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authorNat Goodspeed <nat@lindenlab.com>2024-05-15 09:07:21 -0400
committerNat Goodspeed <nat@lindenlab.com>2024-05-15 09:07:21 -0400
commit5d43bc166d011e911e0492579b2f4f8bf015b48f (patch)
treeccc4cda5c2c2c3a5689f4a33dcfda2a896f21b8c /indra/newview/llviewerpartsim.cpp
parenta3f2cacf542e1d770698ef6c7e6ea1c0a5cd3368 (diff)
parente7eced3c87310b15ac20cc3cd470d67686104a14 (diff)
Merge commit 'e7eced3' into release/luau-scripting: whitespace fix.
Diffstat (limited to 'indra/newview/llviewerpartsim.cpp')
-rw-r--r--indra/newview/llviewerpartsim.cpp1388
1 files changed, 694 insertions, 694 deletions
diff --git a/indra/newview/llviewerpartsim.cpp b/indra/newview/llviewerpartsim.cpp
index 0f20076b04..b5505a42c4 100644
--- a/indra/newview/llviewerpartsim.cpp
+++ b/indra/newview/llviewerpartsim.cpp
@@ -1,25 +1,25 @@
-/**
+/**
* @file llviewerpartsim.cpp
* @brief LLViewerPart class implementation
*
* $LicenseInfo:firstyear=2003&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -67,62 +67,62 @@ U32 LLViewerPart::sNextPartID = 1;
F32 calc_desired_size(LLViewerCamera* camera, LLVector3 pos, LLVector2 scale)
{
- F32 desired_size = (pos - camera->getOrigin()).magVec();
- desired_size /= 4;
- return llclamp(desired_size, scale.magVec()*0.5f, PART_SIM_BOX_SIDE*2);
+ F32 desired_size = (pos - camera->getOrigin()).magVec();
+ desired_size /= 4;
+ return llclamp(desired_size, scale.magVec()*0.5f, PART_SIM_BOX_SIDE*2);
}
LLViewerPart::LLViewerPart() :
- mPartID(0),
- mLastUpdateTime(0.f),
- mSkipOffset(0.f),
- mVPCallback(NULL),
- mImagep(NULL)
+ mPartID(0),
+ mLastUpdateTime(0.f),
+ mSkipOffset(0.f),
+ mVPCallback(NULL),
+ mImagep(NULL)
{
- mPartSourcep = NULL;
- mParent = NULL;
- mChild = NULL;
- ++LLViewerPartSim::sParticleCount2 ;
+ mPartSourcep = NULL;
+ mParent = NULL;
+ mChild = NULL;
+ ++LLViewerPartSim::sParticleCount2 ;
}
LLViewerPart::~LLViewerPart()
{
- if (mPartSourcep.notNull() && mPartSourcep->mLastPart == this)
- {
- mPartSourcep->mLastPart = NULL;
- }
-
- //patch up holes in the ribbon
- if (mParent)
- {
- llassert(mParent->mChild == this);
- mParent->mChild = mChild;
- }
-
- if (mChild)
- {
- llassert (mChild->mParent == this);
- mChild->mParent = mParent;
- }
-
- mPartSourcep = NULL;
-
- --LLViewerPartSim::sParticleCount2 ;
+ if (mPartSourcep.notNull() && mPartSourcep->mLastPart == this)
+ {
+ mPartSourcep->mLastPart = NULL;
+ }
+
+ //patch up holes in the ribbon
+ if (mParent)
+ {
+ llassert(mParent->mChild == this);
+ mParent->mChild = mChild;
+ }
+
+ if (mChild)
+ {
+ llassert (mChild->mParent == this);
+ mChild->mParent = mParent;
+ }
+
+ mPartSourcep = NULL;
+
+ --LLViewerPartSim::sParticleCount2 ;
}
void LLViewerPart::init(LLPointer<LLViewerPartSource> sourcep, LLViewerTexture *imagep, LLVPCallback cb)
{
- mPartID = LLViewerPart::sNextPartID;
- LLViewerPart::sNextPartID++;
- mFlags = 0x00f;
- mLastUpdateTime = 0.f;
- mMaxAge = 10.f;
- mSkipOffset = 0.0f;
+ mPartID = LLViewerPart::sNextPartID;
+ LLViewerPart::sNextPartID++;
+ mFlags = 0x00f;
+ mLastUpdateTime = 0.f;
+ mMaxAge = 10.f;
+ mSkipOffset = 0.0f;
- mVPCallback = cb;
- mPartSourcep = sourcep;
+ mVPCallback = cb;
+ mPartSourcep = sourcep;
- mImagep = imagep;
+ mImagep = imagep;
}
@@ -136,333 +136,333 @@ void LLViewerPart::init(LLPointer<LLViewerPartSource> sourcep, LLViewerTexture *
LLViewerPartGroup::LLViewerPartGroup(const LLVector3 &center_agent, const F32 box_side, bool hud)
: mHud(hud)
{
- mVOPartGroupp = NULL;
- mUniformParticles = TRUE;
-
- mRegionp = LLWorld::getInstance()->getRegionFromPosAgent(center_agent);
- llassert_always(center_agent.isFinite());
-
- if (!mRegionp)
- {
- //LL_WARNS() << "No region at position, using agent region!" << LL_ENDL;
- mRegionp = gAgent.getRegion();
- }
- mCenterAgent = center_agent;
- mBoxRadius = F_SQRT3*box_side*0.5f;
-
- if (mHud)
- {
- mVOPartGroupp = (LLVOPartGroup *)gObjectList.createObjectViewer(LLViewerObject::LL_VO_HUD_PART_GROUP, getRegion());
- }
- else
- {
- mVOPartGroupp = (LLVOPartGroup *)gObjectList.createObjectViewer(LLViewerObject::LL_VO_PART_GROUP, getRegion());
- }
- mVOPartGroupp->setViewerPartGroup(this);
- mVOPartGroupp->setPositionAgent(getCenterAgent());
-
- mBoxSide = box_side;
-
- F32 scale = box_side * 0.5f;
-
- mVOPartGroupp->setScale(LLVector3(scale,scale,scale));
-
- //gPipeline.addObject(mVOPartGroupp);
- gPipeline.createObject(mVOPartGroupp);
-
- LLSpatialGroup* group = mVOPartGroupp->mDrawable->getSpatialGroup();
-
- if (group != NULL)
- {
- LLVector3 center(group->getOctreeNode()->getCenter().getF32ptr());
- LLVector3 size(group->getOctreeNode()->getSize().getF32ptr());
- size += LLVector3(0.01f, 0.01f, 0.01f);
- mMinObjPos = center - size;
- mMaxObjPos = center + size;
- }
- else
- {
- // Not sure what else to set the obj bounds to when the drawable has no spatial group.
- LLVector3 extents(mBoxRadius, mBoxRadius, mBoxRadius);
- mMinObjPos = center_agent - extents;
- mMaxObjPos = center_agent + extents;
- }
-
- mSkippedTime = 0.f;
-
- static U32 id_seed = 0;
- mID = ++id_seed;
+ mVOPartGroupp = NULL;
+ mUniformParticles = TRUE;
+
+ mRegionp = LLWorld::getInstance()->getRegionFromPosAgent(center_agent);
+ llassert_always(center_agent.isFinite());
+
+ if (!mRegionp)
+ {
+ //LL_WARNS() << "No region at position, using agent region!" << LL_ENDL;
+ mRegionp = gAgent.getRegion();
+ }
+ mCenterAgent = center_agent;
+ mBoxRadius = F_SQRT3*box_side*0.5f;
+
+ if (mHud)
+ {
+ mVOPartGroupp = (LLVOPartGroup *)gObjectList.createObjectViewer(LLViewerObject::LL_VO_HUD_PART_GROUP, getRegion());
+ }
+ else
+ {
+ mVOPartGroupp = (LLVOPartGroup *)gObjectList.createObjectViewer(LLViewerObject::LL_VO_PART_GROUP, getRegion());
+ }
+ mVOPartGroupp->setViewerPartGroup(this);
+ mVOPartGroupp->setPositionAgent(getCenterAgent());
+
+ mBoxSide = box_side;
+
+ F32 scale = box_side * 0.5f;
+
+ mVOPartGroupp->setScale(LLVector3(scale,scale,scale));
+
+ //gPipeline.addObject(mVOPartGroupp);
+ gPipeline.createObject(mVOPartGroupp);
+
+ LLSpatialGroup* group = mVOPartGroupp->mDrawable->getSpatialGroup();
+
+ if (group != NULL)
+ {
+ LLVector3 center(group->getOctreeNode()->getCenter().getF32ptr());
+ LLVector3 size(group->getOctreeNode()->getSize().getF32ptr());
+ size += LLVector3(0.01f, 0.01f, 0.01f);
+ mMinObjPos = center - size;
+ mMaxObjPos = center + size;
+ }
+ else
+ {
+ // Not sure what else to set the obj bounds to when the drawable has no spatial group.
+ LLVector3 extents(mBoxRadius, mBoxRadius, mBoxRadius);
+ mMinObjPos = center_agent - extents;
+ mMaxObjPos = center_agent + extents;
+ }
+
+ mSkippedTime = 0.f;
+
+ static U32 id_seed = 0;
+ mID = ++id_seed;
}
LLViewerPartGroup::~LLViewerPartGroup()
{
- cleanup();
-
- S32 count = (S32) mParticles.size();
- for(S32 i = 0 ; i < count ; i++)
- {
- delete mParticles[i] ;
- }
- mParticles.clear();
-
- LLViewerPartSim::decPartCount(count);
+ cleanup();
+
+ S32 count = (S32) mParticles.size();
+ for(S32 i = 0 ; i < count ; i++)
+ {
+ delete mParticles[i] ;
+ }
+ mParticles.clear();
+
+ LLViewerPartSim::decPartCount(count);
}
void LLViewerPartGroup::cleanup()
{
- if (mVOPartGroupp)
- {
- if (!mVOPartGroupp->isDead())
- {
- gObjectList.killObject(mVOPartGroupp);
- }
- mVOPartGroupp = NULL;
- }
+ if (mVOPartGroupp)
+ {
+ if (!mVOPartGroupp->isDead())
+ {
+ gObjectList.killObject(mVOPartGroupp);
+ }
+ mVOPartGroupp = NULL;
+ }
}
BOOL LLViewerPartGroup::posInGroup(const LLVector3 &pos, const F32 desired_size)
{
- if ((pos.mV[VX] < mMinObjPos.mV[VX])
- || (pos.mV[VY] < mMinObjPos.mV[VY])
- || (pos.mV[VZ] < mMinObjPos.mV[VZ]))
- {
- return FALSE;
- }
-
- if ((pos.mV[VX] > mMaxObjPos.mV[VX])
- || (pos.mV[VY] > mMaxObjPos.mV[VY])
- || (pos.mV[VZ] > mMaxObjPos.mV[VZ]))
- {
- return FALSE;
- }
-
- if (desired_size > 0 &&
- (desired_size < mBoxRadius*0.5f ||
- desired_size > mBoxRadius*2.f))
- {
- return FALSE;
- }
-
- return TRUE;
+ if ((pos.mV[VX] < mMinObjPos.mV[VX])
+ || (pos.mV[VY] < mMinObjPos.mV[VY])
+ || (pos.mV[VZ] < mMinObjPos.mV[VZ]))
+ {
+ return FALSE;
+ }
+
+ if ((pos.mV[VX] > mMaxObjPos.mV[VX])
+ || (pos.mV[VY] > mMaxObjPos.mV[VY])
+ || (pos.mV[VZ] > mMaxObjPos.mV[VZ]))
+ {
+ return FALSE;
+ }
+
+ if (desired_size > 0 &&
+ (desired_size < mBoxRadius*0.5f ||
+ desired_size > mBoxRadius*2.f))
+ {
+ return FALSE;
+ }
+
+ return TRUE;
}
BOOL LLViewerPartGroup::addPart(LLViewerPart* part, F32 desired_size)
{
- if (part->mFlags & LLPartData::LL_PART_HUD && !mHud)
- {
- return FALSE;
- }
-
- BOOL uniform_part = part->mScale.mV[0] == part->mScale.mV[1] &&
- !(part->mFlags & LLPartData::LL_PART_FOLLOW_VELOCITY_MASK);
-
- if (!posInGroup(part->mPosAgent, desired_size) ||
- (mUniformParticles && !uniform_part) ||
- (!mUniformParticles && uniform_part))
- {
- return FALSE;
- }
-
- gPipeline.markRebuild(mVOPartGroupp->mDrawable, LLDrawable::REBUILD_ALL);
-
- mParticles.push_back(part);
- part->mSkipOffset=mSkippedTime;
- LLViewerPartSim::incPartCount(1);
- return TRUE;
+ if (part->mFlags & LLPartData::LL_PART_HUD && !mHud)
+ {
+ return FALSE;
+ }
+
+ BOOL uniform_part = part->mScale.mV[0] == part->mScale.mV[1] &&
+ !(part->mFlags & LLPartData::LL_PART_FOLLOW_VELOCITY_MASK);
+
+ if (!posInGroup(part->mPosAgent, desired_size) ||
+ (mUniformParticles && !uniform_part) ||
+ (!mUniformParticles && uniform_part))
+ {
+ return FALSE;
+ }
+
+ gPipeline.markRebuild(mVOPartGroupp->mDrawable, LLDrawable::REBUILD_ALL);
+
+ mParticles.push_back(part);
+ part->mSkipOffset=mSkippedTime;
+ LLViewerPartSim::incPartCount(1);
+ return TRUE;
}
void LLViewerPartGroup::updateParticles(const F32 lastdt)
{
- F32 dt;
-
- LLVector3 gravity(0.f, 0.f, GRAVITY);
-
- LLViewerPartSim::checkParticleCount(mParticles.size());
-
- LLViewerCamera* camera = LLViewerCamera::getInstance();
- LLViewerRegion *regionp = getRegion();
- S32 end = (S32) mParticles.size();
- for (S32 i = 0 ; i < (S32)mParticles.size();)
- {
- LLVector3 a(0.f, 0.f, 0.f);
- LLViewerPart* part = mParticles[i] ;
-
- dt = lastdt + mSkippedTime - part->mSkipOffset;
- part->mSkipOffset = 0.f;
-
- // Update current time
- const F32 cur_time = part->mLastUpdateTime + dt;
- const F32 frac = cur_time / part->mMaxAge;
-
- // "Drift" the object based on the source object
- if (part->mFlags & LLPartData::LL_PART_FOLLOW_SRC_MASK)
- {
- part->mPosAgent = part->mPartSourcep->mPosAgent;
- part->mPosAgent += part->mPosOffset;
- }
-
- // Do a custom callback if we have one...
- if (part->mVPCallback)
- {
- (*part->mVPCallback)(*part, dt);
- }
-
- if (part->mFlags & LLPartData::LL_PART_WIND_MASK)
- {
- part->mVelocity *= 1.f - 0.1f*dt;
- part->mVelocity += 0.1f*dt*regionp->mWind.getVelocity(regionp->getPosRegionFromAgent(part->mPosAgent));
- }
-
- // Now do interpolation towards a target
- if (part->mFlags & LLPartData::LL_PART_TARGET_POS_MASK)
- {
- F32 remaining = part->mMaxAge - part->mLastUpdateTime;
- F32 step = dt / remaining;
-
- step = llclamp(step, 0.f, 0.1f);
- step *= 5.f;
- // we want a velocity that will result in reaching the target in the
- // Interpolate towards the target.
- LLVector3 delta_pos = part->mPartSourcep->mTargetPosAgent - part->mPosAgent;
-
- delta_pos /= remaining;
-
- part->mVelocity *= (1.f - step);
- part->mVelocity += step*delta_pos;
- }
-
-
- if (part->mFlags & LLPartData::LL_PART_TARGET_LINEAR_MASK)
- {
- LLVector3 delta_pos = part->mPartSourcep->mTargetPosAgent - part->mPartSourcep->mPosAgent;
- part->mPosAgent = part->mPartSourcep->mPosAgent;
- part->mPosAgent += frac*delta_pos;
- part->mVelocity = delta_pos;
- }
- else
- {
- // Do velocity interpolation
- part->mPosAgent += dt*part->mVelocity;
- part->mPosAgent += 0.5f*dt*dt*part->mAccel;
- part->mVelocity += part->mAccel*dt;
- }
-
- // Do a bounce test
- if (part->mFlags & LLPartData::LL_PART_BOUNCE_MASK)
- {
- // Need to do point vs. plane check...
- // For now, just check relative to object height...
- F32 dz = part->mPosAgent.mV[VZ] - part->mPartSourcep->mPosAgent.mV[VZ];
- if (dz < 0)
- {
- part->mPosAgent.mV[VZ] += -2.f*dz;
- part->mVelocity.mV[VZ] *= -0.75f;
- }
- }
-
-
- // Reset the offset from the source position
- if (part->mFlags & LLPartData::LL_PART_FOLLOW_SRC_MASK)
- {
- part->mPosOffset = part->mPosAgent;
- part->mPosOffset -= part->mPartSourcep->mPosAgent;
- }
-
- // Do color interpolation
- if (part->mFlags & LLPartData::LL_PART_INTERP_COLOR_MASK)
- {
- part->mColor.setVec(part->mStartColor);
- // note: LLColor4's v%k means multiply-alpha-only,
- // LLColor4's v*k means multiply-rgb-only
- part->mColor *= 1.f - frac; // rgb*k
- part->mColor %= 1.f - frac; // alpha*k
- part->mColor += frac%(frac*part->mEndColor); // rgb,alpha
- }
-
- // Do scale interpolation
- if (part->mFlags & LLPartData::LL_PART_INTERP_SCALE_MASK)
- {
- part->mScale.setVec(part->mStartScale);
- part->mScale *= 1.f - frac;
- part->mScale += frac*part->mEndScale;
- }
-
- // Do glow interpolation
- part->mGlow.mV[3] = (U8) ll_round(lerp(part->mStartGlow, part->mEndGlow, frac)*255.f);
-
- // Set the last update time to now.
- part->mLastUpdateTime = cur_time;
-
-
- // Kill dead particles (either flagged dead, or too old)
- if ((part->mLastUpdateTime > part->mMaxAge) || (LLViewerPart::LL_PART_DEAD_MASK == part->mFlags))
- {
- mParticles[i] = mParticles.back() ;
- mParticles.pop_back() ;
- delete part ;
- }
- else
- {
- F32 desired_size = calc_desired_size(camera, part->mPosAgent, part->mScale);
- if (!posInGroup(part->mPosAgent, desired_size))
- {
- // Transfer particles between groups
- LLViewerPartSim::getInstance()->put(part) ;
- mParticles[i] = mParticles.back() ;
- mParticles.pop_back() ;
- }
- else
- {
- i++ ;
- }
- }
- }
-
- S32 removed = end - (S32)mParticles.size();
- if (removed > 0)
- {
- // we removed one or more particles, so flag this group for update
- if (mVOPartGroupp.notNull())
- {
- gPipeline.markRebuild(mVOPartGroupp->mDrawable, LLDrawable::REBUILD_ALL);
- }
- LLViewerPartSim::decPartCount(removed);
- }
-
- // Kill the viewer object if this particle group is empty
- if (mParticles.empty())
- {
- gObjectList.killObject(mVOPartGroupp);
- mVOPartGroupp = NULL;
- }
-
- LLViewerPartSim::checkParticleCount() ;
+ F32 dt;
+
+ LLVector3 gravity(0.f, 0.f, GRAVITY);
+
+ LLViewerPartSim::checkParticleCount(mParticles.size());
+
+ LLViewerCamera* camera = LLViewerCamera::getInstance();
+ LLViewerRegion *regionp = getRegion();
+ S32 end = (S32) mParticles.size();
+ for (S32 i = 0 ; i < (S32)mParticles.size();)
+ {
+ LLVector3 a(0.f, 0.f, 0.f);
+ LLViewerPart* part = mParticles[i] ;
+
+ dt = lastdt + mSkippedTime - part->mSkipOffset;
+ part->mSkipOffset = 0.f;
+
+ // Update current time
+ const F32 cur_time = part->mLastUpdateTime + dt;
+ const F32 frac = cur_time / part->mMaxAge;
+
+ // "Drift" the object based on the source object
+ if (part->mFlags & LLPartData::LL_PART_FOLLOW_SRC_MASK)
+ {
+ part->mPosAgent = part->mPartSourcep->mPosAgent;
+ part->mPosAgent += part->mPosOffset;
+ }
+
+ // Do a custom callback if we have one...
+ if (part->mVPCallback)
+ {
+ (*part->mVPCallback)(*part, dt);
+ }
+
+ if (part->mFlags & LLPartData::LL_PART_WIND_MASK)
+ {
+ part->mVelocity *= 1.f - 0.1f*dt;
+ part->mVelocity += 0.1f*dt*regionp->mWind.getVelocity(regionp->getPosRegionFromAgent(part->mPosAgent));
+ }
+
+ // Now do interpolation towards a target
+ if (part->mFlags & LLPartData::LL_PART_TARGET_POS_MASK)
+ {
+ F32 remaining = part->mMaxAge - part->mLastUpdateTime;
+ F32 step = dt / remaining;
+
+ step = llclamp(step, 0.f, 0.1f);
+ step *= 5.f;
+ // we want a velocity that will result in reaching the target in the
+ // Interpolate towards the target.
+ LLVector3 delta_pos = part->mPartSourcep->mTargetPosAgent - part->mPosAgent;
+
+ delta_pos /= remaining;
+
+ part->mVelocity *= (1.f - step);
+ part->mVelocity += step*delta_pos;
+ }
+
+
+ if (part->mFlags & LLPartData::LL_PART_TARGET_LINEAR_MASK)
+ {
+ LLVector3 delta_pos = part->mPartSourcep->mTargetPosAgent - part->mPartSourcep->mPosAgent;
+ part->mPosAgent = part->mPartSourcep->mPosAgent;
+ part->mPosAgent += frac*delta_pos;
+ part->mVelocity = delta_pos;
+ }
+ else
+ {
+ // Do velocity interpolation
+ part->mPosAgent += dt*part->mVelocity;
+ part->mPosAgent += 0.5f*dt*dt*part->mAccel;
+ part->mVelocity += part->mAccel*dt;
+ }
+
+ // Do a bounce test
+ if (part->mFlags & LLPartData::LL_PART_BOUNCE_MASK)
+ {
+ // Need to do point vs. plane check...
+ // For now, just check relative to object height...
+ F32 dz = part->mPosAgent.mV[VZ] - part->mPartSourcep->mPosAgent.mV[VZ];
+ if (dz < 0)
+ {
+ part->mPosAgent.mV[VZ] += -2.f*dz;
+ part->mVelocity.mV[VZ] *= -0.75f;
+ }
+ }
+
+
+ // Reset the offset from the source position
+ if (part->mFlags & LLPartData::LL_PART_FOLLOW_SRC_MASK)
+ {
+ part->mPosOffset = part->mPosAgent;
+ part->mPosOffset -= part->mPartSourcep->mPosAgent;
+ }
+
+ // Do color interpolation
+ if (part->mFlags & LLPartData::LL_PART_INTERP_COLOR_MASK)
+ {
+ part->mColor.setVec(part->mStartColor);
+ // note: LLColor4's v%k means multiply-alpha-only,
+ // LLColor4's v*k means multiply-rgb-only
+ part->mColor *= 1.f - frac; // rgb*k
+ part->mColor %= 1.f - frac; // alpha*k
+ part->mColor += frac%(frac*part->mEndColor); // rgb,alpha
+ }
+
+ // Do scale interpolation
+ if (part->mFlags & LLPartData::LL_PART_INTERP_SCALE_MASK)
+ {
+ part->mScale.setVec(part->mStartScale);
+ part->mScale *= 1.f - frac;
+ part->mScale += frac*part->mEndScale;
+ }
+
+ // Do glow interpolation
+ part->mGlow.mV[3] = (U8) ll_round(lerp(part->mStartGlow, part->mEndGlow, frac)*255.f);
+
+ // Set the last update time to now.
+ part->mLastUpdateTime = cur_time;
+
+
+ // Kill dead particles (either flagged dead, or too old)
+ if ((part->mLastUpdateTime > part->mMaxAge) || (LLViewerPart::LL_PART_DEAD_MASK == part->mFlags))
+ {
+ mParticles[i] = mParticles.back() ;
+ mParticles.pop_back() ;
+ delete part ;
+ }
+ else
+ {
+ F32 desired_size = calc_desired_size(camera, part->mPosAgent, part->mScale);
+ if (!posInGroup(part->mPosAgent, desired_size))
+ {
+ // Transfer particles between groups
+ LLViewerPartSim::getInstance()->put(part) ;
+ mParticles[i] = mParticles.back() ;
+ mParticles.pop_back() ;
+ }
+ else
+ {
+ i++ ;
+ }
+ }
+ }
+
+ S32 removed = end - (S32)mParticles.size();
+ if (removed > 0)
+ {
+ // we removed one or more particles, so flag this group for update
+ if (mVOPartGroupp.notNull())
+ {
+ gPipeline.markRebuild(mVOPartGroupp->mDrawable, LLDrawable::REBUILD_ALL);
+ }
+ LLViewerPartSim::decPartCount(removed);
+ }
+
+ // Kill the viewer object if this particle group is empty
+ if (mParticles.empty())
+ {
+ gObjectList.killObject(mVOPartGroupp);
+ mVOPartGroupp = NULL;
+ }
+
+ LLViewerPartSim::checkParticleCount() ;
}
void LLViewerPartGroup::shift(const LLVector3 &offset)
{
- mCenterAgent += offset;
- mMinObjPos += offset;
- mMaxObjPos += offset;
-
- for (S32 i = 0 ; i < (S32)mParticles.size(); i++)
- {
- mParticles[i]->mPosAgent += offset;
- }
+ mCenterAgent += offset;
+ mMinObjPos += offset;
+ mMaxObjPos += offset;
+
+ for (S32 i = 0 ; i < (S32)mParticles.size(); i++)
+ {
+ mParticles[i]->mPosAgent += offset;
+ }
}
void LLViewerPartGroup::removeParticlesByID(const U32 source_id)
{
- for (S32 i = 0; i < (S32)mParticles.size(); i++)
- {
- if(mParticles[i]->mPartSourcep->getID() == source_id)
- {
- mParticles[i]->mFlags = LLViewerPart::LL_PART_DEAD_MASK;
- }
- }
+ for (S32 i = 0; i < (S32)mParticles.size(); i++)
+ {
+ if(mParticles[i]->mPartSourcep->getID() == source_id)
+ {
+ mParticles[i]->mFlags = LLViewerPart::LL_PART_DEAD_MASK;
+ }
+ }
}
//////////////////////////////////
@@ -474,423 +474,423 @@ void LLViewerPartGroup::removeParticlesByID(const U32 source_id)
//static
void LLViewerPartSim::checkParticleCount(U32 size)
{
- if(LLViewerPartSim::sParticleCount2 != LLViewerPartSim::sParticleCount)
- {
- LL_ERRS() << "sParticleCount: " << LLViewerPartSim::sParticleCount << " ; sParticleCount2: " << LLViewerPartSim::sParticleCount2 << LL_ENDL ;
- }
-
- if(size > (U32)LLViewerPartSim::sParticleCount2)
- {
- LL_ERRS() << "curren particle size: " << LLViewerPartSim::sParticleCount2 << " array size: " << size << LL_ENDL ;
- }
+ if(LLViewerPartSim::sParticleCount2 != LLViewerPartSim::sParticleCount)
+ {
+ LL_ERRS() << "sParticleCount: " << LLViewerPartSim::sParticleCount << " ; sParticleCount2: " << LLViewerPartSim::sParticleCount2 << LL_ENDL ;
+ }
+
+ if(size > (U32)LLViewerPartSim::sParticleCount2)
+ {
+ LL_ERRS() << "curren particle size: " << LLViewerPartSim::sParticleCount2 << " array size: " << size << LL_ENDL ;
+ }
}
LLViewerPartSim::LLViewerPartSim()
{
- sMaxParticleCount = llmin(gSavedSettings.getS32("RenderMaxPartCount"), LL_MAX_PARTICLE_COUNT);
- static U32 id_seed = 0;
- mID = ++id_seed;
+ sMaxParticleCount = llmin(gSavedSettings.getS32("RenderMaxPartCount"), LL_MAX_PARTICLE_COUNT);
+ static U32 id_seed = 0;
+ mID = ++id_seed;
}
//enable/disable particle system
void LLViewerPartSim::enable(bool enabled)
{
- if(!enabled && sMaxParticleCount > 0)
- {
- sMaxParticleCount = 0; //disable
- }
- else if(enabled && sMaxParticleCount < 1)
- {
- sMaxParticleCount = llmin(gSavedSettings.getS32("RenderMaxPartCount"), LL_MAX_PARTICLE_COUNT);
- }
-
- return;
+ if(!enabled && sMaxParticleCount > 0)
+ {
+ sMaxParticleCount = 0; //disable
+ }
+ else if(enabled && sMaxParticleCount < 1)
+ {
+ sMaxParticleCount = llmin(gSavedSettings.getS32("RenderMaxPartCount"), LL_MAX_PARTICLE_COUNT);
+ }
+
+ return;
}
void LLViewerPartSim::destroyClass()
{
- S32 i;
- S32 count;
-
- // Kill all of the groups (and particles)
- count = (S32) mViewerPartGroups.size();
- for (i = 0; i < count; i++)
- {
- delete mViewerPartGroups[i];
- }
- mViewerPartGroups.clear();
-
- // Kill all of the sources
- mViewerPartSources.clear();
+ S32 i;
+ S32 count;
+
+ // Kill all of the groups (and particles)
+ count = (S32) mViewerPartGroups.size();
+ for (i = 0; i < count; i++)
+ {
+ delete mViewerPartGroups[i];
+ }
+ mViewerPartGroups.clear();
+
+ // Kill all of the sources
+ mViewerPartSources.clear();
}
//static
BOOL LLViewerPartSim::shouldAddPart()
{
- if (sParticleCount >= MAX_PART_COUNT)
- {
- return FALSE;
- }
-
- if (sParticleCount > PART_THROTTLE_THRESHOLD*sMaxParticleCount)
- {
- F32 frac = (F32)sParticleCount/(F32)sMaxParticleCount;
- frac -= PART_THROTTLE_THRESHOLD;
- frac *= PART_THROTTLE_RESCALE;
- if (ll_frand() < frac)
- {
- // Skip...
- return FALSE;
- }
- }
-
- // Check frame rate, and don't add more if the viewer is really slow
- const F32 MIN_FRAME_RATE_FOR_NEW_PARTICLES = 4.f;
- if (gFPSClamped < MIN_FRAME_RATE_FOR_NEW_PARTICLES)
- {
- return FALSE;
- }
-
- return TRUE;
+ if (sParticleCount >= MAX_PART_COUNT)
+ {
+ return FALSE;
+ }
+
+ if (sParticleCount > PART_THROTTLE_THRESHOLD*sMaxParticleCount)
+ {
+ F32 frac = (F32)sParticleCount/(F32)sMaxParticleCount;
+ frac -= PART_THROTTLE_THRESHOLD;
+ frac *= PART_THROTTLE_RESCALE;
+ if (ll_frand() < frac)
+ {
+ // Skip...
+ return FALSE;
+ }
+ }
+
+ // Check frame rate, and don't add more if the viewer is really slow
+ const F32 MIN_FRAME_RATE_FOR_NEW_PARTICLES = 4.f;
+ if (gFPSClamped < MIN_FRAME_RATE_FOR_NEW_PARTICLES)
+ {
+ return FALSE;
+ }
+
+ return TRUE;
}
void LLViewerPartSim::addPart(LLViewerPart* part)
{
- if (sParticleCount < MAX_PART_COUNT)
- {
- put(part);
- }
- else
- {
- //delete the particle if can not add it in
- delete part ;
- part = NULL ;
- }
+ if (sParticleCount < MAX_PART_COUNT)
+ {
+ put(part);
+ }
+ else
+ {
+ //delete the particle if can not add it in
+ delete part ;
+ part = NULL ;
+ }
}
LLViewerPartGroup *LLViewerPartSim::put(LLViewerPart* part)
{
- const F32 MAX_MAG = 1000000.f*1000000.f; // 1 million
- LLViewerPartGroup *return_group = NULL ;
- if (part->mPosAgent.magVecSquared() > MAX_MAG || !part->mPosAgent.isFinite())
- {
+ const F32 MAX_MAG = 1000000.f*1000000.f; // 1 million
+ LLViewerPartGroup *return_group = NULL ;
+ if (part->mPosAgent.magVecSquared() > MAX_MAG || !part->mPosAgent.isFinite())
+ {
#if 0 && !LL_RELEASE_FOR_DOWNLOAD
- LL_WARNS() << "LLViewerPartSim::put Part out of range!" << LL_ENDL;
- LL_WARNS() << part->mPosAgent << LL_ENDL;
+ LL_WARNS() << "LLViewerPartSim::put Part out of range!" << LL_ENDL;
+ LL_WARNS() << part->mPosAgent << LL_ENDL;
#endif
- }
- else
- {
- LLViewerCamera* camera = LLViewerCamera::getInstance();
- F32 desired_size = calc_desired_size(camera, part->mPosAgent, part->mScale);
-
- S32 count = (S32) mViewerPartGroups.size();
- for (S32 i = 0; i < count; i++)
- {
- if (mViewerPartGroups[i]->addPart(part, desired_size))
- {
- // We found a spatial group that we fit into, add us and exit
- return_group = mViewerPartGroups[i];
- break ;
- }
- }
-
- // Hmm, we didn't fit in any of the existing spatial groups
- // Create a new one...
- if(!return_group)
- {
- llassert_always(part->mPosAgent.isFinite());
- LLViewerPartGroup *groupp = createViewerPartGroup(part->mPosAgent, desired_size, part->mFlags & LLPartData::LL_PART_HUD);
- groupp->mUniformParticles = (part->mScale.mV[0] == part->mScale.mV[1] &&
- !(part->mFlags & LLPartData::LL_PART_FOLLOW_VELOCITY_MASK));
- if (!groupp->addPart(part))
- {
- LL_WARNS() << "LLViewerPartSim::put - Particle didn't go into its box!" << LL_ENDL;
- LL_INFOS() << groupp->getCenterAgent() << LL_ENDL;
- LL_INFOS() << part->mPosAgent << LL_ENDL;
- mViewerPartGroups.pop_back() ;
- delete groupp;
- groupp = NULL ;
- }
- return_group = groupp;
- }
- }
-
- if(!return_group) //failed to insert the particle
- {
- delete part ;
- part = NULL ;
- }
-
- return return_group ;
+ }
+ else
+ {
+ LLViewerCamera* camera = LLViewerCamera::getInstance();
+ F32 desired_size = calc_desired_size(camera, part->mPosAgent, part->mScale);
+
+ S32 count = (S32) mViewerPartGroups.size();
+ for (S32 i = 0; i < count; i++)
+ {
+ if (mViewerPartGroups[i]->addPart(part, desired_size))
+ {
+ // We found a spatial group that we fit into, add us and exit
+ return_group = mViewerPartGroups[i];
+ break ;
+ }
+ }
+
+ // Hmm, we didn't fit in any of the existing spatial groups
+ // Create a new one...
+ if(!return_group)
+ {
+ llassert_always(part->mPosAgent.isFinite());
+ LLViewerPartGroup *groupp = createViewerPartGroup(part->mPosAgent, desired_size, part->mFlags & LLPartData::LL_PART_HUD);
+ groupp->mUniformParticles = (part->mScale.mV[0] == part->mScale.mV[1] &&
+ !(part->mFlags & LLPartData::LL_PART_FOLLOW_VELOCITY_MASK));
+ if (!groupp->addPart(part))
+ {
+ LL_WARNS() << "LLViewerPartSim::put - Particle didn't go into its box!" << LL_ENDL;
+ LL_INFOS() << groupp->getCenterAgent() << LL_ENDL;
+ LL_INFOS() << part->mPosAgent << LL_ENDL;
+ mViewerPartGroups.pop_back() ;
+ delete groupp;
+ groupp = NULL ;
+ }
+ return_group = groupp;
+ }
+ }
+
+ if(!return_group) //failed to insert the particle
+ {
+ delete part ;
+ part = NULL ;
+ }
+
+ return return_group ;
}
LLViewerPartGroup *LLViewerPartSim::createViewerPartGroup(const LLVector3 &pos_agent, const F32 desired_size, bool hud)
{
- //find a box that has a center position divisible by PART_SIM_BOX_SIDE that encompasses
- //pos_agent
- LLViewerPartGroup *groupp = new LLViewerPartGroup(pos_agent, desired_size, hud);
- mViewerPartGroups.push_back(groupp);
- return groupp;
+ //find a box that has a center position divisible by PART_SIM_BOX_SIDE that encompasses
+ //pos_agent
+ LLViewerPartGroup *groupp = new LLViewerPartGroup(pos_agent, desired_size, hud);
+ mViewerPartGroups.push_back(groupp);
+ return groupp;
}
void LLViewerPartSim::shift(const LLVector3 &offset)
{
- S32 i;
- S32 count;
-
- count = (S32) mViewerPartSources.size();
- for (i = 0; i < count; i++)
- {
- mViewerPartSources[i]->mPosAgent += offset;
- mViewerPartSources[i]->mTargetPosAgent += offset;
- mViewerPartSources[i]->mLastUpdatePosAgent += offset;
- }
-
- count = (S32) mViewerPartGroups.size();
- for (i = 0; i < count; i++)
- {
- mViewerPartGroups[i]->shift(offset);
- }
+ S32 i;
+ S32 count;
+
+ count = (S32) mViewerPartSources.size();
+ for (i = 0; i < count; i++)
+ {
+ mViewerPartSources[i]->mPosAgent += offset;
+ mViewerPartSources[i]->mTargetPosAgent += offset;
+ mViewerPartSources[i]->mLastUpdatePosAgent += offset;
+ }
+
+ count = (S32) mViewerPartGroups.size();
+ for (i = 0; i < count; i++)
+ {
+ mViewerPartGroups[i]->shift(offset);
+ }
}
static LLTrace::BlockTimerStatHandle FTM_SIMULATE_PARTICLES("Simulate Particles");
void LLViewerPartSim::updateSimulation()
{
- static LLFrameTimer update_timer;
-
- const F32 dt = llmin(update_timer.getElapsedTimeAndResetF32(), 0.1f);
-
- if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES)))
- {
- return;
- }
-
- LL_RECORD_BLOCK_TIME(FTM_SIMULATE_PARTICLES);
-
- // Start at a random particle system so the same
- // particle system doesn't always get first pick at the
- // particles. Theoretically we'd want to do this in distance
- // order or something, but sorting particle sources will be a big
- // pain.
- S32 i;
- S32 count = (S32) mViewerPartSources.size();
- S32 start = (S32)ll_frand((F32)count);
- S32 dir = 1;
- S32 deldir = 0;
- if (ll_frand() > 0.5f)
- {
- dir = -1;
- deldir = -1;
- }
-
- S32 num_updates = 0;
- for (i = start; num_updates < count;)
- {
- if (i >= count)
- {
- i = 0;
- }
- if (i < 0)
- {
- i = count - 1;
- }
-
- if (!mViewerPartSources[i]->isDead())
- {
- BOOL upd = TRUE;
- LLViewerObject* vobj = mViewerPartSources[i]->mSourceObjectp;
-
- if (vobj && vobj->isAvatar() && ((LLVOAvatar*)vobj)->isInMuteList())
- {
- upd = FALSE;
- }
-
- if(vobj && vobj->isOwnerInMuteList(mViewerPartSources[i]->getOwnerUUID()))
- {
- upd = FALSE;
- }
-
- if (upd && vobj && (vobj->getPCode() == LL_PCODE_VOLUME))
- {
- if(vobj->getAvatar() && vobj->getAvatar()->isTooComplex() && vobj->getAvatar()->isTooSlow())
- {
- upd = FALSE;
- }
-
- LLVOVolume* vvo = (LLVOVolume *)vobj;
- if (!LLPipeline::sRenderAttachedParticles && vvo && vvo->isAttachment())
- {
- upd = FALSE;
- }
- }
-
- if (upd)
- {
- mViewerPartSources[i]->update(dt);
- }
- }
-
- if (mViewerPartSources[i]->isDead())
- {
- mViewerPartSources.erase(mViewerPartSources.begin() + i);
- count--;
- i+=deldir;
- }
- else
- {
- i += dir;
- }
- num_updates++;
- }
-
- count = (S32) mViewerPartGroups.size();
- for (i = 0; i < count; i++)
- {
- LLViewerObject* vobj = mViewerPartGroups[i]->mVOPartGroupp;
-
- S32 visirate = 1;
- if (vobj && !vobj->isDead() && vobj->mDrawable && !vobj->mDrawable->isDead())
- {
- LLSpatialGroup* group = vobj->mDrawable->getSpatialGroup();
- if (group && !group->isVisible()) // && !group->isState(LLSpatialGroup::OBJECT_DIRTY))
- {
- visirate = 8;
- }
- }
-
- if ((LLDrawable::getCurrentFrame()+mViewerPartGroups[i]->mID)%visirate == 0)
- {
- if (vobj && !vobj->isDead())
- {
- gPipeline.markRebuild(vobj->mDrawable, LLDrawable::REBUILD_ALL);
- }
- mViewerPartGroups[i]->updateParticles(dt * visirate);
- mViewerPartGroups[i]->mSkippedTime=0.0f;
- if (!mViewerPartGroups[i]->getCount())
- {
- delete mViewerPartGroups[i];
- mViewerPartGroups.erase(mViewerPartGroups.begin() + i);
- i--;
- count--;
- }
- }
- else
- {
- mViewerPartGroups[i]->mSkippedTime+=dt;
- }
-
- }
- if (LLDrawable::getCurrentFrame()%16==0)
- {
- if (sParticleCount > sMaxParticleCount * 0.875f
- && sParticleAdaptiveRate < 2.0f)
- {
- sParticleAdaptiveRate *= PART_ADAPT_RATE_MULT;
- }
- else
- {
- if (sParticleCount < sMaxParticleCount * 0.5f
- && sParticleAdaptiveRate > 0.03125f)
- {
- sParticleAdaptiveRate *= PART_ADAPT_RATE_MULT_RECIP;
- }
- }
- }
-
- updatePartBurstRate() ;
-
- //LL_INFOS() << "Particles: " << sParticleCount << " Adaptive Rate: " << sParticleAdaptiveRate << LL_ENDL;
+ static LLFrameTimer update_timer;
+
+ const F32 dt = llmin(update_timer.getElapsedTimeAndResetF32(), 0.1f);
+
+ if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES)))
+ {
+ return;
+ }
+
+ LL_RECORD_BLOCK_TIME(FTM_SIMULATE_PARTICLES);
+
+ // Start at a random particle system so the same
+ // particle system doesn't always get first pick at the
+ // particles. Theoretically we'd want to do this in distance
+ // order or something, but sorting particle sources will be a big
+ // pain.
+ S32 i;
+ S32 count = (S32) mViewerPartSources.size();
+ S32 start = (S32)ll_frand((F32)count);
+ S32 dir = 1;
+ S32 deldir = 0;
+ if (ll_frand() > 0.5f)
+ {
+ dir = -1;
+ deldir = -1;
+ }
+
+ S32 num_updates = 0;
+ for (i = start; num_updates < count;)
+ {
+ if (i >= count)
+ {
+ i = 0;
+ }
+ if (i < 0)
+ {
+ i = count - 1;
+ }
+
+ if (!mViewerPartSources[i]->isDead())
+ {
+ BOOL upd = TRUE;
+ LLViewerObject* vobj = mViewerPartSources[i]->mSourceObjectp;
+
+ if (vobj && vobj->isAvatar() && ((LLVOAvatar*)vobj)->isInMuteList())
+ {
+ upd = FALSE;
+ }
+
+ if(vobj && vobj->isOwnerInMuteList(mViewerPartSources[i]->getOwnerUUID()))
+ {
+ upd = FALSE;
+ }
+
+ if (upd && vobj && (vobj->getPCode() == LL_PCODE_VOLUME))
+ {
+ if(vobj->getAvatar() && vobj->getAvatar()->isTooComplex() && vobj->getAvatar()->isTooSlow())
+ {
+ upd = FALSE;
+ }
+
+ LLVOVolume* vvo = (LLVOVolume *)vobj;
+ if (!LLPipeline::sRenderAttachedParticles && vvo && vvo->isAttachment())
+ {
+ upd = FALSE;
+ }
+ }
+
+ if (upd)
+ {
+ mViewerPartSources[i]->update(dt);
+ }
+ }
+
+ if (mViewerPartSources[i]->isDead())
+ {
+ mViewerPartSources.erase(mViewerPartSources.begin() + i);
+ count--;
+ i+=deldir;
+ }
+ else
+ {
+ i += dir;
+ }
+ num_updates++;
+ }
+
+ count = (S32) mViewerPartGroups.size();
+ for (i = 0; i < count; i++)
+ {
+ LLViewerObject* vobj = mViewerPartGroups[i]->mVOPartGroupp;
+
+ S32 visirate = 1;
+ if (vobj && !vobj->isDead() && vobj->mDrawable && !vobj->mDrawable->isDead())
+ {
+ LLSpatialGroup* group = vobj->mDrawable->getSpatialGroup();
+ if (group && !group->isVisible()) // && !group->isState(LLSpatialGroup::OBJECT_DIRTY))
+ {
+ visirate = 8;
+ }
+ }
+
+ if ((LLDrawable::getCurrentFrame()+mViewerPartGroups[i]->mID)%visirate == 0)
+ {
+ if (vobj && !vobj->isDead())
+ {
+ gPipeline.markRebuild(vobj->mDrawable, LLDrawable::REBUILD_ALL);
+ }
+ mViewerPartGroups[i]->updateParticles(dt * visirate);
+ mViewerPartGroups[i]->mSkippedTime=0.0f;
+ if (!mViewerPartGroups[i]->getCount())
+ {
+ delete mViewerPartGroups[i];
+ mViewerPartGroups.erase(mViewerPartGroups.begin() + i);
+ i--;
+ count--;
+ }
+ }
+ else
+ {
+ mViewerPartGroups[i]->mSkippedTime+=dt;
+ }
+
+ }
+ if (LLDrawable::getCurrentFrame()%16==0)
+ {
+ if (sParticleCount > sMaxParticleCount * 0.875f
+ && sParticleAdaptiveRate < 2.0f)
+ {
+ sParticleAdaptiveRate *= PART_ADAPT_RATE_MULT;
+ }
+ else
+ {
+ if (sParticleCount < sMaxParticleCount * 0.5f
+ && sParticleAdaptiveRate > 0.03125f)
+ {
+ sParticleAdaptiveRate *= PART_ADAPT_RATE_MULT_RECIP;
+ }
+ }
+ }
+
+ updatePartBurstRate() ;
+
+ //LL_INFOS() << "Particles: " << sParticleCount << " Adaptive Rate: " << sParticleAdaptiveRate << LL_ENDL;
}
void LLViewerPartSim::updatePartBurstRate()
{
- if (!(LLDrawable::getCurrentFrame() & 0xf))
- {
- if (sParticleCount >= MAX_PART_COUNT) //set rate to zero
- {
- sParticleBurstRate = 0.0f ;
- }
- else if(sParticleCount > 0)
- {
- if(sParticleBurstRate > 0.0000001f)
- {
- F32 total_particles = sParticleCount / sParticleBurstRate ; //estimated
- F32 new_rate = llclamp(0.9f * sMaxParticleCount / total_particles, 0.0f, 1.0f) ;
- F32 delta_rate_threshold = llmin(0.1f * llmax(new_rate, sParticleBurstRate), 0.1f) ;
- F32 delta_rate = llclamp(new_rate - sParticleBurstRate, -1.0f * delta_rate_threshold, delta_rate_threshold) ;
-
- sParticleBurstRate = llclamp(sParticleBurstRate + 0.5f * delta_rate, 0.0f, 1.0f) ;
- }
- else
- {
- sParticleBurstRate += 0.0000001f ;
- }
- }
- else
- {
- sParticleBurstRate += 0.00125f ;
- }
- }
+ if (!(LLDrawable::getCurrentFrame() & 0xf))
+ {
+ if (sParticleCount >= MAX_PART_COUNT) //set rate to zero
+ {
+ sParticleBurstRate = 0.0f ;
+ }
+ else if(sParticleCount > 0)
+ {
+ if(sParticleBurstRate > 0.0000001f)
+ {
+ F32 total_particles = sParticleCount / sParticleBurstRate ; //estimated
+ F32 new_rate = llclamp(0.9f * sMaxParticleCount / total_particles, 0.0f, 1.0f) ;
+ F32 delta_rate_threshold = llmin(0.1f * llmax(new_rate, sParticleBurstRate), 0.1f) ;
+ F32 delta_rate = llclamp(new_rate - sParticleBurstRate, -1.0f * delta_rate_threshold, delta_rate_threshold) ;
+
+ sParticleBurstRate = llclamp(sParticleBurstRate + 0.5f * delta_rate, 0.0f, 1.0f) ;
+ }
+ else
+ {
+ sParticleBurstRate += 0.0000001f ;
+ }
+ }
+ else
+ {
+ sParticleBurstRate += 0.00125f ;
+ }
+ }
}
void LLViewerPartSim::addPartSource(LLPointer<LLViewerPartSource> sourcep)
{
- if (!sourcep)
- {
- LL_WARNS() << "Null part source!" << LL_ENDL;
- return;
- }
- sourcep->setStart() ;
- mViewerPartSources.push_back(sourcep);
+ if (!sourcep)
+ {
+ LL_WARNS() << "Null part source!" << LL_ENDL;
+ return;
+ }
+ sourcep->setStart() ;
+ mViewerPartSources.push_back(sourcep);
}
void LLViewerPartSim::removeLastCreatedSource()
{
- mViewerPartSources.pop_back();
+ mViewerPartSources.pop_back();
}
void LLViewerPartSim::cleanupRegion(LLViewerRegion *regionp)
{
- for (group_list_t::iterator i = mViewerPartGroups.begin(); i != mViewerPartGroups.end(); )
- {
- group_list_t::iterator iter = i++;
-
- if ((*iter)->getRegion() == regionp)
- {
- delete *iter;
- i = mViewerPartGroups.erase(iter);
- }
- }
+ for (group_list_t::iterator i = mViewerPartGroups.begin(); i != mViewerPartGroups.end(); )
+ {
+ group_list_t::iterator iter = i++;
+
+ if ((*iter)->getRegion() == regionp)
+ {
+ delete *iter;
+ i = mViewerPartGroups.erase(iter);
+ }
+ }
}
void LLViewerPartSim::clearParticlesByID(const U32 system_id)
{
- for (group_list_t::iterator g = mViewerPartGroups.begin(); g != mViewerPartGroups.end(); ++g)
- {
- (*g)->removeParticlesByID(system_id);
- }
- for (source_list_t::iterator i = mViewerPartSources.begin(); i != mViewerPartSources.end(); ++i)
- {
- if ((*i)->getID() == system_id)
- {
- (*i)->setDead();
- break;
- }
- }
-
+ for (group_list_t::iterator g = mViewerPartGroups.begin(); g != mViewerPartGroups.end(); ++g)
+ {
+ (*g)->removeParticlesByID(system_id);
+ }
+ for (source_list_t::iterator i = mViewerPartSources.begin(); i != mViewerPartSources.end(); ++i)
+ {
+ if ((*i)->getID() == system_id)
+ {
+ (*i)->setDead();
+ break;
+ }
+ }
+
}
void LLViewerPartSim::clearParticlesByOwnerID(const LLUUID& task_id)
{
- for (source_list_t::iterator iter = mViewerPartSources.begin(); iter != mViewerPartSources.end(); ++iter)
- {
- if ((*iter)->getOwnerUUID() == task_id)
- {
- clearParticlesByID((*iter)->getID());
- }
- }
+ for (source_list_t::iterator iter = mViewerPartSources.begin(); iter != mViewerPartSources.end(); ++iter)
+ {
+ if ((*iter)->getOwnerUUID() == task_id)
+ {
+ clearParticlesByID((*iter)->getID());
+ }
+ }
}