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authorRider Linden <rider@lindenlab.com>2019-05-03 20:52:10 +0000
committerRider Linden <rider@lindenlab.com>2019-05-03 20:52:10 +0000
commit217c6a86ec61963578ce3eb0c76ff3a96e63a995 (patch)
treedab3c478a6a0e85abb19b36e4c89ea21da8c2a8a /indra/newview/llviewershadermgr.cpp
parentf67fe8fce7d84bc8687d409311518565d97a5fc5 (diff)
parent89c24095c6c1b778b93a4eb7ad398627f4d5479f (diff)
Merged in graham_linden/viewer-eep-rc-fixes (pull request #378)
SL-11087, SL-11086, SL-11092, SL-11075, SL-11070, SL-11090, SL-11085
Diffstat (limited to 'indra/newview/llviewershadermgr.cpp')
-rw-r--r--indra/newview/llviewershadermgr.cpp10
1 files changed, 8 insertions, 2 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index 0bd4a5eae0..ff7ba6b284 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -1340,6 +1340,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
{
gDeferredDiffuseProgram.mName = "Deferred Diffuse Shader";
gDeferredDiffuseProgram.mFeatures.encodesNormal = true;
+ gDeferredDiffuseProgram.mFeatures.hasSrgb = true;
gDeferredDiffuseProgram.mShaderFiles.clear();
gDeferredDiffuseProgram.mShaderFiles.push_back(make_pair("deferred/diffuseV.glsl", GL_VERTEX_SHADER_ARB));
gDeferredDiffuseProgram.mShaderFiles.push_back(make_pair("deferred/diffuseIndexedF.glsl", GL_FRAGMENT_SHADER_ARB));
@@ -1389,6 +1390,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
gDeferredNonIndexedDiffuseProgram.mName = "Non Indexed Deferred Diffuse Shader";
gDeferredNonIndexedDiffuseProgram.mShaderFiles.clear();
gDeferredNonIndexedDiffuseProgram.mFeatures.encodesNormal = true;
+ gDeferredNonIndexedDiffuseProgram.mFeatures.hasSrgb = true;
gDeferredNonIndexedDiffuseProgram.mShaderFiles.push_back(make_pair("deferred/diffuseV.glsl", GL_VERTEX_SHADER_ARB));
gDeferredNonIndexedDiffuseProgram.mShaderFiles.push_back(make_pair("deferred/diffuseF.glsl", GL_FRAGMENT_SHADER_ARB));
gDeferredNonIndexedDiffuseProgram.mShaderLevel = mShaderLevel[SHADER_DEFERRED];
@@ -1401,6 +1403,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
gDeferredSkinnedDiffuseProgram.mName = "Deferred Skinned Diffuse Shader";
gDeferredSkinnedDiffuseProgram.mFeatures.hasObjectSkinning = true;
gDeferredSkinnedDiffuseProgram.mFeatures.encodesNormal = true;
+ gDeferredSkinnedDiffuseProgram.mFeatures.hasSrgb = true;
gDeferredSkinnedDiffuseProgram.mShaderFiles.clear();
gDeferredSkinnedDiffuseProgram.mShaderFiles.push_back(make_pair("deferred/diffuseSkinnedV.glsl", GL_VERTEX_SHADER_ARB));
gDeferredSkinnedDiffuseProgram.mShaderFiles.push_back(make_pair("deferred/diffuseF.glsl", GL_FRAGMENT_SHADER_ARB));
@@ -1829,10 +1832,12 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
{
gDeferredAlphaImpostorProgram.mName = "Deferred Alpha Impostor Shader";
+// Begin Hack
gDeferredAlphaImpostorProgram.mFeatures.calculatesLighting = false;
gDeferredAlphaImpostorProgram.mFeatures.hasLighting = false;
+
+ gDeferredAlphaImpostorProgram.mFeatures.hasSrgb = true;
gDeferredAlphaImpostorProgram.mFeatures.isAlphaLighting = true;
- gDeferredAlphaImpostorProgram.mFeatures.disableTextureIndex = true; //hack to disable auto-setup of gDeferredAlphaImpostorProgram.mFeatures.hasSrgb = true;
gDeferredAlphaImpostorProgram.mFeatures.encodesNormal = true;
gDeferredAlphaImpostorProgram.mFeatures.hasShadows = use_sun_shadow;
@@ -1864,7 +1869,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
success = gDeferredAlphaImpostorProgram.createShader(NULL, NULL);
llassert(success);
- // Hack
+// End Hack
gDeferredAlphaImpostorProgram.mFeatures.calculatesLighting = true;
gDeferredAlphaImpostorProgram.mFeatures.hasLighting = true;
}
@@ -2514,6 +2519,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
gDeferredWLSunProgram.mFeatures.hasAtmospherics = true;
gDeferredWLSunProgram.mFeatures.isFullbright = true;
gDeferredWLSunProgram.mFeatures.disableTextureIndex = true;
+ gDeferredWLSunProgram.mFeatures.hasSrgb = true;
gDeferredWLSunProgram.mShaderFiles.clear();
gDeferredWLSunProgram.mShaderFiles.push_back(make_pair("deferred/sunDiscV.glsl", GL_VERTEX_SHADER_ARB));
gDeferredWLSunProgram.mShaderFiles.push_back(make_pair("deferred/sunDiscF.glsl", GL_FRAGMENT_SHADER_ARB));