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authorDave Parks <davep@lindenlab.com>2011-06-30 14:00:49 -0500
committerDave Parks <davep@lindenlab.com>2011-06-30 14:00:49 -0500
commit7a85df942916b8387fd822a9e22cb0857c258be5 (patch)
tree114a0bfd34dd13206f7f3a5ba54e1ec6246ea43a /indra/newview/llviewershadermgr.cpp
parentf07173a9689237bf2d8218600c15d6bf4d047cdc (diff)
parent5e20cee4b474c20f1a43b46658918be9e05820b0 (diff)
merge
Diffstat (limited to 'indra/newview/llviewershadermgr.cpp')
-rw-r--r--indra/newview/llviewershadermgr.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index da4d0548d0..592923ee07 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -722,6 +722,11 @@ BOOL LLViewerShaderMgr::loadBasicShaders()
shaders.reserve(13);
S32 ch = gGLManager.mNumTextureImageUnits-1;
+ if (gGLManager.mGLVersion < 3.1f)
+ { //force to 1 texture index channel for old drivers
+ ch = 1;
+ }
+
std::vector<S32> index_channels;
index_channels.push_back(-1); shaders.push_back( make_pair( "windlight/atmosphericsVarsF.glsl", mVertexShaderLevel[SHADER_WINDLIGHT] ) );
index_channels.push_back(-1); shaders.push_back( make_pair( "windlight/gammaF.glsl", mVertexShaderLevel[SHADER_WINDLIGHT]) );
@@ -1209,7 +1214,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
{
if (multisample)
{
- fragment = "deferred/sunlightSSAOMSF.glsl";
+ fragment = "deferred/sunLightSSAOMSF.glsl";
}
else
{
@@ -1220,7 +1225,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
{
if (multisample)
{
- fragment = "deferred/sunlightMSF.glsl";
+ fragment = "deferred/sunLightMSF.glsl";
}
else
{