summaryrefslogtreecommitdiff
path: root/indra/newview/llviewertexlayer.cpp
diff options
context:
space:
mode:
authorAndrey Lihatskiy <alihatskiy@productengine.com>2024-05-15 12:27:46 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-05-15 12:27:46 +0300
commite59216443619dd2280ce0fff316a2b9e2ee7cf5e (patch)
tree27d782916858596d67a60ecf56ca07b6a44a4601 /indra/newview/llviewertexlayer.cpp
parentdcb85f9f9d1019bb046a5719bc3645fa96a2d060 (diff)
parentbb3c36f5cbc0c3b542045fd27255eee24e03da22 (diff)
Merge branch 'main' into release/maint-c
# Conflicts: # indra/llui/lltexteditor.cpp # indra/newview/llcontrolavatar.cpp
Diffstat (limited to 'indra/newview/llviewertexlayer.cpp')
-rw-r--r--indra/newview/llviewertexlayer.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/newview/llviewertexlayer.cpp b/indra/newview/llviewertexlayer.cpp
index fa7ba852be..e57fec45e6 100644
--- a/indra/newview/llviewertexlayer.cpp
+++ b/indra/newview/llviewertexlayer.cpp
@@ -186,11 +186,11 @@ BOOL LLViewerTexLayerSetBuffer::isReadyToUpdate() const
// Update if we've hit a timeout. Unlike for uploads, we can make this timeout fairly small
// since render unnecessarily doesn't cost much.
- const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedLocalTextureUpdateTimeout");
- if (texture_timeout != 0)
+ const U32 TEXTURE_TIMEOUT = 10;
+ if (TEXTURE_TIMEOUT != 0)
{
// If we hit our timeout and have textures available at even lower resolution, then update.
- const BOOL is_update_textures_timeout = mNeedsUpdateTimer.getElapsedTimeF32() >= texture_timeout;
+ const BOOL is_update_textures_timeout = mNeedsUpdateTimer.getElapsedTimeF32() >= TEXTURE_TIMEOUT;
const BOOL has_lower_lod = getViewerTexLayerSet()->isLocalTextureDataAvailable();
if (has_lower_lod && is_update_textures_timeout) return TRUE;
}