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authorAura Linden <aura@lindenlab.com>2015-10-27 15:33:21 -0700
committerAura Linden <aura@lindenlab.com>2015-10-27 15:33:21 -0700
commit07496b015b01899b21960b60d2f3af7bf317c349 (patch)
treef44564827e1570113457f2312ee23073135233bc /indra/newview/llviewershadermgr.cpp
parent97374a5362f097afd3027ea51757de2e36af4798 (diff)
parentcb64c3d3c3ca027fc49ef655e2ce0acecb3b230d (diff)
Pulled merge from bento prime.
Diffstat (limited to 'indra/newview/llviewershadermgr.cpp')
-rwxr-xr-xindra/newview/llviewershadermgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index b1e521f193..3e0cec0f09 100755
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -44,7 +44,7 @@
#include "llvosky.h"
#include "llrender.h"
#include "lljoint.h"
-#include "lldrawpoolavatar.h"
+#include "llskinningutil.h"
#ifdef LL_RELEASE_FOR_DOWNLOAD
#define UNIFORM_ERRS LL_WARNS_ONCE("Shader")
@@ -876,7 +876,7 @@ BOOL LLViewerShaderMgr::loadBasicShaders()
boost::unordered_map<std::string, std::string> attribs;
attribs["MAX_JOINTS_PER_MESH_OBJECT"] =
- boost::lexical_cast<std::string>(LLDrawPoolAvatar::getMaxJointCount());
+ boost::lexical_cast<std::string>(LLSkinningUtil::getMaxJointCount());
// We no longer have to bind the shaders to global glhandles, they are automatically added to a map now.
for (U32 i = 0; i < shaders.size(); i++)