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authorXiaohong Bao <bao@lindenlab.com>2013-06-26 17:08:03 -0600
committerXiaohong Bao <bao@lindenlab.com>2013-06-26 17:08:03 -0600
commit88fee7f87fc4a987a05002fedfcae11d6b42ba59 (patch)
treea3e86e4ddbc55aa7595425e93c0cd79804aa11b5 /indra/newview/llvieweroctree.cpp
parentc0fd2a15e49c4fc7578da4aa74c44e33cf45a3a1 (diff)
more fix for SH-4284: interesting: viewer does not render cacheable objects on far corner of region when camera moves
Diffstat (limited to 'indra/newview/llvieweroctree.cpp')
-rw-r--r--indra/newview/llvieweroctree.cpp30
1 files changed, 20 insertions, 10 deletions
diff --git a/indra/newview/llvieweroctree.cpp b/indra/newview/llvieweroctree.cpp
index 576dbfd2c2..7b3186d40a 100644
--- a/indra/newview/llvieweroctree.cpp
+++ b/indra/newview/llvieweroctree.cpp
@@ -978,7 +978,7 @@ void LLOcclusionCullingGroup::clearOcclusionState(U32 state, S32 mode)
static LLFastTimer::DeclareTimer FTM_OCCLUSION_READBACK("Readback Occlusion");
static LLFastTimer::DeclareTimer FTM_OCCLUSION_WAIT("Occlusion Wait");
-BOOL LLOcclusionCullingGroup::earlyFail(LLCamera* camera)
+BOOL LLOcclusionCullingGroup::earlyFail(LLCamera* camera, const LLVector4a* bounds)
{
if (camera->getOrigin().isExactlyZero())
{
@@ -989,7 +989,6 @@ BOOL LLOcclusionCullingGroup::earlyFail(LLCamera* camera)
LLVector4a fudge;
fudge.splat(vel);
- const LLVector4a* bounds = getBounds();
const LLVector4a& c = bounds[0];
LLVector4a r;
r.setAdd(bounds[1], fudge);
@@ -1125,12 +1124,23 @@ static LLFastTimer::DeclareTimer FTM_OCCLUSION_SET_BUFFER("Set Buffer");
static LLFastTimer::DeclareTimer FTM_OCCLUSION_DRAW_WATER("Draw Water");
static LLFastTimer::DeclareTimer FTM_OCCLUSION_DRAW("Draw");
-void LLOcclusionCullingGroup::doOcclusion(LLCamera* camera)
+void LLOcclusionCullingGroup::doOcclusion(LLCamera* camera, const LLVector3* region_agent)
{
if (mSpatialPartition->isOcclusionEnabled() && LLPipeline::sUseOcclusion > 1)
{
+ //move mBounds to the agent space if necessary
+ LLVector4a bounds[2];
+ bounds[0] = mBounds[0];
+ bounds[1] = mBounds[1];
+ if(region_agent != NULL)
+ {
+ LLVector4a shift((*region_agent)[0], (*region_agent)[1], (*region_agent)[2]);
+ bounds[0].sub(shift);
+ bounds[1].sub(shift);
+ }
+
// Don't cull hole/edge water, unless we have the GL_ARB_depth_clamp extension
- if (earlyFail(camera))
+ if (earlyFail(camera, bounds))
{
LLFastTimer t(FTM_OCCLUSION_EARLY_FAIL);
setOcclusionState(LLOcclusionCullingGroup::DISCARD_QUERY);
@@ -1184,10 +1194,10 @@ void LLOcclusionCullingGroup::doOcclusion(LLCamera* camera)
LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
llassert(shader);
- shader->uniform3fv(LLShaderMgr::BOX_CENTER, 1, mBounds[0].getF32ptr());
- shader->uniform3f(LLShaderMgr::BOX_SIZE, mBounds[1][0]+SG_OCCLUSION_FUDGE,
- mBounds[1][1]+SG_OCCLUSION_FUDGE,
- mBounds[1][2]+SG_OCCLUSION_FUDGE);
+ shader->uniform3fv(LLShaderMgr::BOX_CENTER, 1, bounds[0].getF32ptr());
+ shader->uniform3f(LLShaderMgr::BOX_SIZE, bounds[1][0]+SG_OCCLUSION_FUDGE,
+ bounds[1][1]+SG_OCCLUSION_FUDGE,
+ bounds[1][2]+SG_OCCLUSION_FUDGE);
if (!use_depth_clamp && mSpatialPartition->mDrawableType == LLDrawPool::POOL_VOIDWATER)
{
@@ -1201,7 +1211,7 @@ void LLOcclusionCullingGroup::doOcclusion(LLCamera* camera)
}
else
{
- gPipeline.mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, mBounds[0]));
+ gPipeline.mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, bounds[0]));
}
}
else
@@ -1214,7 +1224,7 @@ void LLOcclusionCullingGroup::doOcclusion(LLCamera* camera)
}
else
{
- gPipeline.mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, mBounds[0]));
+ gPipeline.mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, bounds[0]));
}
}