diff options
author | Graham Linden <graham@lindenlab.com> | 2013-07-24 11:21:40 -0700 |
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committer | Graham Linden <graham@lindenlab.com> | 2013-07-24 11:21:40 -0700 |
commit | d6b4124fb96768aad8840490efa31d9b800cb3ea (patch) | |
tree | 68297c27254c9d002eadbd841b90cad6aa639cea /indra/newview/llviewershadermgr.cpp | |
parent | 7e2c4cd91df9f8d696d77e21e58ba9937977ab3d (diff) |
NORSPEC-311 WIP move to per-pixel alpha lighting and make spot/point calcs match more closely
Diffstat (limited to 'indra/newview/llviewershadermgr.cpp')
-rwxr-xr-x | indra/newview/llviewershadermgr.cpp | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index ad29c413e5..4a43a1255a 100755 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -1263,9 +1263,6 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredSkinnedAlphaProgram.mName = "Deferred Skinned Alpha Shader"; gDeferredSkinnedAlphaProgram.mFeatures.atmosphericHelpers = true; gDeferredSkinnedAlphaProgram.mFeatures.hasObjectSkinning = true; - gDeferredSkinnedAlphaProgram.mFeatures.calculatesAtmospherics = true; - gDeferredSkinnedAlphaProgram.mFeatures.hasGamma = true; - gDeferredSkinnedAlphaProgram.mFeatures.hasAtmospherics = true; gDeferredSkinnedAlphaProgram.mFeatures.calculatesLighting = false; gDeferredSkinnedAlphaProgram.mFeatures.hasLighting = false; gDeferredSkinnedAlphaProgram.mFeatures.isAlphaLighting = true; @@ -1275,7 +1272,6 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredSkinnedAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredSkinnedAlphaProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; gDeferredSkinnedAlphaProgram.addPermutation("USE_DIFFUSE_TEX", "1"); - gDeferredSkinnedAlphaProgram.addPermutation("USE_VERTEX_COLOR", "1"); gDeferredSkinnedAlphaProgram.addPermutation("HAS_SKIN", "1"); gDeferredSkinnedAlphaProgram.addPermutation("HAS_SHADOW", mVertexShaderLevel[SHADER_DEFERRED] > 1 ? "1" : "0"); success = gDeferredSkinnedAlphaProgram.createShader(NULL, NULL); @@ -1508,9 +1504,6 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAlphaProgram.mName = "Deferred Alpha Shader"; gDeferredAlphaProgram.mFeatures.atmosphericHelpers = true; gDeferredAlphaProgram.mFeatures.calculatesLighting = false; - gDeferredAlphaProgram.mFeatures.calculatesAtmospherics = true; - gDeferredAlphaProgram.mFeatures.hasGamma = true; - gDeferredAlphaProgram.mFeatures.hasAtmospherics = true; gDeferredAlphaProgram.mFeatures.hasLighting = false; gDeferredAlphaProgram.mFeatures.isAlphaLighting = true; gDeferredAlphaProgram.mFeatures.disableTextureIndex = true; //hack to disable auto-setup of texture channels @@ -1527,7 +1520,6 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredAlphaProgram.addPermutation("USE_INDEXED_TEX", "1"); - gDeferredAlphaProgram.addPermutation("USE_VERTEX_COLOR", "1"); gDeferredAlphaProgram.addPermutation("HAS_SHADOW", mVertexShaderLevel[SHADER_DEFERRED] > 1 ? "1" : "0"); gDeferredAlphaProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; @@ -1543,9 +1535,6 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAlphaWaterProgram.mName = "Deferred Alpha Underwater Shader"; gDeferredAlphaWaterProgram.mFeatures.atmosphericHelpers = true; gDeferredAlphaWaterProgram.mFeatures.calculatesLighting = false; - gDeferredAlphaWaterProgram.mFeatures.calculatesAtmospherics = true; - gDeferredAlphaWaterProgram.mFeatures.hasGamma = true; - gDeferredAlphaWaterProgram.mFeatures.hasAtmospherics = true; gDeferredAlphaWaterProgram.mFeatures.hasLighting = false; gDeferredAlphaWaterProgram.mFeatures.isAlphaLighting = true; gDeferredAlphaWaterProgram.mFeatures.disableTextureIndex = true; //hack to disable auto-setup of texture channels @@ -1562,7 +1551,6 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAlphaWaterProgram.mShaderFiles.push_back(make_pair("deferred/alphaV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredAlphaWaterProgram.mShaderFiles.push_back(make_pair("deferred/alphaF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredAlphaWaterProgram.addPermutation("USE_INDEXED_TEX", "1"); - gDeferredAlphaWaterProgram.addPermutation("USE_VERTEX_COLOR", "1"); gDeferredAlphaWaterProgram.addPermutation("WATER_FOG", "1"); gDeferredAlphaWaterProgram.addPermutation("HAS_SHADOW", mVertexShaderLevel[SHADER_DEFERRED] > 1 ? "1" : "0"); gDeferredAlphaWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; @@ -1858,9 +1846,6 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAvatarAlphaProgram.mFeatures.atmosphericHelpers = true; gDeferredAvatarAlphaProgram.mFeatures.hasSkinning = true; gDeferredAvatarAlphaProgram.mFeatures.calculatesLighting = false; - gDeferredAvatarAlphaProgram.mFeatures.calculatesAtmospherics = true; - gDeferredAvatarAlphaProgram.mFeatures.hasGamma = true; - gDeferredAvatarAlphaProgram.mFeatures.hasAtmospherics = true; gDeferredAvatarAlphaProgram.mFeatures.hasLighting = false; gDeferredAvatarAlphaProgram.mFeatures.isAlphaLighting = true; gDeferredAvatarAlphaProgram.mFeatures.disableTextureIndex = true; |