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authorDave Parks <davep@lindenlab.com>2011-07-21 13:10:28 -0500
committerDave Parks <davep@lindenlab.com>2011-07-21 13:10:28 -0500
commit65d82fe192bdb4eb27766cf02eadaf78012f2817 (patch)
tree6b466c2a84a551fb3fcfeffbd99bf6b20004bfdb /indra/newview/llviewerobjectlist.cpp
parentaaecc4c53ccbb71628988b10159f403d51836514 (diff)
SH-2031 Fix for stall in "Cleanup"
Diffstat (limited to 'indra/newview/llviewerobjectlist.cpp')
-rw-r--r--indra/newview/llviewerobjectlist.cpp26
1 files changed, 21 insertions, 5 deletions
diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp
index 9f882ee732..48ccc7d035 100644
--- a/indra/newview/llviewerobjectlist.cpp
+++ b/indra/newview/llviewerobjectlist.cpp
@@ -1339,18 +1339,29 @@ void LLViewerObjectList::cleanDeadObjects(BOOL use_timer)
S32 num_removed = 0;
LLViewerObject *objectp;
- for (vobj_list_t::iterator iter = mObjects.begin(); iter != mObjects.end(); )
+
+ vobj_list_t::reverse_iterator target = mObjects.rbegin();
+
+ vobj_list_t::iterator iter = mObjects.begin();
+ for ( ; iter != mObjects.end(); )
{
- // Scan for all of the dead objects and remove any "global" references to them.
+ // Scan for all of the dead objects and put them all on the end of the list with no ref count ops
objectp = *iter;
+ if (objectp == NULL)
+ { //we caught up to the dead tail
+ break;
+ }
+
if (objectp->isDead())
{
- iter = mObjects.erase(iter);
+ LLPointer<LLViewerObject>::swap(*iter, *target);
+ *target = NULL;
+ ++target;
num_removed++;
- if (num_removed == mNumDeadObjects)
+ if (num_removed == mNumDeadObjects || iter->isNull())
{
- // We've cleaned up all of the dead objects.
+ // We've cleaned up all of the dead objects or caught up to the dead tail
break;
}
}
@@ -1360,6 +1371,11 @@ void LLViewerObjectList::cleanDeadObjects(BOOL use_timer)
}
}
+ llassert(num_removed == mNumDeadObjects);
+
+ //erase as a block
+ mObjects.erase(mObjects.begin()+(mObjects.size()-mNumDeadObjects), mObjects.end());
+
// We've cleaned the global object list, now let's do some paranoia testing on objects
// before blowing away the dead list.
mDeadObjects.clear();