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authorGraham Linden <graham@lindenlab.com>2013-07-22 10:29:49 -0700
committerGraham Linden <graham@lindenlab.com>2013-07-22 10:29:49 -0700
commit6f62251a3d29ced4193a9a80965f33fe0318d5a0 (patch)
tree4a6d0dd46ef10ac2cadf455c5c8d7e9e013cccc5 /indra/newview/llviewershadermgr.cpp
parent710b529372f4d7da699318c4761963ae9dde9a63 (diff)
MATBUG-306 fix alpha knock-on from underwater lightcurve matching
Diffstat (limited to 'indra/newview/llviewershadermgr.cpp')
-rwxr-xr-xindra/newview/llviewershadermgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index 25f2fbda07..8411fd250b 100755
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -1527,7 +1527,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
gDeferredAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaV.glsl", GL_VERTEX_SHADER_ARB));
gDeferredAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaF.glsl", GL_FRAGMENT_SHADER_ARB));
gDeferredAlphaProgram.addPermutation("USE_INDEXED_TEX", "1");
- //gDeferredAlphaProgram.addPermutation("USE_VERTEX_COLOR", "1");
+ gDeferredAlphaProgram.addPermutation("USE_VERTEX_COLOR", "1");
gDeferredAlphaProgram.addPermutation("HAS_SHADOW", mVertexShaderLevel[SHADER_DEFERRED] > 1 ? "1" : "0");
gDeferredAlphaProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
@@ -1562,7 +1562,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
gDeferredAlphaWaterProgram.mShaderFiles.push_back(make_pair("deferred/alphaV.glsl", GL_VERTEX_SHADER_ARB));
gDeferredAlphaWaterProgram.mShaderFiles.push_back(make_pair("deferred/alphaF.glsl", GL_FRAGMENT_SHADER_ARB));
gDeferredAlphaWaterProgram.addPermutation("USE_INDEXED_TEX", "1");
- //gDeferredAlphaWaterProgram.addPermutation("USE_VERTEX_COLOR", "1");
+ gDeferredAlphaWaterProgram.addPermutation("USE_VERTEX_COLOR", "1");
gDeferredAlphaWaterProgram.addPermutation("WATER_FOG", "1");
gDeferredAlphaWaterProgram.addPermutation("HAS_SHADOW", mVertexShaderLevel[SHADER_DEFERRED] > 1 ? "1" : "0");
gDeferredAlphaWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];