ }
+
+ if(mMediaFaceList.empty())//no face pointing to this media
+ {
+ stopPlaying();
+ return;
+ }
+
+ for(std::list< LLFace* >::iterator iter = mMediaFaceList.begin(); iter!= mMediaFaceList.end(); ++iter)
+ {
+ switchTexture(LLRender::DIFFUSE_MAP, *iter);
+ }
+ }
+ else //stop playing this media
+ {
+ U32 ch = LLRender::DIFFUSE_MAP;
+
+ llassert(mNumFaces[ch] <= mFaceList[ch].size());
+ for(U32 i = mNumFaces[ch]; i; i--)
+ {
+ switchTexture(ch, mFaceList[ch][i - 1]); //current face could be removed in this function.
+ }
+ }
+ return;
+}
+
+//virtual
+F32 LLViewerMediaTexture::getMaxVirtualSize()
+{
+ if(LLFrameTimer::getFrameCount() == mUpdateVirtualSizeTime)
+ {
+ return mMaxVirtualSize;
+ }
+ mUpdateVirtualSizeTime = LLFrameTimer::getFrameCount();
+
+ if(!mMaxVirtualSizeResetCounter)
+ {
+ addTextureStats(0.f, false);//reset
+ }
+
+ if(mIsPlaying) //media is playing
+ {
+ for (U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch)
+ {
+ llassert(mNumFaces[ch] <= mFaceList[ch].size());
+ for(U32 i = 0; i < mNumFaces[ch]; i++)
+ {
+ LLFace* facep = mFaceList[ch][i];
+ if(facep->getDrawable()->isRecentlyVisible())
+ {
+ addTextureStats(facep->getVirtualSize());
+ }
+ }
+ }
+ }
+ else //media is not in playing
+ {
+ findFaces();
+
+ if(!mMediaFaceList.empty())
+ {
+ for(std::list< LLFace* >::iterator iter = mMediaFaceList.begin(); iter!= mMediaFaceList.end(); ++iter)
+ {
+ LLFace* facep = *iter;
+ if(facep->getDrawable()->isRecentlyVisible())
+ {
+ addTextureStats(facep->getVirtualSize());
+ }
+ }
+ }
+ }
+
+ if(mMaxVirtualSizeResetCounter > 0)
+ {
+ mMaxVirtualSizeResetCounter--;
+ }
+ reorganizeFaceList();
+ reorganizeVolumeList();
+
+ return mMaxVirtualSize;
+}
+//----------------------------------------------------------------------------------------------
+//end of LLViewerMediaTexture
+//----------------------------------------------------------------------------------------------
+
+//----------------------------------------------------------------------------------------------
+//start of LLTexturePipelineTester
+//----------------------------------------------------------------------------------------------
+LLTexturePipelineTester::LLTexturePipelineTester() : LLMetricPerformanceTesterWithSession(sTesterName)
+{
+ addMetric("TotalBytesLoaded");
+ addMetric("TotalBytesLoadedFromCache");
+ addMetric("TotalBytesLoadedForLargeImage");
+ addMetric("TotalBytesLoadedForSculpties");
+ addMetric("StartFetchingTime");
+ addMetric("TotalGrayTime");
+ addMetric("TotalStablizingTime");
+ addMetric("StartTimeLoadingSculpties");
+ addMetric("EndTimeLoadingSculpties");
+
+ addMetric("Time");
+ addMetric("TotalBytesBound");
+ addMetric("TotalBytesBoundForLargeImage");
+ addMetric("PercentageBytesBound");
+
+ mTotalBytesLoaded = (S32Bytes)0;
+ mTotalBytesLoadedFromCache = (S32Bytes)0;
+ mTotalBytesLoadedForLargeImage = (S32Bytes)0;
+ mTotalBytesLoadedForSculpties = (S32Bytes)0;
+
+ reset();
+}
+
+LLTexturePipelineTester::~LLTexturePipelineTester()
+{
+ LLViewerTextureManager::sTesterp = NULL;
+}
+
+void LLTexturePipelineTester::update()
+{
+ mLastTotalBytesUsed = mTotalBytesUsed;
+ mLastTotalBytesUsedForLargeImage = mTotalBytesUsedForLargeImage;
+ mTotalBytesUsed = (S32Bytes)0;
+ mTotalBytesUsedForLargeImage = (S32Bytes)0;
+
+ if(LLAppViewer::getTextureFetch()->getNumRequests() > 0) //fetching list is not empty
+ {
+ if(mPause)
+ {
+ //start a new fetching session
+ reset();
+ mStartFetchingTime = LLImageGL::sLastFrameTime;
+ mPause = false;
+ }
+
+ //update total gray time
+ if(mUsingDefaultTexture)
+ {
+ mUsingDefaultTexture = false;
+ mTotalGrayTime = LLImageGL::sLastFrameTime - mStartFetchingTime;
+ }
+
+ //update the stablizing timer.
+ updateStablizingTime();
+
+ outputTestResults();
+ }
+ else if(!mPause)
+ {
+ //stop the current fetching session
+ mPause = true;
+ outputTestResults();
+ reset();
+ }
+}
+
+void LLTexturePipelineTester::reset()
+{
+ mPause = true;
+
+ mUsingDefaultTexture = false;
+ mStartStablizingTime = 0.0f;
+ mEndStablizingTime = 0.0f;
+
+ mTotalBytesUsed = (S32Bytes)0;
+ mTotalBytesUsedForLargeImage = (S32Bytes)0;
+ mLastTotalBytesUsed = (S32Bytes)0;
+ mLastTotalBytesUsedForLargeImage = (S32Bytes)0;
+
+ mStartFetchingTime = 0.0f;
+
+ mTotalGrayTime = 0.0f;
+ mTotalStablizingTime = 0.0f;
+
+ mStartTimeLoadingSculpties = 1.0f;
+ mEndTimeLoadingSculpties = 0.0f;
+}
+
+//virtual
+void LLTexturePipelineTester::outputTestRecord(LLSD *sd)
+{
+ std::string currentLabel = getCurrentLabelName();
+ (*sd)[currentLabel]["TotalBytesLoaded"] = (LLSD::Integer)mTotalBytesLoaded.value();
+ (*sd)[currentLabel]["TotalBytesLoadedFromCache"] = (LLSD::Integer)mTotalBytesLoadedFromCache.value();
+ (*sd)[currentLabel]["TotalBytesLoadedForLargeImage"] = (LLSD::Integer)mTotalBytesLoadedForLargeImage.value();
+ (*sd)[currentLabel]["TotalBytesLoadedForSculpties"] = (LLSD::Integer)mTotalBytesLoadedForSculpties.value();
+
+ (*sd)[currentLabel]["StartFetchingTime"] = (LLSD::Real)mStartFetchingTime;
+ (*sd)[currentLabel]["TotalGrayTime"] = (LLSD::Real)mTotalGrayTime;
+ (*sd)[currentLabel]["TotalStablizingTime"] = (LLSD::Real)mTotalStablizingTime;
+
+ (*sd)[currentLabel]["StartTimeLoadingSculpties"] = (LLSD::Real)mStartTimeLoadingSculpties;
+ (*sd)[currentLabel]["EndTimeLoadingSculpties"] = (LLSD::Real)mEndTimeLoadingSculpties;
+
+ (*sd)[currentLabel]["Time"] = LLImageGL::sLastFrameTime;
+ (*sd)[currentLabel]["TotalBytesBound"] = (LLSD::Integer)mLastTotalBytesUsed.value();
+ (*sd)[currentLabel]["TotalBytesBoundForLargeImage"] = (LLSD::Integer)mLastTotalBytesUsedForLargeImage.value();
+ (*sd)[currentLabel]["PercentageBytesBound"] = (LLSD::Real)(100.f * mLastTotalBytesUsed / mTotalBytesLoaded);
+}
+
+void LLTexturePipelineTester::updateTextureBindingStats(const LLViewerTexture* imagep)
+{
+ U32Bytes mem_size = imagep->getTextureMemory();
+ mTotalBytesUsed += mem_size;
+
+ if(MIN_LARGE_IMAGE_AREA <= (U32)(mem_size.value() / (U32)imagep->getComponents()))
+ {
+ mTotalBytesUsedForLargeImage += mem_size;
+ }
+}
+
+void LLTexturePipelineTester::updateTextureLoadingStats(const LLViewerFetchedTexture* imagep, const LLImageRaw* raw_imagep, bool from_cache)
+{
+ U32Bytes data_size = (U32Bytes)raw_imagep->getDataSize();
+ mTotalBytesLoaded += data_size;
+
+ if(from_cache)
+ {
+ mTotalBytesLoadedFromCache += data_size;
+ }
+
+ if(MIN_LARGE_IMAGE_AREA <= (U32)(data_size.value() / (U32)raw_imagep->getComponents()))
+ {
+ mTotalBytesLoadedForLargeImage += data_size;
+ }
+
+ if(imagep->forSculpt())
+ {
+ mTotalBytesLoadedForSculpties += data_size;
+
+ if(mStartTimeLoadingSculpties > mEndTimeLoadingSculpties)
+ {
+ mStartTimeLoadingSculpties = LLImageGL::sLastFrameTime;
+ }
+ mEndTimeLoadingSculpties = LLImageGL::sLastFrameTime;
+ }
+}
+
+void LLTexturePipelineTester::updateGrayTextureBinding()
+{
+ mUsingDefaultTexture = true;
+}
+
+void LLTexturePipelineTester::setStablizingTime()
+{
+ if(mStartStablizingTime <= mStartFetchingTime)
+ {
+ mStartStablizingTime = LLImageGL::sLastFrameTime;
+ }
+ mEndStablizingTime = LLImageGL::sLastFrameTime;
+}
+
+void LLTexturePipelineTester::updateStablizingTime()
+{
+ if(mStartStablizingTime > mStartFetchingTime)
+ {
+ F32 t = mEndStablizingTime - mStartStablizingTime;
+
+ if(t > F_ALMOST_ZERO && (t - mTotalStablizingTime) < F_ALMOST_ZERO)
+ {
+ //already stablized
+ mTotalStablizingTime = LLImageGL::sLastFrameTime - mStartStablizingTime;
+
+ //cancel the timer
+ mStartStablizingTime = 0.f;
+ mEndStablizingTime = 0.f;
+ }
+ else
+ {
+ mTotalStablizingTime = t;
+ }
+ }
+ mTotalStablizingTime = 0.f;
+}
+
+//virtual
+void LLTexturePipelineTester::compareTestSessions(llofstream* os)
+{
+ LLTexturePipelineTester::LLTextureTestSession* base_sessionp = dynamic_cast<LLTexturePipelineTester::LLTextureTestSession*>(mBaseSessionp);
+ LLTexturePipelineTester::LLTextureTestSession* current_sessionp = dynamic_cast<LLTexturePipelineTester::LLTextureTestSession*>(mCurrentSessionp);
+ if(!base_sessionp || !current_sessionp)
+ {
+ LL_ERRS() << "type of test session does not match!" << LL_ENDL;
+ }
+
+ //compare and output the comparison
+ *os << llformat("%s\n", getTesterName().c_str());
+ *os << llformat("AggregateResults\n");
+
+ compareTestResults(os, "TotalGrayTime", base_sessionp->mTotalGrayTime, current_sessionp->mTotalGrayTime);
+ compareTestResults(os, "TotalStablizingTime", base_sessionp->mTotalStablizingTime, current_sessionp->mTotalStablizingTime);
+ compareTestResults(os, "StartTimeLoadingSculpties", base_sessionp->mStartTimeLoadingSculpties, current_sessionp->mStartTimeLoadingSculpties);
+ compareTestResults(os, "TotalTimeLoadingSculpties", base_sessionp->mTotalTimeLoadingSculpties, current_sessionp->mTotalTimeLoadingSculpties);
+
+ compareTestResults(os, "TotalBytesLoaded", base_sessionp->mTotalBytesLoaded, current_sessionp->mTotalBytesLoaded);
+ compareTestResults(os, "TotalBytesLoadedFromCache", base_sessionp->mTotalBytesLoadedFromCache, current_sessionp->mTotalBytesLoadedFromCache);
+ compareTestResults(os, "TotalBytesLoadedForLargeImage", base_sessionp->mTotalBytesLoadedForLargeImage, current_sessionp->mTotalBytesLoadedForLargeImage);
+ compareTestResults(os, "TotalBytesLoadedForSculpties", base_sessionp->mTotalBytesLoadedForSculpties, current_sessionp->mTotalBytesLoadedForSculpties);
+
+ *os << llformat("InstantResults\n");
+ S32 size = llmin(base_sessionp->mInstantPerformanceListCounter, current_sessionp->mInstantPerformanceListCounter);
+ for(S32 i = 0; i < size; i++)
+ {
+ *os << llformat("Time(B-T)-%.4f-%.4f\n", base_sessionp->mInstantPerformanceList[i].mTime, current_sessionp->mInstantPerformanceList[i].mTime);
+
+ compareTestResults(os, "AverageBytesUsedPerSecond", base_sessionp->mInstantPerformanceList[i].mAverageBytesUsedPerSecond,
+ current_sessionp->mInstantPerformanceList[i].mAverageBytesUsedPerSecond);
+
+ compareTestResults(os, "AverageBytesUsedForLargeImagePerSecond", base_sessionp->mInstantPerformanceList[i].mAverageBytesUsedForLargeImagePerSecond,
+ current_sessionp->mInstantPerformanceList[i].mAverageBytesUsedForLargeImagePerSecond);
+
+ compareTestResults(os, "AveragePercentageBytesUsedPerSecond", base_sessionp->mInstantPerformanceList[i].mAveragePercentageBytesUsedPerSecond,
+ current_sessionp->mInstantPerformanceList[i].mAveragePercentageBytesUsedPerSecond);
+ }
+
+ if(size < base_sessionp->mInstantPerformanceListCounter)
+ {
+ for(S32 i = size; i < base_sessionp->mInstantPerformanceListCounter; i++)
+ {
+ *os << llformat("Time(B-T)-%.4f- \n", base_sessionp->mInstantPerformanceList[i].mTime);
+
+ *os << llformat(", AverageBytesUsedPerSecond, %d, N/A \n", base_sessionp->mInstantPerformanceList[i].mAverageBytesUsedPerSecond);
+ *os << llformat(", AverageBytesUsedForLargeImagePerSecond, %d, N/A \n", base_sessionp->mInstantPerformanceList[i].mAverageBytesUsedForLargeImagePerSecond);
+ *os << llformat(", AveragePercentageBytesUsedPerSecond, %.4f, N/A \n", base_sessionp->mInstantPerformanceList[i].mAveragePercentageBytesUsedPerSecond);
+ }
+ }
+ else if(size < current_sessionp->mInstantPerformanceListCounter)
+ {
+ for(S32 i = size; i < current_sessionp->mInstantPerformanceListCounter; i++)
+ {
+ *os << llformat("Time(B-T)- -%.4f\n", current_sessionp->mInstantPerformanceList[i].mTime);
+
+ *os << llformat(", AverageBytesUsedPerSecond, N/A, %d\n", current_sessionp->mInstantPerformanceList[i].mAverageBytesUsedPerSecond);
+ *os << llformat(", AverageBytesUsedForLargeImagePerSecond, N/A, %d\n", current_sessionp->mInstantPerformanceList[i].mAverageBytesUsedForLargeImagePerSecond);
+ *os << llformat(", AveragePercentageBytesUsedPerSecond, N/A, %.4f\n", current_sessionp->mInstantPerformanceList[i].mAveragePercentageBytesUsedPerSecond);
+ }
+ }
+}
+
+//virtual
+LLMetricPerformanceTesterWithSession::LLTestSession* LLTexturePipelineTester::loadTestSession(LLSD* log)
+{
+ LLTexturePipelineTester::LLTextureTestSession* sessionp = new LLTexturePipelineTester::LLTextureTestSession();
+ if(!sessionp)
+ {
+ return NULL;
+ }
+
+ F32 total_gray_time = 0.f;
+ F32 total_stablizing_time = 0.f;
+ F32 total_loading_sculpties_time = 0.f;
+
+ F32 start_fetching_time = -1.f;
+ F32 start_fetching_sculpties_time = 0.f;
+
+ F32 last_time = 0.0f;
+ S32 frame_count = 0;
+
+ sessionp->mInstantPerformanceListCounter = 0;
+ sessionp->mInstantPerformanceList.resize(128);
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedPerSecond = 0;
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedForLargeImagePerSecond = 0;
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAveragePercentageBytesUsedPerSecond = 0.f;
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mTime = 0.f;
+
+ //load a session
+ std::string currentLabel = getCurrentLabelName();
+ bool in_log = (*log).has(currentLabel);
+ while (in_log)
+ {
+ LLSD::String label = currentLabel;
+
+ if(sessionp->mInstantPerformanceListCounter >= (S32)sessionp->mInstantPerformanceList.size())
+ {
+ sessionp->mInstantPerformanceList.resize(sessionp->mInstantPerformanceListCounter + 128);
+ }
+
+ //time
+ F32 start_time = (*log)[label]["StartFetchingTime"].asReal();
+ F32 cur_time = (*log)[label]["Time"].asReal();
+ if(start_time - start_fetching_time > F_ALMOST_ZERO) //fetching has paused for a while
+ {
+ sessionp->mTotalGrayTime += total_gray_time;
+ sessionp->mTotalStablizingTime += total_stablizing_time;
+
+ sessionp->mStartTimeLoadingSculpties = start_fetching_sculpties_time;
+ sessionp->mTotalTimeLoadingSculpties += total_loading_sculpties_time;
+
+ start_fetching_time = start_time;
+ total_gray_time = 0.f;
+ total_stablizing_time = 0.f;
+ total_loading_sculpties_time = 0.f;
+ }
+ else
+ {
+ total_gray_time = (*log)[label]["TotalGrayTime"].asReal();
+ total_stablizing_time = (*log)[label]["TotalStablizingTime"].asReal();
+
+ total_loading_sculpties_time = (*log)[label]["EndTimeLoadingSculpties"].asReal() - (*log)[label]["StartTimeLoadingSculpties"].asReal();
+ if(start_fetching_sculpties_time < 0.f && total_loading_sculpties_time > 0.f)
+ {
+ start_fetching_sculpties_time = (*log)[label]["StartTimeLoadingSculpties"].asReal();
+ }
+ }
+
+ //total loaded bytes
+ sessionp->mTotalBytesLoaded = (*log)[label]["TotalBytesLoaded"].asInteger();
+ sessionp->mTotalBytesLoadedFromCache = (*log)[label]["TotalBytesLoadedFromCache"].asInteger();
+ sessionp->mTotalBytesLoadedForLargeImage = (*log)[label]["TotalBytesLoadedForLargeImage"].asInteger();
+ sessionp->mTotalBytesLoadedForSculpties = (*log)[label]["TotalBytesLoadedForSculpties"].asInteger();
+
+ //instant metrics
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedPerSecond +=
+ (*log)[label]["TotalBytesBound"].asInteger();
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedForLargeImagePerSecond +=
+ (*log)[label]["TotalBytesBoundForLargeImage"].asInteger();
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAveragePercentageBytesUsedPerSecond +=
+ (*log)[label]["PercentageBytesBound"].asReal();
+ frame_count++;
+ if(cur_time - last_time >= 1.0f)
+ {
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedPerSecond /= frame_count;
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedForLargeImagePerSecond /= frame_count;
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAveragePercentageBytesUsedPerSecond /= frame_count;
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mTime = last_time;
+
+ frame_count = 0;
+ last_time = cur_time;
+ sessionp->mInstantPerformanceListCounter++;
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedPerSecond = 0;
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedForLargeImagePerSecond = 0;
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAveragePercentageBytesUsedPerSecond = 0.f;
+ sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mTime = 0.f;
+ }
+ // Next label
+ incrementCurrentCount();
+ currentLabel = getCurrentLabelName();
+ in_log = (*log).has(currentLabel);
+ }
+
+ sessionp->mTotalGrayTime += total_gray_time;
+ sessionp->mTotalStablizingTime += total_stablizing_time;
+
+ if(sessionp->mStartTimeLoadingSculpties < 0.f)
+ {
+ sessionp->mStartTimeLoadingSculpties = start_fetching_sculpties_time;
+ }
+ sessionp->mTotalTimeLoadingSculpties += total_loading_sculpties_time;
+
+ return sessionp;
+}
+
+LLTexturePipelineTester::LLTextureTestSession::LLTextureTestSession()
+{
+ reset();
+}
+LLTexturePipelineTester::LLTextureTestSession::~LLTextureTestSession()
+{
+}
+void LLTexturePipelineTester::LLTextureTestSession::reset()
+{
+ mTotalGrayTime = 0.0f;
+ mTotalStablizingTime = 0.0f;
+
+ mStartTimeLoadingSculpties = 0.0f;
+ mTotalTimeLoadingSculpties = 0.0f;
+
+ mTotalBytesLoaded = 0;
+ mTotalBytesLoadedFromCache = 0;
+ mTotalBytesLoadedForLargeImage = 0;
+ mTotalBytesLoadedForSculpties = 0;
+
+ mInstantPerformanceListCounter = 0;
+}
+//----------------------------------------------------------------------------------------------
+//end of LLTexturePipelineTester
+//----------------------------------------------------------------------------------------------
+