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authorAndrey Lihatskiy <alihatskiy@productengine.com>2020-11-13 18:26:56 +0200
committerAndrey Lihatskiy <alihatskiy@productengine.com>2020-11-13 18:26:56 +0200
commitfb1238a1ce9c3e81243fca60948154c4c0d259e5 (patch)
treec7a87acf7adbc5bd1011090a9d85160f55f2a0a1 /indra/newview/llviewerobject.cpp
parentc66f46121a478e0865fc9801b4d159574d65573d (diff)
parent04c473ab46041133ea6a87dbe0d43e662472adf5 (diff)
Merge branch 'master' into DRTVWR-516-maint
# Conflicts: # indra/llui/llfolderview.cpp # indra/llui/llfolderviewmodel.cpp # indra/newview/llenvironment.cpp
Diffstat (limited to 'indra/newview/llviewerobject.cpp')
-rw-r--r--indra/newview/llviewerobject.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index aa775b2bab..b88baf6aa7 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -4800,9 +4800,7 @@ LLViewerTexture* LLViewerObject::getBakedTextureForMagicId(const LLUUID& id)
}
LLVOAvatar* avatar = getAvatar();
- if (avatar && !isHUDAttachment()
- && isMesh()
- && getVolume() && getVolume()->getParams().getSculptID().notNull()) // checking for the rigged mesh by params instead of using isRiggedMesh() to avoid false negatives when skin info isn't ready
+ if (avatar && !isHUDAttachment())
{
LLAvatarAppearanceDefines::EBakedTextureIndex texIndex = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::assetIdToBakedTextureIndex(id);
LLViewerTexture* bakedTexture = avatar->getBakedTexture(texIndex);