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| author | Jonathan "Geenz" Goodman <geenz@lindenlab.com> | 2026-07-23 08:19:10 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-07-23 08:19:10 -0400 |
| commit | bcfda3b68a95bbbfb8b53f6313929fc5aeaa591c (patch) | |
| tree | 5982185abc453619dddf6f234e1bc6802e1d69b8 /indra/newview/llviewershadermgr.cpp | |
| parent | 8f2d07b717db2997c5701977ef3d65a56c811771 (diff) | |
| parent | f364b5c882da959284e8fc1b3bc80810a7374969 (diff) | |
Merge pull request #6029 from secondlife/geenz/26.3-texture-streaming-revert
Remove texture streaming changes from 26.3
Diffstat (limited to 'indra/newview/llviewershadermgr.cpp')
| -rw-r--r-- | indra/newview/llviewershadermgr.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 255317ce80..27865f7598 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -561,7 +561,13 @@ void LLViewerShaderMgr::setShaders() LLAppViewer::instance()->isSecondInstance()); } + static LLCachedControl<U32> max_texture_index(gSavedSettings, "RenderMaxTextureIndex", 16); + + // when using indexed texture rendering, leave some texture units available for shadow and reflection maps + static LLCachedControl<S32> reserved_texture_units(gSavedSettings, "RenderReservedTextureIndices", 14); + LLGLSLShader::sIndexedTextureChannels = 4; + //llclamp<S32>(max_texture_index, 1, gGLManager.mNumTextureImageUnits-reserved_texture_units); reentrance = true; |
