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author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-15 12:27:46 +0300 |
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committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-15 12:27:46 +0300 |
commit | e59216443619dd2280ce0fff316a2b9e2ee7cf5e (patch) | |
tree | 27d782916858596d67a60ecf56ca07b6a44a4601 /indra/newview/llviewertexlayer.cpp | |
parent | dcb85f9f9d1019bb046a5719bc3645fa96a2d060 (diff) | |
parent | bb3c36f5cbc0c3b542045fd27255eee24e03da22 (diff) |
Merge branch 'main' into release/maint-c
# Conflicts:
# indra/llui/lltexteditor.cpp
# indra/newview/llcontrolavatar.cpp
Diffstat (limited to 'indra/newview/llviewertexlayer.cpp')
-rw-r--r-- | indra/newview/llviewertexlayer.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/newview/llviewertexlayer.cpp b/indra/newview/llviewertexlayer.cpp index fa7ba852be..e57fec45e6 100644 --- a/indra/newview/llviewertexlayer.cpp +++ b/indra/newview/llviewertexlayer.cpp @@ -186,11 +186,11 @@ BOOL LLViewerTexLayerSetBuffer::isReadyToUpdate() const // Update if we've hit a timeout. Unlike for uploads, we can make this timeout fairly small // since render unnecessarily doesn't cost much. - const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedLocalTextureUpdateTimeout"); - if (texture_timeout != 0) + const U32 TEXTURE_TIMEOUT = 10; + if (TEXTURE_TIMEOUT != 0) { // If we hit our timeout and have textures available at even lower resolution, then update. - const BOOL is_update_textures_timeout = mNeedsUpdateTimer.getElapsedTimeF32() >= texture_timeout; + const BOOL is_update_textures_timeout = mNeedsUpdateTimer.getElapsedTimeF32() >= TEXTURE_TIMEOUT; const BOOL has_lower_lod = getViewerTexLayerSet()->isLocalTextureDataAvailable(); if (has_lower_lod && is_update_textures_timeout) return TRUE; } |