diff options
author | Ima Mechanique <ima.mechanique@secondlife.com> | 2013-06-26 17:39:23 +0100 |
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committer | Ima Mechanique <ima.mechanique@secondlife.com> | 2013-06-26 17:39:23 +0100 |
commit | b615858d6c41c29b3b610ec0dba09f30b1f8b3a8 (patch) | |
tree | 2b193625c9ed4a0ca36e5b5f99f1cc765e979d74 /indra/newview/llviewerobject.h | |
parent | e63d92ab504d74399cae2a9cc7625ef3ec330c38 (diff) | |
parent | 2655c7a17ae38a073dcf8f05b0127b68edc34c95 (diff) |
Merging last four months of development
Diffstat (limited to 'indra/newview/llviewerobject.h')
-rwxr-xr-x[-rw-r--r--] | indra/newview/llviewerobject.h | 36 |
1 files changed, 26 insertions, 10 deletions
diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index 1fb30db8f2..ea0d55cda5 100644..100755 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -34,7 +34,6 @@ #include "llhudicon.h" #include "llinventory.h" #include "llrefcount.h" -#include "llmemtype.h" #include "llprimitive.h" #include "lluuid.h" #include "llvoinventorylistener.h" @@ -128,7 +127,6 @@ public: typedef const child_list_t const_child_list_t; LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp, BOOL is_global = FALSE); - MEM_TYPE_NEW(LLMemType::MTYPE_OBJECT); virtual void markDead(); // Mark this object as dead, and clean up its references BOOL isDead() const {return mDead;} @@ -213,7 +211,7 @@ public: LLViewerRegion* getRegion() const { return mRegionp; } BOOL isSelected() const { return mUserSelected; } - virtual void setSelected(BOOL sel) { mUserSelected = sel; resetRot();} + virtual void setSelected(BOOL sel); const LLUUID &getID() const { return mID; } U32 getLocalID() const { return mLocalID; } @@ -260,17 +258,17 @@ public: //detect if given line segment (in agent space) intersects with this viewer object. //returns TRUE if intersection detected and returns information about intersection - virtual BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end, + virtual BOOL lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, S32 face = -1, // which face to check, -1 = ALL_SIDES BOOL pick_transparent = FALSE, S32* face_hit = NULL, // which face was hit - LLVector3* intersection = NULL, // return the intersection point + LLVector4a* intersection = NULL, // return the intersection point LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point - LLVector3* normal = NULL, // return the surface normal at the intersection point - LLVector3* bi_normal = NULL // return the surface bi-normal at the intersection point + LLVector4a* normal = NULL, // return the surface normal at the intersection point + LLVector4a* tangent = NULL // return the surface tangent at the intersection point ); - virtual BOOL lineSegmentBoundingBox(const LLVector3& start, const LLVector3& end); + virtual BOOL lineSegmentBoundingBox(const LLVector4a& start, const LLVector4a& end); virtual const LLVector3d getPositionGlobal() const; virtual const LLVector3 &getPositionRegion() const; @@ -303,7 +301,11 @@ public: /*virtual*/ void setNumTEs(const U8 num_tes); /*virtual*/ void setTE(const U8 te, const LLTextureEntry &texture_entry); /*virtual*/ S32 setTETexture(const U8 te, const LLUUID &uuid); - S32 setTETextureCore(const U8 te, const LLUUID& uuid, LLHost host); + /*virtual*/ S32 setTENormalMap(const U8 te, const LLUUID &uuid); + /*virtual*/ S32 setTESpecularMap(const U8 te, const LLUUID &uuid); + S32 setTETextureCore(const U8 te, LLViewerTexture *image); + S32 setTENormalMapCore(const U8 te, LLViewerTexture *image); + S32 setTESpecularMapCore(const U8 te, LLViewerTexture *image); /*virtual*/ S32 setTEColor(const U8 te, const LLColor3 &color); /*virtual*/ S32 setTEColor(const U8 te, const LLColor4 &color); /*virtual*/ S32 setTEScale(const U8 te, const F32 s, const F32 t); @@ -320,10 +322,22 @@ public: /*virtual*/ S32 setTEFullbright(const U8 te, const U8 fullbright ); /*virtual*/ S32 setTEMediaFlags(const U8 te, const U8 media_flags ); /*virtual*/ S32 setTEGlow(const U8 te, const F32 glow); + /*virtual*/ S32 setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID); + /*virtual*/ S32 setTEMaterialParams(const U8 te, const LLMaterialPtr pMaterialParams); + + // Used by Materials update functions to properly kick off rebuilds + // of VBs etc when materials updates require changes. + // + void refreshMaterials(); + /*virtual*/ BOOL setMaterial(const U8 material); virtual void setTEImage(const U8 te, LLViewerTexture *imagep); // Not derived from LLPrimitive virtual void changeTEImage(S32 index, LLViewerTexture* new_image) ; + virtual void changeTENormalMap(S32 index, LLViewerTexture* new_image) ; + virtual void changeTESpecularMap(S32 index, LLViewerTexture* new_image) ; LLViewerTexture *getTEImage(const U8 te) const; + LLViewerTexture *getTENormalMap(const U8 te) const; + LLViewerTexture *getTESpecularMap(const U8 te) const; void fitFaceTexture(const U8 face); void sendTEUpdate() const; // Sends packed representation of all texture entry information @@ -598,6 +612,8 @@ public: S32 mListIndex; LLPointer<LLViewerTexture> *mTEImages; + LLPointer<LLViewerTexture> *mTENormalMaps; + LLPointer<LLViewerTexture> *mTESpecularMaps; // Selection, picking and rendering variables U32 mGLName; // GL "name" used by selection code @@ -658,7 +674,7 @@ protected: // static void processTaskInvFile(void** user_data, S32 error_code, LLExtStat ext_status); - void loadTaskInvFile(const std::string& filename); + BOOL loadTaskInvFile(const std::string& filename); void doInventoryCallback(); BOOL isOnMap(); |