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authorGraham Linden <graham@lindenlab.com>2018-10-29 23:02:20 +0100
committerGraham Linden <graham@lindenlab.com>2018-10-29 23:02:20 +0100
commit536799d07e4298ff8157ef51ed00040e10a5ba65 (patch)
tree3f9322b25efd552a4d4b1c617b39b81136d1b084 /indra/newview/llviewershadermgr.cpp
parente9faa3cce8897af2a4303538672e2262ed39520a (diff)
SL-9977
SL-9973
Diffstat (limited to 'indra/newview/llviewershadermgr.cpp')
-rw-r--r--indra/newview/llviewershadermgr.cpp29
1 files changed, 16 insertions, 13 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index d98fd34714..8a949c6b4e 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -31,25 +31,26 @@
#include "llfeaturemanager.h"
#include "llviewershadermgr.h"
-
-#include "llfile.h"
-#include "llviewerwindow.h"
-#include "llwindow.h"
#include "llviewercontrol.h"
-#include "pipeline.h"
+
+#include "llrender.h"
+#include "llenvironment.h"
+#include "llatmosphere.h"
#include "llworld.h"
#include "llsky.h"
#include "llvosky.h"
-#include "llrender.h"
+
+#include "pipeline.h"
+
+#include "llfile.h"
+#include "llviewerwindow.h"
+#include "llwindow.h"
+
#include "lljoint.h"
#include "llskinningutil.h"
-#include "llenvironment.h"
-#include "llatmosphere.h"
-#ifdef LL_RELEASE_FOR_DOWNLOAD
-#define UNIFORM_ERRS LL_WARNS_ONCE("Shader")
-#else
-#define UNIFORM_ERRS LL_ERRS("Shader")
+#if LL_WINDOWS
+#pragma optimize("", off)
#endif
static LLStaticHashedString sTexture0("texture0");
@@ -486,7 +487,7 @@ void LLViewerShaderMgr::setShaders()
S32 effect_class = 2;
S32 wl_class = 3;
S32 water_class = 2;
- S32 deferred_class = 0;
+ S32 deferred_class = 2;
S32 transform_class = gGLManager.mHasTransformFeedback ? 1 : 0;
static LLCachedControl<bool> use_transform_feedback(gSavedSettings, "RenderUseTransformFeedback", false);
@@ -935,6 +936,7 @@ BOOL LLViewerShaderMgr::loadBasicShaders()
// Note usage of GL_VERTEX_SHADER_ARB
if (loadShaderFile(shaders[i].first, shaders[i].second, GL_VERTEX_SHADER_ARB, &attribs) == 0)
{
+ LL_SHADER_LOADING_WARNS() << "Failed to load vertex shader " << shaders[i].first << LL_ENDL;
return FALSE;
}
}
@@ -991,6 +993,7 @@ BOOL LLViewerShaderMgr::loadBasicShaders()
// Note usage of GL_FRAGMENT_SHADER_ARB
if (loadShaderFile(shaders[i].first, shaders[i].second, GL_FRAGMENT_SHADER_ARB, &attribs, index_channels[i]) == 0)
{
+ LL_SHADER_LOADING_WARNS() << "Failed to load fragment shader " << shaders[i].first << LL_ENDL;
return FALSE;
}
}