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authorMonty Brandenberg <monty@lindenlab.com>2012-08-03 14:49:49 -0400
committerMonty Brandenberg <monty@lindenlab.com>2012-08-03 14:49:49 -0400
commit0664cb1512481b9cd9f5ef4bc398c88416b246a9 (patch)
tree552a1d8207942c08ae379dfa916b2e5afcd3912e /indra/newview/llviewerstats.cpp
parentbf004be1023347bcabaae6baa1624b2ed78d69fd (diff)
parent7d98d1afb036ce4b221e101e6de153a3d978ba9f (diff)
Automated merge with ssh://hg.lindenlab.com/monty/viewer-drano-http
Diffstat (limited to 'indra/newview/llviewerstats.cpp')
-rw-r--r--indra/newview/llviewerstats.cpp22
1 files changed, 22 insertions, 0 deletions
diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp
index 497e95c5e3..8fef13a6bc 100644
--- a/indra/newview/llviewerstats.cpp
+++ b/indra/newview/llviewerstats.cpp
@@ -233,6 +233,9 @@ LLViewerStats::LLViewerStats() :
mSimSimPhysicsStepMsec("simsimphysicsstepmsec"),
mSimSimPhysicsShapeUpdateMsec("simsimphysicsshapeupdatemsec"),
mSimSimPhysicsOtherMsec("simsimphysicsothermsec"),
+ mSimSimAIStepMsec("simsimaistepmsec"),
+ mSimSimSkippedSilhouetteSteps("simsimskippedsilhouettesteps"),
+ mSimSimPctSteppedCharacters("simsimpctsteppedcharacters"),
mSimAgentMsec("simagentmsec"),
mSimImagesMsec("simimagesmsec"),
mSimScriptMsec("simscriptmsec"),
@@ -244,6 +247,7 @@ LLViewerStats::LLViewerStats() :
mSimObjects("simobjects"),
mSimActiveObjects("simactiveobjects"),
mSimActiveScripts("simactivescripts"),
+ mSimPctScriptsRun("simpctscriptsrun"),
mSimInPPS("siminpps"),
mSimOutPPS("simoutpps"),
mSimPendingDownloads("simpendingdownloads"),
@@ -789,6 +793,24 @@ void send_stats()
system["gpu_class"] = (S32)LLFeatureManager::getInstance()->getGPUClass();
system["gpu_vendor"] = gGLManager.mGLVendorShort;
system["gpu_version"] = gGLManager.mDriverVersionVendorString;
+ system["opengl_version"] = gGLManager.mGLVersionString;
+
+ S32 shader_level = 0;
+ if (LLPipeline::sRenderDeferred)
+ {
+ shader_level = 3;
+ }
+ else if (gPipeline.canUseWindLightShadersOnObjects())
+ {
+ shader_level = 2;
+ }
+ else if (gPipeline.canUseVertexShaders())
+ {
+ shader_level = 1;
+ }
+
+
+ system["shader_level"] = shader_level;
LLSD &download = body["downloads"];