summaryrefslogtreecommitdiff
path: root/indra/newview/llviewerobject.cpp
diff options
context:
space:
mode:
authorAndrey Lihatskiy <alihatskiy@productengine.com>2023-11-29 10:45:43 +0200
committerAndrey Lihatskiy <alihatskiy@productengine.com>2023-11-29 10:45:43 +0200
commitd1c0a5b840e9ec2d3a468216339ae5367aed4bf5 (patch)
tree30a47a8bf5ba4561c0f6d3839afd1a9f35dac873 /indra/newview/llviewerobject.cpp
parent6f99a844efe4e7809ed0a995b0118851e6f0d8d5 (diff)
parent53e958a2638705572ed7dbf61369d92b332c4b60 (diff)
Merge branch 'DRTVWR-559' into marchcat/587-v-pbr-merge
# Conflicts: # indra/llcommon/CMakeLists.txt # indra/newview/llspatialpartition.cpp # indra/newview/llviewergenericmessage.cpp # indra/newview/llvoavatar.cpp
Diffstat (limited to 'indra/newview/llviewerobject.cpp')
-rw-r--r--indra/newview/llviewerobject.cpp660
1 files changed, 566 insertions, 94 deletions
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index c0d569be01..d4346ee2d9 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -83,11 +83,10 @@
#include "llvoavatar.h"
#include "llvoavatarself.h"
#include "llvograss.h"
-#include "llvoground.h"
+#include "llvosky.h"
#include "llvolume.h"
#include "llvolumemessage.h"
#include "llvopartgroup.h"
-#include "llvosky.h"
#include "llvosurfacepatch.h"
#include "llvotree.h"
#include "llvovolume.h"
@@ -106,6 +105,7 @@
#include "llcleanup.h"
#include "llcallstack.h"
#include "llmeshrepository.h"
+#include "llgltfmateriallist.h"
#include "llgl.h"
//#define DEBUG_UPDATE_TYPE
@@ -161,7 +161,6 @@ LLViewerObject *LLViewerObject::createObject(const LLUUID &id, const LLPCode pco
&& pcode != LL_VO_VOID_WATER
&& pcode != LL_VO_WL_SKY
&& pcode != LL_VO_SKY
- && pcode != LL_VO_GROUND
&& pcode != LL_VO_PART_GROUP
)
{
@@ -233,8 +232,6 @@ LLViewerObject *LLViewerObject::createObject(const LLUUID &id, const LLPCode pco
res = new LLVOVoidWater(id, pcode, regionp); break;
case LL_VO_WATER:
res = new LLVOWater(id, pcode, regionp); break;
- case LL_VO_GROUND:
- res = new LLVOGround(id, pcode, regionp); break;
case LL_VO_PART_GROUP:
res = new LLVOPartGroup(id, pcode, regionp); break;
case LL_VO_HUD_PART_GROUP:
@@ -245,6 +242,7 @@ LLViewerObject *LLViewerObject::createObject(const LLUUID &id, const LLPCode pco
LL_WARNS() << "Unknown object pcode " << (S32)pcode << LL_ENDL;
res = NULL; break;
}
+
return res;
}
@@ -258,7 +256,6 @@ LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRe
mTEImages(NULL),
mTENormalMaps(NULL),
mTESpecularMaps(NULL),
- mGLName(0),
mbCanSelect(TRUE),
mFlags(0),
mPhysicsShapeType(0),
@@ -343,6 +340,13 @@ LLViewerObject::~LLViewerObject()
{
deleteTEImages();
+ // unhook from reflection probe manager
+ if (mReflectionProbe.notNull())
+ {
+ mReflectionProbe->mViewerObject = nullptr;
+ mReflectionProbe = nullptr;
+ }
+
if(mInventory)
{
mInventory->clear(); // will deref and delete entries
@@ -364,7 +368,7 @@ LLViewerObject::~LLViewerObject()
}
// Delete memory associated with extra parameters.
- std::map<U16, ExtraParameter*>::iterator iter;
+ std::unordered_map<U16, ExtraParameter*>::iterator iter;
for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
{
if(iter->second != NULL)
@@ -413,6 +417,7 @@ void LLViewerObject::markDead()
{
if (!mDead)
{
+ LL_PROFILE_ZONE_SCOPED;
//LL_INFOS() << "Marking self " << mLocalID << " as dead." << LL_ENDL;
// Root object of this hierarchy unlinks itself.
@@ -512,6 +517,12 @@ void LLViewerObject::markDead()
LLFollowCamMgr::getInstance()->removeFollowCamParams(mID);
}
+ if (mReflectionProbe.notNull())
+ {
+ mReflectionProbe->mViewerObject = nullptr;
+ mReflectionProbe = nullptr;
+ }
+
sNumZombieObjects++;
}
}
@@ -1040,7 +1051,7 @@ BOOL LLViewerObject::setDrawableParent(LLDrawable* parentp)
parentp->setState(LLDrawable::ACTIVE_CHILD);
}
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, TRUE);
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME);
if( (old_parent != parentp && old_parent)
|| (parentp && parentp->isActive()))
{
@@ -1142,6 +1153,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys,
const EObjectUpdateType update_type,
LLDataPacker *dp)
{
+ LL_PROFILE_ZONE_SCOPED;
LL_DEBUGS_ONCE("SceneLoadTiming") << "Received viewer object data" << LL_ENDL;
LL_DEBUGS("ObjectUpdate") << " mesgsys " << mesgsys << " dp " << dp << " id " << getID() << " update_type " << (S32) update_type << LL_ENDL;
@@ -1258,7 +1270,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys,
LL_INFOS() << "Full:" << getID() << LL_ENDL;
#endif
//clear cost and linkset cost
- mCostStale = true;
+ setObjectCostStale();
if (isSelected())
{
gFloaterTools->dirty();
@@ -1544,7 +1556,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys,
unpackParticleSource(block_num, owner_id);
// Mark all extra parameters not used
- std::map<U16, ExtraParameter*>::iterator iter;
+ std::unordered_map<U16, ExtraParameter*>::iterator iter;
for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
{
iter->second->in_use = FALSE;
@@ -1814,7 +1826,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys,
#ifdef DEBUG_UPDATE_TYPE
LL_INFOS() << "CompFull:" << getID() << LL_ENDL;
#endif
- mCostStale = true;
+ setObjectCostStale();
if (isSelected())
{
@@ -1936,7 +1948,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys,
}
// Mark all extra parameters not used
- std::map<U16, ExtraParameter*>::iterator iter;
+ std::unordered_map<U16, ExtraParameter*>::iterator iter;
for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
{
iter->second->in_use = FALSE;
@@ -2493,7 +2505,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys,
{
// LL_DEBUGS() << "Clearing force invisible: " << mID << ":" << getPCodeString() << ":" << getPositionAgent() << LL_ENDL;
mDrawable->clearState(LLDrawable::FORCE_INVISIBLE);
- gPipeline.markRebuild( mDrawable, LLDrawable::REBUILD_ALL, TRUE );
+ gPipeline.markRebuild( mDrawable, LLDrawable::REBUILD_ALL);
}
}
@@ -3155,7 +3167,7 @@ void LLViewerObject::linkControlAvatar()
//if (!cav->mRootVolp->isAnySelected())
{
cav->updateVolumeGeom();
- cav->mRootVolp->recursiveMarkForUpdate(TRUE);
+ cav->mRootVolp->recursiveMarkForUpdate();
}
}
}
@@ -3492,31 +3504,52 @@ void LLViewerObject::removeInventory(const LLUUID& item_id)
++mExpectedInventorySerialNum;
}
-bool LLViewerObject::isTextureInInventory(LLViewerInventoryItem* item)
+bool LLViewerObject::isAssetInInventory(LLViewerInventoryItem* item, LLAssetType::EType type)
{
- bool result = false;
+ bool result = false;
- if (item && LLAssetType::AT_TEXTURE == item->getType())
- {
- std::list<LLUUID>::iterator begin = mPendingInventoryItemsIDs.begin();
- std::list<LLUUID>::iterator end = mPendingInventoryItemsIDs.end();
+ if (item)
+ {
+ // For now mPendingInventoryItemsIDs only stores textures and materials
+ // but if it gets to store more types, it will need to verify type as well
+ // since null can be a shared default id and it is fine to need a null
+ // script and a null material simultaneously.
+ std::list<LLUUID>::iterator begin = mPendingInventoryItemsIDs.begin();
+ std::list<LLUUID>::iterator end = mPendingInventoryItemsIDs.end();
- bool is_fetching = std::find(begin, end, item->getAssetUUID()) != end;
- bool is_fetched = getInventoryItemByAsset(item->getAssetUUID()) != NULL;
+ bool is_fetching = std::find(begin, end, item->getAssetUUID()) != end;
- result = is_fetched || is_fetching;
- }
+ // null is the default asset for materials and default for scripts
+ // so need to check type as well
+ bool is_fetched = getInventoryItemByAsset(item->getAssetUUID(), type) != NULL;
- return result;
+ result = is_fetched || is_fetching;
+ }
+
+ return result;
}
-void LLViewerObject::updateTextureInventory(LLViewerInventoryItem* item, U8 key, bool is_new)
+void LLViewerObject::updateMaterialInventory(LLViewerInventoryItem* item, U8 key, bool is_new)
{
- if (item && !isTextureInInventory(item))
- {
- mPendingInventoryItemsIDs.push_back(item->getAssetUUID());
- updateInventory(item, key, is_new);
- }
+ if (!item)
+ {
+ return;
+ }
+ if (LLAssetType::AT_TEXTURE != item->getType()
+ && LLAssetType::AT_MATERIAL != item->getType())
+ {
+ // Not supported
+ return;
+ }
+
+ if (isAssetInInventory(item, item->getType()))
+ {
+ // already there
+ return;
+ }
+
+ mPendingInventoryItemsIDs.push_back(item->getAssetUUID());
+ updateInventory(item, key, is_new);
}
void LLViewerObject::updateInventory(
@@ -3586,6 +3619,17 @@ LLInventoryObject* LLViewerObject::getInventoryObject(const LLUUID& item_id)
return rv;
}
+LLInventoryItem* LLViewerObject::getInventoryItem(const LLUUID& item_id)
+{
+ LLInventoryObject* iobj = getInventoryObject(item_id);
+ if (!iobj || iobj->getType() == LLAssetType::AT_CATEGORY)
+ {
+ return NULL;
+ }
+ LLInventoryItem* item = dynamic_cast<LLInventoryItem*>(iobj);
+ return item;
+}
+
void LLViewerObject::getInventoryContents(LLInventoryObject::object_list_t& objects)
{
if(mInventory)
@@ -3641,6 +3685,44 @@ LLViewerInventoryItem* LLViewerObject::getInventoryItemByAsset(const LLUUID& ass
return rv;
}
+LLViewerInventoryItem* LLViewerObject::getInventoryItemByAsset(const LLUUID& asset_id, LLAssetType::EType type)
+{
+ if (mInventoryDirty)
+ LL_WARNS() << "Peforming inventory lookup for object " << mID << " that has dirty inventory!" << LL_ENDL;
+
+ LLViewerInventoryItem* rv = NULL;
+ if (type == LLAssetType::AT_CATEGORY)
+ {
+ // Whatever called this shouldn't be trying to get a folder by asset
+ // categories don't have assets
+ llassert(0);
+ return rv;
+ }
+
+ if (mInventory)
+ {
+ LLViewerInventoryItem* item = NULL;
+
+ LLInventoryObject::object_list_t::iterator it = mInventory->begin();
+ LLInventoryObject::object_list_t::iterator end = mInventory->end();
+ for (; it != end; ++it)
+ {
+ LLInventoryObject* obj = *it;
+ if (obj->getType() == type)
+ {
+ // *FIX: gank-ass down cast!
+ item = (LLViewerInventoryItem*)obj;
+ if (item->getAssetUUID() == asset_id)
+ {
+ rv = item;
+ break;
+ }
+ }
+ }
+ }
+ return rv;
+}
+
void LLViewerObject::updateViewerInventoryAsset(
const LLViewerInventoryItem* item,
const LLUUID& new_asset)
@@ -3757,6 +3839,16 @@ void LLViewerObject::setScale(const LLVector3 &scale, BOOL damped)
}
}
+void LLViewerObject::setObjectCostStale()
+{
+ mCostStale = true;
+ // *NOTE: This is harmlessly redundant for Blinn-Phong material updates, as
+ // the root prim currently gets set stale anyway due to other property
+ // updates. But it is needed for GLTF material ID updates.
+ // -Cosmic,2023-06-27
+ getRootEdit()->mCostStale = true;
+}
+
void LLViewerObject::setObjectCost(F32 cost)
{
mObjectCost = cost;
@@ -3943,6 +4035,7 @@ U32 LLViewerObject::recursiveGetTriangleCount(S32* vcount) const
// prim's scale. Should revisit at some point.
F32 LLViewerObject::recursiveGetScaledSurfaceArea() const
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME;
F32 area = 0.f;
const LLDrawable* drawable = mDrawable;
if (drawable)
@@ -4046,7 +4139,7 @@ void LLViewerObject::updateTextures()
void LLViewerObject::boostTexturePriority(BOOL boost_children /* = TRUE */)
{
- if (isDead())
+ if (isDead() || !getVolume())
{
return;
}
@@ -4587,6 +4680,7 @@ BOOL LLViewerObject::lineSegmentIntersect(const LLVector4a& start, const LLVecto
S32 face,
BOOL pick_transparent,
BOOL pick_rigged,
+ BOOL pick_unselectable,
S32* face_hit,
LLVector4a* intersection,
LLVector2* tex_coord,
@@ -4750,9 +4844,38 @@ void LLViewerObject::setNumTEs(const U8 num_tes)
{
deleteTEImages();
}
+
+ S32 original_tes = getNumTEs();
+
LLPrimitive::setNumTEs(num_tes);
setChanged(TEXTURE);
+ // touch up GLTF materials
+ if (original_tes > 0)
+ {
+ for (int i = original_tes; i < getNumTEs(); ++i)
+ {
+ LLTextureEntry* src = getTE(original_tes - 1);
+ LLTextureEntry* tep = getTE(i);
+ setRenderMaterialID(i, getRenderMaterialID(original_tes - 1), false);
+
+ if (tep)
+ {
+ LLGLTFMaterial* base_material = src->getGLTFMaterial();
+ LLGLTFMaterial* override_material = src->getGLTFMaterialOverride();
+ if (base_material && override_material)
+ {
+ tep->setGLTFMaterialOverride(new LLGLTFMaterial(*override_material));
+
+ LLGLTFMaterial* render_material = new LLFetchedGLTFMaterial();
+ *render_material = *base_material;
+ render_material->applyOverride(*override_material);
+ tep->setGLTFRenderMaterial(render_material);
+ }
+ }
+ }
+ }
+
if (mDrawable.notNull())
{
gPipeline.markTextured(mDrawable);
@@ -4873,31 +4996,96 @@ void LLViewerObject::updateAvatarMeshVisibility(const LLUUID& id, const LLUUID&
}
}
-void LLViewerObject::setTE(const U8 te, const LLTextureEntry &texture_entry)
+
+void LLViewerObject::setTE(const U8 te, const LLTextureEntry& texture_entry)
{
- LLUUID old_image_id;
- if (getTE(te))
- {
- old_image_id = getTE(te)->getID();
- }
-
- LLPrimitive::setTE(te, texture_entry);
+ LLUUID old_image_id;
+ if (getTE(te))
+ {
+ old_image_id = getTE(te)->getID();
+ }
- const LLUUID& image_id = getTE(te)->getID();
- LLViewerTexture* bakedTexture = getBakedTextureForMagicId(image_id);
- mTEImages[te] = bakedTexture ? bakedTexture : LLViewerTextureManager::getFetchedTexture(image_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ LLPrimitive::setTE(te, texture_entry);
-
- updateAvatarMeshVisibility(image_id,old_image_id);
+ const LLUUID& image_id = getTE(te)->getID();
+ LLViewerTexture* bakedTexture = getBakedTextureForMagicId(image_id);
+ mTEImages[te] = bakedTexture ? bakedTexture : LLViewerTextureManager::getFetchedTexture(image_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ updateAvatarMeshVisibility(image_id, old_image_id);
+
+ updateTEMaterialTextures(te);
+}
+
+void LLViewerObject::updateTEMaterialTextures(U8 te)
+{
if (getTE(te)->getMaterialParams().notNull())
{
const LLUUID& norm_id = getTE(te)->getMaterialParams()->getNormalID();
- mTENormalMaps[te] = LLViewerTextureManager::getFetchedTexture(norm_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_ALM, LLViewerTexture::LOD_TEXTURE);
+ mTENormalMaps[te] = LLViewerTextureManager::getFetchedTexture(norm_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
const LLUUID& spec_id = getTE(te)->getMaterialParams()->getSpecularID();
- mTESpecularMaps[te] = LLViewerTextureManager::getFetchedTexture(spec_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_ALM, LLViewerTexture::LOD_TEXTURE);
+ mTESpecularMaps[te] = LLViewerTextureManager::getFetchedTexture(spec_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
}
+
+ LLFetchedGLTFMaterial* mat = (LLFetchedGLTFMaterial*) getTE(te)->getGLTFRenderMaterial();
+ llassert(mat == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(getTE(te)->getGLTFRenderMaterial()) != nullptr);
+ LLUUID mat_id = getRenderMaterialID(te);
+ if (mat == nullptr && mat_id.notNull())
+ {
+ mat = (LLFetchedGLTFMaterial*) gGLTFMaterialList.getMaterial(mat_id);
+ llassert(mat == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(gGLTFMaterialList.getMaterial(mat_id)) != nullptr);
+ if (mat->isFetching())
+ { // material is not loaded yet, rebuild draw info when the object finishes loading
+ mat->onMaterialComplete([id=getID()]
+ {
+ LLViewerObject* obj = gObjectList.findObject(id);
+ if (obj)
+ {
+ LLViewerRegion* region = obj->getRegion();
+ if(region)
+ {
+ region->loadCacheMiscExtras(obj->getLocalID());
+ }
+ obj->markForUpdate();
+ }
+ });
+ }
+ getTE(te)->setGLTFMaterial(mat);
+ }
+ else if (mat_id.isNull() && mat != nullptr)
+ {
+ mat = nullptr;
+ getTE(te)->setGLTFMaterial(nullptr);
+ }
+
+ auto fetch_texture = [this](const LLUUID& id)
+ {
+ LLViewerFetchedTexture* img = nullptr;
+ if (id.notNull())
+ {
+ if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(id))
+ {
+ // TODO -- fall back to LLTextureEntry::mGLTFRenderMaterial when overriding with baked texture
+ LLViewerTexture* viewerTexture = getBakedTextureForMagicId(id);
+ img = viewerTexture ? dynamic_cast<LLViewerFetchedTexture*>(viewerTexture) : nullptr;
+ }
+ else
+ {
+ img = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ img->addTextureStats(64.f * 64.f, TRUE);
+ }
+ }
+
+ return img;
+ };
+
+ if (mat != nullptr)
+ {
+ mat->mBaseColorTexture = fetch_texture(mat->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_BASE_COLOR]);
+ mat->mNormalTexture = fetch_texture(mat->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_NORMAL]);
+ mat->mMetallicRoughnessTexture = fetch_texture(mat->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_METALLIC_ROUGHNESS]);
+ mat->mEmissiveTexture= fetch_texture(mat->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_EMISSIVE]);
+ }
}
void LLViewerObject::refreshBakeTexture()
@@ -5041,14 +5229,14 @@ S32 LLViewerObject::setTETexture(const U8 te, const LLUUID& uuid)
S32 LLViewerObject::setTENormalMap(const U8 te, const LLUUID& uuid)
{
LLViewerFetchedTexture *image = (uuid == LLUUID::null) ? NULL : LLViewerTextureManager::getFetchedTexture(
- uuid, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_ALM, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost());
+ uuid, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost());
return setTENormalMapCore(te, image);
}
S32 LLViewerObject::setTESpecularMap(const U8 te, const LLUUID& uuid)
{
LLViewerFetchedTexture *image = (uuid == LLUUID::null) ? NULL : LLViewerTextureManager::getFetchedTexture(
- uuid, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_ALM, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost());
+ uuid, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost());
return setTESpecularMapCore(te, image);
}
@@ -5092,7 +5280,7 @@ S32 LLViewerObject::setTEBumpmap(const U8 te, const U8 bump)
if (mDrawable.notNull() && retval)
{
gPipeline.markTextured(mDrawable);
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY, TRUE);
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY);
}
}
return retval;
@@ -5182,10 +5370,8 @@ S32 LLViewerObject::setTEMediaFlags(const U8 te, const U8 media_flags)
setChanged(TEXTURE);
if (mDrawable.notNull() && retval)
{
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD, TRUE);
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
gPipeline.markTextured(mDrawable);
- // JC - probably only need this if changes texture coords
- //gPipeline.markRebuild(mDrawable);
}
}
return retval;
@@ -5252,10 +5438,64 @@ S32 LLViewerObject::setTEMaterialParams(const U8 te, const LLMaterialPtr pMateri
setTENormalMap(te, (pMaterialParams) ? pMaterialParams->getNormalID() : LLUUID::null);
setTESpecularMap(te, (pMaterialParams) ? pMaterialParams->getSpecularID() : LLUUID::null);
- refreshMaterials();
return retval;
}
+S32 LLViewerObject::setTEGLTFMaterialOverride(U8 te, LLGLTFMaterial* override_mat)
+{
+ LL_PROFILE_ZONE_SCOPED;
+ S32 retval = TEM_CHANGE_NONE;
+
+ LLTextureEntry* tep = getTE(te);
+ if (!tep)
+ { // this could happen if the object is not fully formed yet
+ // returning TEM_CHANGE_NONE here signals to LLGLTFMaterialList to queue the override for later
+ return retval;
+ }
+
+ LLFetchedGLTFMaterial* src_mat = (LLFetchedGLTFMaterial*) tep->getGLTFMaterial();
+ llassert(src_mat == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(tep->getGLTFMaterial()) != nullptr);
+ // if override mat exists, we must also have a source mat
+ if (!src_mat)
+ {
+ // we can get into this state if an override has arrived before the viewer has
+ // received or handled an update, return TEM_CHANGE_NONE to signal to LLGLTFMaterialList that it
+ // should queue the update for later
+ return retval;
+ }
+
+ if(src_mat->isFetching())
+ {
+ // if still fetching, we need to wait until it is done and try again
+ return retval;
+ }
+
+ retval = tep->setGLTFMaterialOverride(override_mat);
+
+ if (retval)
+ {
+ if (override_mat)
+ {
+ LLFetchedGLTFMaterial* render_mat = new LLFetchedGLTFMaterial(*src_mat);
+ render_mat->applyOverride(*override_mat);
+ tep->setGLTFRenderMaterial(render_mat);
+ retval = TEM_CHANGE_TEXTURE;
+
+ for (LLGLTFMaterial::local_tex_map_t::value_type &val : override_mat->mTrackingIdToLocalTexture)
+ {
+ LLLocalBitmapMgr::getInstance()->associateGLTFMaterial(val.first, override_mat);
+ }
+
+ }
+ else if (tep->setGLTFRenderMaterial(nullptr))
+ {
+ retval = TEM_CHANGE_TEXTURE;
+ }
+ }
+
+ return retval;
+}
+
void LLViewerObject::refreshMaterials()
{
setChanged(TEXTURE);
@@ -5337,6 +5577,7 @@ S32 LLViewerObject::setTERotation(const U8 te, const F32 r)
if (mDrawable.notNull() && retval)
{
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
+ shrinkWrap();
}
return retval;
}
@@ -5438,7 +5679,6 @@ void LLViewerObject::fitFaceTexture(const U8 face)
LL_INFOS() << "fitFaceTexture not implemented" << LL_ENDL;
}
-
LLBBox LLViewerObject::getBoundingBoxAgent() const
{
LLVector3 position_agent;
@@ -5523,19 +5763,7 @@ S32 LLViewerObject::countInventoryContents(LLAssetType::EType type)
return count;
}
-
-void LLViewerObject::setCanSelect(BOOL canSelect)
-{
- mbCanSelect = canSelect;
- for (child_list_t::iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* child = *iter;
- child->mbCanSelect = canSelect;
- }
-}
-
-void LLViewerObject::setDebugText(const std::string &utf8text)
+void LLViewerObject::setDebugText(const std::string &utf8text, const LLColor4& color)
{
if (utf8text.empty() && !mText)
{
@@ -5546,13 +5774,30 @@ void LLViewerObject::setDebugText(const std::string &utf8text)
{
initHudText();
}
- mText->setColor(LLColor4::white);
+ mText->setColor(color);
mText->setString(utf8text);
mText->setZCompare(FALSE);
mText->setDoFade(FALSE);
updateText();
}
+void LLViewerObject::appendDebugText(const std::string &utf8text)
+{
+ if (utf8text.empty() && !mText)
+ {
+ return;
+ }
+
+ if (!mText)
+ {
+ initHudText();
+ }
+ mText->addLine(utf8text, LLColor4::white);
+ mText->setZCompare(FALSE);
+ mText->setDoFade(FALSE);
+ updateText();
+}
+
void LLViewerObject::initHudText()
{
mText = (LLHUDText *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_TEXT);
@@ -6038,6 +6283,16 @@ LLViewerObject::ExtraParameter* LLViewerObject::createNewParameterEntry(U16 para
new_block = new LLExtendedMeshParams();
break;
}
+ case LLNetworkData::PARAMS_RENDER_MATERIAL:
+ {
+ new_block = new LLRenderMaterialParams();
+ break;
+ }
+ case LLNetworkData::PARAMS_REFLECTION_PROBE:
+ {
+ new_block = new LLReflectionProbeParams();
+ break;
+ }
default:
{
LL_INFOS_ONCE() << "Unknown param type: " << param_type << LL_ENDL;
@@ -6050,6 +6305,7 @@ LLViewerObject::ExtraParameter* LLViewerObject::createNewParameterEntry(U16 para
ExtraParameter* new_entry = new ExtraParameter;
new_entry->data = new_block;
new_entry->in_use = false; // not in use yet
+ llassert(mExtraParameterList[param_type] == nullptr); // leak -- redundantly allocated parameter entry
mExtraParameterList[param_type] = new_entry;
return new_entry;
}
@@ -6058,7 +6314,8 @@ LLViewerObject::ExtraParameter* LLViewerObject::createNewParameterEntry(U16 para
LLViewerObject::ExtraParameter* LLViewerObject::getExtraParameterEntry(U16 param_type) const
{
- std::map<U16, ExtraParameter*>::const_iterator itor = mExtraParameterList.find(param_type);
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VIEWER;
+ std::unordered_map<U16, ExtraParameter*>::const_iterator itor = mExtraParameterList.find(param_type);
if (itor != mExtraParameterList.end())
{
return itor->second;
@@ -6150,6 +6407,11 @@ void LLViewerObject::parameterChanged(U16 param_type, LLNetworkData* data, BOOL
{
if (local_origin)
{
+ // *NOTE: Do not send the render material ID in this way as it will get
+ // out-of-sync with other sent client data.
+ // See LLViewerObject::setRenderMaterialID and LLGLTFMaterialList
+ llassert(param_type != LLNetworkData::PARAMS_RENDER_MATERIAL);
+
LLViewerRegion* regionp = getRegion();
if(!regionp) return;
@@ -6181,6 +6443,14 @@ void LLViewerObject::parameterChanged(U16 param_type, LLNetworkData* data, BOOL
LL_WARNS() << "Failed to send object extra parameters: " << param_type << LL_ENDL;
}
}
+ else
+ {
+ if (param_type == LLNetworkData::PARAMS_RENDER_MATERIAL)
+ {
+ const LLRenderMaterialParams* params = in_use ? (LLRenderMaterialParams*)getParameterEntry(LLNetworkData::PARAMS_RENDER_MATERIAL) : nullptr;
+ setRenderMaterialIDs(params, local_origin);
+ }
+ }
}
void LLViewerObject::setDrawableState(U32 state, BOOL recursive)
@@ -6433,35 +6703,27 @@ void LLViewerObject::updateVolume(const LLVolumeParams& volume_params)
{
// Transmit the update to the simulator
sendShapeUpdate();
- markForUpdate(TRUE);
+ markForUpdate();
}
}
-void LLViewerObject::recursiveMarkForUpdate(BOOL priority)
+void LLViewerObject::recursiveMarkForUpdate()
{
for (LLViewerObject::child_list_t::iterator iter = mChildList.begin();
iter != mChildList.end(); iter++)
{
LLViewerObject* child = *iter;
- child->markForUpdate(priority);
+ child->markForUpdate();
}
- markForUpdate(priority);
+ markForUpdate();
}
-void LLViewerObject::markForUpdate(BOOL priority)
+void LLViewerObject::markForUpdate()
{
if (mDrawable.notNull())
{
gPipeline.markTextured(mDrawable);
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY, priority);
- }
-}
-
-void LLViewerObject::markForUnload(BOOL priority)
-{
- if (mDrawable.notNull())
- {
- gPipeline.markRebuild(mDrawable, LLDrawable::FOR_UNLOAD, priority);
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY);
}
}
@@ -6608,7 +6870,7 @@ void LLViewerObject::setPhysicsShapeType(U8 type)
if (type != mPhysicsShapeType)
{
mPhysicsShapeType = type;
- mCostStale = true;
+ setObjectCostStale();
}
}
@@ -6687,7 +6949,7 @@ U32 LLViewerObject::getPartitionType() const
return LLViewerRegion::PARTITION_NONE;
}
-void LLViewerObject::dirtySpatialGroup(BOOL priority) const
+void LLViewerObject::dirtySpatialGroup() const
{
if (mDrawable)
{
@@ -6695,7 +6957,7 @@ void LLViewerObject::dirtySpatialGroup(BOOL priority) const
if (group)
{
group->dirtyGeom();
- gPipeline.markRebuild(group, priority);
+ gPipeline.markRebuild(group);
}
}
}
@@ -6705,11 +6967,6 @@ void LLViewerObject::dirtyMesh()
if (mDrawable)
{
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL);
- /*LLSpatialGroup* group = mDrawable->getSpatialGroup();
- if (group)
- {
- group->dirtyMesh();
- }*/
}
}
@@ -6718,7 +6975,7 @@ F32 LLAlphaObject::getPartSize(S32 idx)
return 0.f;
}
-void LLAlphaObject::getBlendFunc(S32 face, U32& src, U32& dst)
+void LLAlphaObject::getBlendFunc(S32 face, LLRender::eBlendFactor& src, LLRender::eBlendFactor& dst)
{
}
@@ -6730,7 +6987,7 @@ void LLStaticViewerObject::updateDrawable(BOOL force_damped)
if (mDrawable.notNull())
{
mDrawable->updateXform(TRUE);
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, TRUE);
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL);
}
clearChanged(SHIFTED);
}
@@ -6979,6 +7236,221 @@ LLVOAvatar* LLViewerObject::getAvatar() const
return NULL;
}
+bool LLViewerObject::hasRenderMaterialParams() const
+{
+ return getParameterEntryInUse(LLNetworkData::PARAMS_RENDER_MATERIAL);
+}
+
+void LLViewerObject::setHasRenderMaterialParams(bool has_materials)
+{
+ bool had_materials = hasRenderMaterialParams();
+
+ if (had_materials != has_materials)
+ {
+ if (has_materials)
+ {
+ setParameterEntryInUse(LLNetworkData::PARAMS_RENDER_MATERIAL, TRUE, true);
+ }
+ else
+ {
+ setParameterEntryInUse(LLNetworkData::PARAMS_RENDER_MATERIAL, FALSE, true);
+ }
+ }
+}
+
+const LLUUID& LLViewerObject::getRenderMaterialID(U8 te) const
+{
+ LLRenderMaterialParams* param_block = (LLRenderMaterialParams*)getParameterEntry(LLNetworkData::PARAMS_RENDER_MATERIAL);
+ if (param_block)
+ {
+ return param_block->getMaterial(te);
+ }
+
+ return LLUUID::null;
+}
+
+void LLViewerObject::rebuildMaterial()
+{
+ llassert(!isDead());
+
+ faceMappingChanged();
+ gPipeline.markTextured(mDrawable);
+}
+
+void LLViewerObject::setRenderMaterialID(S32 te_in, const LLUUID& id, bool update_server, bool local_origin)
+{
+ // implementation is delicate
+
+ // if update is bound for server, should always null out GLTFRenderMaterial and clear GLTFMaterialOverride even if ids haven't changed
+ // (the case where ids haven't changed indicates the user has reapplied the original material, in which case overrides should be dropped)
+ // otherwise, should only null out the render material where ids or overrides have changed
+ // (the case where ids have changed but overrides are still present is from unsynchronized updates from the simulator, or synchronized
+ // updates with solely transform overrides)
+
+ llassert(!update_server || local_origin);
+
+ S32 start_idx = 0;
+ S32 end_idx = getNumTEs();
+
+ if (te_in != -1)
+ {
+ start_idx = te_in;
+ end_idx = start_idx + 1;
+ }
+
+ start_idx = llmax(start_idx, 0);
+ end_idx = llmin(end_idx, (S32) getNumTEs());
+
+ LLRenderMaterialParams* param_block = (LLRenderMaterialParams*)getParameterEntry(LLNetworkData::PARAMS_RENDER_MATERIAL);
+ if (!param_block && id.notNull())
+ { // block doesn't exist, but it will need to
+ param_block = (LLRenderMaterialParams*)createNewParameterEntry(LLNetworkData::PARAMS_RENDER_MATERIAL)->data;
+ }
+
+
+ LLFetchedGLTFMaterial* new_material = nullptr;
+ if (id.notNull())
+ {
+ new_material = gGLTFMaterialList.getMaterial(id);
+ }
+
+ // update local state
+ for (S32 te = start_idx; te < end_idx; ++te)
+ {
+ LLTextureEntry* tep = getTE(te);
+
+ // If local_origin=false (i.e. it's from the server), we know the
+ // material has updated or been created, because extra params are
+ // checked for equality on unpacking. In that case, checking the
+ // material ID for inequality won't work, because the material ID has
+ // already been set.
+ bool material_changed = !local_origin || !param_block || id != param_block->getMaterial(te);
+
+ if (update_server)
+ {
+ // Clear most overrides so the render material better matches the material
+ // ID (preserve transforms). If overrides become passthrough, set the overrides
+ // to nullptr.
+ if (tep->setBaseMaterial())
+ {
+ material_changed = true;
+ }
+ }
+
+ if (update_server || material_changed)
+ {
+ tep->setGLTFRenderMaterial(nullptr);
+ }
+
+ if (new_material != tep->getGLTFMaterial())
+ {
+ tep->setGLTFMaterial(new_material, !update_server);
+ }
+
+ if (material_changed && new_material)
+ {
+ // Sometimes, the material may change out from underneath the overrides.
+ // This is usually due to the server sending a new material ID, but
+ // the overrides have not changed due to being only texture
+ // transforms. Re-apply the overrides to the render material here,
+ // if present.
+ const LLGLTFMaterial* override_material = tep->getGLTFMaterialOverride();
+ if (override_material)
+ {
+ new_material->onMaterialComplete([obj_id = getID(), te]()
+ {
+ LLViewerObject* obj = gObjectList.findObject(obj_id);
+ if (!obj) { return; }
+ LLTextureEntry* tep = obj->getTE(te);
+ if (!tep) { return; }
+ const LLGLTFMaterial* new_material = tep->getGLTFMaterial();
+ if (!new_material) { return; }
+ const LLGLTFMaterial* override_material = tep->getGLTFMaterialOverride();
+ if (!override_material) { return; }
+ LLGLTFMaterial* render_material = new LLFetchedGLTFMaterial();
+ *render_material = *new_material;
+ render_material->applyOverride(*override_material);
+ tep->setGLTFRenderMaterial(render_material);
+ });
+ }
+ }
+ }
+
+ // signal to render pipe that render batches must be rebuilt for this object
+ if (!new_material)
+ {
+ rebuildMaterial();
+ }
+ else
+ {
+ new_material->onMaterialComplete([obj_id = getID()]()
+ {
+ LLViewerObject* obj = gObjectList.findObject(obj_id);
+ if (obj)
+ {
+ obj->rebuildMaterial();
+ }
+ });
+ }
+
+ // predictively update LLRenderMaterialParams (don't wait for server)
+ if (param_block)
+ { // update existing parameter block
+ for (S32 te = start_idx; te < end_idx; ++te)
+ {
+ param_block->setMaterial(te, id);
+ }
+ }
+
+ if (update_server)
+ {
+ // update via ModifyMaterialParams cap (server will echo back changes)
+ for (S32 te = start_idx; te < end_idx; ++te)
+ {
+ // This sends a cleared version of this object's current material
+ // override, but the override should already be cleared due to
+ // calling setBaseMaterial above.
+ LLGLTFMaterialList::queueApply(this, te, id);
+ }
+ }
+
+ if (!update_server)
+ {
+ // Land impact may have changed
+ setObjectCostStale();
+ }
+}
+
+void LLViewerObject::setRenderMaterialIDs(const LLUUID& id)
+{
+ setRenderMaterialID(-1, id);
+}
+
+void LLViewerObject::setRenderMaterialIDs(const LLRenderMaterialParams* material_params, bool local_origin)
+{
+ if (!local_origin)
+ {
+ for (S32 te = 0; te < getNumTEs(); ++te)
+ {
+ const LLUUID& id = material_params ? material_params->getMaterial(te) : LLUUID::null;
+ // We know material_params has updated or been created, because
+ // extra params are checked for equality on unpacking.
+ setRenderMaterialID(te, id, false, false);
+ }
+ }
+}
+
+void LLViewerObject::shrinkWrap()
+{
+ if (!mShouldShrinkWrap)
+ {
+ mShouldShrinkWrap = true;
+ if (mDrawable)
+ { // we weren't shrink wrapped before but we are now, update the spatial partition
+ gPipeline.markPartitionMove(mDrawable);
+ }
+ }
+}
class ObjectPhysicsProperties : public LLHTTPNode
{