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authorOz Linden <oz@lindenlab.com>2013-02-14 09:05:55 -0500
committerOz Linden <oz@lindenlab.com>2013-02-14 09:05:55 -0500
commitc880c961bb2a0838bc529efc07cfeb12f5636d88 (patch)
treebeff6cda58f68c5d95277cf77957dc96c2a79dfd /indra/newview/llviewershadermgr.cpp
parent841dc5da2ef9626fa4ab9255681d217df62a6b0b (diff)
parente87000ba0750e55d9d6b55feccc4124f5d2b4b74 (diff)
merge changes for 3.4.5
Diffstat (limited to 'indra/newview/llviewershadermgr.cpp')
-rw-r--r--indra/newview/llviewershadermgr.cpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index 4b0e0598f6..ba9818946c 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -2025,18 +2025,19 @@ BOOL LLViewerShaderMgr::loadShadersObject()
if (success)
{
gObjectPreviewProgram.mName = "Simple Shader";
- gObjectPreviewProgram.mFeatures.calculatesLighting = true;
- gObjectPreviewProgram.mFeatures.calculatesAtmospherics = true;
- gObjectPreviewProgram.mFeatures.hasGamma = true;
- gObjectPreviewProgram.mFeatures.hasAtmospherics = true;
- gObjectPreviewProgram.mFeatures.hasLighting = true;
+ gObjectPreviewProgram.mFeatures.calculatesLighting = false;
+ gObjectPreviewProgram.mFeatures.calculatesAtmospherics = false;
+ gObjectPreviewProgram.mFeatures.hasGamma = false;
+ gObjectPreviewProgram.mFeatures.hasAtmospherics = false;
+ gObjectPreviewProgram.mFeatures.hasLighting = false;
gObjectPreviewProgram.mFeatures.mIndexedTextureChannels = 0;
gObjectPreviewProgram.mFeatures.disableTextureIndex = true;
gObjectPreviewProgram.mShaderFiles.clear();
gObjectPreviewProgram.mShaderFiles.push_back(make_pair("objects/previewV.glsl", GL_VERTEX_SHADER_ARB));
- gObjectPreviewProgram.mShaderFiles.push_back(make_pair("objects/simpleF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gObjectPreviewProgram.mShaderFiles.push_back(make_pair("objects/previewF.glsl", GL_FRAGMENT_SHADER_ARB));
gObjectPreviewProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
success = gObjectPreviewProgram.createShader(NULL, NULL);
+ gObjectPreviewProgram.mFeatures.hasLighting = true;
}
if (success)