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authorNat Goodspeed <nat@lindenlab.com>2024-05-15 12:18:31 -0400
committerNat Goodspeed <nat@lindenlab.com>2024-05-15 12:18:31 -0400
commit7ccf02515ad3f9e3bf795d651fe4b3c0d773f353 (patch)
treec4adc897c07f652e617e91fbf41c12b823acc808 /indra/newview/llviewerobject.cpp
parent1abf5f18d6afc7ae9e1b1562b92e5c1ce33b722f (diff)
parente7eced3c87310b15ac20cc3cd470d67686104a14 (diff)
Merge commit 'e7eced3' into lua-timers for whitespace fixes.
Diffstat (limited to 'indra/newview/llviewerobject.cpp')
-rw-r--r--indra/newview/llviewerobject.cpp10026
1 files changed, 5013 insertions, 5013 deletions
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index f1fac106c7..dd2495342b 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -1,25 +1,25 @@
-/**
+/**
* @file llviewerobject.cpp
* @brief Base class for viewer objects
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -110,24 +110,24 @@
//#define DEBUG_UPDATE_TYPE
-BOOL LLViewerObject::sVelocityInterpolate = TRUE;
-BOOL LLViewerObject::sPingInterpolate = TRUE;
+BOOL LLViewerObject::sVelocityInterpolate = TRUE;
+BOOL LLViewerObject::sPingInterpolate = TRUE;
-U32 LLViewerObject::sNumZombieObjects = 0;
-S32 LLViewerObject::sNumObjects = 0;
-BOOL LLViewerObject::sMapDebug = TRUE;
-LLColor4 LLViewerObject::sEditSelectColor( 1.0f, 1.f, 0.f, 0.3f); // Edit OK
-LLColor4 LLViewerObject::sNoEditSelectColor( 1.0f, 0.f, 0.f, 0.3f); // Can't edit
-S32 LLViewerObject::sAxisArrowLength(50);
+U32 LLViewerObject::sNumZombieObjects = 0;
+S32 LLViewerObject::sNumObjects = 0;
+BOOL LLViewerObject::sMapDebug = TRUE;
+LLColor4 LLViewerObject::sEditSelectColor( 1.0f, 1.f, 0.f, 0.3f); // Edit OK
+LLColor4 LLViewerObject::sNoEditSelectColor( 1.0f, 0.f, 0.f, 0.3f); // Can't edit
+S32 LLViewerObject::sAxisArrowLength(50);
-BOOL LLViewerObject::sPulseEnabled(FALSE);
-BOOL LLViewerObject::sUseSharedDrawables(FALSE); // TRUE
+BOOL LLViewerObject::sPulseEnabled(FALSE);
+BOOL LLViewerObject::sUseSharedDrawables(FALSE); // TRUE
// sMaxUpdateInterpolationTime must be greater than sPhaseOutUpdateInterpolationTime
-F64Seconds LLViewerObject::sMaxUpdateInterpolationTime(3.0); // For motion interpolation: after X seconds with no updates, don't predict object motion
-F64Seconds LLViewerObject::sPhaseOutUpdateInterpolationTime(2.0); // For motion interpolation: after Y seconds with no updates, taper off motion prediction
-F64Seconds LLViewerObject::sMaxRegionCrossingInterpolationTime(1.0);// For motion interpolation: don't interpolate over this time on region crossing
+F64Seconds LLViewerObject::sMaxUpdateInterpolationTime(3.0); // For motion interpolation: after X seconds with no updates, don't predict object motion
+F64Seconds LLViewerObject::sPhaseOutUpdateInterpolationTime(2.0); // For motion interpolation: after Y seconds with no updates, taper off motion prediction
+F64Seconds LLViewerObject::sMaxRegionCrossingInterpolationTime(1.0);// For motion interpolation: don't interpolate over this time on region crossing
std::map<std::string, U32> LLViewerObject::sObjectDataMap;
@@ -151,194 +151,194 @@ LLViewerObject *LLViewerObject::createObject(const LLUUID &id, const LLPCode pco
LL_PROFILE_ZONE_SCOPED;
LL_DEBUGS("ObjectUpdate") << "creating " << id << LL_ENDL;
dumpStack("ObjectUpdateStack");
-
- LLViewerObject *res = NULL;
-
- if (gNonInteractive
- && pcode != LL_PCODE_LEGACY_AVATAR
- && pcode != LL_VO_SURFACE_PATCH
- && pcode != LL_VO_WATER
- && pcode != LL_VO_VOID_WATER
- && pcode != LL_VO_WL_SKY
- && pcode != LL_VO_SKY
- && pcode != LL_VO_PART_GROUP
- )
- {
- return res;
- }
- switch (pcode)
- {
- case LL_PCODE_VOLUME:
- {
- res = new LLVOVolume(id, pcode, regionp); break;
- break;
- }
- case LL_PCODE_LEGACY_AVATAR:
- {
- if (id == gAgentID)
- {
- if (!gAgentAvatarp)
- {
- gAgentAvatarp = new LLVOAvatarSelf(id, pcode, regionp);
- gAgentAvatarp->initInstance();
- gAgentWearables.setAvatarObject(gAgentAvatarp);
- }
- else
- {
- if (isAgentAvatarValid())
- {
- gAgentAvatarp->updateRegion(regionp);
- }
- }
- res = gAgentAvatarp;
- }
- else if (flags & CO_FLAG_CONTROL_AVATAR)
- {
+
+ LLViewerObject *res = NULL;
+
+ if (gNonInteractive
+ && pcode != LL_PCODE_LEGACY_AVATAR
+ && pcode != LL_VO_SURFACE_PATCH
+ && pcode != LL_VO_WATER
+ && pcode != LL_VO_VOID_WATER
+ && pcode != LL_VO_WL_SKY
+ && pcode != LL_VO_SKY
+ && pcode != LL_VO_PART_GROUP
+ )
+ {
+ return res;
+ }
+ switch (pcode)
+ {
+ case LL_PCODE_VOLUME:
+ {
+ res = new LLVOVolume(id, pcode, regionp); break;
+ break;
+ }
+ case LL_PCODE_LEGACY_AVATAR:
+ {
+ if (id == gAgentID)
+ {
+ if (!gAgentAvatarp)
+ {
+ gAgentAvatarp = new LLVOAvatarSelf(id, pcode, regionp);
+ gAgentAvatarp->initInstance();
+ gAgentWearables.setAvatarObject(gAgentAvatarp);
+ }
+ else
+ {
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->updateRegion(regionp);
+ }
+ }
+ res = gAgentAvatarp;
+ }
+ else if (flags & CO_FLAG_CONTROL_AVATAR)
+ {
LLControlAvatar *control_avatar = new LLControlAvatar(id, pcode, regionp);
- control_avatar->initInstance();
- res = control_avatar;
- }
+ control_avatar->initInstance();
+ res = control_avatar;
+ }
else if (flags & CO_FLAG_UI_AVATAR)
{
LLUIAvatar *ui_avatar = new LLUIAvatar(id, pcode, regionp);
ui_avatar->initInstance();
res = ui_avatar;
}
- else
- {
- LLVOAvatar *avatar = new LLVOAvatar(id, pcode, regionp);
- avatar->initInstance();
- res = avatar;
- }
- break;
- }
- case LL_PCODE_LEGACY_GRASS:
- res = new LLVOGrass(id, pcode, regionp); break;
- case LL_PCODE_LEGACY_PART_SYS:
-// LL_WARNS() << "Creating old part sys!" << LL_ENDL;
-// res = new LLVOPart(id, pcode, regionp); break;
- res = NULL; break;
- case LL_PCODE_LEGACY_TREE:
- res = new LLVOTree(id, pcode, regionp); break;
- case LL_PCODE_TREE_NEW:
-// LL_WARNS() << "Creating new tree!" << LL_ENDL;
-// res = new LLVOTree(id, pcode, regionp); break;
- res = NULL; break;
- case LL_VO_SURFACE_PATCH:
- res = new LLVOSurfacePatch(id, pcode, regionp); break;
- case LL_VO_SKY:
- res = new LLVOSky(id, pcode, regionp); break;
- case LL_VO_VOID_WATER:
- res = new LLVOVoidWater(id, pcode, regionp); break;
- case LL_VO_WATER:
- res = new LLVOWater(id, pcode, regionp); break;
- case LL_VO_PART_GROUP:
- res = new LLVOPartGroup(id, pcode, regionp); break;
- case LL_VO_HUD_PART_GROUP:
- res = new LLVOHUDPartGroup(id, pcode, regionp); break;
- case LL_VO_WL_SKY:
- res = new LLVOWLSky(id, pcode, regionp); break;
- default:
- LL_WARNS() << "Unknown object pcode " << (S32)pcode << LL_ENDL;
- res = NULL; break;
- }
-
- return res;
+ else
+ {
+ LLVOAvatar *avatar = new LLVOAvatar(id, pcode, regionp);
+ avatar->initInstance();
+ res = avatar;
+ }
+ break;
+ }
+ case LL_PCODE_LEGACY_GRASS:
+ res = new LLVOGrass(id, pcode, regionp); break;
+ case LL_PCODE_LEGACY_PART_SYS:
+// LL_WARNS() << "Creating old part sys!" << LL_ENDL;
+// res = new LLVOPart(id, pcode, regionp); break;
+ res = NULL; break;
+ case LL_PCODE_LEGACY_TREE:
+ res = new LLVOTree(id, pcode, regionp); break;
+ case LL_PCODE_TREE_NEW:
+// LL_WARNS() << "Creating new tree!" << LL_ENDL;
+// res = new LLVOTree(id, pcode, regionp); break;
+ res = NULL; break;
+ case LL_VO_SURFACE_PATCH:
+ res = new LLVOSurfacePatch(id, pcode, regionp); break;
+ case LL_VO_SKY:
+ res = new LLVOSky(id, pcode, regionp); break;
+ case LL_VO_VOID_WATER:
+ res = new LLVOVoidWater(id, pcode, regionp); break;
+ case LL_VO_WATER:
+ res = new LLVOWater(id, pcode, regionp); break;
+ case LL_VO_PART_GROUP:
+ res = new LLVOPartGroup(id, pcode, regionp); break;
+ case LL_VO_HUD_PART_GROUP:
+ res = new LLVOHUDPartGroup(id, pcode, regionp); break;
+ case LL_VO_WL_SKY:
+ res = new LLVOWLSky(id, pcode, regionp); break;
+ default:
+ LL_WARNS() << "Unknown object pcode " << (S32)pcode << LL_ENDL;
+ res = NULL; break;
+ }
+
+ return res;
}
LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp, BOOL is_global)
-: LLPrimitive(),
- mChildList(),
- mID(id),
- mLocalID(0),
- mTotalCRC(0),
- mListIndex(-1),
- mTEImages(NULL),
- mTENormalMaps(NULL),
- mTESpecularMaps(NULL),
- mbCanSelect(TRUE),
- mFlags(0),
- mPhysicsShapeType(0),
- mPhysicsGravity(0),
- mPhysicsFriction(0),
- mPhysicsDensity(0),
- mPhysicsRestitution(0),
- mDrawable(),
- mCreateSelected(FALSE),
- mRenderMedia(FALSE),
- mBestUpdatePrecision(0),
- mText(),
- mHudText(""),
- mHudTextColor(LLColor4::white),
+: LLPrimitive(),
+ mChildList(),
+ mID(id),
+ mLocalID(0),
+ mTotalCRC(0),
+ mListIndex(-1),
+ mTEImages(NULL),
+ mTENormalMaps(NULL),
+ mTESpecularMaps(NULL),
+ mbCanSelect(TRUE),
+ mFlags(0),
+ mPhysicsShapeType(0),
+ mPhysicsGravity(0),
+ mPhysicsFriction(0),
+ mPhysicsDensity(0),
+ mPhysicsRestitution(0),
+ mDrawable(),
+ mCreateSelected(FALSE),
+ mRenderMedia(FALSE),
+ mBestUpdatePrecision(0),
+ mText(),
+ mHudText(""),
+ mHudTextColor(LLColor4::white),
mControlAvatar(NULL),
- mLastInterpUpdateSecs(0.f),
- mLastMessageUpdateSecs(0.f),
- mLatestRecvPacketID(0),
- mRegionCrossExpire(0),
- mData(NULL),
- mAudioSourcep(NULL),
- mAudioGain(1.f),
- mSoundCutOffRadius(0.f),
- mAppAngle(0.f),
- mPixelArea(1024.f),
- mInventory(NULL),
- mInventorySerialNum(0),
- mExpectedInventorySerialNum(0),
- mInvRequestState(INVENTORY_REQUEST_STOPPED),
- mInvRequestXFerId(0),
- mInventoryDirty(FALSE),
- mRegionp(regionp),
- mDead(FALSE),
- mOrphaned(FALSE),
- mUserSelected(FALSE),
- mOnActiveList(FALSE),
- mOnMap(FALSE),
- mStatic(FALSE),
- mSeatCount(0),
- mNumFaces(0),
- mRotTime(0.f),
- mAngularVelocityRot(),
- mPreviousRotation(),
- mAttachmentState(0),
- mMedia(NULL),
- mClickAction(0),
- mObjectCost(0),
- mLinksetCost(0),
- mPhysicsCost(0),
- mLinksetPhysicsCost(0.f),
- mCostStale(true),
- mPhysicsShapeUnknown(true),
- mAttachmentItemID(LLUUID::null),
- mLastUpdateType(OUT_UNKNOWN),
- mLastUpdateCached(FALSE),
- mCachedMuteListUpdateTime(0),
- mCachedOwnerInMuteList(false),
- mRiggedAttachedWarned(false)
-{
- if (!is_global)
- {
- llassert(mRegionp);
- }
-
- LLPrimitive::init_primitive(pcode);
-
- // CP: added 12/2/2005 - this was being initialised to 0, not the current frame time
- mLastInterpUpdateSecs = LLFrameTimer::getElapsedSeconds();
-
- mPositionRegion = LLVector3(0.f, 0.f, 0.f);
-
- if (!is_global && mRegionp)
- {
- mPositionAgent = mRegionp->getOriginAgent();
- }
- resetRot();
-
- LLViewerObject::sNumObjects++;
+ mLastInterpUpdateSecs(0.f),
+ mLastMessageUpdateSecs(0.f),
+ mLatestRecvPacketID(0),
+ mRegionCrossExpire(0),
+ mData(NULL),
+ mAudioSourcep(NULL),
+ mAudioGain(1.f),
+ mSoundCutOffRadius(0.f),
+ mAppAngle(0.f),
+ mPixelArea(1024.f),
+ mInventory(NULL),
+ mInventorySerialNum(0),
+ mExpectedInventorySerialNum(0),
+ mInvRequestState(INVENTORY_REQUEST_STOPPED),
+ mInvRequestXFerId(0),
+ mInventoryDirty(FALSE),
+ mRegionp(regionp),
+ mDead(FALSE),
+ mOrphaned(FALSE),
+ mUserSelected(FALSE),
+ mOnActiveList(FALSE),
+ mOnMap(FALSE),
+ mStatic(FALSE),
+ mSeatCount(0),
+ mNumFaces(0),
+ mRotTime(0.f),
+ mAngularVelocityRot(),
+ mPreviousRotation(),
+ mAttachmentState(0),
+ mMedia(NULL),
+ mClickAction(0),
+ mObjectCost(0),
+ mLinksetCost(0),
+ mPhysicsCost(0),
+ mLinksetPhysicsCost(0.f),
+ mCostStale(true),
+ mPhysicsShapeUnknown(true),
+ mAttachmentItemID(LLUUID::null),
+ mLastUpdateType(OUT_UNKNOWN),
+ mLastUpdateCached(FALSE),
+ mCachedMuteListUpdateTime(0),
+ mCachedOwnerInMuteList(false),
+ mRiggedAttachedWarned(false)
+{
+ if (!is_global)
+ {
+ llassert(mRegionp);
+ }
+
+ LLPrimitive::init_primitive(pcode);
+
+ // CP: added 12/2/2005 - this was being initialised to 0, not the current frame time
+ mLastInterpUpdateSecs = LLFrameTimer::getElapsedSeconds();
+
+ mPositionRegion = LLVector3(0.f, 0.f, 0.f);
+
+ if (!is_global && mRegionp)
+ {
+ mPositionAgent = mRegionp->getOriginAgent();
+ }
+ resetRot();
+
+ LLViewerObject::sNumObjects++;
}
LLViewerObject::~LLViewerObject()
{
- deleteTEImages();
+ deleteTEImages();
// unhook from reflection probe manager
if (mReflectionProbe.notNull())
@@ -347,18 +347,18 @@ LLViewerObject::~LLViewerObject()
mReflectionProbe = nullptr;
}
- if(mInventory)
- {
- mInventory->clear(); // will deref and delete entries
- delete mInventory;
- mInventory = NULL;
- }
+ if(mInventory)
+ {
+ mInventory->clear(); // will deref and delete entries
+ delete mInventory;
+ mInventory = NULL;
+ }
- if (mPartSourcep)
- {
- mPartSourcep->setDead();
- mPartSourcep = NULL;
- }
+ if (mPartSourcep)
+ {
+ mPartSourcep->setDead();
+ mPartSourcep = NULL;
+ }
if (mText)
{
@@ -367,30 +367,30 @@ LLViewerObject::~LLViewerObject()
mText = NULL;
}
- // Delete memory associated with extra parameters.
- std::unordered_map<U16, ExtraParameter*>::iterator iter;
- for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
- {
- if(iter->second != NULL)
- {
- delete iter->second->data;
- delete iter->second;
- }
- }
- mExtraParameterList.clear();
-
- for_each(mNameValuePairs.begin(), mNameValuePairs.end(), DeletePairedPointer()) ;
- mNameValuePairs.clear();
-
- delete[] mData;
- mData = NULL;
-
- delete mMedia;
- mMedia = NULL;
-
- sNumObjects--;
- sNumZombieObjects--;
- llassert(mChildList.size() == 0);
+ // Delete memory associated with extra parameters.
+ std::unordered_map<U16, ExtraParameter*>::iterator iter;
+ for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
+ {
+ if(iter->second != NULL)
+ {
+ delete iter->second->data;
+ delete iter->second;
+ }
+ }
+ mExtraParameterList.clear();
+
+ for_each(mNameValuePairs.begin(), mNameValuePairs.end(), DeletePairedPointer()) ;
+ mNameValuePairs.clear();
+
+ delete[] mData;
+ mData = NULL;
+
+ delete mMedia;
+ mMedia = NULL;
+
+ sNumObjects--;
+ sNumZombieObjects--;
+ llassert(mChildList.size() == 0);
llassert(mControlAvatar.isNull()); // Should have been cleaned by now
if (mControlAvatar.notNull())
{
@@ -399,40 +399,40 @@ LLViewerObject::~LLViewerObject()
LL_WARNS() << "Dead object owned a live control avatar" << LL_ENDL;
}
- clearInventoryListeners();
+ clearInventoryListeners();
}
void LLViewerObject::deleteTEImages()
{
- delete[] mTEImages;
- mTEImages = NULL;
-
- if (mTENormalMaps != NULL)
- {
- delete[] mTENormalMaps;
- mTENormalMaps = NULL;
- }
-
- if (mTESpecularMaps != NULL)
- {
- delete[] mTESpecularMaps;
- mTESpecularMaps = NULL;
- }
+ delete[] mTEImages;
+ mTEImages = NULL;
+
+ if (mTENormalMaps != NULL)
+ {
+ delete[] mTENormalMaps;
+ mTENormalMaps = NULL;
+ }
+
+ if (mTESpecularMaps != NULL)
+ {
+ delete[] mTESpecularMaps;
+ mTESpecularMaps = NULL;
+ }
}
void LLViewerObject::markDead()
{
- if (!mDead)
- {
+ if (!mDead)
+ {
LL_PROFILE_ZONE_SCOPED;
- //LL_INFOS() << "Marking self " << mLocalID << " as dead." << LL_ENDL;
-
- // Root object of this hierarchy unlinks itself.
- if (getParent())
- {
- ((LLViewerObject *)getParent())->removeChild(this);
- }
- LLUUID mesh_id;
+ //LL_INFOS() << "Marking self " << mLocalID << " as dead." << LL_ENDL;
+
+ // Root object of this hierarchy unlinks itself.
+ if (getParent())
+ {
+ ((LLViewerObject *)getParent())->removeChild(this);
+ }
+ LLUUID mesh_id;
{
LLVOAvatar *av = getAvatar();
if (av && LLVOAvatar::getRiggedMeshID(this,mesh_id))
@@ -446,83 +446,83 @@ void LLViewerObject::markDead()
unlinkControlAvatar();
}
- // Mark itself as dead
- mDead = TRUE;
- if(mRegionp)
- {
- mRegionp->removeFromCreatedList(getLocalID());
- }
- gObjectList.cleanupReferences(this);
-
- LLViewerObject *childp;
- while (mChildList.size() > 0)
- {
- childp = mChildList.back();
- if (childp->getPCode() != LL_PCODE_LEGACY_AVATAR)
- {
- //LL_INFOS() << "Marking child " << childp->getLocalID() << " as dead." << LL_ENDL;
- childp->setParent(NULL); // LLViewerObject::markDead 1
- childp->markDead();
- }
- else
- {
- // make sure avatar is no longer parented,
- // so we can properly set it's position
- childp->setDrawableParent(NULL);
- ((LLVOAvatar*)childp)->getOffObject();
- childp->setParent(NULL); // LLViewerObject::markDead 2
- }
- mChildList.pop_back();
- }
-
- if (mDrawable.notNull())
- {
- // Drawables are reference counted, mark as dead, then nuke the pointer.
- mDrawable->markDead();
- mDrawable = NULL;
- }
-
- if (mText)
- {
- mText->markDead();
- mText = NULL;
- }
-
- if (mIcon)
- {
- mIcon->markDead();
- mIcon = NULL;
- }
-
- if (mPartSourcep)
- {
- mPartSourcep->setDead();
- mPartSourcep = NULL;
- }
-
- if (mAudioSourcep)
- {
- // Do some cleanup
- if (gAudiop)
- {
- gAudiop->cleanupAudioSource(mAudioSourcep);
- }
- mAudioSourcep = NULL;
- }
-
- if (flagAnimSource())
- {
- if (isAgentAvatarValid())
- {
- // stop motions associated with this object
- gAgentAvatarp->stopMotionFromSource(mID);
- }
- }
-
- if (flagCameraSource())
- {
- LLFollowCamMgr::getInstance()->removeFollowCamParams(mID);
- }
+ // Mark itself as dead
+ mDead = TRUE;
+ if(mRegionp)
+ {
+ mRegionp->removeFromCreatedList(getLocalID());
+ }
+ gObjectList.cleanupReferences(this);
+
+ LLViewerObject *childp;
+ while (mChildList.size() > 0)
+ {
+ childp = mChildList.back();
+ if (childp->getPCode() != LL_PCODE_LEGACY_AVATAR)
+ {
+ //LL_INFOS() << "Marking child " << childp->getLocalID() << " as dead." << LL_ENDL;
+ childp->setParent(NULL); // LLViewerObject::markDead 1
+ childp->markDead();
+ }
+ else
+ {
+ // make sure avatar is no longer parented,
+ // so we can properly set it's position
+ childp->setDrawableParent(NULL);
+ ((LLVOAvatar*)childp)->getOffObject();
+ childp->setParent(NULL); // LLViewerObject::markDead 2
+ }
+ mChildList.pop_back();
+ }
+
+ if (mDrawable.notNull())
+ {
+ // Drawables are reference counted, mark as dead, then nuke the pointer.
+ mDrawable->markDead();
+ mDrawable = NULL;
+ }
+
+ if (mText)
+ {
+ mText->markDead();
+ mText = NULL;
+ }
+
+ if (mIcon)
+ {
+ mIcon->markDead();
+ mIcon = NULL;
+ }
+
+ if (mPartSourcep)
+ {
+ mPartSourcep->setDead();
+ mPartSourcep = NULL;
+ }
+
+ if (mAudioSourcep)
+ {
+ // Do some cleanup
+ if (gAudiop)
+ {
+ gAudiop->cleanupAudioSource(mAudioSourcep);
+ }
+ mAudioSourcep = NULL;
+ }
+
+ if (flagAnimSource())
+ {
+ if (isAgentAvatarValid())
+ {
+ // stop motions associated with this object
+ gAgentAvatarp->stopMotionFromSource(mID);
+ }
+ }
+
+ if (flagCameraSource())
+ {
+ LLFollowCamMgr::getInstance()->removeFollowCamParams(mID);
+ }
if (mReflectionProbe.notNull())
{
@@ -530,225 +530,225 @@ void LLViewerObject::markDead()
mReflectionProbe = nullptr;
}
- sNumZombieObjects++;
- }
+ sNumZombieObjects++;
+ }
}
void LLViewerObject::dump() const
{
- LL_INFOS() << "Type: " << pCodeToString(mPrimitiveCode) << LL_ENDL;
- LL_INFOS() << "Drawable: " << (LLDrawable *)mDrawable << LL_ENDL;
- LL_INFOS() << "Update Age: " << LLFrameTimer::getElapsedSeconds() - mLastMessageUpdateSecs << LL_ENDL;
-
- LL_INFOS() << "Parent: " << getParent() << LL_ENDL;
- LL_INFOS() << "ID: " << mID << LL_ENDL;
- LL_INFOS() << "LocalID: " << mLocalID << LL_ENDL;
- LL_INFOS() << "PositionRegion: " << getPositionRegion() << LL_ENDL;
- LL_INFOS() << "PositionAgent: " << getPositionAgent() << LL_ENDL;
- LL_INFOS() << "PositionGlobal: " << getPositionGlobal() << LL_ENDL;
- LL_INFOS() << "Velocity: " << getVelocity() << LL_ENDL;
- if (mDrawable.notNull() &&
- mDrawable->getNumFaces() &&
- mDrawable->getFace(0))
- {
- LLFacePool *poolp = mDrawable->getFace(0)->getPool();
- if (poolp)
- {
- LL_INFOS() << "Pool: " << poolp << LL_ENDL;
- LL_INFOS() << "Pool reference count: " << poolp->mReferences.size() << LL_ENDL;
- }
- }
- //LL_INFOS() << "BoxTree Min: " << mDrawable->getBox()->getMin() << LL_ENDL;
- //LL_INFOS() << "BoxTree Max: " << mDrawable->getBox()->getMin() << LL_ENDL;
- /*
- LL_INFOS() << "Velocity: " << getVelocity() << LL_ENDL;
- LL_INFOS() << "AnyOwner: " << permAnyOwner() << " YouOwner: " << permYouOwner() << " Edit: " << mPermEdit << LL_ENDL;
- LL_INFOS() << "UsePhysics: " << flagUsePhysics() << " CanSelect " << mbCanSelect << " UserSelected " << mUserSelected << LL_ENDL;
- LL_INFOS() << "AppAngle: " << mAppAngle << LL_ENDL;
- LL_INFOS() << "PixelArea: " << mPixelArea << LL_ENDL;
-
- char buffer[1000];
- char *key;
- for (key = mNameValuePairs.getFirstKey(); key; key = mNameValuePairs.getNextKey() )
- {
- mNameValuePairs[key]->printNameValue(buffer);
- LL_INFOS() << buffer << LL_ENDL;
- }
- for (child_list_t::iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* child = *iter;
- LL_INFOS() << " child " << child->getID() << LL_ENDL;
- }
- */
+ LL_INFOS() << "Type: " << pCodeToString(mPrimitiveCode) << LL_ENDL;
+ LL_INFOS() << "Drawable: " << (LLDrawable *)mDrawable << LL_ENDL;
+ LL_INFOS() << "Update Age: " << LLFrameTimer::getElapsedSeconds() - mLastMessageUpdateSecs << LL_ENDL;
+
+ LL_INFOS() << "Parent: " << getParent() << LL_ENDL;
+ LL_INFOS() << "ID: " << mID << LL_ENDL;
+ LL_INFOS() << "LocalID: " << mLocalID << LL_ENDL;
+ LL_INFOS() << "PositionRegion: " << getPositionRegion() << LL_ENDL;
+ LL_INFOS() << "PositionAgent: " << getPositionAgent() << LL_ENDL;
+ LL_INFOS() << "PositionGlobal: " << getPositionGlobal() << LL_ENDL;
+ LL_INFOS() << "Velocity: " << getVelocity() << LL_ENDL;
+ if (mDrawable.notNull() &&
+ mDrawable->getNumFaces() &&
+ mDrawable->getFace(0))
+ {
+ LLFacePool *poolp = mDrawable->getFace(0)->getPool();
+ if (poolp)
+ {
+ LL_INFOS() << "Pool: " << poolp << LL_ENDL;
+ LL_INFOS() << "Pool reference count: " << poolp->mReferences.size() << LL_ENDL;
+ }
+ }
+ //LL_INFOS() << "BoxTree Min: " << mDrawable->getBox()->getMin() << LL_ENDL;
+ //LL_INFOS() << "BoxTree Max: " << mDrawable->getBox()->getMin() << LL_ENDL;
+ /*
+ LL_INFOS() << "Velocity: " << getVelocity() << LL_ENDL;
+ LL_INFOS() << "AnyOwner: " << permAnyOwner() << " YouOwner: " << permYouOwner() << " Edit: " << mPermEdit << LL_ENDL;
+ LL_INFOS() << "UsePhysics: " << flagUsePhysics() << " CanSelect " << mbCanSelect << " UserSelected " << mUserSelected << LL_ENDL;
+ LL_INFOS() << "AppAngle: " << mAppAngle << LL_ENDL;
+ LL_INFOS() << "PixelArea: " << mPixelArea << LL_ENDL;
+
+ char buffer[1000];
+ char *key;
+ for (key = mNameValuePairs.getFirstKey(); key; key = mNameValuePairs.getNextKey() )
+ {
+ mNameValuePairs[key]->printNameValue(buffer);
+ LL_INFOS() << buffer << LL_ENDL;
+ }
+ for (child_list_t::iterator iter = mChildList.begin();
+ iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* child = *iter;
+ LL_INFOS() << " child " << child->getID() << LL_ENDL;
+ }
+ */
}
void LLViewerObject::printNameValuePairs() const
{
- for (name_value_map_t::const_iterator iter = mNameValuePairs.begin();
- iter != mNameValuePairs.end(); iter++)
- {
- LLNameValue* nv = iter->second;
- LL_INFOS() << nv->printNameValue() << LL_ENDL;
- }
+ for (name_value_map_t::const_iterator iter = mNameValuePairs.begin();
+ iter != mNameValuePairs.end(); iter++)
+ {
+ LLNameValue* nv = iter->second;
+ LL_INFOS() << nv->printNameValue() << LL_ENDL;
+ }
}
void LLViewerObject::initVOClasses()
{
- // Initialized shared class stuff first.
- LLVOAvatar::initClass();
- LLVOTree::initClass();
- LL_INFOS() << "Viewer Object size: " << sizeof(LLViewerObject) << LL_ENDL;
- LLVOGrass::initClass();
- LLVOWater::initClass();
- LLVOVolume::initClass();
+ // Initialized shared class stuff first.
+ LLVOAvatar::initClass();
+ LLVOTree::initClass();
+ LL_INFOS() << "Viewer Object size: " << sizeof(LLViewerObject) << LL_ENDL;
+ LLVOGrass::initClass();
+ LLVOWater::initClass();
+ LLVOVolume::initClass();
- initObjectDataMap();
+ initObjectDataMap();
}
void LLViewerObject::cleanupVOClasses()
{
- SUBSYSTEM_CLEANUP(LLVOGrass);
- SUBSYSTEM_CLEANUP(LLVOWater);
- SUBSYSTEM_CLEANUP(LLVOTree);
- SUBSYSTEM_CLEANUP(LLVOAvatar);
- SUBSYSTEM_CLEANUP(LLVOVolume);
+ SUBSYSTEM_CLEANUP(LLVOGrass);
+ SUBSYSTEM_CLEANUP(LLVOWater);
+ SUBSYSTEM_CLEANUP(LLVOTree);
+ SUBSYSTEM_CLEANUP(LLVOAvatar);
+ SUBSYSTEM_CLEANUP(LLVOVolume);
- sObjectDataMap.clear();
+ sObjectDataMap.clear();
}
//object data map for compressed && !OUT_TERSE_IMPROVED
//static
void LLViewerObject::initObjectDataMap()
{
- U32 count = 0;
+ U32 count = 0;
- sObjectDataMap["ID"] = count; //full id //LLUUID
- count += sizeof(LLUUID);
+ sObjectDataMap["ID"] = count; //full id //LLUUID
+ count += sizeof(LLUUID);
- sObjectDataMap["LocalID"] = count; //U32
- count += sizeof(U32);
+ sObjectDataMap["LocalID"] = count; //U32
+ count += sizeof(U32);
- sObjectDataMap["PCode"] = count; //U8
- count += sizeof(U8);
+ sObjectDataMap["PCode"] = count; //U8
+ count += sizeof(U8);
- sObjectDataMap["State"] = count; //U8
- count += sizeof(U8);
+ sObjectDataMap["State"] = count; //U8
+ count += sizeof(U8);
- sObjectDataMap["CRC"] = count; //U32
- count += sizeof(U32);
+ sObjectDataMap["CRC"] = count; //U32
+ count += sizeof(U32);
- sObjectDataMap["Material"] = count; //U8
- count += sizeof(U8);
+ sObjectDataMap["Material"] = count; //U8
+ count += sizeof(U8);
- sObjectDataMap["ClickAction"] = count; //U8
- count += sizeof(U8);
+ sObjectDataMap["ClickAction"] = count; //U8
+ count += sizeof(U8);
- sObjectDataMap["Scale"] = count; //LLVector3
- count += sizeof(LLVector3);
+ sObjectDataMap["Scale"] = count; //LLVector3
+ count += sizeof(LLVector3);
- sObjectDataMap["Pos"] = count; //LLVector3
- count += sizeof(LLVector3);
+ sObjectDataMap["Pos"] = count; //LLVector3
+ count += sizeof(LLVector3);
- sObjectDataMap["Rot"] = count; //LLVector3
- count += sizeof(LLVector3);
+ sObjectDataMap["Rot"] = count; //LLVector3
+ count += sizeof(LLVector3);
- sObjectDataMap["SpecialCode"] = count; //U32
- count += sizeof(U32);
+ sObjectDataMap["SpecialCode"] = count; //U32
+ count += sizeof(U32);
- sObjectDataMap["Owner"] = count; //LLUUID
- count += sizeof(LLUUID);
+ sObjectDataMap["Owner"] = count; //LLUUID
+ count += sizeof(LLUUID);
- sObjectDataMap["Omega"] = count; //LLVector3, when SpecialCode & 0x80 is set
- count += sizeof(LLVector3);
+ sObjectDataMap["Omega"] = count; //LLVector3, when SpecialCode & 0x80 is set
+ count += sizeof(LLVector3);
- //ParentID is after Omega if there is Omega, otherwise is after Owner
- sObjectDataMap["ParentID"] = count;//U32, when SpecialCode & 0x20 is set
- count += sizeof(U32);
+ //ParentID is after Omega if there is Omega, otherwise is after Owner
+ sObjectDataMap["ParentID"] = count;//U32, when SpecialCode & 0x20 is set
+ count += sizeof(U32);
- //-------
- //The rest items are not included here
- //-------
+ //-------
+ //The rest items are not included here
+ //-------
}
-//static
+//static
void LLViewerObject::unpackVector3(LLDataPackerBinaryBuffer* dp, LLVector3& value, std::string name)
{
- dp->shift(sObjectDataMap[name]);
- dp->unpackVector3(value, name.c_str());
- dp->reset();
+ dp->shift(sObjectDataMap[name]);
+ dp->unpackVector3(value, name.c_str());
+ dp->reset();
}
-//static
+//static
void LLViewerObject::unpackUUID(LLDataPackerBinaryBuffer* dp, LLUUID& value, std::string name)
{
- dp->shift(sObjectDataMap[name]);
- dp->unpackUUID(value, name.c_str());
- dp->reset();
+ dp->shift(sObjectDataMap[name]);
+ dp->unpackUUID(value, name.c_str());
+ dp->reset();
}
-
-//static
+
+//static
void LLViewerObject::unpackU32(LLDataPackerBinaryBuffer* dp, U32& value, std::string name)
{
- dp->shift(sObjectDataMap[name]);
- dp->unpackU32(value, name.c_str());
- dp->reset();
+ dp->shift(sObjectDataMap[name]);
+ dp->unpackU32(value, name.c_str());
+ dp->reset();
}
-
-//static
+
+//static
void LLViewerObject::unpackU8(LLDataPackerBinaryBuffer* dp, U8& value, std::string name)
{
- dp->shift(sObjectDataMap[name]);
- dp->unpackU8(value, name.c_str());
- dp->reset();
+ dp->shift(sObjectDataMap[name]);
+ dp->unpackU8(value, name.c_str());
+ dp->reset();
}
-//static
+//static
U32 LLViewerObject::unpackParentID(LLDataPackerBinaryBuffer* dp, U32& parent_id)
{
- dp->shift(sObjectDataMap["SpecialCode"]);
- U32 value;
- dp->unpackU32(value, "SpecialCode");
+ dp->shift(sObjectDataMap["SpecialCode"]);
+ U32 value;
+ dp->unpackU32(value, "SpecialCode");
- parent_id = 0;
- if(value & 0x20)
- {
- S32 offset = sObjectDataMap["ParentID"];
- if(!(value & 0x80))
- {
- offset -= sizeof(LLVector3);
- }
+ parent_id = 0;
+ if(value & 0x20)
+ {
+ S32 offset = sObjectDataMap["ParentID"];
+ if(!(value & 0x80))
+ {
+ offset -= sizeof(LLVector3);
+ }
- dp->shift(offset);
- dp->unpackU32(parent_id, "ParentID");
- }
- dp->reset();
+ dp->shift(offset);
+ dp->unpackU32(parent_id, "ParentID");
+ }
+ dp->reset();
- return parent_id;
+ return parent_id;
}
// Replaces all name value pairs with data from \n delimited list
// Does not update server
void LLViewerObject::setNameValueList(const std::string& name_value_list)
{
- // Clear out the old
- for_each(mNameValuePairs.begin(), mNameValuePairs.end(), DeletePairedPointer()) ;
- mNameValuePairs.clear();
-
- // Bring in the new
- std::string::size_type length = name_value_list.length();
- std::string::size_type start = 0;
- while (start < length)
- {
- std::string::size_type end = name_value_list.find_first_of("\n", start);
- if (end == std::string::npos) end = length;
- if (end > start)
- {
- std::string tok = name_value_list.substr(start, end - start);
- addNVPair(tok);
- }
- start = end+1;
- }
+ // Clear out the old
+ for_each(mNameValuePairs.begin(), mNameValuePairs.end(), DeletePairedPointer()) ;
+ mNameValuePairs.clear();
+
+ // Bring in the new
+ std::string::size_type length = name_value_list.length();
+ std::string::size_type start = 0;
+ while (start < length)
+ {
+ std::string::size_type end = name_value_list.find_first_of("\n", start);
+ if (end == std::string::npos) end = length;
+ if (end > start)
+ {
+ std::string tok = name_value_list.substr(start, end - start);
+ addNVPair(tok);
+ }
+ start = end+1;
+ }
}
BOOL LLViewerObject::isAnySelected() const
@@ -765,183 +765,183 @@ BOOL LLViewerObject::isAnySelected() const
void LLViewerObject::setSelected(BOOL sel)
{
- mUserSelected = sel;
- resetRot();
+ mUserSelected = sel;
+ resetRot();
- if (!sel)
- {
- setAllTESelected(false);
- }
+ if (!sel)
+ {
+ setAllTESelected(false);
+ }
}
// This method returns true if the object is over land owned by the
// agent.
bool LLViewerObject::isReturnable()
{
- if (isAttachment())
- {
- return false;
- }
-
- std::vector<LLBBox> boxes;
- boxes.push_back(LLBBox(getPositionRegion(), getRotationRegion(), getScale() * -0.5f, getScale() * 0.5f).getAxisAligned());
- for (child_list_t::iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* child = *iter;
- boxes.push_back( LLBBox(child->getPositionRegion(), child->getRotationRegion(), child->getScale() * -0.5f, child->getScale() * 0.5f).getAxisAligned());
- }
-
- bool result = (mRegionp && mRegionp->objectIsReturnable(getPositionRegion(), boxes)) ? 1 : 0;
-
- if ( !result )
- {
- //Get list of neighboring regions relative to this vo's region
- std::vector<LLViewerRegion*> uniqueRegions;
- mRegionp->getNeighboringRegions( uniqueRegions );
-
- //Build aabb's - for root and all children
- std::vector<PotentialReturnableObject> returnables;
- typedef std::vector<LLViewerRegion*>::iterator RegionIt;
- RegionIt regionStart = uniqueRegions.begin();
- RegionIt regionEnd = uniqueRegions.end();
-
- for (; regionStart != regionEnd; ++regionStart )
- {
- LLViewerRegion* pTargetRegion = *regionStart;
- //Add the root vo as there may be no children and we still want
- //to test for any edge overlap
- buildReturnablesForChildrenVO( returnables, this, pTargetRegion );
- //Add it's children
- for (child_list_t::iterator iter = mChildList.begin(); iter != mChildList.end(); iter++)
- {
- LLViewerObject* pChild = *iter;
- buildReturnablesForChildrenVO( returnables, pChild, pTargetRegion );
- }
- }
-
- //TBD#Eventually create a region -> box list map
- typedef std::vector<PotentialReturnableObject>::iterator ReturnablesIt;
- ReturnablesIt retCurrentIt = returnables.begin();
- ReturnablesIt retEndIt = returnables.end();
-
- for ( ; retCurrentIt !=retEndIt; ++retCurrentIt )
- {
- boxes.clear();
- LLViewerRegion* pRegion = (*retCurrentIt).pRegion;
- boxes.push_back( (*retCurrentIt).box );
- bool retResult = pRegion
- && pRegion->childrenObjectReturnable( boxes )
- && pRegion->canManageEstate();
- if ( retResult )
- {
- result = true;
- break;
- }
- }
- }
- return result;
+ if (isAttachment())
+ {
+ return false;
+ }
+
+ std::vector<LLBBox> boxes;
+ boxes.push_back(LLBBox(getPositionRegion(), getRotationRegion(), getScale() * -0.5f, getScale() * 0.5f).getAxisAligned());
+ for (child_list_t::iterator iter = mChildList.begin();
+ iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* child = *iter;
+ boxes.push_back( LLBBox(child->getPositionRegion(), child->getRotationRegion(), child->getScale() * -0.5f, child->getScale() * 0.5f).getAxisAligned());
+ }
+
+ bool result = (mRegionp && mRegionp->objectIsReturnable(getPositionRegion(), boxes)) ? 1 : 0;
+
+ if ( !result )
+ {
+ //Get list of neighboring regions relative to this vo's region
+ std::vector<LLViewerRegion*> uniqueRegions;
+ mRegionp->getNeighboringRegions( uniqueRegions );
+
+ //Build aabb's - for root and all children
+ std::vector<PotentialReturnableObject> returnables;
+ typedef std::vector<LLViewerRegion*>::iterator RegionIt;
+ RegionIt regionStart = uniqueRegions.begin();
+ RegionIt regionEnd = uniqueRegions.end();
+
+ for (; regionStart != regionEnd; ++regionStart )
+ {
+ LLViewerRegion* pTargetRegion = *regionStart;
+ //Add the root vo as there may be no children and we still want
+ //to test for any edge overlap
+ buildReturnablesForChildrenVO( returnables, this, pTargetRegion );
+ //Add it's children
+ for (child_list_t::iterator iter = mChildList.begin(); iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* pChild = *iter;
+ buildReturnablesForChildrenVO( returnables, pChild, pTargetRegion );
+ }
+ }
+
+ //TBD#Eventually create a region -> box list map
+ typedef std::vector<PotentialReturnableObject>::iterator ReturnablesIt;
+ ReturnablesIt retCurrentIt = returnables.begin();
+ ReturnablesIt retEndIt = returnables.end();
+
+ for ( ; retCurrentIt !=retEndIt; ++retCurrentIt )
+ {
+ boxes.clear();
+ LLViewerRegion* pRegion = (*retCurrentIt).pRegion;
+ boxes.push_back( (*retCurrentIt).box );
+ bool retResult = pRegion
+ && pRegion->childrenObjectReturnable( boxes )
+ && pRegion->canManageEstate();
+ if ( retResult )
+ {
+ result = true;
+ break;
+ }
+ }
+ }
+ return result;
}
void LLViewerObject::buildReturnablesForChildrenVO( std::vector<PotentialReturnableObject>& returnables, LLViewerObject* pChild, LLViewerRegion* pTargetRegion )
{
- if ( !pChild )
- {
- LL_ERRS()<<"child viewerobject is NULL "<<LL_ENDL;
- }
-
- constructAndAddReturnable( returnables, pChild, pTargetRegion );
-
- //We want to handle any children VO's as well
- for (child_list_t::iterator iter = pChild->mChildList.begin(); iter != pChild->mChildList.end(); iter++)
- {
- LLViewerObject* pChildofChild = *iter;
- buildReturnablesForChildrenVO( returnables, pChildofChild, pTargetRegion );
- }
+ if ( !pChild )
+ {
+ LL_ERRS()<<"child viewerobject is NULL "<<LL_ENDL;
+ }
+
+ constructAndAddReturnable( returnables, pChild, pTargetRegion );
+
+ //We want to handle any children VO's as well
+ for (child_list_t::iterator iter = pChild->mChildList.begin(); iter != pChild->mChildList.end(); iter++)
+ {
+ LLViewerObject* pChildofChild = *iter;
+ buildReturnablesForChildrenVO( returnables, pChildofChild, pTargetRegion );
+ }
}
void LLViewerObject::constructAndAddReturnable( std::vector<PotentialReturnableObject>& returnables, LLViewerObject* pChild, LLViewerRegion* pTargetRegion )
{
-
- LLVector3 targetRegionPos;
- targetRegionPos.setVec( pChild->getPositionGlobal() );
-
- LLBBox childBBox = LLBBox( targetRegionPos, pChild->getRotationRegion(), pChild->getScale() * -0.5f,
- pChild->getScale() * 0.5f).getAxisAligned();
-
- LLVector3 edgeA = targetRegionPos + childBBox.getMinLocal();
- LLVector3 edgeB = targetRegionPos + childBBox.getMaxLocal();
-
- LLVector3d edgeAd, edgeBd;
- edgeAd.setVec(edgeA);
- edgeBd.setVec(edgeB);
-
- //Only add the box when either of the extents are in a neighboring region
- if ( pTargetRegion->pointInRegionGlobal( edgeAd ) || pTargetRegion->pointInRegionGlobal( edgeBd ) )
- {
- PotentialReturnableObject returnableObj;
- returnableObj.box = childBBox;
- returnableObj.pRegion = pTargetRegion;
- returnables.push_back( returnableObj );
- }
+
+ LLVector3 targetRegionPos;
+ targetRegionPos.setVec( pChild->getPositionGlobal() );
+
+ LLBBox childBBox = LLBBox( targetRegionPos, pChild->getRotationRegion(), pChild->getScale() * -0.5f,
+ pChild->getScale() * 0.5f).getAxisAligned();
+
+ LLVector3 edgeA = targetRegionPos + childBBox.getMinLocal();
+ LLVector3 edgeB = targetRegionPos + childBBox.getMaxLocal();
+
+ LLVector3d edgeAd, edgeBd;
+ edgeAd.setVec(edgeA);
+ edgeBd.setVec(edgeB);
+
+ //Only add the box when either of the extents are in a neighboring region
+ if ( pTargetRegion->pointInRegionGlobal( edgeAd ) || pTargetRegion->pointInRegionGlobal( edgeBd ) )
+ {
+ PotentialReturnableObject returnableObj;
+ returnableObj.box = childBBox;
+ returnableObj.pRegion = pTargetRegion;
+ returnables.push_back( returnableObj );
+ }
}
bool LLViewerObject::crossesParcelBounds()
{
- std::vector<LLBBox> boxes;
- boxes.push_back(LLBBox(getPositionRegion(), getRotationRegion(), getScale() * -0.5f, getScale() * 0.5f).getAxisAligned());
- for (child_list_t::iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* child = *iter;
- boxes.push_back(LLBBox(child->getPositionRegion(), child->getRotationRegion(), child->getScale() * -0.5f, child->getScale() * 0.5f).getAxisAligned());
- }
+ std::vector<LLBBox> boxes;
+ boxes.push_back(LLBBox(getPositionRegion(), getRotationRegion(), getScale() * -0.5f, getScale() * 0.5f).getAxisAligned());
+ for (child_list_t::iterator iter = mChildList.begin();
+ iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* child = *iter;
+ boxes.push_back(LLBBox(child->getPositionRegion(), child->getRotationRegion(), child->getScale() * -0.5f, child->getScale() * 0.5f).getAxisAligned());
+ }
- return mRegionp && mRegionp->objectsCrossParcel(boxes);
+ return mRegionp && mRegionp->objectsCrossParcel(boxes);
}
BOOL LLViewerObject::setParent(LLViewerObject* parent)
{
- if(mParent != parent)
- {
- LLViewerObject* old_parent = (LLViewerObject*)mParent ;
- BOOL ret = LLPrimitive::setParent(parent);
- if(ret && old_parent && parent)
- {
- old_parent->removeChild(this) ;
- }
- return ret ;
- }
+ if(mParent != parent)
+ {
+ LLViewerObject* old_parent = (LLViewerObject*)mParent ;
+ BOOL ret = LLPrimitive::setParent(parent);
+ if(ret && old_parent && parent)
+ {
+ old_parent->removeChild(this) ;
+ }
+ return ret ;
+ }
- return FALSE ;
+ return FALSE ;
}
void LLViewerObject::addChild(LLViewerObject *childp)
{
- for (child_list_t::iterator i = mChildList.begin(); i != mChildList.end(); ++i)
- {
- if (*i == childp)
- { //already has child
- return;
- }
- }
-
- if (!isAvatar())
- {
- // propagate selection properties
- childp->mbCanSelect = mbCanSelect;
- }
-
- if(childp->setParent(this))
- {
- mChildList.push_back(childp);
- childp->afterReparent();
-
- if (childp->isAvatar())
- {
- mSeatCount++;
- }
- }
+ for (child_list_t::iterator i = mChildList.begin(); i != mChildList.end(); ++i)
+ {
+ if (*i == childp)
+ { //already has child
+ return;
+ }
+ }
+
+ if (!isAvatar())
+ {
+ // propagate selection properties
+ childp->mbCanSelect = mbCanSelect;
+ }
+
+ if(childp->setParent(this))
+ {
+ mChildList.push_back(childp);
+ childp->afterReparent();
+
+ if (childp->isAvatar())
+ {
+ mSeatCount++;
+ }
+ }
}
void LLViewerObject::onReparent(LLViewerObject *old_parent, LLViewerObject *new_parent)
@@ -954,149 +954,149 @@ void LLViewerObject::afterReparent()
void LLViewerObject::removeChild(LLViewerObject *childp)
{
- for (child_list_t::iterator i = mChildList.begin(); i != mChildList.end(); ++i)
- {
- if (*i == childp)
- {
- if (!childp->isAvatar() && mDrawable.notNull() && mDrawable->isActive() && childp->mDrawable.notNull() && !isAvatar())
- {
- gPipeline.markRebuild(childp->mDrawable, LLDrawable::REBUILD_VOLUME);
- }
-
- mChildList.erase(i);
-
- if(childp->getParent() == this)
- {
- childp->setParent(NULL);
- }
-
- if (childp->isAvatar())
- {
- mSeatCount--;
- }
- break;
- }
- }
-
- if (childp->isSelected())
- {
- LLSelectMgr::getInstance()->deselectObjectAndFamily(childp);
- BOOL add_to_end = TRUE;
- LLSelectMgr::getInstance()->selectObjectAndFamily(childp, add_to_end);
- }
+ for (child_list_t::iterator i = mChildList.begin(); i != mChildList.end(); ++i)
+ {
+ if (*i == childp)
+ {
+ if (!childp->isAvatar() && mDrawable.notNull() && mDrawable->isActive() && childp->mDrawable.notNull() && !isAvatar())
+ {
+ gPipeline.markRebuild(childp->mDrawable, LLDrawable::REBUILD_VOLUME);
+ }
+
+ mChildList.erase(i);
+
+ if(childp->getParent() == this)
+ {
+ childp->setParent(NULL);
+ }
+
+ if (childp->isAvatar())
+ {
+ mSeatCount--;
+ }
+ break;
+ }
+ }
+
+ if (childp->isSelected())
+ {
+ LLSelectMgr::getInstance()->deselectObjectAndFamily(childp);
+ BOOL add_to_end = TRUE;
+ LLSelectMgr::getInstance()->selectObjectAndFamily(childp, add_to_end);
+ }
}
void LLViewerObject::addThisAndAllChildren(std::vector<LLViewerObject*>& objects)
{
- objects.push_back(this);
- for (child_list_t::iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* child = *iter;
- if (!child->isAvatar())
- {
- child->addThisAndAllChildren(objects);
- }
- }
+ objects.push_back(this);
+ for (child_list_t::iterator iter = mChildList.begin();
+ iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* child = *iter;
+ if (!child->isAvatar())
+ {
+ child->addThisAndAllChildren(objects);
+ }
+ }
}
void LLViewerObject::addThisAndNonJointChildren(std::vector<LLViewerObject*>& objects)
{
- objects.push_back(this);
- // don't add any attachments when temporarily selecting avatar
- if (isAvatar())
- {
- return;
- }
- for (child_list_t::iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* child = *iter;
- if ( (!child->isAvatar()))
- {
- child->addThisAndNonJointChildren(objects);
- }
- }
+ objects.push_back(this);
+ // don't add any attachments when temporarily selecting avatar
+ if (isAvatar())
+ {
+ return;
+ }
+ for (child_list_t::iterator iter = mChildList.begin();
+ iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* child = *iter;
+ if ( (!child->isAvatar()))
+ {
+ child->addThisAndNonJointChildren(objects);
+ }
+ }
}
BOOL LLViewerObject::isChild(LLViewerObject *childp) const
{
- for (child_list_t::const_iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* testchild = *iter;
- if (testchild == childp)
- return TRUE;
- }
- return FALSE;
+ for (child_list_t::const_iterator iter = mChildList.begin();
+ iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* testchild = *iter;
+ if (testchild == childp)
+ return TRUE;
+ }
+ return FALSE;
}
// returns TRUE if at least one avatar is sitting on this object
BOOL LLViewerObject::isSeat() const
{
- return mSeatCount > 0;
+ return mSeatCount > 0;
}
BOOL LLViewerObject::setDrawableParent(LLDrawable* parentp)
{
- if (mDrawable.isNull())
- {
- return FALSE;
- }
-
- BOOL ret = mDrawable->mXform.setParent(parentp ? &parentp->mXform : NULL);
- if(!ret)
- {
- return FALSE ;
- }
- LLDrawable* old_parent = mDrawable->mParent;
- mDrawable->mParent = parentp;
-
- if (parentp && mDrawable->isActive())
- {
- parentp->makeActive();
- parentp->setState(LLDrawable::ACTIVE_CHILD);
- }
-
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME);
- if( (old_parent != parentp && old_parent)
- || (parentp && parentp->isActive()))
- {
- // *TODO we should not be relying on setDrawable parent to call markMoved
- gPipeline.markMoved(mDrawable, FALSE);
- }
- else if (!mDrawable->isAvatar())
- {
- mDrawable->updateXform(TRUE);
- /*if (!mDrawable->getSpatialGroup())
- {
- mDrawable->movePartition();
- }*/
- }
-
- return ret;
+ if (mDrawable.isNull())
+ {
+ return FALSE;
+ }
+
+ BOOL ret = mDrawable->mXform.setParent(parentp ? &parentp->mXform : NULL);
+ if(!ret)
+ {
+ return FALSE ;
+ }
+ LLDrawable* old_parent = mDrawable->mParent;
+ mDrawable->mParent = parentp;
+
+ if (parentp && mDrawable->isActive())
+ {
+ parentp->makeActive();
+ parentp->setState(LLDrawable::ACTIVE_CHILD);
+ }
+
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME);
+ if( (old_parent != parentp && old_parent)
+ || (parentp && parentp->isActive()))
+ {
+ // *TODO we should not be relying on setDrawable parent to call markMoved
+ gPipeline.markMoved(mDrawable, FALSE);
+ }
+ else if (!mDrawable->isAvatar())
+ {
+ mDrawable->updateXform(TRUE);
+ /*if (!mDrawable->getSpatialGroup())
+ {
+ mDrawable->movePartition();
+ }*/
+ }
+
+ return ret;
}
// Show or hide particles, icon and HUD
void LLViewerObject::hideExtraDisplayItems( BOOL hidden )
{
- if( mPartSourcep.notNull() )
- {
- LLViewerPartSourceScript *partSourceScript = mPartSourcep.get();
- partSourceScript->setSuspended( hidden );
- }
+ if( mPartSourcep.notNull() )
+ {
+ LLViewerPartSourceScript *partSourceScript = mPartSourcep.get();
+ partSourceScript->setSuspended( hidden );
+ }
- if( mText.notNull() )
- {
- LLHUDText *hudText = mText.get();
- hudText->setHidden( hidden );
- }
+ if( mText.notNull() )
+ {
+ LLHUDText *hudText = mText.get();
+ hudText->setHidden( hidden );
+ }
- if( mIcon.notNull() )
- {
- LLHUDIcon *hudIcon = mIcon.get();
- hudIcon->setHidden( hidden );
- }
+ if( mIcon.notNull() )
+ {
+ LLHUDIcon *hudIcon = mIcon.get();
+ hudIcon->setHidden( hidden );
+ }
}
U32 LLViewerObject::checkMediaURL(const std::string &media_url)
@@ -1121,9 +1121,9 @@ U32 LLViewerObject::checkMediaURL(const std::string &media_url)
else if (mMedia->mMediaURL != media_url) // <-- This is an optimization. If they are equal don't bother with below's test.
{
/*if (! (LLTextureEntry::getAgentIDFromMediaVersionString(media_url) == gAgent.getID() &&
- LLTextureEntry::getVersionFromMediaVersionString(media_url) ==
+ LLTextureEntry::getVersionFromMediaVersionString(media_url) ==
LLTextureEntry::getVersionFromMediaVersionString(mMedia->mMediaURL) + 1))
- */
+ */
{
// If the media URL is different and WE were not the one who
// changed it, mark dirty.
@@ -1141,1354 +1141,1354 @@ U32 LLViewerObject::checkMediaURL(const std::string &media_url)
//static
U32 LLViewerObject::extractSpatialExtents(LLDataPackerBinaryBuffer *dp, LLVector3& pos, LLVector3& scale, LLQuaternion& rot)
{
- U32 parent_id = 0;
- LLViewerObject::unpackParentID(dp, parent_id);
+ U32 parent_id = 0;
+ LLViewerObject::unpackParentID(dp, parent_id);
+
+ LLViewerObject::unpackVector3(dp, scale, "Scale");
+ LLViewerObject::unpackVector3(dp, pos, "Pos");
+
+ LLVector3 vec;
+ LLViewerObject::unpackVector3(dp, vec, "Rot");
+ rot.unpackFromVector3(vec);
- LLViewerObject::unpackVector3(dp, scale, "Scale");
- LLViewerObject::unpackVector3(dp, pos, "Pos");
-
- LLVector3 vec;
- LLViewerObject::unpackVector3(dp, vec, "Rot");
- rot.unpackFromVector3(vec);
-
- return parent_id;
+ return parent_id;
}
U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys,
- void **user_data,
- U32 block_num,
- const EObjectUpdateType update_type,
- LLDataPacker *dp)
+ void **user_data,
+ U32 block_num,
+ const EObjectUpdateType update_type,
+ LLDataPacker *dp)
{
LL_PROFILE_ZONE_SCOPED;
- LL_DEBUGS_ONCE("SceneLoadTiming") << "Received viewer object data" << LL_ENDL;
+ LL_DEBUGS_ONCE("SceneLoadTiming") << "Received viewer object data" << LL_ENDL;
LL_DEBUGS("ObjectUpdate") << " mesgsys " << mesgsys << " dp " << dp << " id " << getID() << " update_type " << (S32) update_type << LL_ENDL;
dumpStack("ObjectUpdateStack");
- U32 retval = 0x0;
-
- // If region is removed from the list it is also deleted.
- if (!LLWorld::instance().isRegionListed(mRegionp))
- {
- LL_WARNS() << "Updating object in an invalid region" << LL_ENDL;
- return retval;
- }
-
- // Coordinates of objects on simulators are region-local.
- U64 region_handle = 0;
-
- if(mesgsys != NULL)
- {
- mesgsys->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle);
- LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromHandle(region_handle);
- if(regionp != mRegionp && regionp && mRegionp)//region cross
- {
- //this is the redundant position and region update, but it is necessary in case the viewer misses the following
- //position and region update messages from sim.
- //this redundant update should not cause any problems.
- LLVector3 delta_pos = mRegionp->getOriginAgent() - regionp->getOriginAgent();
- setPositionParent(getPosition() + delta_pos); //update to the new region position immediately.
- setRegion(regionp) ; //change the region.
- }
- else
- {
- if(regionp != mRegionp)
- {
- if(mRegionp)
- {
- mRegionp->removeFromCreatedList(getLocalID());
- }
- if(regionp)
- {
- regionp->addToCreatedList(getLocalID());
- }
- }
- mRegionp = regionp ;
- }
- }
-
- if (!mRegionp)
- {
- U32 x, y;
- from_region_handle(region_handle, &x, &y);
-
- LL_ERRS() << "Object has invalid region " << x << ":" << y << "!" << LL_ENDL;
- return retval;
- }
-
- F32 time_dilation = 1.f;
- if(mesgsys != NULL)
- {
+ U32 retval = 0x0;
+
+ // If region is removed from the list it is also deleted.
+ if (!LLWorld::instance().isRegionListed(mRegionp))
+ {
+ LL_WARNS() << "Updating object in an invalid region" << LL_ENDL;
+ return retval;
+ }
+
+ // Coordinates of objects on simulators are region-local.
+ U64 region_handle = 0;
+
+ if(mesgsys != NULL)
+ {
+ mesgsys->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle);
+ LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromHandle(region_handle);
+ if(regionp != mRegionp && regionp && mRegionp)//region cross
+ {
+ //this is the redundant position and region update, but it is necessary in case the viewer misses the following
+ //position and region update messages from sim.
+ //this redundant update should not cause any problems.
+ LLVector3 delta_pos = mRegionp->getOriginAgent() - regionp->getOriginAgent();
+ setPositionParent(getPosition() + delta_pos); //update to the new region position immediately.
+ setRegion(regionp) ; //change the region.
+ }
+ else
+ {
+ if(regionp != mRegionp)
+ {
+ if(mRegionp)
+ {
+ mRegionp->removeFromCreatedList(getLocalID());
+ }
+ if(regionp)
+ {
+ regionp->addToCreatedList(getLocalID());
+ }
+ }
+ mRegionp = regionp ;
+ }
+ }
+
+ if (!mRegionp)
+ {
+ U32 x, y;
+ from_region_handle(region_handle, &x, &y);
+
+ LL_ERRS() << "Object has invalid region " << x << ":" << y << "!" << LL_ENDL;
+ return retval;
+ }
+
+ F32 time_dilation = 1.f;
+ if(mesgsys != NULL)
+ {
U16 time_dilation16;
mesgsys->getU16Fast(_PREHASH_RegionData, _PREHASH_TimeDilation, time_dilation16);
time_dilation = ((F32) time_dilation16) / 65535.f;
mRegionp->setTimeDilation(time_dilation);
- }
+ }
- // this will be used to determine if we've really changed position
- // Use getPosition, not getPositionRegion, since this is what we're comparing directly against.
- LLVector3 test_pos_parent = getPosition();
+ // this will be used to determine if we've really changed position
+ // Use getPosition, not getPositionRegion, since this is what we're comparing directly against.
+ LLVector3 test_pos_parent = getPosition();
- // This needs to match the largest size below. See switch(length)
- U8 data[MAX_OBJECT_BINARY_DATA_SIZE];
+ // This needs to match the largest size below. See switch(length)
+ U8 data[MAX_OBJECT_BINARY_DATA_SIZE];
#ifdef LL_BIG_ENDIAN
- U16 valswizzle[4];
+ U16 valswizzle[4];
#endif
- U16 *val;
- const F32 size = LLWorld::getInstance()->getRegionWidthInMeters();
- const F32 MAX_HEIGHT = LLWorld::getInstance()->getRegionMaxHeight();
- const F32 MIN_HEIGHT = LLWorld::getInstance()->getRegionMinHeight();
- S32 length;
- S32 count;
- S32 this_update_precision = 32; // in bits
-
- // Temporaries, because we need to compare w/ previous to set dirty flags...
- LLVector3 new_pos_parent;
- LLVector3 new_vel;
- LLVector3 new_acc;
- LLVector3 new_angv;
- LLVector3 old_angv = getAngularVelocity();
- LLQuaternion new_rot;
- LLVector3 new_scale = getScale();
-
- U32 parent_id = 0;
- U8 material = 0;
- U8 click_action = 0;
- U32 crc = 0;
-
- bool old_special_hover_cursor = specialHoverCursor();
-
- LLViewerObject *cur_parentp = (LLViewerObject *)getParent();
-
- if (cur_parentp)
- {
- parent_id = cur_parentp->mLocalID;
- }
-
- if (!dp)
- {
- switch(update_type)
- {
- case OUT_FULL:
- {
+ U16 *val;
+ const F32 size = LLWorld::getInstance()->getRegionWidthInMeters();
+ const F32 MAX_HEIGHT = LLWorld::getInstance()->getRegionMaxHeight();
+ const F32 MIN_HEIGHT = LLWorld::getInstance()->getRegionMinHeight();
+ S32 length;
+ S32 count;
+ S32 this_update_precision = 32; // in bits
+
+ // Temporaries, because we need to compare w/ previous to set dirty flags...
+ LLVector3 new_pos_parent;
+ LLVector3 new_vel;
+ LLVector3 new_acc;
+ LLVector3 new_angv;
+ LLVector3 old_angv = getAngularVelocity();
+ LLQuaternion new_rot;
+ LLVector3 new_scale = getScale();
+
+ U32 parent_id = 0;
+ U8 material = 0;
+ U8 click_action = 0;
+ U32 crc = 0;
+
+ bool old_special_hover_cursor = specialHoverCursor();
+
+ LLViewerObject *cur_parentp = (LLViewerObject *)getParent();
+
+ if (cur_parentp)
+ {
+ parent_id = cur_parentp->mLocalID;
+ }
+
+ if (!dp)
+ {
+ switch(update_type)
+ {
+ case OUT_FULL:
+ {
#ifdef DEBUG_UPDATE_TYPE
- LL_INFOS() << "Full:" << getID() << LL_ENDL;
+ LL_INFOS() << "Full:" << getID() << LL_ENDL;
#endif
- //clear cost and linkset cost
- setObjectCostStale();
- if (isSelected())
- {
- gFloaterTools->dirty();
- }
-
- LLUUID audio_uuid;
- LLUUID owner_id; // only valid if audio_uuid or particle system is not null
- F32 gain;
- F32 cutoff;
- U8 sound_flags;
-
- mesgsys->getU32Fast( _PREHASH_ObjectData, _PREHASH_CRC, crc, block_num);
- mesgsys->getU32Fast( _PREHASH_ObjectData, _PREHASH_ParentID, parent_id, block_num);
- mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_Sound, audio_uuid, block_num );
- // HACK: Owner id only valid if non-null sound id or particle system
- mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_OwnerID, owner_id, block_num );
- mesgsys->getF32Fast( _PREHASH_ObjectData, _PREHASH_Gain, gain, block_num );
- mesgsys->getF32Fast( _PREHASH_ObjectData, _PREHASH_Radius, cutoff, block_num );
- mesgsys->getU8Fast( _PREHASH_ObjectData, _PREHASH_Flags, sound_flags, block_num );
- mesgsys->getU8Fast( _PREHASH_ObjectData, _PREHASH_Material, material, block_num );
- mesgsys->getU8Fast( _PREHASH_ObjectData, _PREHASH_ClickAction, click_action, block_num);
- mesgsys->getVector3Fast(_PREHASH_ObjectData, _PREHASH_Scale, new_scale, block_num );
- length = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_ObjectData);
- mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_ObjectData, data, length, block_num, MAX_OBJECT_BINARY_DATA_SIZE);
-
- mTotalCRC = crc;
+ //clear cost and linkset cost
+ setObjectCostStale();
+ if (isSelected())
+ {
+ gFloaterTools->dirty();
+ }
+
+ LLUUID audio_uuid;
+ LLUUID owner_id; // only valid if audio_uuid or particle system is not null
+ F32 gain;
+ F32 cutoff;
+ U8 sound_flags;
+
+ mesgsys->getU32Fast( _PREHASH_ObjectData, _PREHASH_CRC, crc, block_num);
+ mesgsys->getU32Fast( _PREHASH_ObjectData, _PREHASH_ParentID, parent_id, block_num);
+ mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_Sound, audio_uuid, block_num );
+ // HACK: Owner id only valid if non-null sound id or particle system
+ mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_OwnerID, owner_id, block_num );
+ mesgsys->getF32Fast( _PREHASH_ObjectData, _PREHASH_Gain, gain, block_num );
+ mesgsys->getF32Fast( _PREHASH_ObjectData, _PREHASH_Radius, cutoff, block_num );
+ mesgsys->getU8Fast( _PREHASH_ObjectData, _PREHASH_Flags, sound_flags, block_num );
+ mesgsys->getU8Fast( _PREHASH_ObjectData, _PREHASH_Material, material, block_num );
+ mesgsys->getU8Fast( _PREHASH_ObjectData, _PREHASH_ClickAction, click_action, block_num);
+ mesgsys->getVector3Fast(_PREHASH_ObjectData, _PREHASH_Scale, new_scale, block_num );
+ length = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_ObjectData);
+ mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_ObjectData, data, length, block_num, MAX_OBJECT_BINARY_DATA_SIZE);
+
+ mTotalCRC = crc;
// Might need to update mSourceMuted here to properly pick up new radius
- mSoundCutOffRadius = cutoff;
-
- // Owner ID used for sound muting or particle system muting
- setAttachedSound(audio_uuid, owner_id, gain, sound_flags);
-
- U8 old_material = getMaterial();
- if (old_material != material)
- {
- setMaterial(material);
- if (mDrawable.notNull())
- {
- gPipeline.markMoved(mDrawable, FALSE); // undamped
- }
- }
- setClickAction(click_action);
-
- count = 0;
- LLVector4 collision_plane;
-
- switch(length)
- {
- case (60 + 16):
- // pull out collision normal for avatar
- htolememcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4));
- ((LLVOAvatar*)this)->setFootPlane(collision_plane);
- count += sizeof(LLVector4);
- // fall through
- case 60:
- this_update_precision = 32;
- // this is a terse update
- // pos
- htolememcpy(new_pos_parent.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
- count += sizeof(LLVector3);
- // vel
- htolememcpy((void*)getVelocity().mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
- count += sizeof(LLVector3);
- // acc
- htolememcpy((void*)getAcceleration().mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
- count += sizeof(LLVector3);
- // theta
- {
- LLVector3 vec;
- htolememcpy(vec.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
- new_rot.unpackFromVector3(vec);
- }
- count += sizeof(LLVector3);
- // omega
- htolememcpy((void*)new_angv.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
- if (new_angv.isExactlyZero())
- {
- // reset rotation time
- resetRot();
- }
- setAngularVelocity(new_angv);
+ mSoundCutOffRadius = cutoff;
+
+ // Owner ID used for sound muting or particle system muting
+ setAttachedSound(audio_uuid, owner_id, gain, sound_flags);
+
+ U8 old_material = getMaterial();
+ if (old_material != material)
+ {
+ setMaterial(material);
+ if (mDrawable.notNull())
+ {
+ gPipeline.markMoved(mDrawable, FALSE); // undamped
+ }
+ }
+ setClickAction(click_action);
+
+ count = 0;
+ LLVector4 collision_plane;
+
+ switch(length)
+ {
+ case (60 + 16):
+ // pull out collision normal for avatar
+ htolememcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4));
+ ((LLVOAvatar*)this)->setFootPlane(collision_plane);
+ count += sizeof(LLVector4);
+ // fall through
+ case 60:
+ this_update_precision = 32;
+ // this is a terse update
+ // pos
+ htolememcpy(new_pos_parent.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
+ count += sizeof(LLVector3);
+ // vel
+ htolememcpy((void*)getVelocity().mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
+ count += sizeof(LLVector3);
+ // acc
+ htolememcpy((void*)getAcceleration().mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
+ count += sizeof(LLVector3);
+ // theta
+ {
+ LLVector3 vec;
+ htolememcpy(vec.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
+ new_rot.unpackFromVector3(vec);
+ }
+ count += sizeof(LLVector3);
+ // omega
+ htolememcpy((void*)new_angv.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
+ if (new_angv.isExactlyZero())
+ {
+ // reset rotation time
+ resetRot();
+ }
+ setAngularVelocity(new_angv);
#if LL_DARWIN
- if (length == 76)
- {
- setAngularVelocity(LLVector3::zero);
- }
+ if (length == 76)
+ {
+ setAngularVelocity(LLVector3::zero);
+ }
#endif
- break;
- case(32 + 16):
- // pull out collision normal for avatar
- htolememcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4));
- ((LLVOAvatar*)this)->setFootPlane(collision_plane);
- count += sizeof(LLVector4);
- // fall through
- case 32:
- this_update_precision = 16;
- test_pos_parent.quantize16(-0.5f*size, 1.5f*size, MIN_HEIGHT, MAX_HEIGHT);
-
- // This is a terse 16 update, so treat data as an array of U16's.
+ break;
+ case(32 + 16):
+ // pull out collision normal for avatar
+ htolememcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4));
+ ((LLVOAvatar*)this)->setFootPlane(collision_plane);
+ count += sizeof(LLVector4);
+ // fall through
+ case 32:
+ this_update_precision = 16;
+ test_pos_parent.quantize16(-0.5f*size, 1.5f*size, MIN_HEIGHT, MAX_HEIGHT);
+
+ // This is a terse 16 update, so treat data as an array of U16's.
#ifdef LL_BIG_ENDIAN
- htolememcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
- val = valswizzle;
+ htolememcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
+ val = valswizzle;
#else
- val = (U16 *) &data[count];
+ val = (U16 *) &data[count];
#endif
- count += sizeof(U16)*3;
- new_pos_parent.mV[VX] = U16_to_F32(val[VX], -0.5f*size, 1.5f*size);
- new_pos_parent.mV[VY] = U16_to_F32(val[VY], -0.5f*size, 1.5f*size);
- new_pos_parent.mV[VZ] = U16_to_F32(val[VZ], MIN_HEIGHT, MAX_HEIGHT);
+ count += sizeof(U16)*3;
+ new_pos_parent.mV[VX] = U16_to_F32(val[VX], -0.5f*size, 1.5f*size);
+ new_pos_parent.mV[VY] = U16_to_F32(val[VY], -0.5f*size, 1.5f*size);
+ new_pos_parent.mV[VZ] = U16_to_F32(val[VZ], MIN_HEIGHT, MAX_HEIGHT);
#ifdef LL_BIG_ENDIAN
- htolememcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
- val = valswizzle;
+ htolememcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
+ val = valswizzle;
#else
- val = (U16 *) &data[count];
+ val = (U16 *) &data[count];
#endif
- count += sizeof(U16)*3;
- setVelocity(LLVector3(U16_to_F32(val[VX], -size, size),
- U16_to_F32(val[VY], -size, size),
- U16_to_F32(val[VZ], -size, size)));
+ count += sizeof(U16)*3;
+ setVelocity(LLVector3(U16_to_F32(val[VX], -size, size),
+ U16_to_F32(val[VY], -size, size),
+ U16_to_F32(val[VZ], -size, size)));
#ifdef LL_BIG_ENDIAN
- htolememcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
- val = valswizzle;
+ htolememcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
+ val = valswizzle;
#else
- val = (U16 *) &data[count];
+ val = (U16 *) &data[count];
#endif
- count += sizeof(U16)*3;
- setAcceleration(LLVector3(U16_to_F32(val[VX], -size, size),
- U16_to_F32(val[VY], -size, size),
- U16_to_F32(val[VZ], -size, size)));
+ count += sizeof(U16)*3;
+ setAcceleration(LLVector3(U16_to_F32(val[VX], -size, size),
+ U16_to_F32(val[VY], -size, size),
+ U16_to_F32(val[VZ], -size, size)));
#ifdef LL_BIG_ENDIAN
- htolememcpy(valswizzle, &data[count], MVT_U16Quat, 4);
- val = valswizzle;
+ htolememcpy(valswizzle, &data[count], MVT_U16Quat, 4);
+ val = valswizzle;
#else
- val = (U16 *) &data[count];
+ val = (U16 *) &data[count];
#endif
- count += sizeof(U16)*4;
- new_rot.mQ[VX] = U16_to_F32(val[VX], -1.f, 1.f);
- new_rot.mQ[VY] = U16_to_F32(val[VY], -1.f, 1.f);
- new_rot.mQ[VZ] = U16_to_F32(val[VZ], -1.f, 1.f);
- new_rot.mQ[VW] = U16_to_F32(val[VW], -1.f, 1.f);
+ count += sizeof(U16)*4;
+ new_rot.mQ[VX] = U16_to_F32(val[VX], -1.f, 1.f);
+ new_rot.mQ[VY] = U16_to_F32(val[VY], -1.f, 1.f);
+ new_rot.mQ[VZ] = U16_to_F32(val[VZ], -1.f, 1.f);
+ new_rot.mQ[VW] = U16_to_F32(val[VW], -1.f, 1.f);
#ifdef LL_BIG_ENDIAN
- htolememcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
- val = valswizzle;
+ htolememcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
+ val = valswizzle;
#else
- val = (U16 *) &data[count];
+ val = (U16 *) &data[count];
#endif
- new_angv.setVec(U16_to_F32(val[VX], -size, size),
- U16_to_F32(val[VY], -size, size),
- U16_to_F32(val[VZ], -size, size));
- if (new_angv.isExactlyZero())
- {
- // reset rotation time
- resetRot();
- }
- setAngularVelocity(new_angv);
- break;
-
- case 16:
- this_update_precision = 8;
- test_pos_parent.quantize8(-0.5f*size, 1.5f*size, MIN_HEIGHT, MAX_HEIGHT);
- // this is a terse 8 update
- new_pos_parent.mV[VX] = U8_to_F32(data[0], -0.5f*size, 1.5f*size);
- new_pos_parent.mV[VY] = U8_to_F32(data[1], -0.5f*size, 1.5f*size);
- new_pos_parent.mV[VZ] = U8_to_F32(data[2], MIN_HEIGHT, MAX_HEIGHT);
-
- setVelocity(U8_to_F32(data[3], -size, size),
- U8_to_F32(data[4], -size, size),
- U8_to_F32(data[5], -size, size) );
-
- setAcceleration(U8_to_F32(data[6], -size, size),
- U8_to_F32(data[7], -size, size),
- U8_to_F32(data[8], -size, size) );
-
- new_rot.mQ[VX] = U8_to_F32(data[9], -1.f, 1.f);
- new_rot.mQ[VY] = U8_to_F32(data[10], -1.f, 1.f);
- new_rot.mQ[VZ] = U8_to_F32(data[11], -1.f, 1.f);
- new_rot.mQ[VW] = U8_to_F32(data[12], -1.f, 1.f);
-
- new_angv.setVec(U8_to_F32(data[13], -size, size),
- U8_to_F32(data[14], -size, size),
- U8_to_F32(data[15], -size, size) );
- if (new_angv.isExactlyZero())
- {
- // reset rotation time
- resetRot();
- }
- setAngularVelocity(new_angv);
- break;
- }
-
- ////////////////////////////////////////////////////
- //
- // Here we handle data specific to the full message.
- //
-
- U32 flags;
- mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_UpdateFlags, flags, block_num);
- // clear all but local flags
- mFlags &= FLAGS_LOCAL;
- mFlags |= flags;
-
- U8 state;
- mesgsys->getU8Fast(_PREHASH_ObjectData, _PREHASH_State, state, block_num );
- mAttachmentState = state;
-
- // ...new objects that should come in selected need to be added to the selected list
- mCreateSelected = ((flags & FLAGS_CREATE_SELECTED) != 0);
-
- // Set all name value pairs
- S32 nv_size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_NameValue);
- if (nv_size > 0)
- {
- std::string name_value_list;
- mesgsys->getStringFast(_PREHASH_ObjectData, _PREHASH_NameValue, name_value_list, block_num);
- setNameValueList(name_value_list);
- }
-
- // Clear out any existing generic data
- if (mData)
- {
- delete [] mData;
- }
-
- // Check for appended generic data
- S32 data_size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_Data);
- if (data_size <= 0)
- {
- mData = NULL;
- }
- else
- {
- // ...has generic data
- mData = new U8[data_size];
- mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_Data, mData, data_size, block_num);
- }
-
- S32 text_size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_Text);
- if (text_size > 1)
- {
- // Setup object text
- if (!mText)
- {
- initHudText();
- }
-
- std::string temp_string;
- mesgsys->getStringFast(_PREHASH_ObjectData, _PREHASH_Text, temp_string, block_num );
-
- LLColor4U coloru;
- mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_TextColor, coloru.mV, 4, block_num);
-
- // alpha was flipped so that it zero encoded better
- coloru.mV[3] = 255 - coloru.mV[3];
- mText->setColor(LLColor4(coloru));
- mText->setString(temp_string);
-
- mHudText = temp_string;
- mHudTextColor = LLColor4(coloru);
-
- setChanged(MOVED | SILHOUETTE);
- }
- else
- {
- if (mText.notNull())
- {
- mText->markDead();
- mText = NULL;
- }
- mHudText.clear();
- }
-
- std::string media_url;
- mesgsys->getStringFast(_PREHASH_ObjectData, _PREHASH_MediaURL, media_url, block_num);
+ new_angv.setVec(U16_to_F32(val[VX], -size, size),
+ U16_to_F32(val[VY], -size, size),
+ U16_to_F32(val[VZ], -size, size));
+ if (new_angv.isExactlyZero())
+ {
+ // reset rotation time
+ resetRot();
+ }
+ setAngularVelocity(new_angv);
+ break;
+
+ case 16:
+ this_update_precision = 8;
+ test_pos_parent.quantize8(-0.5f*size, 1.5f*size, MIN_HEIGHT, MAX_HEIGHT);
+ // this is a terse 8 update
+ new_pos_parent.mV[VX] = U8_to_F32(data[0], -0.5f*size, 1.5f*size);
+ new_pos_parent.mV[VY] = U8_to_F32(data[1], -0.5f*size, 1.5f*size);
+ new_pos_parent.mV[VZ] = U8_to_F32(data[2], MIN_HEIGHT, MAX_HEIGHT);
+
+ setVelocity(U8_to_F32(data[3], -size, size),
+ U8_to_F32(data[4], -size, size),
+ U8_to_F32(data[5], -size, size) );
+
+ setAcceleration(U8_to_F32(data[6], -size, size),
+ U8_to_F32(data[7], -size, size),
+ U8_to_F32(data[8], -size, size) );
+
+ new_rot.mQ[VX] = U8_to_F32(data[9], -1.f, 1.f);
+ new_rot.mQ[VY] = U8_to_F32(data[10], -1.f, 1.f);
+ new_rot.mQ[VZ] = U8_to_F32(data[11], -1.f, 1.f);
+ new_rot.mQ[VW] = U8_to_F32(data[12], -1.f, 1.f);
+
+ new_angv.setVec(U8_to_F32(data[13], -size, size),
+ U8_to_F32(data[14], -size, size),
+ U8_to_F32(data[15], -size, size) );
+ if (new_angv.isExactlyZero())
+ {
+ // reset rotation time
+ resetRot();
+ }
+ setAngularVelocity(new_angv);
+ break;
+ }
+
+ ////////////////////////////////////////////////////
+ //
+ // Here we handle data specific to the full message.
+ //
+
+ U32 flags;
+ mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_UpdateFlags, flags, block_num);
+ // clear all but local flags
+ mFlags &= FLAGS_LOCAL;
+ mFlags |= flags;
+
+ U8 state;
+ mesgsys->getU8Fast(_PREHASH_ObjectData, _PREHASH_State, state, block_num );
+ mAttachmentState = state;
+
+ // ...new objects that should come in selected need to be added to the selected list
+ mCreateSelected = ((flags & FLAGS_CREATE_SELECTED) != 0);
+
+ // Set all name value pairs
+ S32 nv_size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_NameValue);
+ if (nv_size > 0)
+ {
+ std::string name_value_list;
+ mesgsys->getStringFast(_PREHASH_ObjectData, _PREHASH_NameValue, name_value_list, block_num);
+ setNameValueList(name_value_list);
+ }
+
+ // Clear out any existing generic data
+ if (mData)
+ {
+ delete [] mData;
+ }
+
+ // Check for appended generic data
+ S32 data_size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_Data);
+ if (data_size <= 0)
+ {
+ mData = NULL;
+ }
+ else
+ {
+ // ...has generic data
+ mData = new U8[data_size];
+ mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_Data, mData, data_size, block_num);
+ }
+
+ S32 text_size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_Text);
+ if (text_size > 1)
+ {
+ // Setup object text
+ if (!mText)
+ {
+ initHudText();
+ }
+
+ std::string temp_string;
+ mesgsys->getStringFast(_PREHASH_ObjectData, _PREHASH_Text, temp_string, block_num );
+
+ LLColor4U coloru;
+ mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_TextColor, coloru.mV, 4, block_num);
+
+ // alpha was flipped so that it zero encoded better
+ coloru.mV[3] = 255 - coloru.mV[3];
+ mText->setColor(LLColor4(coloru));
+ mText->setString(temp_string);
+
+ mHudText = temp_string;
+ mHudTextColor = LLColor4(coloru);
+
+ setChanged(MOVED | SILHOUETTE);
+ }
+ else
+ {
+ if (mText.notNull())
+ {
+ mText->markDead();
+ mText = NULL;
+ }
+ mHudText.clear();
+ }
+
+ std::string media_url;
+ mesgsys->getStringFast(_PREHASH_ObjectData, _PREHASH_MediaURL, media_url, block_num);
retval |= checkMediaURL(media_url);
-
- //
- // Unpack particle system data
- //
- unpackParticleSource(block_num, owner_id);
-
- // Mark all extra parameters not used
- std::unordered_map<U16, ExtraParameter*>::iterator iter;
- for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
- {
- iter->second->in_use = FALSE;
- }
-
- // Unpack extra parameters
- S32 size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_ExtraParams);
- if (size > 0)
- {
- U8 *buffer = new U8[size];
- mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_ExtraParams, buffer, size, block_num);
- LLDataPackerBinaryBuffer dp(buffer, size);
-
- U8 num_parameters;
- dp.unpackU8(num_parameters, "num_params");
- U8 param_block[MAX_OBJECT_PARAMS_SIZE];
- for (U8 param=0; param<num_parameters; ++param)
- {
- U16 param_type;
- S32 param_size;
- dp.unpackU16(param_type, "param_type");
- dp.unpackBinaryData(param_block, param_size, "param_data");
- //LL_INFOS() << "Param type: " << param_type << ", Size: " << param_size << LL_ENDL;
- LLDataPackerBinaryBuffer dp2(param_block, param_size);
- unpackParameterEntry(param_type, &dp2);
- }
- delete[] buffer;
- }
-
- for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
- {
- if (!iter->second->in_use)
- {
- // Send an update message in case it was formerly in use
- parameterChanged(iter->first, iter->second->data, FALSE, false);
- }
- }
-
- break;
- }
-
- case OUT_TERSE_IMPROVED:
- {
+
+ //
+ // Unpack particle system data
+ //
+ unpackParticleSource(block_num, owner_id);
+
+ // Mark all extra parameters not used
+ std::unordered_map<U16, ExtraParameter*>::iterator iter;
+ for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
+ {
+ iter->second->in_use = FALSE;
+ }
+
+ // Unpack extra parameters
+ S32 size = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_ExtraParams);
+ if (size > 0)
+ {
+ U8 *buffer = new U8[size];
+ mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_ExtraParams, buffer, size, block_num);
+ LLDataPackerBinaryBuffer dp(buffer, size);
+
+ U8 num_parameters;
+ dp.unpackU8(num_parameters, "num_params");
+ U8 param_block[MAX_OBJECT_PARAMS_SIZE];
+ for (U8 param=0; param<num_parameters; ++param)
+ {
+ U16 param_type;
+ S32 param_size;
+ dp.unpackU16(param_type, "param_type");
+ dp.unpackBinaryData(param_block, param_size, "param_data");
+ //LL_INFOS() << "Param type: " << param_type << ", Size: " << param_size << LL_ENDL;
+ LLDataPackerBinaryBuffer dp2(param_block, param_size);
+ unpackParameterEntry(param_type, &dp2);
+ }
+ delete[] buffer;
+ }
+
+ for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
+ {
+ if (!iter->second->in_use)
+ {
+ // Send an update message in case it was formerly in use
+ parameterChanged(iter->first, iter->second->data, FALSE, false);
+ }
+ }
+
+ break;
+ }
+
+ case OUT_TERSE_IMPROVED:
+ {
#ifdef DEBUG_UPDATE_TYPE
- LL_INFOS() << "TI:" << getID() << LL_ENDL;
+ LL_INFOS() << "TI:" << getID() << LL_ENDL;
#endif
- length = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_ObjectData);
- mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_ObjectData, data, length, block_num, MAX_OBJECT_BINARY_DATA_SIZE);
- count = 0;
- LLVector4 collision_plane;
-
- switch(length)
- {
- case(60 + 16):
- // pull out collision normal for avatar
- htolememcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4));
- ((LLVOAvatar*)this)->setFootPlane(collision_plane);
- count += sizeof(LLVector4);
- // fall through
- case 60:
- // this is a terse 32 update
- // pos
- this_update_precision = 32;
- htolememcpy(new_pos_parent.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
- count += sizeof(LLVector3);
- // vel
- htolememcpy((void*)getVelocity().mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
- count += sizeof(LLVector3);
- // acc
- htolememcpy((void*)getAcceleration().mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
- count += sizeof(LLVector3);
- // theta
- {
- LLVector3 vec;
- htolememcpy(vec.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
- new_rot.unpackFromVector3(vec);
- }
- count += sizeof(LLVector3);
- // omega
- htolememcpy((void*)new_angv.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
- if (new_angv.isExactlyZero())
- {
- // reset rotation time
- resetRot();
- }
- setAngularVelocity(new_angv);
+ length = mesgsys->getSizeFast(_PREHASH_ObjectData, block_num, _PREHASH_ObjectData);
+ mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_ObjectData, data, length, block_num, MAX_OBJECT_BINARY_DATA_SIZE);
+ count = 0;
+ LLVector4 collision_plane;
+
+ switch(length)
+ {
+ case(60 + 16):
+ // pull out collision normal for avatar
+ htolememcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4));
+ ((LLVOAvatar*)this)->setFootPlane(collision_plane);
+ count += sizeof(LLVector4);
+ // fall through
+ case 60:
+ // this is a terse 32 update
+ // pos
+ this_update_precision = 32;
+ htolememcpy(new_pos_parent.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
+ count += sizeof(LLVector3);
+ // vel
+ htolememcpy((void*)getVelocity().mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
+ count += sizeof(LLVector3);
+ // acc
+ htolememcpy((void*)getAcceleration().mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
+ count += sizeof(LLVector3);
+ // theta
+ {
+ LLVector3 vec;
+ htolememcpy(vec.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
+ new_rot.unpackFromVector3(vec);
+ }
+ count += sizeof(LLVector3);
+ // omega
+ htolememcpy((void*)new_angv.mV, &data[count], MVT_LLVector3, sizeof(LLVector3));
+ if (new_angv.isExactlyZero())
+ {
+ // reset rotation time
+ resetRot();
+ }
+ setAngularVelocity(new_angv);
#if LL_DARWIN
- if (length == 76)
- {
- setAngularVelocity(LLVector3::zero);
- }
+ if (length == 76)
+ {
+ setAngularVelocity(LLVector3::zero);
+ }
#endif
- break;
- case(32 + 16):
- // pull out collision normal for avatar
- htolememcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4));
- ((LLVOAvatar*)this)->setFootPlane(collision_plane);
- count += sizeof(LLVector4);
- // fall through
- case 32:
- // this is a terse 16 update
- this_update_precision = 16;
- test_pos_parent.quantize16(-0.5f*size, 1.5f*size, MIN_HEIGHT, MAX_HEIGHT);
+ break;
+ case(32 + 16):
+ // pull out collision normal for avatar
+ htolememcpy(collision_plane.mV, &data[count], MVT_LLVector4, sizeof(LLVector4));
+ ((LLVOAvatar*)this)->setFootPlane(collision_plane);
+ count += sizeof(LLVector4);
+ // fall through
+ case 32:
+ // this is a terse 16 update
+ this_update_precision = 16;
+ test_pos_parent.quantize16(-0.5f*size, 1.5f*size, MIN_HEIGHT, MAX_HEIGHT);
#ifdef LL_BIG_ENDIAN
- htolememcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
- val = valswizzle;
+ htolememcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
+ val = valswizzle;
#else
- val = (U16 *) &data[count];
+ val = (U16 *) &data[count];
#endif
- count += sizeof(U16)*3;
- new_pos_parent.mV[VX] = U16_to_F32(val[VX], -0.5f*size, 1.5f*size);
- new_pos_parent.mV[VY] = U16_to_F32(val[VY], -0.5f*size, 1.5f*size);
- new_pos_parent.mV[VZ] = U16_to_F32(val[VZ], MIN_HEIGHT, MAX_HEIGHT);
+ count += sizeof(U16)*3;
+ new_pos_parent.mV[VX] = U16_to_F32(val[VX], -0.5f*size, 1.5f*size);
+ new_pos_parent.mV[VY] = U16_to_F32(val[VY], -0.5f*size, 1.5f*size);
+ new_pos_parent.mV[VZ] = U16_to_F32(val[VZ], MIN_HEIGHT, MAX_HEIGHT);
#ifdef LL_BIG_ENDIAN
- htolememcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
- val = valswizzle;
+ htolememcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
+ val = valswizzle;
#else
- val = (U16 *) &data[count];
+ val = (U16 *) &data[count];
#endif
- count += sizeof(U16)*3;
- setVelocity(U16_to_F32(val[VX], -size, size),
- U16_to_F32(val[VY], -size, size),
- U16_to_F32(val[VZ], -size, size));
+ count += sizeof(U16)*3;
+ setVelocity(U16_to_F32(val[VX], -size, size),
+ U16_to_F32(val[VY], -size, size),
+ U16_to_F32(val[VZ], -size, size));
#ifdef LL_BIG_ENDIAN
- htolememcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
- val = valswizzle;
+ htolememcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
+ val = valswizzle;
#else
- val = (U16 *) &data[count];
+ val = (U16 *) &data[count];
#endif
- count += sizeof(U16)*3;
- setAcceleration(U16_to_F32(val[VX], -size, size),
- U16_to_F32(val[VY], -size, size),
- U16_to_F32(val[VZ], -size, size));
+ count += sizeof(U16)*3;
+ setAcceleration(U16_to_F32(val[VX], -size, size),
+ U16_to_F32(val[VY], -size, size),
+ U16_to_F32(val[VZ], -size, size));
#ifdef LL_BIG_ENDIAN
- htolememcpy(valswizzle, &data[count], MVT_U16Quat, 8);
- val = valswizzle;
+ htolememcpy(valswizzle, &data[count], MVT_U16Quat, 8);
+ val = valswizzle;
#else
- val = (U16 *) &data[count];
+ val = (U16 *) &data[count];
#endif
- count += sizeof(U16)*4;
- new_rot.mQ[VX] = U16_to_F32(val[VX], -1.f, 1.f);
- new_rot.mQ[VY] = U16_to_F32(val[VY], -1.f, 1.f);
- new_rot.mQ[VZ] = U16_to_F32(val[VZ], -1.f, 1.f);
- new_rot.mQ[VW] = U16_to_F32(val[VW], -1.f, 1.f);
+ count += sizeof(U16)*4;
+ new_rot.mQ[VX] = U16_to_F32(val[VX], -1.f, 1.f);
+ new_rot.mQ[VY] = U16_to_F32(val[VY], -1.f, 1.f);
+ new_rot.mQ[VZ] = U16_to_F32(val[VZ], -1.f, 1.f);
+ new_rot.mQ[VW] = U16_to_F32(val[VW], -1.f, 1.f);
#ifdef LL_BIG_ENDIAN
- htolememcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
- val = valswizzle;
+ htolememcpy(valswizzle, &data[count], MVT_U16Vec3, 6);
+ val = valswizzle;
#else
- val = (U16 *) &data[count];
+ val = (U16 *) &data[count];
#endif
- new_angv.set(U16_to_F32(val[VX], -size, size),
- U16_to_F32(val[VY], -size, size),
- U16_to_F32(val[VZ], -size, size));
- setAngularVelocity(new_angv);
- break;
-
- case 16:
- // this is a terse 8 update
- this_update_precision = 8;
- test_pos_parent.quantize8(-0.5f*size, 1.5f*size, MIN_HEIGHT, MAX_HEIGHT);
- new_pos_parent.mV[VX] = U8_to_F32(data[0], -0.5f*size, 1.5f*size);
- new_pos_parent.mV[VY] = U8_to_F32(data[1], -0.5f*size, 1.5f*size);
- new_pos_parent.mV[VZ] = U8_to_F32(data[2], MIN_HEIGHT, MAX_HEIGHT);
-
- setVelocity(U8_to_F32(data[3], -size, size),
- U8_to_F32(data[4], -size, size),
- U8_to_F32(data[5], -size, size) );
-
- setAcceleration(U8_to_F32(data[6], -size, size),
- U8_to_F32(data[7], -size, size),
- U8_to_F32(data[8], -size, size) );
-
- new_rot.mQ[VX] = U8_to_F32(data[9], -1.f, 1.f);
- new_rot.mQ[VY] = U8_to_F32(data[10], -1.f, 1.f);
- new_rot.mQ[VZ] = U8_to_F32(data[11], -1.f, 1.f);
- new_rot.mQ[VW] = U8_to_F32(data[12], -1.f, 1.f);
-
- new_angv.set(U8_to_F32(data[13], -size, size),
- U8_to_F32(data[14], -size, size),
- U8_to_F32(data[15], -size, size) );
- setAngularVelocity(new_angv);
- break;
- }
-
- U8 state;
- mesgsys->getU8Fast(_PREHASH_ObjectData, _PREHASH_State, state, block_num );
- mAttachmentState = state;
- break;
- }
-
- default:
- break;
-
- }
- }
- else
- {
- // handle the compressed case
- LLUUID sound_uuid;
- LLUUID owner_id;
- F32 gain = 0;
- U8 sound_flags = 0;
- F32 cutoff = 0;
-
- U16 val[4];
-
- U8 state;
-
- dp->unpackU8(state, "State");
- mAttachmentState = state;
-
- switch(update_type)
- {
- case OUT_TERSE_IMPROVED:
- {
+ new_angv.set(U16_to_F32(val[VX], -size, size),
+ U16_to_F32(val[VY], -size, size),
+ U16_to_F32(val[VZ], -size, size));
+ setAngularVelocity(new_angv);
+ break;
+
+ case 16:
+ // this is a terse 8 update
+ this_update_precision = 8;
+ test_pos_parent.quantize8(-0.5f*size, 1.5f*size, MIN_HEIGHT, MAX_HEIGHT);
+ new_pos_parent.mV[VX] = U8_to_F32(data[0], -0.5f*size, 1.5f*size);
+ new_pos_parent.mV[VY] = U8_to_F32(data[1], -0.5f*size, 1.5f*size);
+ new_pos_parent.mV[VZ] = U8_to_F32(data[2], MIN_HEIGHT, MAX_HEIGHT);
+
+ setVelocity(U8_to_F32(data[3], -size, size),
+ U8_to_F32(data[4], -size, size),
+ U8_to_F32(data[5], -size, size) );
+
+ setAcceleration(U8_to_F32(data[6], -size, size),
+ U8_to_F32(data[7], -size, size),
+ U8_to_F32(data[8], -size, size) );
+
+ new_rot.mQ[VX] = U8_to_F32(data[9], -1.f, 1.f);
+ new_rot.mQ[VY] = U8_to_F32(data[10], -1.f, 1.f);
+ new_rot.mQ[VZ] = U8_to_F32(data[11], -1.f, 1.f);
+ new_rot.mQ[VW] = U8_to_F32(data[12], -1.f, 1.f);
+
+ new_angv.set(U8_to_F32(data[13], -size, size),
+ U8_to_F32(data[14], -size, size),
+ U8_to_F32(data[15], -size, size) );
+ setAngularVelocity(new_angv);
+ break;
+ }
+
+ U8 state;
+ mesgsys->getU8Fast(_PREHASH_ObjectData, _PREHASH_State, state, block_num );
+ mAttachmentState = state;
+ break;
+ }
+
+ default:
+ break;
+
+ }
+ }
+ else
+ {
+ // handle the compressed case
+ LLUUID sound_uuid;
+ LLUUID owner_id;
+ F32 gain = 0;
+ U8 sound_flags = 0;
+ F32 cutoff = 0;
+
+ U16 val[4];
+
+ U8 state;
+
+ dp->unpackU8(state, "State");
+ mAttachmentState = state;
+
+ switch(update_type)
+ {
+ case OUT_TERSE_IMPROVED:
+ {
#ifdef DEBUG_UPDATE_TYPE
- LL_INFOS() << "CompTI:" << getID() << LL_ENDL;
+ LL_INFOS() << "CompTI:" << getID() << LL_ENDL;
#endif
- U8 value;
- dp->unpackU8(value, "agent");
- if (value)
- {
- LLVector4 collision_plane;
- dp->unpackVector4(collision_plane, "Plane");
- ((LLVOAvatar*)this)->setFootPlane(collision_plane);
- }
- test_pos_parent = getPosition();
- dp->unpackVector3(new_pos_parent, "Pos");
- dp->unpackU16(val[VX], "VelX");
- dp->unpackU16(val[VY], "VelY");
- dp->unpackU16(val[VZ], "VelZ");
- setVelocity(U16_to_F32(val[VX], -128.f, 128.f),
- U16_to_F32(val[VY], -128.f, 128.f),
- U16_to_F32(val[VZ], -128.f, 128.f));
- dp->unpackU16(val[VX], "AccX");
- dp->unpackU16(val[VY], "AccY");
- dp->unpackU16(val[VZ], "AccZ");
- setAcceleration(U16_to_F32(val[VX], -64.f, 64.f),
- U16_to_F32(val[VY], -64.f, 64.f),
- U16_to_F32(val[VZ], -64.f, 64.f));
-
- dp->unpackU16(val[VX], "ThetaX");
- dp->unpackU16(val[VY], "ThetaY");
- dp->unpackU16(val[VZ], "ThetaZ");
- dp->unpackU16(val[VS], "ThetaS");
- new_rot.mQ[VX] = U16_to_F32(val[VX], -1.f, 1.f);
- new_rot.mQ[VY] = U16_to_F32(val[VY], -1.f, 1.f);
- new_rot.mQ[VZ] = U16_to_F32(val[VZ], -1.f, 1.f);
- new_rot.mQ[VS] = U16_to_F32(val[VS], -1.f, 1.f);
- dp->unpackU16(val[VX], "AccX");
- dp->unpackU16(val[VY], "AccY");
- dp->unpackU16(val[VZ], "AccZ");
- new_angv.set(U16_to_F32(val[VX], -64.f, 64.f),
- U16_to_F32(val[VY], -64.f, 64.f),
- U16_to_F32(val[VZ], -64.f, 64.f));
- setAngularVelocity(new_angv);
- }
- break;
- case OUT_FULL_COMPRESSED:
- case OUT_FULL_CACHED:
- {
+ U8 value;
+ dp->unpackU8(value, "agent");
+ if (value)
+ {
+ LLVector4 collision_plane;
+ dp->unpackVector4(collision_plane, "Plane");
+ ((LLVOAvatar*)this)->setFootPlane(collision_plane);
+ }
+ test_pos_parent = getPosition();
+ dp->unpackVector3(new_pos_parent, "Pos");
+ dp->unpackU16(val[VX], "VelX");
+ dp->unpackU16(val[VY], "VelY");
+ dp->unpackU16(val[VZ], "VelZ");
+ setVelocity(U16_to_F32(val[VX], -128.f, 128.f),
+ U16_to_F32(val[VY], -128.f, 128.f),
+ U16_to_F32(val[VZ], -128.f, 128.f));
+ dp->unpackU16(val[VX], "AccX");
+ dp->unpackU16(val[VY], "AccY");
+ dp->unpackU16(val[VZ], "AccZ");
+ setAcceleration(U16_to_F32(val[VX], -64.f, 64.f),
+ U16_to_F32(val[VY], -64.f, 64.f),
+ U16_to_F32(val[VZ], -64.f, 64.f));
+
+ dp->unpackU16(val[VX], "ThetaX");
+ dp->unpackU16(val[VY], "ThetaY");
+ dp->unpackU16(val[VZ], "ThetaZ");
+ dp->unpackU16(val[VS], "ThetaS");
+ new_rot.mQ[VX] = U16_to_F32(val[VX], -1.f, 1.f);
+ new_rot.mQ[VY] = U16_to_F32(val[VY], -1.f, 1.f);
+ new_rot.mQ[VZ] = U16_to_F32(val[VZ], -1.f, 1.f);
+ new_rot.mQ[VS] = U16_to_F32(val[VS], -1.f, 1.f);
+ dp->unpackU16(val[VX], "AccX");
+ dp->unpackU16(val[VY], "AccY");
+ dp->unpackU16(val[VZ], "AccZ");
+ new_angv.set(U16_to_F32(val[VX], -64.f, 64.f),
+ U16_to_F32(val[VY], -64.f, 64.f),
+ U16_to_F32(val[VZ], -64.f, 64.f));
+ setAngularVelocity(new_angv);
+ }
+ break;
+ case OUT_FULL_COMPRESSED:
+ case OUT_FULL_CACHED:
+ {
#ifdef DEBUG_UPDATE_TYPE
- LL_INFOS() << "CompFull:" << getID() << LL_ENDL;
+ LL_INFOS() << "CompFull:" << getID() << LL_ENDL;
#endif
- setObjectCostStale();
-
- if (isSelected())
- {
- gFloaterTools->dirty();
- }
-
- dp->unpackU32(crc, "CRC");
- mTotalCRC = crc;
- dp->unpackU8(material, "Material");
- U8 old_material = getMaterial();
- if (old_material != material)
- {
- setMaterial(material);
- if (mDrawable.notNull())
- {
- gPipeline.markMoved(mDrawable, FALSE); // undamped
- }
- }
- dp->unpackU8(click_action, "ClickAction");
- setClickAction(click_action);
- dp->unpackVector3(new_scale, "Scale");
- dp->unpackVector3(new_pos_parent, "Pos");
- LLVector3 vec;
- dp->unpackVector3(vec, "Rot");
- new_rot.unpackFromVector3(vec);
- setAcceleration(LLVector3::zero);
-
- U32 value;
- dp->unpackU32(value, "SpecialCode");
- dp->setPassFlags(value);
- dp->unpackUUID(owner_id, "Owner");
-
- mOwnerID = owner_id;
-
- if (value & 0x80)
- {
- dp->unpackVector3(new_angv, "Omega");
- setAngularVelocity(new_angv);
- }
-
- if (value & 0x20)
- {
- dp->unpackU32(parent_id, "ParentID");
- }
- else
- {
- parent_id = 0;
- }
-
- S32 sp_size;
- U32 size;
- if (value & 0x2)
- {
- sp_size = 1;
- delete [] mData;
- mData = new U8[1];
- dp->unpackU8(((U8*)mData)[0], "TreeData");
- }
- else if (value & 0x1)
- {
- dp->unpackU32(size, "ScratchPadSize");
- delete [] mData;
- mData = new U8[size];
- dp->unpackBinaryData((U8 *)mData, sp_size, "PartData");
- }
- else
- {
- mData = NULL;
- }
-
- // Setup object text
- if (!mText && (value & 0x4))
- {
- initHudText();
- }
-
- if (value & 0x4)
- {
- std::string temp_string;
- dp->unpackString(temp_string, "Text");
- LLColor4U coloru;
- dp->unpackBinaryDataFixed(coloru.mV, 4, "Color");
- coloru.mV[3] = 255 - coloru.mV[3];
- mText->setColor(LLColor4(coloru));
- mText->setString(temp_string);
+ setObjectCostStale();
+
+ if (isSelected())
+ {
+ gFloaterTools->dirty();
+ }
+
+ dp->unpackU32(crc, "CRC");
+ mTotalCRC = crc;
+ dp->unpackU8(material, "Material");
+ U8 old_material = getMaterial();
+ if (old_material != material)
+ {
+ setMaterial(material);
+ if (mDrawable.notNull())
+ {
+ gPipeline.markMoved(mDrawable, FALSE); // undamped
+ }
+ }
+ dp->unpackU8(click_action, "ClickAction");
+ setClickAction(click_action);
+ dp->unpackVector3(new_scale, "Scale");
+ dp->unpackVector3(new_pos_parent, "Pos");
+ LLVector3 vec;
+ dp->unpackVector3(vec, "Rot");
+ new_rot.unpackFromVector3(vec);
+ setAcceleration(LLVector3::zero);
+
+ U32 value;
+ dp->unpackU32(value, "SpecialCode");
+ dp->setPassFlags(value);
+ dp->unpackUUID(owner_id, "Owner");
+
+ mOwnerID = owner_id;
+
+ if (value & 0x80)
+ {
+ dp->unpackVector3(new_angv, "Omega");
+ setAngularVelocity(new_angv);
+ }
+
+ if (value & 0x20)
+ {
+ dp->unpackU32(parent_id, "ParentID");
+ }
+ else
+ {
+ parent_id = 0;
+ }
+
+ S32 sp_size;
+ U32 size;
+ if (value & 0x2)
+ {
+ sp_size = 1;
+ delete [] mData;
+ mData = new U8[1];
+ dp->unpackU8(((U8*)mData)[0], "TreeData");
+ }
+ else if (value & 0x1)
+ {
+ dp->unpackU32(size, "ScratchPadSize");
+ delete [] mData;
+ mData = new U8[size];
+ dp->unpackBinaryData((U8 *)mData, sp_size, "PartData");
+ }
+ else
+ {
+ mData = NULL;
+ }
+
+ // Setup object text
+ if (!mText && (value & 0x4))
+ {
+ initHudText();
+ }
+
+ if (value & 0x4)
+ {
+ std::string temp_string;
+ dp->unpackString(temp_string, "Text");
+ LLColor4U coloru;
+ dp->unpackBinaryDataFixed(coloru.mV, 4, "Color");
+ coloru.mV[3] = 255 - coloru.mV[3];
+ mText->setColor(LLColor4(coloru));
+ mText->setString(temp_string);
mHudText = temp_string;
mHudTextColor = LLColor4(coloru);
- setChanged(TEXTURE);
- }
- else
- {
- if (mText.notNull())
- {
- mText->markDead();
- mText = NULL;
- }
- mHudText.clear();
- }
+ setChanged(TEXTURE);
+ }
+ else
+ {
+ if (mText.notNull())
+ {
+ mText->markDead();
+ mText = NULL;
+ }
+ mHudText.clear();
+ }
std::string media_url;
- if (value & 0x200)
- {
- dp->unpackString(media_url, "MediaURL");
- }
+ if (value & 0x200)
+ {
+ dp->unpackString(media_url, "MediaURL");
+ }
retval |= checkMediaURL(media_url);
- //
- // Unpack particle system data (legacy)
- //
- if (value & 0x8)
- {
- unpackParticleSource(*dp, owner_id, true);
- }
- else if (!(value & 0x400))
- {
- deleteParticleSource();
- }
-
- // Mark all extra parameters not used
- std::unordered_map<U16, ExtraParameter*>::iterator iter;
- for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
- {
- iter->second->in_use = FALSE;
- }
-
- // Unpack extra params
- U8 num_parameters;
- dp->unpackU8(num_parameters, "num_params");
- U8 param_block[MAX_OBJECT_PARAMS_SIZE];
- for (U8 param=0; param<num_parameters; ++param)
- {
- U16 param_type;
- S32 param_size;
- dp->unpackU16(param_type, "param_type");
- dp->unpackBinaryData(param_block, param_size, "param_data");
- //LL_INFOS() << "Param type: " << param_type << ", Size: " << param_size << LL_ENDL;
- LLDataPackerBinaryBuffer dp2(param_block, param_size);
- unpackParameterEntry(param_type, &dp2);
- }
-
- for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
- {
- if (!iter->second->in_use)
- {
- // Send an update message in case it was formerly in use
- parameterChanged(iter->first, iter->second->data, FALSE, false);
- }
- }
-
- if (value & 0x10)
- {
- dp->unpackUUID(sound_uuid, "SoundUUID");
- dp->unpackF32(gain, "SoundGain");
- dp->unpackU8(sound_flags, "SoundFlags");
- dp->unpackF32(cutoff, "SoundRadius");
- }
-
- if (value & 0x100)
- {
- std::string name_value_list;
- dp->unpackString(name_value_list, "NV");
-
- setNameValueList(name_value_list);
- }
-
- mTotalCRC = crc;
- mSoundCutOffRadius = cutoff;
-
- setAttachedSound(sound_uuid, owner_id, gain, sound_flags);
-
- // only get these flags on updates from sim, not cached ones
- // Preload these five flags for every object.
- // Finer shades require the object to be selected, and the selection manager
- // stores the extended permission info.
- if(mesgsys != NULL)
- {
- U32 flags;
- mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_UpdateFlags, flags, block_num);
- loadFlags(flags);
- }
- }
- break;
-
- default:
- break;
- }
- }
-
- //
- // Fix object parenting.
- //
- BOOL b_changed_status = FALSE;
-
- if (OUT_TERSE_IMPROVED != update_type)
- {
- // We only need to update parenting on full updates, terse updates
- // don't send parenting information.
- if (!cur_parentp)
- {
- if (parent_id == 0)
- {
- // No parent now, no parent in message -> do nothing
- }
- else
- {
- // No parent now, new parent in message -> attach to that parent if possible
- LLUUID parent_uuid;
-
- if(mesgsys != NULL)
- {
- LLViewerObjectList::getUUIDFromLocal(parent_uuid,
- parent_id,
- mesgsys->getSenderIP(),
- mesgsys->getSenderPort());
- }
- else
- {
- LLViewerObjectList::getUUIDFromLocal(parent_uuid,
- parent_id,
- mRegionp->getHost().getAddress(),
- mRegionp->getHost().getPort());
- }
-
- LLViewerObject *sent_parentp = gObjectList.findObject(parent_uuid);
-
- //
- // Check to see if we have the corresponding viewer object for the parent.
- //
- if (sent_parentp && sent_parentp->getParent() == this)
- {
- // Try to recover if we attempt to attach a parent to its child
- LL_WARNS() << "Attempt to attach a parent to it's child: " << this->getID() << " to " << sent_parentp->getID() << LL_ENDL;
- this->removeChild(sent_parentp);
- sent_parentp->setDrawableParent(NULL);
- }
-
- if (sent_parentp && (sent_parentp != this) && !sent_parentp->isDead())
- {
+ //
+ // Unpack particle system data (legacy)
+ //
+ if (value & 0x8)
+ {
+ unpackParticleSource(*dp, owner_id, true);
+ }
+ else if (!(value & 0x400))
+ {
+ deleteParticleSource();
+ }
+
+ // Mark all extra parameters not used
+ std::unordered_map<U16, ExtraParameter*>::iterator iter;
+ for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
+ {
+ iter->second->in_use = FALSE;
+ }
+
+ // Unpack extra params
+ U8 num_parameters;
+ dp->unpackU8(num_parameters, "num_params");
+ U8 param_block[MAX_OBJECT_PARAMS_SIZE];
+ for (U8 param=0; param<num_parameters; ++param)
+ {
+ U16 param_type;
+ S32 param_size;
+ dp->unpackU16(param_type, "param_type");
+ dp->unpackBinaryData(param_block, param_size, "param_data");
+ //LL_INFOS() << "Param type: " << param_type << ", Size: " << param_size << LL_ENDL;
+ LLDataPackerBinaryBuffer dp2(param_block, param_size);
+ unpackParameterEntry(param_type, &dp2);
+ }
+
+ for (iter = mExtraParameterList.begin(); iter != mExtraParameterList.end(); ++iter)
+ {
+ if (!iter->second->in_use)
+ {
+ // Send an update message in case it was formerly in use
+ parameterChanged(iter->first, iter->second->data, FALSE, false);
+ }
+ }
+
+ if (value & 0x10)
+ {
+ dp->unpackUUID(sound_uuid, "SoundUUID");
+ dp->unpackF32(gain, "SoundGain");
+ dp->unpackU8(sound_flags, "SoundFlags");
+ dp->unpackF32(cutoff, "SoundRadius");
+ }
+
+ if (value & 0x100)
+ {
+ std::string name_value_list;
+ dp->unpackString(name_value_list, "NV");
+
+ setNameValueList(name_value_list);
+ }
+
+ mTotalCRC = crc;
+ mSoundCutOffRadius = cutoff;
+
+ setAttachedSound(sound_uuid, owner_id, gain, sound_flags);
+
+ // only get these flags on updates from sim, not cached ones
+ // Preload these five flags for every object.
+ // Finer shades require the object to be selected, and the selection manager
+ // stores the extended permission info.
+ if(mesgsys != NULL)
+ {
+ U32 flags;
+ mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_UpdateFlags, flags, block_num);
+ loadFlags(flags);
+ }
+ }
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ //
+ // Fix object parenting.
+ //
+ BOOL b_changed_status = FALSE;
+
+ if (OUT_TERSE_IMPROVED != update_type)
+ {
+ // We only need to update parenting on full updates, terse updates
+ // don't send parenting information.
+ if (!cur_parentp)
+ {
+ if (parent_id == 0)
+ {
+ // No parent now, no parent in message -> do nothing
+ }
+ else
+ {
+ // No parent now, new parent in message -> attach to that parent if possible
+ LLUUID parent_uuid;
+
+ if(mesgsys != NULL)
+ {
+ LLViewerObjectList::getUUIDFromLocal(parent_uuid,
+ parent_id,
+ mesgsys->getSenderIP(),
+ mesgsys->getSenderPort());
+ }
+ else
+ {
+ LLViewerObjectList::getUUIDFromLocal(parent_uuid,
+ parent_id,
+ mRegionp->getHost().getAddress(),
+ mRegionp->getHost().getPort());
+ }
+
+ LLViewerObject *sent_parentp = gObjectList.findObject(parent_uuid);
+
+ //
+ // Check to see if we have the corresponding viewer object for the parent.
+ //
+ if (sent_parentp && sent_parentp->getParent() == this)
+ {
+ // Try to recover if we attempt to attach a parent to its child
+ LL_WARNS() << "Attempt to attach a parent to it's child: " << this->getID() << " to " << sent_parentp->getID() << LL_ENDL;
+ this->removeChild(sent_parentp);
+ sent_parentp->setDrawableParent(NULL);
+ }
+
+ if (sent_parentp && (sent_parentp != this) && !sent_parentp->isDead())
+ {
if (((LLViewerObject*)sent_parentp)->isAvatar())
{
- //LL_DEBUGS("Avatar") << "ATT got object update for attachment " << LL_ENDL;
+ //LL_DEBUGS("Avatar") << "ATT got object update for attachment " << LL_ENDL;
+ }
+
+ //
+ // We have a viewer object for the parent, and it's not dead.
+ // Do the actual reparenting here.
+ //
+
+ // new parent is valid
+ b_changed_status = TRUE;
+ // ...no current parent, so don't try to remove child
+ if (mDrawable.notNull())
+ {
+ if (mDrawable->isDead() || !mDrawable->getVObj())
+ {
+ LL_WARNS() << "Drawable is dead or no VObj!" << LL_ENDL;
+ sent_parentp->addChild(this);
+ }
+ else
+ {
+ if (!setDrawableParent(sent_parentp->mDrawable)) // LLViewerObject::processUpdateMessage 1
+ {
+ // Bad, we got a cycle somehow.
+ // Kill both the parent and the child, and
+ // set cache misses for both of them.
+ LL_WARNS() << "Attempting to recover from parenting cycle!" << LL_ENDL;
+ LL_WARNS() << "Killing " << sent_parentp->getID() << " and " << getID() << LL_ENDL;
+ LL_WARNS() << "Adding to cache miss list" << LL_ENDL;
+ setParent(NULL);
+ sent_parentp->setParent(NULL);
+ getRegion()->addCacheMissFull(getLocalID());
+ getRegion()->addCacheMissFull(sent_parentp->getLocalID());
+ gObjectList.killObject(sent_parentp);
+ gObjectList.killObject(this);
+ return retval;
+ }
+ sent_parentp->addChild(this);
+ // make sure this object gets a non-damped update
+ if (sent_parentp->mDrawable.notNull())
+ {
+ gPipeline.markMoved(sent_parentp->mDrawable, FALSE); // undamped
+ }
+ }
+ }
+ else
+ {
+ sent_parentp->addChild(this);
}
-
- //
- // We have a viewer object for the parent, and it's not dead.
- // Do the actual reparenting here.
- //
-
- // new parent is valid
- b_changed_status = TRUE;
- // ...no current parent, so don't try to remove child
- if (mDrawable.notNull())
- {
- if (mDrawable->isDead() || !mDrawable->getVObj())
- {
- LL_WARNS() << "Drawable is dead or no VObj!" << LL_ENDL;
- sent_parentp->addChild(this);
- }
- else
- {
- if (!setDrawableParent(sent_parentp->mDrawable)) // LLViewerObject::processUpdateMessage 1
- {
- // Bad, we got a cycle somehow.
- // Kill both the parent and the child, and
- // set cache misses for both of them.
- LL_WARNS() << "Attempting to recover from parenting cycle!" << LL_ENDL;
- LL_WARNS() << "Killing " << sent_parentp->getID() << " and " << getID() << LL_ENDL;
- LL_WARNS() << "Adding to cache miss list" << LL_ENDL;
- setParent(NULL);
- sent_parentp->setParent(NULL);
- getRegion()->addCacheMissFull(getLocalID());
- getRegion()->addCacheMissFull(sent_parentp->getLocalID());
- gObjectList.killObject(sent_parentp);
- gObjectList.killObject(this);
- return retval;
- }
- sent_parentp->addChild(this);
- // make sure this object gets a non-damped update
- if (sent_parentp->mDrawable.notNull())
- {
- gPipeline.markMoved(sent_parentp->mDrawable, FALSE); // undamped
- }
- }
- }
- else
- {
- sent_parentp->addChild(this);
- }
-
- // Show particles, icon and HUD
- hideExtraDisplayItems( FALSE );
-
- setChanged(MOVED | SILHOUETTE);
- }
- else
- {
- //
- // No corresponding viewer object for the parent, put the various
- // pieces on the orphan list.
- //
-
- //parent_id
- U32 ip, port;
-
- if(mesgsys != NULL)
- {
- ip = mesgsys->getSenderIP();
- port = mesgsys->getSenderPort();
- }
- else
- {
- ip = mRegionp->getHost().getAddress();
- port = mRegionp->getHost().getPort();
- }
- gObjectList.orphanize(this, parent_id, ip, port);
-
- // Hide particles, icon and HUD
- hideExtraDisplayItems( TRUE );
- }
- }
- }
- else
- {
- // BUG: this is a bad assumption once border crossing is alowed
- if ( (parent_id == cur_parentp->mLocalID)
- &&(update_type == OUT_TERSE_IMPROVED))
- {
- // Parent now, same parent in message -> do nothing
-
- // Debugging for suspected problems with local ids.
- //LLUUID parent_uuid;
- //LLViewerObjectList::getUUIDFromLocal(parent_uuid, parent_id, mesgsys->getSenderIP(), mesgsys->getSenderPort() );
- //if (parent_uuid != cur_parentp->getID() )
- //{
- // LL_ERRS() << "Local ID match but UUID mismatch of viewer object" << LL_ENDL;
- //}
- }
- else
- {
- // Parented now, different parent in message
- LLViewerObject *sent_parentp;
- if (parent_id == 0)
- {
- //
- // This object is no longer parented, we sent in a zero parent ID.
- //
- sent_parentp = NULL;
- }
- else
- {
- LLUUID parent_uuid;
-
- if(mesgsys != NULL)
- {
- LLViewerObjectList::getUUIDFromLocal(parent_uuid,
- parent_id,
- gMessageSystem->getSenderIP(),
- gMessageSystem->getSenderPort());
- }
- else
- {
- LLViewerObjectList::getUUIDFromLocal(parent_uuid,
- parent_id,
- mRegionp->getHost().getAddress(),
- mRegionp->getHost().getPort());
- }
- sent_parentp = gObjectList.findObject(parent_uuid);
-
- if (isAvatar())
- {
- // This logic is meant to handle the case where a sitting avatar has reached a new sim
- // ahead of the object she was sitting on (which is common as objects are transfered through
- // a slower route than agents)...
- // In this case, the local id for the object will not be valid, since the viewer has not received
- // a full update for the object from that sim yet, so we assume that the agent is still sitting
- // where she was originally. --RN
- if (!sent_parentp)
- {
- sent_parentp = cur_parentp;
- }
- }
- else if (!sent_parentp)
- {
- //
- // Switching parents, but we don't know the new parent.
- //
- U32 ip, port;
-
- if(mesgsys != NULL)
- {
- ip = mesgsys->getSenderIP();
- port = mesgsys->getSenderPort();
- }
- else
- {
- ip = mRegionp->getHost().getAddress();
- port = mRegionp->getHost().getPort();
- }
-
- // We're an orphan, flag things appropriately.
- gObjectList.orphanize(this, parent_id, ip, port);
- }
- }
-
- // Reattach if possible.
- if (sent_parentp && sent_parentp != cur_parentp && sent_parentp != this)
- {
- // New parent is valid, detach and reattach
- b_changed_status = TRUE;
- if (mDrawable.notNull())
- {
- if (!setDrawableParent(sent_parentp->mDrawable)) // LLViewerObject::processUpdateMessage 2
- {
- // Bad, we got a cycle somehow.
- // Kill both the parent and the child, and
- // set cache misses for both of them.
- LL_WARNS() << "Attempting to recover from parenting cycle!" << LL_ENDL;
- LL_WARNS() << "Killing " << sent_parentp->getID() << " and " << getID() << LL_ENDL;
- LL_WARNS() << "Adding to cache miss list" << LL_ENDL;
- setParent(NULL);
- sent_parentp->setParent(NULL);
- getRegion()->addCacheMissFull(getLocalID());
- getRegion()->addCacheMissFull(sent_parentp->getLocalID());
- gObjectList.killObject(sent_parentp);
- gObjectList.killObject(this);
- return retval;
- }
- // make sure this object gets a non-damped update
- }
- cur_parentp->removeChild(this);
- sent_parentp->addChild(this);
- setChanged(MOVED | SILHOUETTE);
- sent_parentp->setChanged(MOVED | SILHOUETTE);
- if (sent_parentp->mDrawable.notNull())
- {
- gPipeline.markMoved(sent_parentp->mDrawable, FALSE); // undamped
- }
- }
- else if (!sent_parentp)
- {
- bool remove_parent = true;
- // No new parent, or the parent that we sent doesn't exist on the viewer.
- LLViewerObject *parentp = (LLViewerObject *)getParent();
- if (parentp)
- {
- if (parentp->getRegion() != getRegion())
- {
- // This is probably an object flying across a region boundary, the
- // object probably ISN'T being reparented, but just got an object
- // update out of order (child update before parent).
- //LL_INFOS() << "Don't reparent object handoffs!" << LL_ENDL;
- remove_parent = false;
- }
- }
-
- if (remove_parent)
- {
- b_changed_status = TRUE;
- if (mDrawable.notNull())
- {
- // clear parent to removeChild can put the drawable on the damped list
- setDrawableParent(NULL); // LLViewerObject::processUpdateMessage 3
- }
-
- cur_parentp->removeChild(this);
-
- setChanged(MOVED | SILHOUETTE);
-
- if (mDrawable.notNull())
- {
- // make sure this object gets a non-damped update
- gPipeline.markMoved(mDrawable, FALSE); // undamped
- }
- }
- }
- }
- }
- }
-
- new_rot.normQuat();
-
- if (sPingInterpolate && mesgsys != NULL)
- {
- LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit(mesgsys->getSender());
- if (cdp)
- {
- // Note: delay is U32 and usually less then second,
- // converting it into seconds with valueInUnits will result in 0
- F32 ping_delay = 0.5f * time_dilation * ( ((F32)cdp->getPingDelay().value()) * 0.001f + gFrameDTClamped);
- LLVector3 diff = getVelocity() * ping_delay;
- new_pos_parent += diff;
- }
- else
- {
- LL_WARNS() << "findCircuit() returned NULL; skipping interpolation" << LL_ENDL;
- }
- }
-
- //////////////////////////
- //
- // Set the generic change flags...
- //
- //
-
- // If we're going to skip this message, why are we
- // doing all the parenting, etc above?
- if(mesgsys != NULL)
- {
- U32 packet_id = mesgsys->getCurrentRecvPacketID();
- if (packet_id < mLatestRecvPacketID &&
- mLatestRecvPacketID - packet_id < 65536)
- {
- //skip application of this message, it's old
- return retval;
- }
- mLatestRecvPacketID = packet_id;
- }
-
- // Set the change flags for scale
- if (new_scale != getScale())
- {
- setChanged(SCALED | SILHOUETTE);
- setScale(new_scale); // Must follow setting permYouOwner()
- }
-
- // first, let's see if the new position is actually a change
-
- //static S32 counter = 0;
-
- F32 vel_mag_sq = getVelocity().magVecSquared();
- F32 accel_mag_sq = getAcceleration().magVecSquared();
-
- if ( ((b_changed_status)||(test_pos_parent != new_pos_parent))
- ||( (!isSelected())
- &&( (vel_mag_sq != 0.f)
- ||(accel_mag_sq != 0.f)
- ||(this_update_precision > mBestUpdatePrecision))))
- {
- mBestUpdatePrecision = this_update_precision;
-
- LLVector3 diff = new_pos_parent - test_pos_parent ;
- F32 mag_sqr = diff.magVecSquared() ;
- if(llfinite(mag_sqr))
- {
- setPositionParent(new_pos_parent);
- }
- else
- {
- LL_WARNS() << "Can not move the object/avatar to an infinite location!" << LL_ENDL ;
-
- retval |= INVALID_UPDATE ;
- }
-
- if (mParent && ((LLViewerObject*)mParent)->isAvatar())
- {
- // we have changed the position of an attachment, so we need to clamp it
- LLVOAvatar *avatar = (LLVOAvatar*)mParent;
-
- avatar->clampAttachmentPositions();
- }
-
- // If we're snapping the position by more than 0.5m, update LLViewerStats::mAgentPositionSnaps
- if ( asAvatar() && asAvatar()->isSelf() && (mag_sqr > 0.25f) )
- {
- record(LLStatViewer::AGENT_POSITION_SNAP, LLUnit<F64, LLUnits::Meters>(diff.length()));
- }
- }
-
- if ((new_rot.isNotEqualEps(getRotation(), F_ALMOST_ZERO))
- || (new_angv != old_angv))
- {
- if (new_rot != mPreviousRotation)
- {
- resetRot();
- }
- else if (new_angv != old_angv)
- {
- if (flagUsePhysics())
- {
- resetRot();
- }
- else
- {
- resetRotTime();
- }
- }
-
- // Remember the last rotation value
- mPreviousRotation = new_rot;
-
- // Set the rotation of the object followed by adjusting for the accumulated angular velocity (llSetTargetOmega)
- setRotation(new_rot * mAngularVelocityRot);
- setChanged(ROTATED | SILHOUETTE);
- }
-
- if ( gShowObjectUpdates )
- {
- LLColor4 color;
- if (update_type == OUT_TERSE_IMPROVED)
- {
- color.setVec(0.f, 0.f, 1.f, 1.f);
- }
- else
- {
- color.setVec(1.f, 0.f, 0.f, 1.f);
- }
- gPipeline.addDebugBlip(getPositionAgent(), color);
- LL_DEBUGS("MessageBlip") << "Update type " << (S32)update_type << " blip for local " << mLocalID << " at " << getPositionAgent() << LL_ENDL;
- }
-
- const F32 MAG_CUTOFF = F_APPROXIMATELY_ZERO;
-
- llassert(vel_mag_sq >= 0.f);
- llassert(accel_mag_sq >= 0.f);
- llassert(getAngularVelocity().magVecSquared() >= 0.f);
-
- if ((MAG_CUTOFF >= vel_mag_sq) &&
- (MAG_CUTOFF >= accel_mag_sq) &&
- (MAG_CUTOFF >= getAngularVelocity().magVecSquared()))
- {
- mStatic = TRUE; // This object doesn't move!
- }
- else
- {
- mStatic = FALSE;
- }
+
+ // Show particles, icon and HUD
+ hideExtraDisplayItems( FALSE );
+
+ setChanged(MOVED | SILHOUETTE);
+ }
+ else
+ {
+ //
+ // No corresponding viewer object for the parent, put the various
+ // pieces on the orphan list.
+ //
+
+ //parent_id
+ U32 ip, port;
+
+ if(mesgsys != NULL)
+ {
+ ip = mesgsys->getSenderIP();
+ port = mesgsys->getSenderPort();
+ }
+ else
+ {
+ ip = mRegionp->getHost().getAddress();
+ port = mRegionp->getHost().getPort();
+ }
+ gObjectList.orphanize(this, parent_id, ip, port);
+
+ // Hide particles, icon and HUD
+ hideExtraDisplayItems( TRUE );
+ }
+ }
+ }
+ else
+ {
+ // BUG: this is a bad assumption once border crossing is alowed
+ if ( (parent_id == cur_parentp->mLocalID)
+ &&(update_type == OUT_TERSE_IMPROVED))
+ {
+ // Parent now, same parent in message -> do nothing
+
+ // Debugging for suspected problems with local ids.
+ //LLUUID parent_uuid;
+ //LLViewerObjectList::getUUIDFromLocal(parent_uuid, parent_id, mesgsys->getSenderIP(), mesgsys->getSenderPort() );
+ //if (parent_uuid != cur_parentp->getID() )
+ //{
+ // LL_ERRS() << "Local ID match but UUID mismatch of viewer object" << LL_ENDL;
+ //}
+ }
+ else
+ {
+ // Parented now, different parent in message
+ LLViewerObject *sent_parentp;
+ if (parent_id == 0)
+ {
+ //
+ // This object is no longer parented, we sent in a zero parent ID.
+ //
+ sent_parentp = NULL;
+ }
+ else
+ {
+ LLUUID parent_uuid;
+
+ if(mesgsys != NULL)
+ {
+ LLViewerObjectList::getUUIDFromLocal(parent_uuid,
+ parent_id,
+ gMessageSystem->getSenderIP(),
+ gMessageSystem->getSenderPort());
+ }
+ else
+ {
+ LLViewerObjectList::getUUIDFromLocal(parent_uuid,
+ parent_id,
+ mRegionp->getHost().getAddress(),
+ mRegionp->getHost().getPort());
+ }
+ sent_parentp = gObjectList.findObject(parent_uuid);
+
+ if (isAvatar())
+ {
+ // This logic is meant to handle the case where a sitting avatar has reached a new sim
+ // ahead of the object she was sitting on (which is common as objects are transfered through
+ // a slower route than agents)...
+ // In this case, the local id for the object will not be valid, since the viewer has not received
+ // a full update for the object from that sim yet, so we assume that the agent is still sitting
+ // where she was originally. --RN
+ if (!sent_parentp)
+ {
+ sent_parentp = cur_parentp;
+ }
+ }
+ else if (!sent_parentp)
+ {
+ //
+ // Switching parents, but we don't know the new parent.
+ //
+ U32 ip, port;
+
+ if(mesgsys != NULL)
+ {
+ ip = mesgsys->getSenderIP();
+ port = mesgsys->getSenderPort();
+ }
+ else
+ {
+ ip = mRegionp->getHost().getAddress();
+ port = mRegionp->getHost().getPort();
+ }
+
+ // We're an orphan, flag things appropriately.
+ gObjectList.orphanize(this, parent_id, ip, port);
+ }
+ }
+
+ // Reattach if possible.
+ if (sent_parentp && sent_parentp != cur_parentp && sent_parentp != this)
+ {
+ // New parent is valid, detach and reattach
+ b_changed_status = TRUE;
+ if (mDrawable.notNull())
+ {
+ if (!setDrawableParent(sent_parentp->mDrawable)) // LLViewerObject::processUpdateMessage 2
+ {
+ // Bad, we got a cycle somehow.
+ // Kill both the parent and the child, and
+ // set cache misses for both of them.
+ LL_WARNS() << "Attempting to recover from parenting cycle!" << LL_ENDL;
+ LL_WARNS() << "Killing " << sent_parentp->getID() << " and " << getID() << LL_ENDL;
+ LL_WARNS() << "Adding to cache miss list" << LL_ENDL;
+ setParent(NULL);
+ sent_parentp->setParent(NULL);
+ getRegion()->addCacheMissFull(getLocalID());
+ getRegion()->addCacheMissFull(sent_parentp->getLocalID());
+ gObjectList.killObject(sent_parentp);
+ gObjectList.killObject(this);
+ return retval;
+ }
+ // make sure this object gets a non-damped update
+ }
+ cur_parentp->removeChild(this);
+ sent_parentp->addChild(this);
+ setChanged(MOVED | SILHOUETTE);
+ sent_parentp->setChanged(MOVED | SILHOUETTE);
+ if (sent_parentp->mDrawable.notNull())
+ {
+ gPipeline.markMoved(sent_parentp->mDrawable, FALSE); // undamped
+ }
+ }
+ else if (!sent_parentp)
+ {
+ bool remove_parent = true;
+ // No new parent, or the parent that we sent doesn't exist on the viewer.
+ LLViewerObject *parentp = (LLViewerObject *)getParent();
+ if (parentp)
+ {
+ if (parentp->getRegion() != getRegion())
+ {
+ // This is probably an object flying across a region boundary, the
+ // object probably ISN'T being reparented, but just got an object
+ // update out of order (child update before parent).
+ //LL_INFOS() << "Don't reparent object handoffs!" << LL_ENDL;
+ remove_parent = false;
+ }
+ }
+
+ if (remove_parent)
+ {
+ b_changed_status = TRUE;
+ if (mDrawable.notNull())
+ {
+ // clear parent to removeChild can put the drawable on the damped list
+ setDrawableParent(NULL); // LLViewerObject::processUpdateMessage 3
+ }
+
+ cur_parentp->removeChild(this);
+
+ setChanged(MOVED | SILHOUETTE);
+
+ if (mDrawable.notNull())
+ {
+ // make sure this object gets a non-damped update
+ gPipeline.markMoved(mDrawable, FALSE); // undamped
+ }
+ }
+ }
+ }
+ }
+ }
+
+ new_rot.normQuat();
+
+ if (sPingInterpolate && mesgsys != NULL)
+ {
+ LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit(mesgsys->getSender());
+ if (cdp)
+ {
+ // Note: delay is U32 and usually less then second,
+ // converting it into seconds with valueInUnits will result in 0
+ F32 ping_delay = 0.5f * time_dilation * ( ((F32)cdp->getPingDelay().value()) * 0.001f + gFrameDTClamped);
+ LLVector3 diff = getVelocity() * ping_delay;
+ new_pos_parent += diff;
+ }
+ else
+ {
+ LL_WARNS() << "findCircuit() returned NULL; skipping interpolation" << LL_ENDL;
+ }
+ }
+
+ //////////////////////////
+ //
+ // Set the generic change flags...
+ //
+ //
+
+ // If we're going to skip this message, why are we
+ // doing all the parenting, etc above?
+ if(mesgsys != NULL)
+ {
+ U32 packet_id = mesgsys->getCurrentRecvPacketID();
+ if (packet_id < mLatestRecvPacketID &&
+ mLatestRecvPacketID - packet_id < 65536)
+ {
+ //skip application of this message, it's old
+ return retval;
+ }
+ mLatestRecvPacketID = packet_id;
+ }
+
+ // Set the change flags for scale
+ if (new_scale != getScale())
+ {
+ setChanged(SCALED | SILHOUETTE);
+ setScale(new_scale); // Must follow setting permYouOwner()
+ }
+
+ // first, let's see if the new position is actually a change
+
+ //static S32 counter = 0;
+
+ F32 vel_mag_sq = getVelocity().magVecSquared();
+ F32 accel_mag_sq = getAcceleration().magVecSquared();
+
+ if ( ((b_changed_status)||(test_pos_parent != new_pos_parent))
+ ||( (!isSelected())
+ &&( (vel_mag_sq != 0.f)
+ ||(accel_mag_sq != 0.f)
+ ||(this_update_precision > mBestUpdatePrecision))))
+ {
+ mBestUpdatePrecision = this_update_precision;
+
+ LLVector3 diff = new_pos_parent - test_pos_parent ;
+ F32 mag_sqr = diff.magVecSquared() ;
+ if(llfinite(mag_sqr))
+ {
+ setPositionParent(new_pos_parent);
+ }
+ else
+ {
+ LL_WARNS() << "Can not move the object/avatar to an infinite location!" << LL_ENDL ;
+
+ retval |= INVALID_UPDATE ;
+ }
+
+ if (mParent && ((LLViewerObject*)mParent)->isAvatar())
+ {
+ // we have changed the position of an attachment, so we need to clamp it
+ LLVOAvatar *avatar = (LLVOAvatar*)mParent;
+
+ avatar->clampAttachmentPositions();
+ }
+
+ // If we're snapping the position by more than 0.5m, update LLViewerStats::mAgentPositionSnaps
+ if ( asAvatar() && asAvatar()->isSelf() && (mag_sqr > 0.25f) )
+ {
+ record(LLStatViewer::AGENT_POSITION_SNAP, LLUnit<F64, LLUnits::Meters>(diff.length()));
+ }
+ }
+
+ if ((new_rot.isNotEqualEps(getRotation(), F_ALMOST_ZERO))
+ || (new_angv != old_angv))
+ {
+ if (new_rot != mPreviousRotation)
+ {
+ resetRot();
+ }
+ else if (new_angv != old_angv)
+ {
+ if (flagUsePhysics())
+ {
+ resetRot();
+ }
+ else
+ {
+ resetRotTime();
+ }
+ }
+
+ // Remember the last rotation value
+ mPreviousRotation = new_rot;
+
+ // Set the rotation of the object followed by adjusting for the accumulated angular velocity (llSetTargetOmega)
+ setRotation(new_rot * mAngularVelocityRot);
+ setChanged(ROTATED | SILHOUETTE);
+ }
+
+ if ( gShowObjectUpdates )
+ {
+ LLColor4 color;
+ if (update_type == OUT_TERSE_IMPROVED)
+ {
+ color.setVec(0.f, 0.f, 1.f, 1.f);
+ }
+ else
+ {
+ color.setVec(1.f, 0.f, 0.f, 1.f);
+ }
+ gPipeline.addDebugBlip(getPositionAgent(), color);
+ LL_DEBUGS("MessageBlip") << "Update type " << (S32)update_type << " blip for local " << mLocalID << " at " << getPositionAgent() << LL_ENDL;
+ }
+
+ const F32 MAG_CUTOFF = F_APPROXIMATELY_ZERO;
+
+ llassert(vel_mag_sq >= 0.f);
+ llassert(accel_mag_sq >= 0.f);
+ llassert(getAngularVelocity().magVecSquared() >= 0.f);
+
+ if ((MAG_CUTOFF >= vel_mag_sq) &&
+ (MAG_CUTOFF >= accel_mag_sq) &&
+ (MAG_CUTOFF >= getAngularVelocity().magVecSquared()))
+ {
+ mStatic = TRUE; // This object doesn't move!
+ }
+ else
+ {
+ mStatic = FALSE;
+ }
// BUG: This code leads to problems during group rotate and any scale operation.
-// Small discepencies between the simulator and viewer representations cause the
+// Small discepencies between the simulator and viewer representations cause the
// selection center to creep, leading to objects moving around the wrong center.
-//
+//
// Removing this, however, means that if someone else drags an object you have
// selected, your selection center and dialog boxes will be wrong. It also means
// that higher precision information on selected objects will be ignored.
//
// I believe the group rotation problem is fixed. JNC 1.21.2002
//
- // Additionally, if any child is selected, need to update the dialogs and selection
- // center.
- BOOL needs_refresh = mUserSelected;
- for (child_list_t::iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* child = *iter;
- needs_refresh = needs_refresh || child->mUserSelected;
- }
+ // Additionally, if any child is selected, need to update the dialogs and selection
+ // center.
+ BOOL needs_refresh = mUserSelected;
+ for (child_list_t::iterator iter = mChildList.begin();
+ iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* child = *iter;
+ needs_refresh = needs_refresh || child->mUserSelected;
+ }
static LLCachedControl<bool> allow_select_avatar(gSavedSettings, "AllowSelectAvatar", FALSE);
- if (needs_refresh)
- {
- LLSelectMgr::getInstance()->updateSelectionCenter();
- dialog_refresh_all();
- }
+ if (needs_refresh)
+ {
+ LLSelectMgr::getInstance()->updateSelectionCenter();
+ dialog_refresh_all();
+ }
else if (allow_select_avatar && asAvatar())
{
// Override any avatar position updates received
@@ -2498,280 +2498,280 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys,
}
- // Mark update time as approx. now, with the ping delay.
- // Ping delay is off because it's not set for velocity interpolation, causing
- // much jumping and hopping around...
+ // Mark update time as approx. now, with the ping delay.
+ // Ping delay is off because it's not set for velocity interpolation, causing
+ // much jumping and hopping around...
-// U32 ping_delay = mesgsys->mCircuitInfo.getPingDelay();
- mLastInterpUpdateSecs = LLFrameTimer::getElapsedSeconds();
- mLastMessageUpdateSecs = mLastInterpUpdateSecs;
- if (mDrawable.notNull())
- {
- // Don't clear invisibility flag on update if still orphaned!
- if (mDrawable->isState(LLDrawable::FORCE_INVISIBLE) && !mOrphaned)
- {
-// LL_DEBUGS() << "Clearing force invisible: " << mID << ":" << getPCodeString() << ":" << getPositionAgent() << LL_ENDL;
- mDrawable->clearState(LLDrawable::FORCE_INVISIBLE);
- gPipeline.markRebuild( mDrawable, LLDrawable::REBUILD_ALL);
- }
- }
+// U32 ping_delay = mesgsys->mCircuitInfo.getPingDelay();
+ mLastInterpUpdateSecs = LLFrameTimer::getElapsedSeconds();
+ mLastMessageUpdateSecs = mLastInterpUpdateSecs;
+ if (mDrawable.notNull())
+ {
+ // Don't clear invisibility flag on update if still orphaned!
+ if (mDrawable->isState(LLDrawable::FORCE_INVISIBLE) && !mOrphaned)
+ {
+// LL_DEBUGS() << "Clearing force invisible: " << mID << ":" << getPCodeString() << ":" << getPositionAgent() << LL_ENDL;
+ mDrawable->clearState(LLDrawable::FORCE_INVISIBLE);
+ gPipeline.markRebuild( mDrawable, LLDrawable::REBUILD_ALL);
+ }
+ }
- // Update special hover cursor status
- bool special_hover_cursor = specialHoverCursor();
- if (old_special_hover_cursor != special_hover_cursor
- && mDrawable.notNull())
- {
- mDrawable->updateSpecialHoverCursor(special_hover_cursor);
- }
+ // Update special hover cursor status
+ bool special_hover_cursor = specialHoverCursor();
+ if (old_special_hover_cursor != special_hover_cursor
+ && mDrawable.notNull())
+ {
+ mDrawable->updateSpecialHoverCursor(special_hover_cursor);
+ }
- return retval;
+ return retval;
}
BOOL LLViewerObject::isActive() const
{
- return TRUE;
+ return TRUE;
}
//load flags from cache or from message
void LLViewerObject::loadFlags(U32 flags)
{
- if(flags == (U32)(-1))
- {
- return; //invalid
- }
+ if(flags == (U32)(-1))
+ {
+ return; //invalid
+ }
- // keep local flags and overwrite remote-controlled flags
- mFlags = (mFlags & FLAGS_LOCAL) | flags;
+ // keep local flags and overwrite remote-controlled flags
+ mFlags = (mFlags & FLAGS_LOCAL) | flags;
- // ...new objects that should come in selected need to be added to the selected list
- mCreateSelected = ((flags & FLAGS_CREATE_SELECTED) != 0);
- return;
+ // ...new objects that should come in selected need to be added to the selected list
+ mCreateSelected = ((flags & FLAGS_CREATE_SELECTED) != 0);
+ return;
}
void LLViewerObject::idleUpdate(LLAgent &agent, const F64 &frame_time)
{
- if (!mDead)
- {
- if (!mStatic && sVelocityInterpolate && !isSelected())
- {
- // calculate dt from last update
- F32 time_dilation = mRegionp ? mRegionp->getTimeDilation() : 1.0f;
- F32 dt_raw = ((F64Seconds)frame_time - mLastInterpUpdateSecs).value();
- F32 dt = time_dilation * dt_raw;
+ if (!mDead)
+ {
+ if (!mStatic && sVelocityInterpolate && !isSelected())
+ {
+ // calculate dt from last update
+ F32 time_dilation = mRegionp ? mRegionp->getTimeDilation() : 1.0f;
+ F32 dt_raw = ((F64Seconds)frame_time - mLastInterpUpdateSecs).value();
+ F32 dt = time_dilation * dt_raw;
- applyAngularVelocity(dt);
+ applyAngularVelocity(dt);
- if (isAttachment())
- {
- mLastInterpUpdateSecs = (F64Seconds)frame_time;
- return;
- }
- else
- { // Move object based on it's velocity and rotation
- interpolateLinearMotion(frame_time, dt);
- }
- }
+ if (isAttachment())
+ {
+ mLastInterpUpdateSecs = (F64Seconds)frame_time;
+ return;
+ }
+ else
+ { // Move object based on it's velocity and rotation
+ interpolateLinearMotion(frame_time, dt);
+ }
+ }
- updateDrawable(FALSE);
- }
+ updateDrawable(FALSE);
+ }
}
// Move an object due to idle-time viewer side updates by interpolating motion
void LLViewerObject::interpolateLinearMotion(const F64SecondsImplicit& frame_time, const F32SecondsImplicit& dt_seconds)
{
- // linear motion
- // PHYSICS_TIMESTEP is used below to correct for the fact that the velocity in object
- // updates represents the average velocity of the last timestep, rather than the final velocity.
- // the time dilation above should guarantee that dt is never less than PHYSICS_TIMESTEP, theoretically
- //
- // *TODO: should also wrap linear accel/velocity in check
- // to see if object is selected, instead of explicitly
- // zeroing it out
-
- F32 dt = dt_seconds;
- F64Seconds time_since_last_update = frame_time - mLastMessageUpdateSecs;
- if (time_since_last_update <= (F64Seconds)0.0 || dt <= 0.f)
- {
- return;
- }
-
- LLVector3 accel = getAcceleration();
- LLVector3 vel = getVelocity();
-
- if (sMaxUpdateInterpolationTime <= (F64Seconds)0.0)
- { // Old code path ... unbounded, simple interpolation
- if (!(accel.isExactlyZero() && vel.isExactlyZero()))
- {
- LLVector3 pos = (vel + (0.5f * (dt-PHYSICS_TIMESTEP)) * accel) * dt;
-
- // region local
- setPositionRegion(pos + getPositionRegion());
- setVelocity(vel + accel*dt);
-
- // for objects that are spinning but not translating, make sure to flag them as having moved
- setChanged(MOVED | SILHOUETTE);
- }
- }
- else if (!accel.isExactlyZero() || !vel.isExactlyZero()) // object is moving
- { // Object is moving, and hasn't been too long since we got an update from the server
-
- // Calculate predicted position and velocity
- LLVector3 new_pos = (vel + (0.5f * (dt-PHYSICS_TIMESTEP)) * accel) * dt;
- LLVector3 new_v = accel * dt;
-
- if (time_since_last_update > sPhaseOutUpdateInterpolationTime &&
- sPhaseOutUpdateInterpolationTime > (F64Seconds)0.0)
- { // Haven't seen a viewer update in a while, check to see if the circuit is still active
- if (mRegionp)
- { // The simulator will NOT send updates if the object continues normally on the path
- // predicted by the velocity and the acceleration (often gravity) sent to the viewer
- // So check to see if the circuit is blocked, which means the sim is likely in a long lag
- LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit( mRegionp->getHost() );
- if (cdp)
- {
- // Find out how many seconds since last packet arrived on the circuit
- F64Seconds time_since_last_packet = LLMessageSystem::getMessageTimeSeconds() - cdp->getLastPacketInTime();
-
- if (!cdp->isAlive() || // Circuit is dead or blocked
- cdp->isBlocked() || // or doesn't seem to be getting any packets
- (time_since_last_packet > sPhaseOutUpdateInterpolationTime))
- {
- // Start to reduce motion interpolation since we haven't seen a server update in a while
- F64Seconds time_since_last_interpolation = frame_time - mLastInterpUpdateSecs;
- F64 phase_out = 1.0;
- if (time_since_last_update > sMaxUpdateInterpolationTime)
- { // Past the time limit, so stop the object
- phase_out = 0.0;
- //LL_INFOS() << "Motion phase out to zero" << LL_ENDL;
-
- // Kill angular motion as well. Note - not adding this due to paranoia
- // about stopping rotation for llTargetOmega objects and not having it restart
- // setAngularVelocity(LLVector3::zero);
- }
- else if (mLastInterpUpdateSecs - mLastMessageUpdateSecs > sPhaseOutUpdateInterpolationTime)
- { // Last update was already phased out a bit
- phase_out = (sMaxUpdateInterpolationTime - time_since_last_update) /
- (sMaxUpdateInterpolationTime - time_since_last_interpolation);
- //LL_INFOS() << "Continuing motion phase out of " << (F32) phase_out << LL_ENDL;
- }
- else
- { // Phase out from full value
- phase_out = (sMaxUpdateInterpolationTime - time_since_last_update) /
- (sMaxUpdateInterpolationTime - sPhaseOutUpdateInterpolationTime);
- //LL_INFOS() << "Starting motion phase out of " << (F32) phase_out << LL_ENDL;
- }
- phase_out = llclamp(phase_out, 0.0, 1.0);
-
- new_pos = new_pos * ((F32) phase_out);
- new_v = new_v * ((F32) phase_out);
- }
- }
- }
- }
-
- new_pos = new_pos + getPositionRegion();
- new_v = new_v + vel;
-
-
- // Clamp interpolated position to minimum underground and maximum region height
- LLVector3d new_pos_global = mRegionp->getPosGlobalFromRegion(new_pos);
- F32 min_height;
- if (isAvatar())
- { // Make a better guess about AVs not going underground
- min_height = LLWorld::getInstance()->resolveLandHeightGlobal(new_pos_global);
- min_height += (0.5f * getScale().mV[VZ]);
- }
- else
- { // This will put the object underground, but we can't tell if it will stop
- // at ground level or not
- min_height = LLWorld::getInstance()->getMinAllowedZ(this, new_pos_global);
- // Cap maximum height
- new_pos.mV[VZ] = llmin(LLWorld::getInstance()->getRegionMaxHeight(), new_pos.mV[VZ]);
- }
-
- new_pos.mV[VZ] = llmax(min_height, new_pos.mV[VZ]);
-
- // Check to see if it's going off the region
- LLVector3 temp(new_pos.mV[VX], new_pos.mV[VY], 0.f);
- if (temp.clamp(0.f, mRegionp->getWidth()))
- { // Going off this region, so see if we might end up on another region
- LLVector3d old_pos_global = mRegionp->getPosGlobalFromRegion(getPositionRegion());
- new_pos_global = mRegionp->getPosGlobalFromRegion(new_pos); // Re-fetch in case it got clipped above
-
- // Clip the positions to known regions
- LLVector3d clip_pos_global = LLWorld::getInstance()->clipToVisibleRegions(old_pos_global, new_pos_global);
- if (clip_pos_global != new_pos_global)
- {
- // Was clipped, so this means we hit a edge where there is no region to enter
- LLVector3 clip_pos = mRegionp->getPosRegionFromGlobal(clip_pos_global);
- LL_DEBUGS("Interpolate") << "Hit empty region edge, clipped predicted position to "
- << clip_pos
- << " from " << new_pos << LL_ENDL;
- new_pos = clip_pos;
-
- // Stop motion and get server update for bouncing on the edge
- new_v.clear();
- setAcceleration(LLVector3::zero);
- }
- else
- {
- // Check for how long we are crossing.
- // Note: theoretically we can find time from velocity, acceleration and
- // distance from border to new position, but it is not going to work
- // if 'phase_out' activates
- if (mRegionCrossExpire == 0)
- {
- // Workaround: we can't accurately figure out time when we cross border
- // so just write down time 'after the fact', it is far from optimal in
- // case of lags, but for lags sMaxUpdateInterpolationTime will kick in first
- LL_DEBUGS("Interpolate") << "Predicted region crossing, new position " << new_pos << LL_ENDL;
- mRegionCrossExpire = frame_time + sMaxRegionCrossingInterpolationTime;
- }
- else if (frame_time > mRegionCrossExpire)
- {
- // Predicting crossing over 1s, stop motion
- // Stop motion
- LL_DEBUGS("Interpolate") << "Predicting region crossing for too long, stopping at " << new_pos << LL_ENDL;
- new_v.clear();
- setAcceleration(LLVector3::zero);
- mRegionCrossExpire = 0;
- }
- }
- }
- else
- {
- mRegionCrossExpire = 0;
- }
-
- // Set new position and velocity
- setPositionRegion(new_pos);
- setVelocity(new_v);
-
- // for objects that are spinning but not translating, make sure to flag them as having moved
- setChanged(MOVED | SILHOUETTE);
- }
-
- // Update the last time we did anything
- mLastInterpUpdateSecs = frame_time;
+ // linear motion
+ // PHYSICS_TIMESTEP is used below to correct for the fact that the velocity in object
+ // updates represents the average velocity of the last timestep, rather than the final velocity.
+ // the time dilation above should guarantee that dt is never less than PHYSICS_TIMESTEP, theoretically
+ //
+ // *TODO: should also wrap linear accel/velocity in check
+ // to see if object is selected, instead of explicitly
+ // zeroing it out
+
+ F32 dt = dt_seconds;
+ F64Seconds time_since_last_update = frame_time - mLastMessageUpdateSecs;
+ if (time_since_last_update <= (F64Seconds)0.0 || dt <= 0.f)
+ {
+ return;
+ }
+
+ LLVector3 accel = getAcceleration();
+ LLVector3 vel = getVelocity();
+
+ if (sMaxUpdateInterpolationTime <= (F64Seconds)0.0)
+ { // Old code path ... unbounded, simple interpolation
+ if (!(accel.isExactlyZero() && vel.isExactlyZero()))
+ {
+ LLVector3 pos = (vel + (0.5f * (dt-PHYSICS_TIMESTEP)) * accel) * dt;
+
+ // region local
+ setPositionRegion(pos + getPositionRegion());
+ setVelocity(vel + accel*dt);
+
+ // for objects that are spinning but not translating, make sure to flag them as having moved
+ setChanged(MOVED | SILHOUETTE);
+ }
+ }
+ else if (!accel.isExactlyZero() || !vel.isExactlyZero()) // object is moving
+ { // Object is moving, and hasn't been too long since we got an update from the server
+
+ // Calculate predicted position and velocity
+ LLVector3 new_pos = (vel + (0.5f * (dt-PHYSICS_TIMESTEP)) * accel) * dt;
+ LLVector3 new_v = accel * dt;
+
+ if (time_since_last_update > sPhaseOutUpdateInterpolationTime &&
+ sPhaseOutUpdateInterpolationTime > (F64Seconds)0.0)
+ { // Haven't seen a viewer update in a while, check to see if the circuit is still active
+ if (mRegionp)
+ { // The simulator will NOT send updates if the object continues normally on the path
+ // predicted by the velocity and the acceleration (often gravity) sent to the viewer
+ // So check to see if the circuit is blocked, which means the sim is likely in a long lag
+ LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit( mRegionp->getHost() );
+ if (cdp)
+ {
+ // Find out how many seconds since last packet arrived on the circuit
+ F64Seconds time_since_last_packet = LLMessageSystem::getMessageTimeSeconds() - cdp->getLastPacketInTime();
+
+ if (!cdp->isAlive() || // Circuit is dead or blocked
+ cdp->isBlocked() || // or doesn't seem to be getting any packets
+ (time_since_last_packet > sPhaseOutUpdateInterpolationTime))
+ {
+ // Start to reduce motion interpolation since we haven't seen a server update in a while
+ F64Seconds time_since_last_interpolation = frame_time - mLastInterpUpdateSecs;
+ F64 phase_out = 1.0;
+ if (time_since_last_update > sMaxUpdateInterpolationTime)
+ { // Past the time limit, so stop the object
+ phase_out = 0.0;
+ //LL_INFOS() << "Motion phase out to zero" << LL_ENDL;
+
+ // Kill angular motion as well. Note - not adding this due to paranoia
+ // about stopping rotation for llTargetOmega objects and not having it restart
+ // setAngularVelocity(LLVector3::zero);
+ }
+ else if (mLastInterpUpdateSecs - mLastMessageUpdateSecs > sPhaseOutUpdateInterpolationTime)
+ { // Last update was already phased out a bit
+ phase_out = (sMaxUpdateInterpolationTime - time_since_last_update) /
+ (sMaxUpdateInterpolationTime - time_since_last_interpolation);
+ //LL_INFOS() << "Continuing motion phase out of " << (F32) phase_out << LL_ENDL;
+ }
+ else
+ { // Phase out from full value
+ phase_out = (sMaxUpdateInterpolationTime - time_since_last_update) /
+ (sMaxUpdateInterpolationTime - sPhaseOutUpdateInterpolationTime);
+ //LL_INFOS() << "Starting motion phase out of " << (F32) phase_out << LL_ENDL;
+ }
+ phase_out = llclamp(phase_out, 0.0, 1.0);
+
+ new_pos = new_pos * ((F32) phase_out);
+ new_v = new_v * ((F32) phase_out);
+ }
+ }
+ }
+ }
+
+ new_pos = new_pos + getPositionRegion();
+ new_v = new_v + vel;
+
+
+ // Clamp interpolated position to minimum underground and maximum region height
+ LLVector3d new_pos_global = mRegionp->getPosGlobalFromRegion(new_pos);
+ F32 min_height;
+ if (isAvatar())
+ { // Make a better guess about AVs not going underground
+ min_height = LLWorld::getInstance()->resolveLandHeightGlobal(new_pos_global);
+ min_height += (0.5f * getScale().mV[VZ]);
+ }
+ else
+ { // This will put the object underground, but we can't tell if it will stop
+ // at ground level or not
+ min_height = LLWorld::getInstance()->getMinAllowedZ(this, new_pos_global);
+ // Cap maximum height
+ new_pos.mV[VZ] = llmin(LLWorld::getInstance()->getRegionMaxHeight(), new_pos.mV[VZ]);
+ }
+
+ new_pos.mV[VZ] = llmax(min_height, new_pos.mV[VZ]);
+
+ // Check to see if it's going off the region
+ LLVector3 temp(new_pos.mV[VX], new_pos.mV[VY], 0.f);
+ if (temp.clamp(0.f, mRegionp->getWidth()))
+ { // Going off this region, so see if we might end up on another region
+ LLVector3d old_pos_global = mRegionp->getPosGlobalFromRegion(getPositionRegion());
+ new_pos_global = mRegionp->getPosGlobalFromRegion(new_pos); // Re-fetch in case it got clipped above
+
+ // Clip the positions to known regions
+ LLVector3d clip_pos_global = LLWorld::getInstance()->clipToVisibleRegions(old_pos_global, new_pos_global);
+ if (clip_pos_global != new_pos_global)
+ {
+ // Was clipped, so this means we hit a edge where there is no region to enter
+ LLVector3 clip_pos = mRegionp->getPosRegionFromGlobal(clip_pos_global);
+ LL_DEBUGS("Interpolate") << "Hit empty region edge, clipped predicted position to "
+ << clip_pos
+ << " from " << new_pos << LL_ENDL;
+ new_pos = clip_pos;
+
+ // Stop motion and get server update for bouncing on the edge
+ new_v.clear();
+ setAcceleration(LLVector3::zero);
+ }
+ else
+ {
+ // Check for how long we are crossing.
+ // Note: theoretically we can find time from velocity, acceleration and
+ // distance from border to new position, but it is not going to work
+ // if 'phase_out' activates
+ if (mRegionCrossExpire == 0)
+ {
+ // Workaround: we can't accurately figure out time when we cross border
+ // so just write down time 'after the fact', it is far from optimal in
+ // case of lags, but for lags sMaxUpdateInterpolationTime will kick in first
+ LL_DEBUGS("Interpolate") << "Predicted region crossing, new position " << new_pos << LL_ENDL;
+ mRegionCrossExpire = frame_time + sMaxRegionCrossingInterpolationTime;
+ }
+ else if (frame_time > mRegionCrossExpire)
+ {
+ // Predicting crossing over 1s, stop motion
+ // Stop motion
+ LL_DEBUGS("Interpolate") << "Predicting region crossing for too long, stopping at " << new_pos << LL_ENDL;
+ new_v.clear();
+ setAcceleration(LLVector3::zero);
+ mRegionCrossExpire = 0;
+ }
+ }
+ }
+ else
+ {
+ mRegionCrossExpire = 0;
+ }
+
+ // Set new position and velocity
+ setPositionRegion(new_pos);
+ setVelocity(new_v);
+
+ // for objects that are spinning but not translating, make sure to flag them as having moved
+ setChanged(MOVED | SILHOUETTE);
+ }
+
+ // Update the last time we did anything
+ mLastInterpUpdateSecs = frame_time;
}
BOOL LLViewerObject::setData(const U8 *datap, const U32 data_size)
{
- delete [] mData;
+ delete [] mData;
- if (datap)
- {
- mData = new U8[data_size];
- if (!mData)
- {
- return FALSE;
- }
- memcpy(mData, datap, data_size); /* Flawfinder: ignore */
- }
- return TRUE;
+ if (datap)
+ {
+ mData = new U8[data_size];
+ if (!mData)
+ {
+ return FALSE;
+ }
+ memcpy(mData, datap, data_size); /* Flawfinder: ignore */
+ }
+ return TRUE;
}
// delete an item in the inventory, but don't tell the server. This is
@@ -2779,213 +2779,213 @@ BOOL LLViewerObject::setData(const U8 *datap, const U32 data_size)
// This will only delete the first item with an item_id in the list
void LLViewerObject::deleteInventoryItem(const LLUUID& item_id)
{
- if(mInventory)
- {
- LLInventoryObject::object_list_t::iterator it = mInventory->begin();
- LLInventoryObject::object_list_t::iterator end = mInventory->end();
- for( ; it != end; ++it )
- {
- if((*it)->getUUID() == item_id)
- {
- // This is safe only because we return immediatly.
- mInventory->erase(it); // will deref and delete it
- return;
- }
- }
- doInventoryCallback();
- }
+ if(mInventory)
+ {
+ LLInventoryObject::object_list_t::iterator it = mInventory->begin();
+ LLInventoryObject::object_list_t::iterator end = mInventory->end();
+ for( ; it != end; ++it )
+ {
+ if((*it)->getUUID() == item_id)
+ {
+ // This is safe only because we return immediatly.
+ mInventory->erase(it); // will deref and delete it
+ return;
+ }
+ }
+ doInventoryCallback();
+ }
}
void LLViewerObject::doUpdateInventory(
- LLPointer<LLViewerInventoryItem>& item,
- U8 key,
- bool is_new)
-{
- LLViewerInventoryItem* old_item = NULL;
- if(TASK_INVENTORY_ITEM_KEY == key)
- {
- old_item = (LLViewerInventoryItem*)getInventoryObject(item->getUUID());
- }
- else if(TASK_INVENTORY_ASSET_KEY == key)
- {
- old_item = getInventoryItemByAsset(item->getAssetUUID());
- }
- LLUUID item_id;
- LLUUID new_owner;
- LLUUID new_group;
- BOOL group_owned = FALSE;
- if(old_item)
- {
- item_id = old_item->getUUID();
- new_owner = old_item->getPermissions().getOwner();
- new_group = old_item->getPermissions().getGroup();
- group_owned = old_item->getPermissions().isGroupOwned();
- old_item = NULL;
- }
- else
- {
- item_id = item->getUUID();
- }
- if(!is_new && mInventory)
- {
- // Attempt to update the local inventory. If we can get the
- // object perm, we have perfect visibility, so we want the
- // serial number to match. Otherwise, take our best guess and
- // make sure that the serial number does not match.
- deleteInventoryItem(item_id);
- LLPermissions perm(item->getPermissions());
- LLPermissions* obj_perm = LLSelectMgr::getInstance()->findObjectPermissions(this);
- bool is_atomic = ((S32)LLAssetType::AT_OBJECT == item->getType()) ? false : true;
- if(obj_perm)
- {
- perm.setOwnerAndGroup(LLUUID::null, obj_perm->getOwner(), obj_perm->getGroup(), is_atomic);
- }
- else
- {
- if(group_owned)
- {
- perm.setOwnerAndGroup(LLUUID::null, new_owner, new_group, is_atomic);
- }
- else if(!new_owner.isNull())
- {
- // The object used to be in inventory, so we can
- // assume the owner and group will match what they are
- // there.
- perm.setOwnerAndGroup(LLUUID::null, new_owner, new_group, is_atomic);
- }
- // *FIX: can make an even better guess by using the mPermGroup flags
- else if(permYouOwner())
- {
- // best guess.
- perm.setOwnerAndGroup(LLUUID::null, gAgent.getID(), item->getPermissions().getGroup(), is_atomic);
- --mExpectedInventorySerialNum;
- }
- else
- {
- // dummy it up.
- perm.setOwnerAndGroup(LLUUID::null, LLUUID::null, LLUUID::null, is_atomic);
- --mExpectedInventorySerialNum;
- }
- }
- LLViewerInventoryItem* oldItem = item;
- LLViewerInventoryItem* new_item = new LLViewerInventoryItem(oldItem);
- new_item->setPermissions(perm);
- mInventory->push_front(new_item);
- doInventoryCallback();
- ++mExpectedInventorySerialNum;
- }
- else if (is_new)
- {
- ++mExpectedInventorySerialNum;
- }
+ LLPointer<LLViewerInventoryItem>& item,
+ U8 key,
+ bool is_new)
+{
+ LLViewerInventoryItem* old_item = NULL;
+ if(TASK_INVENTORY_ITEM_KEY == key)
+ {
+ old_item = (LLViewerInventoryItem*)getInventoryObject(item->getUUID());
+ }
+ else if(TASK_INVENTORY_ASSET_KEY == key)
+ {
+ old_item = getInventoryItemByAsset(item->getAssetUUID());
+ }
+ LLUUID item_id;
+ LLUUID new_owner;
+ LLUUID new_group;
+ BOOL group_owned = FALSE;
+ if(old_item)
+ {
+ item_id = old_item->getUUID();
+ new_owner = old_item->getPermissions().getOwner();
+ new_group = old_item->getPermissions().getGroup();
+ group_owned = old_item->getPermissions().isGroupOwned();
+ old_item = NULL;
+ }
+ else
+ {
+ item_id = item->getUUID();
+ }
+ if(!is_new && mInventory)
+ {
+ // Attempt to update the local inventory. If we can get the
+ // object perm, we have perfect visibility, so we want the
+ // serial number to match. Otherwise, take our best guess and
+ // make sure that the serial number does not match.
+ deleteInventoryItem(item_id);
+ LLPermissions perm(item->getPermissions());
+ LLPermissions* obj_perm = LLSelectMgr::getInstance()->findObjectPermissions(this);
+ bool is_atomic = ((S32)LLAssetType::AT_OBJECT == item->getType()) ? false : true;
+ if(obj_perm)
+ {
+ perm.setOwnerAndGroup(LLUUID::null, obj_perm->getOwner(), obj_perm->getGroup(), is_atomic);
+ }
+ else
+ {
+ if(group_owned)
+ {
+ perm.setOwnerAndGroup(LLUUID::null, new_owner, new_group, is_atomic);
+ }
+ else if(!new_owner.isNull())
+ {
+ // The object used to be in inventory, so we can
+ // assume the owner and group will match what they are
+ // there.
+ perm.setOwnerAndGroup(LLUUID::null, new_owner, new_group, is_atomic);
+ }
+ // *FIX: can make an even better guess by using the mPermGroup flags
+ else if(permYouOwner())
+ {
+ // best guess.
+ perm.setOwnerAndGroup(LLUUID::null, gAgent.getID(), item->getPermissions().getGroup(), is_atomic);
+ --mExpectedInventorySerialNum;
+ }
+ else
+ {
+ // dummy it up.
+ perm.setOwnerAndGroup(LLUUID::null, LLUUID::null, LLUUID::null, is_atomic);
+ --mExpectedInventorySerialNum;
+ }
+ }
+ LLViewerInventoryItem* oldItem = item;
+ LLViewerInventoryItem* new_item = new LLViewerInventoryItem(oldItem);
+ new_item->setPermissions(perm);
+ mInventory->push_front(new_item);
+ doInventoryCallback();
+ ++mExpectedInventorySerialNum;
+ }
+ else if (is_new)
+ {
+ ++mExpectedInventorySerialNum;
+ }
}
// save a script, which involves removing the old one, and rezzing
// in the new one. This method should be called with the asset id
// of the new and old script AFTER the bytecode has been saved.
void LLViewerObject::saveScript(
- const LLViewerInventoryItem* item,
- BOOL active,
- bool is_new)
-{
- /*
- * XXXPAM Investigate not making this copy. Seems unecessary, but I'm unsure about the
- * interaction with doUpdateInventory() called below.
- */
- LL_DEBUGS() << "LLViewerObject::saveScript() " << item->getUUID() << " " << item->getAssetUUID() << LL_ENDL;
-
- LLPointer<LLViewerInventoryItem> task_item =
- new LLViewerInventoryItem(item->getUUID(), mID, item->getPermissions(),
- item->getAssetUUID(), item->getType(),
- item->getInventoryType(),
- item->getName(), item->getDescription(),
- item->getSaleInfo(), item->getFlags(),
- item->getCreationDate());
- task_item->setTransactionID(item->getTransactionID());
-
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_RezScript);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID());
- msg->nextBlockFast(_PREHASH_UpdateBlock);
- msg->addU32Fast(_PREHASH_ObjectLocalID, (mLocalID));
- U8 enabled = active;
- msg->addBOOLFast(_PREHASH_Enabled, enabled);
- msg->nextBlockFast(_PREHASH_InventoryBlock);
- task_item->packMessage(msg);
- msg->sendReliable(mRegionp->getHost());
-
- // do the internal logic
- doUpdateInventory(task_item, TASK_INVENTORY_ITEM_KEY, is_new);
+ const LLViewerInventoryItem* item,
+ BOOL active,
+ bool is_new)
+{
+ /*
+ * XXXPAM Investigate not making this copy. Seems unecessary, but I'm unsure about the
+ * interaction with doUpdateInventory() called below.
+ */
+ LL_DEBUGS() << "LLViewerObject::saveScript() " << item->getUUID() << " " << item->getAssetUUID() << LL_ENDL;
+
+ LLPointer<LLViewerInventoryItem> task_item =
+ new LLViewerInventoryItem(item->getUUID(), mID, item->getPermissions(),
+ item->getAssetUUID(), item->getType(),
+ item->getInventoryType(),
+ item->getName(), item->getDescription(),
+ item->getSaleInfo(), item->getFlags(),
+ item->getCreationDate());
+ task_item->setTransactionID(item->getTransactionID());
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_RezScript);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID());
+ msg->nextBlockFast(_PREHASH_UpdateBlock);
+ msg->addU32Fast(_PREHASH_ObjectLocalID, (mLocalID));
+ U8 enabled = active;
+ msg->addBOOLFast(_PREHASH_Enabled, enabled);
+ msg->nextBlockFast(_PREHASH_InventoryBlock);
+ task_item->packMessage(msg);
+ msg->sendReliable(mRegionp->getHost());
+
+ // do the internal logic
+ doUpdateInventory(task_item, TASK_INVENTORY_ITEM_KEY, is_new);
}
void LLViewerObject::moveInventory(const LLUUID& folder_id,
- const LLUUID& item_id)
-{
- LL_DEBUGS() << "LLViewerObject::moveInventory " << item_id << LL_ENDL;
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_MoveTaskInventory);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addUUIDFast(_PREHASH_FolderID, folder_id);
- msg->nextBlockFast(_PREHASH_InventoryData);
- msg->addU32Fast(_PREHASH_LocalID, mLocalID);
- msg->addUUIDFast(_PREHASH_ItemID, item_id);
- msg->sendReliable(mRegionp->getHost());
-
- LLInventoryObject* inv_obj = getInventoryObject(item_id);
- if(inv_obj)
- {
- LLViewerInventoryItem* item = (LLViewerInventoryItem*)inv_obj;
- if(!item->getPermissions().allowCopyBy(gAgent.getID()))
- {
- deleteInventoryItem(item_id);
- ++mExpectedInventorySerialNum;
- }
- }
+ const LLUUID& item_id)
+{
+ LL_DEBUGS() << "LLViewerObject::moveInventory " << item_id << LL_ENDL;
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_MoveTaskInventory);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addUUIDFast(_PREHASH_FolderID, folder_id);
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ msg->addU32Fast(_PREHASH_LocalID, mLocalID);
+ msg->addUUIDFast(_PREHASH_ItemID, item_id);
+ msg->sendReliable(mRegionp->getHost());
+
+ LLInventoryObject* inv_obj = getInventoryObject(item_id);
+ if(inv_obj)
+ {
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)inv_obj;
+ if(!item->getPermissions().allowCopyBy(gAgent.getID()))
+ {
+ deleteInventoryItem(item_id);
+ ++mExpectedInventorySerialNum;
+ }
+ }
}
void LLViewerObject::dirtyInventory()
{
- // If there aren't any LLVOInventoryListeners, we won't be
- // able to update our mInventory when it comes back from the
- // simulator, so we should not clear the inventory either.
- if(mInventory && !mInventoryCallbacks.empty())
- {
- mInventory->clear(); // will deref and delete entries
- delete mInventory;
- mInventory = NULL;
- }
- mInventoryDirty = TRUE;
+ // If there aren't any LLVOInventoryListeners, we won't be
+ // able to update our mInventory when it comes back from the
+ // simulator, so we should not clear the inventory either.
+ if(mInventory && !mInventoryCallbacks.empty())
+ {
+ mInventory->clear(); // will deref and delete entries
+ delete mInventory;
+ mInventory = NULL;
+ }
+ mInventoryDirty = TRUE;
}
void LLViewerObject::registerInventoryListener(LLVOInventoryListener* listener, void* user_data)
{
- LLInventoryCallbackInfo* info = new LLInventoryCallbackInfo;
- info->mListener = listener;
- info->mInventoryData = user_data;
- mInventoryCallbacks.push_front(info);
+ LLInventoryCallbackInfo* info = new LLInventoryCallbackInfo;
+ info->mListener = listener;
+ info->mInventoryData = user_data;
+ mInventoryCallbacks.push_front(info);
}
void LLViewerObject::removeInventoryListener(LLVOInventoryListener* listener)
{
- if (listener == NULL)
- return;
- for (callback_list_t::iterator iter = mInventoryCallbacks.begin();
- iter != mInventoryCallbacks.end(); )
- {
- callback_list_t::iterator curiter = iter++;
- LLInventoryCallbackInfo* info = *curiter;
- if (info->mListener == listener)
- {
- delete info;
- mInventoryCallbacks.erase(curiter);
- break;
- }
- }
+ if (listener == NULL)
+ return;
+ for (callback_list_t::iterator iter = mInventoryCallbacks.begin();
+ iter != mInventoryCallbacks.end(); )
+ {
+ callback_list_t::iterator curiter = iter++;
+ LLInventoryCallbackInfo* info = *curiter;
+ if (info->mListener == listener)
+ {
+ delete info;
+ mInventoryCallbacks.erase(curiter);
+ break;
+ }
+ }
}
BOOL LLViewerObject::isInventoryPending()
@@ -2995,60 +2995,60 @@ BOOL LLViewerObject::isInventoryPending()
void LLViewerObject::clearInventoryListeners()
{
- for_each(mInventoryCallbacks.begin(), mInventoryCallbacks.end(), DeletePointer());
- mInventoryCallbacks.clear();
+ for_each(mInventoryCallbacks.begin(), mInventoryCallbacks.end(), DeletePointer());
+ mInventoryCallbacks.clear();
}
bool LLViewerObject::hasInventoryListeners()
{
- return !mInventoryCallbacks.empty();
+ return !mInventoryCallbacks.empty();
}
void LLViewerObject::requestInventory()
{
- if(mInventoryDirty && mInventory && !mInventoryCallbacks.empty())
- {
- mInventory->clear(); // will deref and delete entries
- delete mInventory;
- mInventory = NULL;
- }
-
- if(mInventory)
- {
- // inventory is either up to date or doesn't has a listener
- // if it is dirty, leave it this way in case we gain a listener
- doInventoryCallback();
- }
- else
- {
- // since we are going to request it now
- mInventoryDirty = FALSE;
-
- // Note: throws away duplicate requests
- fetchInventoryFromServer();
- }
+ if(mInventoryDirty && mInventory && !mInventoryCallbacks.empty())
+ {
+ mInventory->clear(); // will deref and delete entries
+ delete mInventory;
+ mInventory = NULL;
+ }
+
+ if(mInventory)
+ {
+ // inventory is either up to date or doesn't has a listener
+ // if it is dirty, leave it this way in case we gain a listener
+ doInventoryCallback();
+ }
+ else
+ {
+ // since we are going to request it now
+ mInventoryDirty = FALSE;
+
+ // Note: throws away duplicate requests
+ fetchInventoryFromServer();
+ }
}
void LLViewerObject::fetchInventoryFromServer()
{
- if (!isInventoryPending())
- {
- delete mInventory;
- mInventory = NULL;
-
- // Results in processTaskInv
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_RequestTaskInventory);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_InventoryData);
- msg->addU32Fast(_PREHASH_LocalID, mLocalID);
- msg->sendReliable(mRegionp->getHost());
-
- // This will get reset by doInventoryCallback or processTaskInv
- mInvRequestState = INVENTORY_REQUEST_PENDING;
- }
+ if (!isInventoryPending())
+ {
+ delete mInventory;
+ mInventory = NULL;
+
+ // Results in processTaskInv
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_RequestTaskInventory);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ msg->addU32Fast(_PREHASH_LocalID, mLocalID);
+ msg->sendReliable(mRegionp->getHost());
+
+ // This will get reset by doInventoryCallback or processTaskInv
+ mInvRequestState = INVENTORY_REQUEST_PENDING;
+ }
}
void LLViewerObject::fetchInventoryDelayed(const F64 &time_seconds)
@@ -3164,8 +3164,8 @@ void LLViewerObject::linkControlAvatar()
return;
}
mControlAvatar = LLControlAvatar::createControlAvatar(volp);
- LL_DEBUGS("AnimatedObjects") << volp->getID()
- << " created control av for "
+ LL_DEBUGS("AnimatedObjects") << volp->getID()
+ << " created control av for "
<< (S32) (1+volp->numChildren()) << " prims" << LL_ENDL;
}
LLControlAvatar *cav = getControlAvatar();
@@ -3215,26 +3215,26 @@ bool LLViewerObject::isAnimatedObject() const
struct LLFilenameAndTask
{
- LLUUID mTaskID;
- std::string mFilename;
+ LLUUID mTaskID;
+ std::string mFilename;
- // for sequencing in case of multiple updates
- S16 mSerial;
+ // for sequencing in case of multiple updates
+ S16 mSerial;
#ifdef _DEBUG
- static S32 sCount;
- LLFilenameAndTask()
- {
- ++sCount;
- LL_DEBUGS() << "Constructing LLFilenameAndTask: " << sCount << LL_ENDL;
- }
- ~LLFilenameAndTask()
- {
- --sCount;
- LL_DEBUGS() << "Destroying LLFilenameAndTask: " << sCount << LL_ENDL;
- }
+ static S32 sCount;
+ LLFilenameAndTask()
+ {
+ ++sCount;
+ LL_DEBUGS() << "Constructing LLFilenameAndTask: " << sCount << LL_ENDL;
+ }
+ ~LLFilenameAndTask()
+ {
+ --sCount;
+ LL_DEBUGS() << "Destroying LLFilenameAndTask: " << sCount << LL_ENDL;
+ }
private:
- LLFilenameAndTask(const LLFilenameAndTask& rhs);
- const LLFilenameAndTask& operator=(const LLFilenameAndTask& rhs) const;
+ LLFilenameAndTask(const LLFilenameAndTask& rhs);
+ const LLFilenameAndTask& operator=(const LLFilenameAndTask& rhs) const;
#endif
};
@@ -3287,7 +3287,7 @@ void LLViewerObject::processTaskInv(LLMessageSystem* msg, void** user_data)
LLFilenameAndTask* ft = new LLFilenameAndTask;
ft->mTaskID = task_id;
ft->mSerial = serial;
-
+
// We received version we expected or newer. Load it.
object->mInventorySerialNum = ft->mSerial;
object->mExpectedInventorySerialNum = ft->mSerial;
@@ -3343,154 +3343,154 @@ void LLViewerObject::processTaskInv(LLMessageSystem* msg, void** user_data)
void LLViewerObject::processTaskInvFile(void** user_data, S32 error_code, LLExtStat ext_status)
{
- LLFilenameAndTask* ft = (LLFilenameAndTask*)user_data;
- LLViewerObject* object = NULL;
-
- if (ft
- && (0 == error_code)
- && (object = gObjectList.findObject(ft->mTaskID))
- && ft->mSerial >= object->mInventorySerialNum)
- {
- object->mInventorySerialNum = ft->mSerial;
- LL_DEBUGS() << "Receiving inventory task file for serial " << object->mInventorySerialNum << " taskid: " << ft->mTaskID << LL_ENDL;
- if (ft->mSerial < object->mExpectedInventorySerialNum)
- {
- // User managed to change something while inventory was loading
- LL_DEBUGS() << "Processing file that is potentially out of date for task: " << ft->mTaskID << LL_ENDL;
- }
-
- if (object->loadTaskInvFile(ft->mFilename))
- {
-
- LLInventoryObject::object_list_t::iterator it = object->mInventory->begin();
- LLInventoryObject::object_list_t::iterator end = object->mInventory->end();
- std::list<LLUUID>& pending_lst = object->mPendingInventoryItemsIDs;
-
- for (; it != end && pending_lst.size(); ++it)
- {
- LLViewerInventoryItem* item = dynamic_cast<LLViewerInventoryItem*>(it->get());
- if(item && item->getType() != LLAssetType::AT_CATEGORY)
- {
- std::list<LLUUID>::iterator id_it = std::find(pending_lst.begin(), pending_lst.begin(), item->getAssetUUID());
- if (id_it != pending_lst.end())
- {
- pending_lst.erase(id_it);
- }
- }
- }
- }
- else
- {
- // MAINT-2597 - crash when trying to edit a no-mod object
- // Somehow get an contents inventory response, but with an invalid stream (possibly 0 size?)
- // Stated repro was specific to no-mod objects so failing without user interaction should be safe.
- LL_WARNS() << "Trying to load invalid task inventory file. Ignoring file contents." << LL_ENDL;
- }
- }
- else
- {
- // This Occurs When two requests were made, and the first one
- // has already handled it.
- LL_DEBUGS() << "Problem loading task inventory. Return code: "
- << error_code << LL_ENDL;
- }
- delete ft;
+ LLFilenameAndTask* ft = (LLFilenameAndTask*)user_data;
+ LLViewerObject* object = NULL;
+
+ if (ft
+ && (0 == error_code)
+ && (object = gObjectList.findObject(ft->mTaskID))
+ && ft->mSerial >= object->mInventorySerialNum)
+ {
+ object->mInventorySerialNum = ft->mSerial;
+ LL_DEBUGS() << "Receiving inventory task file for serial " << object->mInventorySerialNum << " taskid: " << ft->mTaskID << LL_ENDL;
+ if (ft->mSerial < object->mExpectedInventorySerialNum)
+ {
+ // User managed to change something while inventory was loading
+ LL_DEBUGS() << "Processing file that is potentially out of date for task: " << ft->mTaskID << LL_ENDL;
+ }
+
+ if (object->loadTaskInvFile(ft->mFilename))
+ {
+
+ LLInventoryObject::object_list_t::iterator it = object->mInventory->begin();
+ LLInventoryObject::object_list_t::iterator end = object->mInventory->end();
+ std::list<LLUUID>& pending_lst = object->mPendingInventoryItemsIDs;
+
+ for (; it != end && pending_lst.size(); ++it)
+ {
+ LLViewerInventoryItem* item = dynamic_cast<LLViewerInventoryItem*>(it->get());
+ if(item && item->getType() != LLAssetType::AT_CATEGORY)
+ {
+ std::list<LLUUID>::iterator id_it = std::find(pending_lst.begin(), pending_lst.begin(), item->getAssetUUID());
+ if (id_it != pending_lst.end())
+ {
+ pending_lst.erase(id_it);
+ }
+ }
+ }
+ }
+ else
+ {
+ // MAINT-2597 - crash when trying to edit a no-mod object
+ // Somehow get an contents inventory response, but with an invalid stream (possibly 0 size?)
+ // Stated repro was specific to no-mod objects so failing without user interaction should be safe.
+ LL_WARNS() << "Trying to load invalid task inventory file. Ignoring file contents." << LL_ENDL;
+ }
+ }
+ else
+ {
+ // This Occurs When two requests were made, and the first one
+ // has already handled it.
+ LL_DEBUGS() << "Problem loading task inventory. Return code: "
+ << error_code << LL_ENDL;
+ }
+ delete ft;
}
BOOL LLViewerObject::loadTaskInvFile(const std::string& filename)
{
- std::string filename_and_local_path = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, filename);
- llifstream ifs(filename_and_local_path.c_str());
- if(ifs.good())
- {
- U32 fail_count = 0;
- char buffer[MAX_STRING]; /* Flawfinder: ignore */
- // *NOTE: This buffer size is hard coded into scanf() below.
- char keyword[MAX_STRING]; /* Flawfinder: ignore */
- if(mInventory)
- {
- mInventory->clear(); // will deref and delete it
- }
- else
- {
- mInventory = new LLInventoryObject::object_list_t;
- }
- while(ifs.good())
- {
- ifs.getline(buffer, MAX_STRING);
- if (sscanf(buffer, " %254s", keyword) == EOF) /* Flawfinder: ignore */
- {
- // Blank file?
- LL_WARNS() << "Issue reading from file '"
- << filename << "'" << LL_ENDL;
- break;
- }
- else if(0 == strcmp("inv_item", keyword))
- {
- LLPointer<LLInventoryObject> inv = new LLViewerInventoryItem;
- inv->importLegacyStream(ifs);
- mInventory->push_front(inv);
- }
- else if(0 == strcmp("inv_object", keyword))
- {
- LLPointer<LLInventoryObject> inv = new LLInventoryObject;
- inv->importLegacyStream(ifs);
- inv->rename("Contents");
- mInventory->push_front(inv);
- }
- else if (fail_count >= MAX_INV_FILE_READ_FAILS)
- {
- LL_WARNS() << "Encountered too many unknowns while reading from file: '"
- << filename << "'" << LL_ENDL;
- break;
- }
- else
- {
- // Is there really a point to continue processing? We already failing to display full inventory
- fail_count++;
- LL_WARNS_ONCE() << "Unknown token while reading from inventory file. Token: '"
- << keyword << "'" << LL_ENDL;
- }
- }
- ifs.close();
- LLFile::remove(filename_and_local_path);
- }
- else
- {
- LL_WARNS() << "unable to load task inventory: " << filename_and_local_path
- << LL_ENDL;
- return FALSE;
- }
- doInventoryCallback();
-
- return TRUE;
+ std::string filename_and_local_path = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, filename);
+ llifstream ifs(filename_and_local_path.c_str());
+ if(ifs.good())
+ {
+ U32 fail_count = 0;
+ char buffer[MAX_STRING]; /* Flawfinder: ignore */
+ // *NOTE: This buffer size is hard coded into scanf() below.
+ char keyword[MAX_STRING]; /* Flawfinder: ignore */
+ if(mInventory)
+ {
+ mInventory->clear(); // will deref and delete it
+ }
+ else
+ {
+ mInventory = new LLInventoryObject::object_list_t;
+ }
+ while(ifs.good())
+ {
+ ifs.getline(buffer, MAX_STRING);
+ if (sscanf(buffer, " %254s", keyword) == EOF) /* Flawfinder: ignore */
+ {
+ // Blank file?
+ LL_WARNS() << "Issue reading from file '"
+ << filename << "'" << LL_ENDL;
+ break;
+ }
+ else if(0 == strcmp("inv_item", keyword))
+ {
+ LLPointer<LLInventoryObject> inv = new LLViewerInventoryItem;
+ inv->importLegacyStream(ifs);
+ mInventory->push_front(inv);
+ }
+ else if(0 == strcmp("inv_object", keyword))
+ {
+ LLPointer<LLInventoryObject> inv = new LLInventoryObject;
+ inv->importLegacyStream(ifs);
+ inv->rename("Contents");
+ mInventory->push_front(inv);
+ }
+ else if (fail_count >= MAX_INV_FILE_READ_FAILS)
+ {
+ LL_WARNS() << "Encountered too many unknowns while reading from file: '"
+ << filename << "'" << LL_ENDL;
+ break;
+ }
+ else
+ {
+ // Is there really a point to continue processing? We already failing to display full inventory
+ fail_count++;
+ LL_WARNS_ONCE() << "Unknown token while reading from inventory file. Token: '"
+ << keyword << "'" << LL_ENDL;
+ }
+ }
+ ifs.close();
+ LLFile::remove(filename_and_local_path);
+ }
+ else
+ {
+ LL_WARNS() << "unable to load task inventory: " << filename_and_local_path
+ << LL_ENDL;
+ return FALSE;
+ }
+ doInventoryCallback();
+
+ return TRUE;
}
void LLViewerObject::doInventoryCallback()
{
- for (callback_list_t::iterator iter = mInventoryCallbacks.begin();
- iter != mInventoryCallbacks.end(); )
- {
- callback_list_t::iterator curiter = iter++;
- LLInventoryCallbackInfo* info = *curiter;
- if (info->mListener != NULL)
- {
- info->mListener->inventoryChanged(this,
- mInventory,
- mInventorySerialNum,
- info->mInventoryData);
- }
- else
- {
- LL_INFOS() << "LLViewerObject::doInventoryCallback() deleting bad listener entry." << LL_ENDL;
- delete info;
- mInventoryCallbacks.erase(curiter);
- }
- }
-
- // release inventory loading state
- mInvRequestXFerId = 0;
- mInvRequestState = INVENTORY_REQUEST_STOPPED;
+ for (callback_list_t::iterator iter = mInventoryCallbacks.begin();
+ iter != mInventoryCallbacks.end(); )
+ {
+ callback_list_t::iterator curiter = iter++;
+ LLInventoryCallbackInfo* info = *curiter;
+ if (info->mListener != NULL)
+ {
+ info->mListener->inventoryChanged(this,
+ mInventory,
+ mInventorySerialNum,
+ info->mInventoryData);
+ }
+ else
+ {
+ LL_INFOS() << "LLViewerObject::doInventoryCallback() deleting bad listener entry." << LL_ENDL;
+ delete info;
+ mInventoryCallbacks.erase(curiter);
+ }
+ }
+
+ // release inventory loading state
+ mInvRequestXFerId = 0;
+ mInvRequestState = INVENTORY_REQUEST_STOPPED;
}
void LLViewerObject::removeInventory(const LLUUID& item_id)
@@ -3501,17 +3501,17 @@ void LLViewerObject::removeInventory(const LLUUID& item_id)
params["object"] = mID;
LLFloaterReg::hideInstance("item_properties", params);
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_RemoveTaskInventory);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_InventoryData);
- msg->addU32Fast(_PREHASH_LocalID, mLocalID);
- msg->addUUIDFast(_PREHASH_ItemID, item_id);
- msg->sendReliable(mRegionp->getHost());
- deleteInventoryItem(item_id);
- ++mExpectedInventorySerialNum;
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_RemoveTaskInventory);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ msg->addU32Fast(_PREHASH_LocalID, mLocalID);
+ msg->addUUIDFast(_PREHASH_ItemID, item_id);
+ msg->sendReliable(mRegionp->getHost());
+ deleteInventoryItem(item_id);
+ ++mExpectedInventorySerialNum;
}
bool LLViewerObject::isAssetInInventory(LLViewerInventoryItem* item, LLAssetType::EType type)
@@ -3563,136 +3563,136 @@ void LLViewerObject::updateMaterialInventory(LLViewerInventoryItem* item, U8 key
}
void LLViewerObject::updateInventory(
- LLViewerInventoryItem* item,
- U8 key,
- bool is_new)
-{
- // This slices the object into what we're concerned about on the
- // viewer. The simulator will take the permissions and transfer
- // ownership.
- LLPointer<LLViewerInventoryItem> task_item =
- new LLViewerInventoryItem(item->getUUID(), mID, item->getPermissions(),
- item->getAssetUUID(), item->getType(),
- item->getInventoryType(),
- item->getName(), item->getDescription(),
- item->getSaleInfo(),
- item->getFlags(),
- item->getCreationDate());
- task_item->setTransactionID(item->getTransactionID());
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_UpdateTaskInventory);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_UpdateData);
- msg->addU32Fast(_PREHASH_LocalID, mLocalID);
- msg->addU8Fast(_PREHASH_Key, key);
- msg->nextBlockFast(_PREHASH_InventoryData);
- task_item->packMessage(msg);
- msg->sendReliable(mRegionp->getHost());
-
- // do the internal logic
- doUpdateInventory(task_item, key, is_new);
+ LLViewerInventoryItem* item,
+ U8 key,
+ bool is_new)
+{
+ // This slices the object into what we're concerned about on the
+ // viewer. The simulator will take the permissions and transfer
+ // ownership.
+ LLPointer<LLViewerInventoryItem> task_item =
+ new LLViewerInventoryItem(item->getUUID(), mID, item->getPermissions(),
+ item->getAssetUUID(), item->getType(),
+ item->getInventoryType(),
+ item->getName(), item->getDescription(),
+ item->getSaleInfo(),
+ item->getFlags(),
+ item->getCreationDate());
+ task_item->setTransactionID(item->getTransactionID());
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_UpdateTaskInventory);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_UpdateData);
+ msg->addU32Fast(_PREHASH_LocalID, mLocalID);
+ msg->addU8Fast(_PREHASH_Key, key);
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ task_item->packMessage(msg);
+ msg->sendReliable(mRegionp->getHost());
+
+ // do the internal logic
+ doUpdateInventory(task_item, key, is_new);
}
void LLViewerObject::updateInventoryLocal(LLInventoryItem* item, U8 key)
{
- LLPointer<LLViewerInventoryItem> task_item =
- new LLViewerInventoryItem(item->getUUID(), mID, item->getPermissions(),
- item->getAssetUUID(), item->getType(),
- item->getInventoryType(),
- item->getName(), item->getDescription(),
- item->getSaleInfo(), item->getFlags(),
- item->getCreationDate());
+ LLPointer<LLViewerInventoryItem> task_item =
+ new LLViewerInventoryItem(item->getUUID(), mID, item->getPermissions(),
+ item->getAssetUUID(), item->getType(),
+ item->getInventoryType(),
+ item->getName(), item->getDescription(),
+ item->getSaleInfo(), item->getFlags(),
+ item->getCreationDate());
- // do the internal logic
- const bool is_new = false;
- doUpdateInventory(task_item, key, is_new);
+ // do the internal logic
+ const bool is_new = false;
+ doUpdateInventory(task_item, key, is_new);
}
LLInventoryObject* LLViewerObject::getInventoryObject(const LLUUID& item_id)
{
- LLInventoryObject* rv = NULL;
- if(mInventory)
- {
- LLInventoryObject::object_list_t::iterator it = mInventory->begin();
- LLInventoryObject::object_list_t::iterator end = mInventory->end();
- for ( ; it != end; ++it)
- {
- if((*it)->getUUID() == item_id)
- {
- rv = *it;
- break;
- }
- }
- }
- return rv;
+ LLInventoryObject* rv = NULL;
+ if(mInventory)
+ {
+ LLInventoryObject::object_list_t::iterator it = mInventory->begin();
+ LLInventoryObject::object_list_t::iterator end = mInventory->end();
+ for ( ; it != end; ++it)
+ {
+ if((*it)->getUUID() == item_id)
+ {
+ rv = *it;
+ break;
+ }
+ }
+ }
+ return rv;
}
LLInventoryItem* LLViewerObject::getInventoryItem(const LLUUID& item_id)
{
- LLInventoryObject* iobj = getInventoryObject(item_id);
- if (!iobj || iobj->getType() == LLAssetType::AT_CATEGORY)
- {
- return NULL;
- }
- LLInventoryItem* item = dynamic_cast<LLInventoryItem*>(iobj);
- return item;
+ LLInventoryObject* iobj = getInventoryObject(item_id);
+ if (!iobj || iobj->getType() == LLAssetType::AT_CATEGORY)
+ {
+ return NULL;
+ }
+ LLInventoryItem* item = dynamic_cast<LLInventoryItem*>(iobj);
+ return item;
}
void LLViewerObject::getInventoryContents(LLInventoryObject::object_list_t& objects)
{
- if(mInventory)
- {
- LLInventoryObject::object_list_t::iterator it = mInventory->begin();
- LLInventoryObject::object_list_t::iterator end = mInventory->end();
- for( ; it != end; ++it)
- {
- if ((*it)->getType() != LLAssetType::AT_CATEGORY)
- {
- objects.push_back(*it);
- }
- }
- }
+ if(mInventory)
+ {
+ LLInventoryObject::object_list_t::iterator it = mInventory->begin();
+ LLInventoryObject::object_list_t::iterator end = mInventory->end();
+ for( ; it != end; ++it)
+ {
+ if ((*it)->getType() != LLAssetType::AT_CATEGORY)
+ {
+ objects.push_back(*it);
+ }
+ }
+ }
}
LLInventoryObject* LLViewerObject::getInventoryRoot()
{
- if (!mInventory || !mInventory->size())
- {
- return NULL;
- }
- return mInventory->back();
+ if (!mInventory || !mInventory->size())
+ {
+ return NULL;
+ }
+ return mInventory->back();
}
LLViewerInventoryItem* LLViewerObject::getInventoryItemByAsset(const LLUUID& asset_id)
{
- if (mInventoryDirty)
- LL_WARNS() << "Peforming inventory lookup for object " << mID << " that has dirty inventory!" << LL_ENDL;
-
- LLViewerInventoryItem* rv = NULL;
- if(mInventory)
- {
- LLViewerInventoryItem* item = NULL;
-
- LLInventoryObject::object_list_t::iterator it = mInventory->begin();
- LLInventoryObject::object_list_t::iterator end = mInventory->end();
- for( ; it != end; ++it)
- {
- LLInventoryObject* obj = *it;
- if(obj->getType() != LLAssetType::AT_CATEGORY)
- {
- // *FIX: gank-ass down cast!
- item = (LLViewerInventoryItem*)obj;
- if(item->getAssetUUID() == asset_id)
- {
- rv = item;
- break;
- }
- }
- }
- }
- return rv;
+ if (mInventoryDirty)
+ LL_WARNS() << "Peforming inventory lookup for object " << mID << " that has dirty inventory!" << LL_ENDL;
+
+ LLViewerInventoryItem* rv = NULL;
+ if(mInventory)
+ {
+ LLViewerInventoryItem* item = NULL;
+
+ LLInventoryObject::object_list_t::iterator it = mInventory->begin();
+ LLInventoryObject::object_list_t::iterator end = mInventory->end();
+ for( ; it != end; ++it)
+ {
+ LLInventoryObject* obj = *it;
+ if(obj->getType() != LLAssetType::AT_CATEGORY)
+ {
+ // *FIX: gank-ass down cast!
+ item = (LLViewerInventoryItem*)obj;
+ if(item->getAssetUUID() == asset_id)
+ {
+ rv = item;
+ break;
+ }
+ }
+ }
+ }
+ return rv;
}
LLViewerInventoryItem* LLViewerObject::getInventoryItemByAsset(const LLUUID& asset_id, LLAssetType::EType type)
@@ -3734,70 +3734,70 @@ LLViewerInventoryItem* LLViewerObject::getInventoryItemByAsset(const LLUUID& ass
}
void LLViewerObject::updateViewerInventoryAsset(
- const LLViewerInventoryItem* item,
- const LLUUID& new_asset)
+ const LLViewerInventoryItem* item,
+ const LLUUID& new_asset)
{
- LLPointer<LLViewerInventoryItem> task_item =
- new LLViewerInventoryItem(item);
- task_item->setAssetUUID(new_asset);
+ LLPointer<LLViewerInventoryItem> task_item =
+ new LLViewerInventoryItem(item);
+ task_item->setAssetUUID(new_asset);
- // do the internal logic
- doUpdateInventory(task_item, TASK_INVENTORY_ITEM_KEY, false);
+ // do the internal logic
+ doUpdateInventory(task_item, TASK_INVENTORY_ITEM_KEY, false);
}
void LLViewerObject::setPixelAreaAndAngle(LLAgent &agent)
{
- if (getVolume())
- { //volumes calculate pixel area and angle per face
- return;
- }
-
- LLVector3 viewer_pos_agent = gAgentCamera.getCameraPositionAgent();
- LLVector3 pos_agent = getRenderPosition();
-
- F32 dx = viewer_pos_agent.mV[VX] - pos_agent.mV[VX];
- F32 dy = viewer_pos_agent.mV[VY] - pos_agent.mV[VY];
- F32 dz = viewer_pos_agent.mV[VZ] - pos_agent.mV[VZ];
-
- F32 max_scale = getMaxScale();
- F32 mid_scale = getMidScale();
- F32 min_scale = getMinScale();
-
- // IW: estimate - when close to large objects, computing range based on distance from center is no good
- // to try to get a min distance from face, subtract min_scale/2 from the range.
- // This means we'll load too much detail sometimes, but that's better than not enough
- // I don't think there's a better way to do this without calculating distance per-poly
- F32 range = sqrt(dx*dx + dy*dy + dz*dz) - min_scale/2;
-
- LLViewerCamera* camera = LLViewerCamera::getInstance();
- if (range < 0.001f || isHUDAttachment()) // range == zero
- {
- mAppAngle = 180.f;
- mPixelArea = (F32)camera->getScreenPixelArea();
- }
- else
- {
- mAppAngle = (F32) atan2( max_scale, range) * RAD_TO_DEG;
-
- F32 pixels_per_meter = camera->getPixelMeterRatio() / range;
-
- mPixelArea = (pixels_per_meter * max_scale) * (pixels_per_meter * mid_scale);
- if (mPixelArea > camera->getScreenPixelArea())
- {
- mAppAngle = 180.f;
- mPixelArea = (F32)camera->getScreenPixelArea();
- }
- }
+ if (getVolume())
+ { //volumes calculate pixel area and angle per face
+ return;
+ }
+
+ LLVector3 viewer_pos_agent = gAgentCamera.getCameraPositionAgent();
+ LLVector3 pos_agent = getRenderPosition();
+
+ F32 dx = viewer_pos_agent.mV[VX] - pos_agent.mV[VX];
+ F32 dy = viewer_pos_agent.mV[VY] - pos_agent.mV[VY];
+ F32 dz = viewer_pos_agent.mV[VZ] - pos_agent.mV[VZ];
+
+ F32 max_scale = getMaxScale();
+ F32 mid_scale = getMidScale();
+ F32 min_scale = getMinScale();
+
+ // IW: estimate - when close to large objects, computing range based on distance from center is no good
+ // to try to get a min distance from face, subtract min_scale/2 from the range.
+ // This means we'll load too much detail sometimes, but that's better than not enough
+ // I don't think there's a better way to do this without calculating distance per-poly
+ F32 range = sqrt(dx*dx + dy*dy + dz*dz) - min_scale/2;
+
+ LLViewerCamera* camera = LLViewerCamera::getInstance();
+ if (range < 0.001f || isHUDAttachment()) // range == zero
+ {
+ mAppAngle = 180.f;
+ mPixelArea = (F32)camera->getScreenPixelArea();
+ }
+ else
+ {
+ mAppAngle = (F32) atan2( max_scale, range) * RAD_TO_DEG;
+
+ F32 pixels_per_meter = camera->getPixelMeterRatio() / range;
+
+ mPixelArea = (pixels_per_meter * max_scale) * (pixels_per_meter * mid_scale);
+ if (mPixelArea > camera->getScreenPixelArea())
+ {
+ mAppAngle = 180.f;
+ mPixelArea = (F32)camera->getScreenPixelArea();
+ }
+ }
}
BOOL LLViewerObject::updateLOD()
{
- return FALSE;
+ return FALSE;
}
BOOL LLViewerObject::updateGeometry(LLDrawable *drawable)
{
- return TRUE;
+ return TRUE;
}
void LLViewerObject::updateGL()
@@ -3807,51 +3807,51 @@ void LLViewerObject::updateGL()
void LLViewerObject::updateFaceSize(S32 idx)
{
-
+
}
LLDrawable* LLViewerObject::createDrawable(LLPipeline *pipeline)
{
- return NULL;
+ return NULL;
}
void LLViewerObject::setScale(const LLVector3 &scale, BOOL damped)
{
- LLPrimitive::setScale(scale);
- if (mDrawable.notNull())
- {
- //encompass completely sheared objects by taking
- //the most extreme point possible (<1,1,0.5>)
- mDrawable->setRadius(LLVector3(1,1,0.5f).scaleVec(scale).magVec());
- updateDrawable(damped);
- }
-
- if( (LL_PCODE_VOLUME == getPCode()) && !isDead() )
- {
- if (permYouOwner() || (scale.magVecSquared() > (7.5f * 7.5f)) )
- {
- if (!mOnMap)
- {
- llassert_always(LLWorld::getInstance()->getRegionFromHandle(getRegion()->getHandle()));
-
- gObjectList.addToMap(this);
- mOnMap = TRUE;
- }
- }
- else
- {
- if (mOnMap)
- {
- gObjectList.removeFromMap(this);
- mOnMap = FALSE;
- }
- }
- }
+ LLPrimitive::setScale(scale);
+ if (mDrawable.notNull())
+ {
+ //encompass completely sheared objects by taking
+ //the most extreme point possible (<1,1,0.5>)
+ mDrawable->setRadius(LLVector3(1,1,0.5f).scaleVec(scale).magVec());
+ updateDrawable(damped);
+ }
+
+ if( (LL_PCODE_VOLUME == getPCode()) && !isDead() )
+ {
+ if (permYouOwner() || (scale.magVecSquared() > (7.5f * 7.5f)) )
+ {
+ if (!mOnMap)
+ {
+ llassert_always(LLWorld::getInstance()->getRegionFromHandle(getRegion()->getHandle()));
+
+ gObjectList.addToMap(this);
+ mOnMap = TRUE;
+ }
+ }
+ else
+ {
+ if (mOnMap)
+ {
+ gObjectList.removeFromMap(this);
+ mOnMap = FALSE;
+ }
+ }
+ }
}
void LLViewerObject::setObjectCostStale()
{
- mCostStale = true;
+ mCostStale = true;
// *NOTE: This is harmlessly redundant for Blinn-Phong material updates, as
// the root prim currently gets set stale anyway due to other property
// updates. But it is needed for GLTF material ID updates.
@@ -3861,96 +3861,96 @@ void LLViewerObject::setObjectCostStale()
void LLViewerObject::setObjectCost(F32 cost)
{
- mObjectCost = cost;
- mCostStale = false;
+ mObjectCost = cost;
+ mCostStale = false;
- if (isSelected())
- {
- gFloaterTools->dirty();
- }
+ if (isSelected())
+ {
+ gFloaterTools->dirty();
+ }
}
void LLViewerObject::setLinksetCost(F32 cost)
{
- mLinksetCost = cost;
- mCostStale = false;
+ mLinksetCost = cost;
+ mCostStale = false;
- BOOL needs_refresh = isSelected();
- child_list_t::iterator iter = mChildList.begin();
- while(iter != mChildList.end() && !needs_refresh)
- {
- LLViewerObject* child = *iter;
- needs_refresh = child->isSelected();
- iter++;
- }
+ BOOL needs_refresh = isSelected();
+ child_list_t::iterator iter = mChildList.begin();
+ while(iter != mChildList.end() && !needs_refresh)
+ {
+ LLViewerObject* child = *iter;
+ needs_refresh = child->isSelected();
+ iter++;
+ }
- if (needs_refresh)
- {
- gFloaterTools->dirty();
- }
+ if (needs_refresh)
+ {
+ gFloaterTools->dirty();
+ }
}
void LLViewerObject::setPhysicsCost(F32 cost)
{
- mPhysicsCost = cost;
- mCostStale = false;
+ mPhysicsCost = cost;
+ mCostStale = false;
- if (isSelected())
- {
- gFloaterTools->dirty();
- }
+ if (isSelected())
+ {
+ gFloaterTools->dirty();
+ }
}
void LLViewerObject::setLinksetPhysicsCost(F32 cost)
{
- mLinksetPhysicsCost = cost;
- mCostStale = false;
-
- if (isSelected())
- {
- gFloaterTools->dirty();
- }
+ mLinksetPhysicsCost = cost;
+ mCostStale = false;
+
+ if (isSelected())
+ {
+ gFloaterTools->dirty();
+ }
}
F32 LLViewerObject::getObjectCost()
{
- if (mCostStale)
- {
- gObjectList.updateObjectCost(this);
- }
-
- return mObjectCost;
+ if (mCostStale)
+ {
+ gObjectList.updateObjectCost(this);
+ }
+
+ return mObjectCost;
}
F32 LLViewerObject::getLinksetCost()
{
- if (mCostStale)
- {
- gObjectList.updateObjectCost(this);
- }
+ if (mCostStale)
+ {
+ gObjectList.updateObjectCost(this);
+ }
- return mLinksetCost;
+ return mLinksetCost;
}
F32 LLViewerObject::getPhysicsCost()
{
- if (mCostStale)
- {
- gObjectList.updateObjectCost(this);
- }
-
- return mPhysicsCost;
+ if (mCostStale)
+ {
+ gObjectList.updateObjectCost(this);
+ }
+
+ return mPhysicsCost;
}
F32 LLViewerObject::getLinksetPhysicsCost()
{
- if (mCostStale)
- {
- gObjectList.updateObjectCost(this);
- }
+ if (mCostStale)
+ {
+ gObjectList.updateObjectCost(this);
+ }
- return mLinksetPhysicsCost;
+ return mLinksetPhysicsCost;
}
F32 LLViewerObject::recursiveGetEstTrianglesMax() const
@@ -3971,7 +3971,7 @@ F32 LLViewerObject::recursiveGetEstTrianglesMax() const
S32 LLViewerObject::getAnimatedObjectMaxTris() const
{
S32 max_tris = 0;
- if (gSavedSettings.getBOOL("AnimatedObjectsIgnoreLimits"))
+ if (gSavedSettings.getBOOL("AnimatedObjectsIgnoreLimits"))
{
max_tris = S32_MAX;
}
@@ -4003,7 +4003,7 @@ F32 LLViewerObject::getEstTrianglesStreamingCost() const
// virtual
F32 LLViewerObject::getStreamingCost() const
{
- return 0.f;
+ return 0.f;
}
// virtual
@@ -4015,12 +4015,12 @@ bool LLViewerObject::getCostData(LLMeshCostData& costs) const
U32 LLViewerObject::getTriangleCount(S32* vcount) const
{
- return 0;
+ return 0;
}
U32 LLViewerObject::getHighLODTriangleCount()
{
- return 0;
+ return 0;
}
U32 LLViewerObject::recursiveGetTriangleCount(S32* vcount) const
@@ -4055,7 +4055,7 @@ F32 LLViewerObject::recursiveGetScaledSurfaceArea() const
{
if (volume->getVolume())
{
- const LLVector3& scale = volume->getScale();
+ const LLVector3& scale = volume->getScale();
area += volume->getVolume()->getSurfaceArea() * llmax(llmax(scale.mV[0], scale.mV[1]), scale.mV[2]);
}
LLViewerObject::const_child_list_t children = volume->getChildren();
@@ -4078,68 +4078,68 @@ F32 LLViewerObject::recursiveGetScaledSurfaceArea() const
void LLViewerObject::updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax)
{
- LLVector4a center;
- center.load3(getRenderPosition().mV);
- LLVector4a size;
- size.load3(getScale().mV);
- newMin.setSub(center, size);
- newMax.setAdd(center, size);
-
- mDrawable->setPositionGroup(center);
+ LLVector4a center;
+ center.load3(getRenderPosition().mV);
+ LLVector4a size;
+ size.load3(getScale().mV);
+ newMin.setSub(center, size);
+ newMax.setAdd(center, size);
+
+ mDrawable->setPositionGroup(center);
}
F32 LLViewerObject::getBinRadius()
{
- if (mDrawable.notNull())
- {
- const LLVector4a* ext = mDrawable->getSpatialExtents();
- LLVector4a diff;
- diff.setSub(ext[1], ext[0]);
- return diff.getLength3().getF32();
- }
-
- return getScale().magVec();
+ if (mDrawable.notNull())
+ {
+ const LLVector4a* ext = mDrawable->getSpatialExtents();
+ LLVector4a diff;
+ diff.setSub(ext[1], ext[0]);
+ return diff.getLength3().getF32();
+ }
+
+ return getScale().magVec();
}
F32 LLViewerObject::getMaxScale() const
{
- return llmax(getScale().mV[VX],getScale().mV[VY], getScale().mV[VZ]);
+ return llmax(getScale().mV[VX],getScale().mV[VY], getScale().mV[VZ]);
}
F32 LLViewerObject::getMinScale() const
{
- return llmin(getScale().mV[0],getScale().mV[1],getScale().mV[2]);
+ return llmin(getScale().mV[0],getScale().mV[1],getScale().mV[2]);
}
F32 LLViewerObject::getMidScale() const
{
- if (getScale().mV[VX] < getScale().mV[VY])
- {
- if (getScale().mV[VY] < getScale().mV[VZ])
- {
- return getScale().mV[VY];
- }
- else if (getScale().mV[VX] < getScale().mV[VZ])
- {
- return getScale().mV[VZ];
- }
- else
- {
- return getScale().mV[VX];
- }
- }
- else if (getScale().mV[VX] < getScale().mV[VZ])
- {
- return getScale().mV[VX];
- }
- else if (getScale().mV[VY] < getScale().mV[VZ])
- {
- return getScale().mV[VZ];
- }
- else
- {
- return getScale().mV[VY];
- }
+ if (getScale().mV[VX] < getScale().mV[VY])
+ {
+ if (getScale().mV[VY] < getScale().mV[VZ])
+ {
+ return getScale().mV[VY];
+ }
+ else if (getScale().mV[VX] < getScale().mV[VZ])
+ {
+ return getScale().mV[VZ];
+ }
+ else
+ {
+ return getScale().mV[VX];
+ }
+ }
+ else if (getScale().mV[VX] < getScale().mV[VZ])
+ {
+ return getScale().mV[VX];
+ }
+ else if (getScale().mV[VY] < getScale().mV[VZ])
+ {
+ return getScale().mV[VZ];
+ }
+ else
+ {
+ return getScale().mV[VY];
+ }
}
@@ -4149,68 +4149,68 @@ void LLViewerObject::updateTextures()
void LLViewerObject::boostTexturePriority(BOOL boost_children /* = TRUE */)
{
- if (isDead() || !getVolume())
- {
- return;
- }
-
- S32 i;
- S32 tex_count = getNumTEs();
- for (i = 0; i < tex_count; i++)
- {
- getTEImage(i)->setBoostLevel(LLGLTexture::BOOST_SELECTED);
- }
-
- if (isSculpted() && !isMesh())
- {
- LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT);
- LLUUID sculpt_id = sculpt_params->getSculptTexture();
- LLViewerTextureManager::getFetchedTexture(sculpt_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)->setBoostLevel(LLGLTexture::BOOST_SELECTED);
- }
-
- if (boost_children)
- {
- for (child_list_t::iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* child = *iter;
- child->boostTexturePriority();
- }
- }
+ if (isDead() || !getVolume())
+ {
+ return;
+ }
+
+ S32 i;
+ S32 tex_count = getNumTEs();
+ for (i = 0; i < tex_count; i++)
+ {
+ getTEImage(i)->setBoostLevel(LLGLTexture::BOOST_SELECTED);
+ }
+
+ if (isSculpted() && !isMesh())
+ {
+ LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT);
+ LLUUID sculpt_id = sculpt_params->getSculptTexture();
+ LLViewerTextureManager::getFetchedTexture(sculpt_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)->setBoostLevel(LLGLTexture::BOOST_SELECTED);
+ }
+
+ if (boost_children)
+ {
+ for (child_list_t::iterator iter = mChildList.begin();
+ iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* child = *iter;
+ child->boostTexturePriority();
+ }
+ }
}
void LLViewerObject::setLineWidthForWindowSize(S32 window_width)
{
- if (window_width < 700)
- {
- LLUI::setLineWidth(2.0f);
- }
- else if (window_width < 1100)
- {
- LLUI::setLineWidth(3.0f);
- }
- else if (window_width < 2000)
- {
- LLUI::setLineWidth(4.0f);
- }
- else
- {
- // _damn_, what a nice monitor!
- LLUI::setLineWidth(5.0f);
- }
+ if (window_width < 700)
+ {
+ LLUI::setLineWidth(2.0f);
+ }
+ else if (window_width < 1100)
+ {
+ LLUI::setLineWidth(3.0f);
+ }
+ else if (window_width < 2000)
+ {
+ LLUI::setLineWidth(4.0f);
+ }
+ else
+ {
+ // _damn_, what a nice monitor!
+ LLUI::setLineWidth(5.0f);
+ }
}
void LLViewerObject::increaseArrowLength()
{
/* ???
- if (mAxisArrowLength == 50)
- {
- mAxisArrowLength = 100;
- }
- else
- {
- mAxisArrowLength = 150;
- }
+ if (mAxisArrowLength == 50)
+ {
+ mAxisArrowLength = 100;
+ }
+ else
+ {
+ mAxisArrowLength = 150;
+ }
*/
}
@@ -4218,193 +4218,193 @@ void LLViewerObject::increaseArrowLength()
void LLViewerObject::decreaseArrowLength()
{
/* ???
- if (mAxisArrowLength == 150)
- {
- mAxisArrowLength = 100;
- }
- else
- {
- mAxisArrowLength = 50;
- }
+ if (mAxisArrowLength == 150)
+ {
+ mAxisArrowLength = 100;
+ }
+ else
+ {
+ mAxisArrowLength = 50;
+ }
*/
}
// Culled from newsim LLTask::addNVPair
void LLViewerObject::addNVPair(const std::string& data)
{
- // cout << "LLViewerObject::addNVPair() with ---" << data << "---" << endl;
- LLNameValue *nv = new LLNameValue(data.c_str());
-
-// char splat[MAX_STRING];
-// temp->printNameValue(splat);
-// LL_INFOS() << "addNVPair " << splat << LL_ENDL;
-
- name_value_map_t::iterator iter = mNameValuePairs.find(nv->mName);
- if (iter != mNameValuePairs.end())
- {
- LLNameValue* foundnv = iter->second;
- if (foundnv->mClass != NVC_READ_ONLY)
- {
- delete foundnv;
- mNameValuePairs.erase(iter);
- }
- else
- {
- delete nv;
-// LL_INFOS() << "Trying to write to Read Only NVPair " << temp->mName << " in addNVPair()" << LL_ENDL;
- return;
- }
- }
- mNameValuePairs[nv->mName] = nv;
+ // cout << "LLViewerObject::addNVPair() with ---" << data << "---" << endl;
+ LLNameValue *nv = new LLNameValue(data.c_str());
+
+// char splat[MAX_STRING];
+// temp->printNameValue(splat);
+// LL_INFOS() << "addNVPair " << splat << LL_ENDL;
+
+ name_value_map_t::iterator iter = mNameValuePairs.find(nv->mName);
+ if (iter != mNameValuePairs.end())
+ {
+ LLNameValue* foundnv = iter->second;
+ if (foundnv->mClass != NVC_READ_ONLY)
+ {
+ delete foundnv;
+ mNameValuePairs.erase(iter);
+ }
+ else
+ {
+ delete nv;
+// LL_INFOS() << "Trying to write to Read Only NVPair " << temp->mName << " in addNVPair()" << LL_ENDL;
+ return;
+ }
+ }
+ mNameValuePairs[nv->mName] = nv;
}
BOOL LLViewerObject::removeNVPair(const std::string& name)
{
- char* canonical_name = gNVNameTable.addString(name);
+ char* canonical_name = gNVNameTable.addString(name);
- LL_DEBUGS() << "LLViewerObject::removeNVPair(): " << name << LL_ENDL;
+ LL_DEBUGS() << "LLViewerObject::removeNVPair(): " << name << LL_ENDL;
- name_value_map_t::iterator iter = mNameValuePairs.find(canonical_name);
- if (iter != mNameValuePairs.end())
- {
- if( mRegionp )
- {
- LLNameValue* nv = iter->second;
+ name_value_map_t::iterator iter = mNameValuePairs.find(canonical_name);
+ if (iter != mNameValuePairs.end())
+ {
+ if( mRegionp )
+ {
+ LLNameValue* nv = iter->second;
/*
- std::string buffer = nv->printNameValue();
- gMessageSystem->newMessageFast(_PREHASH_RemoveNameValuePair);
- gMessageSystem->nextBlockFast(_PREHASH_TaskData);
- gMessageSystem->addUUIDFast(_PREHASH_ID, mID);
-
- gMessageSystem->nextBlockFast(_PREHASH_NameValueData);
- gMessageSystem->addStringFast(_PREHASH_NVPair, buffer);
-
- gMessageSystem->sendReliable( mRegionp->getHost() );
+ std::string buffer = nv->printNameValue();
+ gMessageSystem->newMessageFast(_PREHASH_RemoveNameValuePair);
+ gMessageSystem->nextBlockFast(_PREHASH_TaskData);
+ gMessageSystem->addUUIDFast(_PREHASH_ID, mID);
+
+ gMessageSystem->nextBlockFast(_PREHASH_NameValueData);
+ gMessageSystem->addStringFast(_PREHASH_NVPair, buffer);
+
+ gMessageSystem->sendReliable( mRegionp->getHost() );
*/
- // Remove the NV pair from the local list.
- delete nv;
- mNameValuePairs.erase(iter);
- return TRUE;
- }
- else
- {
- LL_DEBUGS() << "removeNVPair - No region for object" << LL_ENDL;
- }
- }
- return FALSE;
+ // Remove the NV pair from the local list.
+ delete nv;
+ mNameValuePairs.erase(iter);
+ return TRUE;
+ }
+ else
+ {
+ LL_DEBUGS() << "removeNVPair - No region for object" << LL_ENDL;
+ }
+ }
+ return FALSE;
}
LLNameValue *LLViewerObject::getNVPair(const std::string& name) const
{
- char *canonical_name;
+ char *canonical_name;
- canonical_name = gNVNameTable.addString(name);
+ canonical_name = gNVNameTable.addString(name);
- // If you access a map with a name that isn't in it, it will add the name and a null pointer.
- // So first check if the data is in the map.
- name_value_map_t::const_iterator iter = mNameValuePairs.find(canonical_name);
- if (iter != mNameValuePairs.end())
- {
- return iter->second;
- }
- else
- {
- return NULL;
- }
+ // If you access a map with a name that isn't in it, it will add the name and a null pointer.
+ // So first check if the data is in the map.
+ name_value_map_t::const_iterator iter = mNameValuePairs.find(canonical_name);
+ if (iter != mNameValuePairs.end())
+ {
+ return iter->second;
+ }
+ else
+ {
+ return NULL;
+ }
}
void LLViewerObject::updatePositionCaches() const
{
- // If region is removed from the list it is also deleted.
- if(mRegionp && LLWorld::instance().isRegionListed(mRegionp))
- {
- if (!isRoot())
- {
- mPositionRegion = ((LLViewerObject *)getParent())->getPositionRegion() + getPosition() * getParent()->getRotation();
- mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion);
- }
- else
- {
- mPositionRegion = getPosition();
- mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion);
- }
- }
+ // If region is removed from the list it is also deleted.
+ if(mRegionp && LLWorld::instance().isRegionListed(mRegionp))
+ {
+ if (!isRoot())
+ {
+ mPositionRegion = ((LLViewerObject *)getParent())->getPositionRegion() + getPosition() * getParent()->getRotation();
+ mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion);
+ }
+ else
+ {
+ mPositionRegion = getPosition();
+ mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion);
+ }
+ }
}
const LLVector3d LLViewerObject::getPositionGlobal() const
-{
- // If region is removed from the list it is also deleted.
- if(mRegionp && LLWorld::instance().isRegionListed(mRegionp))
- {
- LLVector3d position_global = mRegionp->getPosGlobalFromRegion(getPositionRegion());
-
- if (isAttachment())
- {
- position_global = gAgent.getPosGlobalFromAgent(getRenderPosition());
- }
- return position_global;
- }
- else
- {
- LLVector3d position_global(getPosition());
- return position_global;
- }
+{
+ // If region is removed from the list it is also deleted.
+ if(mRegionp && LLWorld::instance().isRegionListed(mRegionp))
+ {
+ LLVector3d position_global = mRegionp->getPosGlobalFromRegion(getPositionRegion());
+
+ if (isAttachment())
+ {
+ position_global = gAgent.getPosGlobalFromAgent(getRenderPosition());
+ }
+ return position_global;
+ }
+ else
+ {
+ LLVector3d position_global(getPosition());
+ return position_global;
+ }
}
const LLVector3 &LLViewerObject::getPositionAgent() const
{
- // If region is removed from the list it is also deleted.
- if(mRegionp && LLWorld::instance().isRegionListed(mRegionp))
- {
- if (mDrawable.notNull() && (!mDrawable->isRoot() && getParent()))
- {
- // Don't return cached position if you have a parent, recalc (until all dirtying is done correctly.
- LLVector3 position_region;
- position_region = ((LLViewerObject *)getParent())->getPositionRegion() + getPosition() * getParent()->getRotation();
- mPositionAgent = mRegionp->getPosAgentFromRegion(position_region);
- }
- else
- {
- mPositionAgent = mRegionp->getPosAgentFromRegion(getPosition());
- }
- }
- return mPositionAgent;
+ // If region is removed from the list it is also deleted.
+ if(mRegionp && LLWorld::instance().isRegionListed(mRegionp))
+ {
+ if (mDrawable.notNull() && (!mDrawable->isRoot() && getParent()))
+ {
+ // Don't return cached position if you have a parent, recalc (until all dirtying is done correctly.
+ LLVector3 position_region;
+ position_region = ((LLViewerObject *)getParent())->getPositionRegion() + getPosition() * getParent()->getRotation();
+ mPositionAgent = mRegionp->getPosAgentFromRegion(position_region);
+ }
+ else
+ {
+ mPositionAgent = mRegionp->getPosAgentFromRegion(getPosition());
+ }
+ }
+ return mPositionAgent;
}
const LLVector3 &LLViewerObject::getPositionRegion() const
{
- if (!isRoot())
- {
- LLViewerObject *parent = (LLViewerObject *)getParent();
- mPositionRegion = parent->getPositionRegion() + (getPosition() * parent->getRotation());
- }
- else
- {
- mPositionRegion = getPosition();
- }
+ if (!isRoot())
+ {
+ LLViewerObject *parent = (LLViewerObject *)getParent();
+ mPositionRegion = parent->getPositionRegion() + (getPosition() * parent->getRotation());
+ }
+ else
+ {
+ mPositionRegion = getPosition();
+ }
- return mPositionRegion;
+ return mPositionRegion;
}
const LLVector3 LLViewerObject::getPositionEdit() const
{
- if (isRootEdit())
- {
- return getPosition();
- }
- else
- {
- LLViewerObject *parent = (LLViewerObject *)getParent();
- LLVector3 position_edit = parent->getPositionEdit() + getPosition() * parent->getRotationEdit();
- return position_edit;
- }
+ if (isRootEdit())
+ {
+ return getPosition();
+ }
+ else
+ {
+ LLViewerObject *parent = (LLViewerObject *)getParent();
+ LLVector3 position_edit = parent->getPositionEdit() + getPosition() * parent->getRotationEdit();
+ return position_edit;
+ }
}
const LLVector3 LLViewerObject::getRenderPosition() const
{
- if (mDrawable.notNull() && mDrawable->isState(LLDrawable::RIGGED))
- {
+ if (mDrawable.notNull() && mDrawable->isState(LLDrawable::RIGGED))
+ {
LLControlAvatar *cav = getControlAvatar();
if (isRoot() && cav)
{
@@ -4417,448 +4417,448 @@ const LLVector3 LLViewerObject::getRenderPosition() const
return pos;
}
}
- LLVOAvatar* avatar = getAvatar();
- if ((avatar) && !getControlAvatar())
- {
- return avatar->getPositionAgent();
- }
- }
+ LLVOAvatar* avatar = getAvatar();
+ if ((avatar) && !getControlAvatar())
+ {
+ return avatar->getPositionAgent();
+ }
+ }
- if (mDrawable.isNull() || mDrawable->getGeneration() < 0)
- {
- return getPositionAgent();
- }
- else
- {
- return mDrawable->getPositionAgent();
- }
+ if (mDrawable.isNull() || mDrawable->getGeneration() < 0)
+ {
+ return getPositionAgent();
+ }
+ else
+ {
+ return mDrawable->getPositionAgent();
+ }
}
const LLVector3 LLViewerObject::getPivotPositionAgent() const
{
- return getRenderPosition();
+ return getRenderPosition();
}
const LLQuaternion LLViewerObject::getRenderRotation() const
{
- LLQuaternion ret;
- if (mDrawable.notNull() && mDrawable->isState(LLDrawable::RIGGED) && !isAnimatedObject())
- {
- return ret;
- }
-
- if (mDrawable.isNull() || mDrawable->isStatic())
- {
- ret = getRotationEdit();
- }
- else
- {
- if (!mDrawable->isRoot())
- {
- ret = getRotation() * LLQuaternion(mDrawable->getParent()->getWorldMatrix());
- }
- else
- {
- ret = LLQuaternion(mDrawable->getWorldMatrix());
- }
- }
-
- return ret;
+ LLQuaternion ret;
+ if (mDrawable.notNull() && mDrawable->isState(LLDrawable::RIGGED) && !isAnimatedObject())
+ {
+ return ret;
+ }
+
+ if (mDrawable.isNull() || mDrawable->isStatic())
+ {
+ ret = getRotationEdit();
+ }
+ else
+ {
+ if (!mDrawable->isRoot())
+ {
+ ret = getRotation() * LLQuaternion(mDrawable->getParent()->getWorldMatrix());
+ }
+ else
+ {
+ ret = LLQuaternion(mDrawable->getWorldMatrix());
+ }
+ }
+
+ return ret;
}
const LLMatrix4 LLViewerObject::getRenderMatrix() const
{
- return mDrawable->getWorldMatrix();
+ return mDrawable->getWorldMatrix();
}
const LLQuaternion LLViewerObject::getRotationRegion() const
{
- LLQuaternion global_rotation = getRotation();
- if (!((LLXform *)this)->isRoot())
- {
- global_rotation = global_rotation * getParent()->getRotation();
- }
- return global_rotation;
+ LLQuaternion global_rotation = getRotation();
+ if (!((LLXform *)this)->isRoot())
+ {
+ global_rotation = global_rotation * getParent()->getRotation();
+ }
+ return global_rotation;
}
const LLQuaternion LLViewerObject::getRotationEdit() const
{
- LLQuaternion global_rotation = getRotation();
- if (!((LLXform *)this)->isRootEdit())
- {
- global_rotation = global_rotation * getParent()->getRotation();
- }
- return global_rotation;
+ LLQuaternion global_rotation = getRotation();
+ if (!((LLXform *)this)->isRootEdit())
+ {
+ global_rotation = global_rotation * getParent()->getRotation();
+ }
+ return global_rotation;
}
void LLViewerObject::setPositionAbsoluteGlobal( const LLVector3d &pos_global, BOOL damped )
{
- if (isAttachment())
- {
- LLVector3 new_pos = mRegionp->getPosRegionFromGlobal(pos_global);
- if (isRootEdit())
- {
- new_pos -= mDrawable->mXform.getParent()->getWorldPosition();
- LLQuaternion world_rotation = mDrawable->mXform.getParent()->getWorldRotation();
- new_pos = new_pos * ~world_rotation;
- }
- else
- {
- LLViewerObject* parentp = (LLViewerObject*)getParent();
- new_pos -= parentp->getPositionAgent();
- new_pos = new_pos * ~parentp->getRotationRegion();
- }
- LLViewerObject::setPosition(new_pos);
-
- if (mParent && ((LLViewerObject*)mParent)->isAvatar())
- {
- // we have changed the position of an attachment, so we need to clamp it
- LLVOAvatar *avatar = (LLVOAvatar*)mParent;
-
- avatar->clampAttachmentPositions();
- }
- }
- else
- {
- if( isRoot() )
- {
- setPositionRegion(mRegionp->getPosRegionFromGlobal(pos_global));
- }
- else
- {
- // the relative position with the parent is not constant
- LLViewerObject* parent = (LLViewerObject *)getParent();
- //RN: this assumes we are only calling this function from the edit tools
- gPipeline.updateMoveNormalAsync(parent->mDrawable);
-
- LLVector3 pos_local = mRegionp->getPosRegionFromGlobal(pos_global) - parent->getPositionRegion();
- pos_local = pos_local * ~parent->getRotationRegion();
- LLViewerObject::setPosition( pos_local );
- }
- }
- //RN: assumes we always want to snap the object when calling this function
- gPipeline.updateMoveNormalAsync(mDrawable);
+ if (isAttachment())
+ {
+ LLVector3 new_pos = mRegionp->getPosRegionFromGlobal(pos_global);
+ if (isRootEdit())
+ {
+ new_pos -= mDrawable->mXform.getParent()->getWorldPosition();
+ LLQuaternion world_rotation = mDrawable->mXform.getParent()->getWorldRotation();
+ new_pos = new_pos * ~world_rotation;
+ }
+ else
+ {
+ LLViewerObject* parentp = (LLViewerObject*)getParent();
+ new_pos -= parentp->getPositionAgent();
+ new_pos = new_pos * ~parentp->getRotationRegion();
+ }
+ LLViewerObject::setPosition(new_pos);
+
+ if (mParent && ((LLViewerObject*)mParent)->isAvatar())
+ {
+ // we have changed the position of an attachment, so we need to clamp it
+ LLVOAvatar *avatar = (LLVOAvatar*)mParent;
+
+ avatar->clampAttachmentPositions();
+ }
+ }
+ else
+ {
+ if( isRoot() )
+ {
+ setPositionRegion(mRegionp->getPosRegionFromGlobal(pos_global));
+ }
+ else
+ {
+ // the relative position with the parent is not constant
+ LLViewerObject* parent = (LLViewerObject *)getParent();
+ //RN: this assumes we are only calling this function from the edit tools
+ gPipeline.updateMoveNormalAsync(parent->mDrawable);
+
+ LLVector3 pos_local = mRegionp->getPosRegionFromGlobal(pos_global) - parent->getPositionRegion();
+ pos_local = pos_local * ~parent->getRotationRegion();
+ LLViewerObject::setPosition( pos_local );
+ }
+ }
+ //RN: assumes we always want to snap the object when calling this function
+ gPipeline.updateMoveNormalAsync(mDrawable);
}
void LLViewerObject::setPosition(const LLVector3 &pos, BOOL damped)
{
- if (getPosition() != pos)
- {
- setChanged(TRANSLATED | SILHOUETTE);
- }
-
- LLXform::setPosition(pos);
- updateDrawable(damped);
- if (isRoot())
- {
- // position caches need to be up to date on root objects
- updatePositionCaches();
- }
+ if (getPosition() != pos)
+ {
+ setChanged(TRANSLATED | SILHOUETTE);
+ }
+
+ LLXform::setPosition(pos);
+ updateDrawable(damped);
+ if (isRoot())
+ {
+ // position caches need to be up to date on root objects
+ updatePositionCaches();
+ }
}
void LLViewerObject::setPositionGlobal(const LLVector3d &pos_global, BOOL damped)
{
- if (isAttachment())
- {
- if (isRootEdit())
- {
- LLVector3 newPos = mRegionp->getPosRegionFromGlobal(pos_global);
- newPos = newPos - mDrawable->mXform.getParent()->getWorldPosition();
-
- LLQuaternion invWorldRotation = mDrawable->mXform.getParent()->getWorldRotation();
- invWorldRotation.transQuat();
-
- newPos = newPos * invWorldRotation;
- LLViewerObject::setPosition(newPos);
- }
- else
- {
- // assumes parent is root editable (root of attachment)
- LLVector3 newPos = mRegionp->getPosRegionFromGlobal(pos_global);
- newPos = newPos - mDrawable->mXform.getParent()->getWorldPosition();
- LLVector3 delta_pos = newPos - getPosition();
-
- LLQuaternion invRotation = mDrawable->getRotation();
- invRotation.transQuat();
-
- delta_pos = delta_pos * invRotation;
-
- // *FIX: is this right? Shouldn't we be calling the
- // LLViewerObject version of setPosition?
- LLVector3 old_pos = mDrawable->mXform.getParent()->getPosition();
- mDrawable->mXform.getParent()->setPosition(old_pos + delta_pos);
- setChanged(TRANSLATED | SILHOUETTE);
- }
- if (mParent && ((LLViewerObject*)mParent)->isAvatar())
- {
- // we have changed the position of an attachment, so we need to clamp it
- LLVOAvatar *avatar = (LLVOAvatar*)mParent;
-
- avatar->clampAttachmentPositions();
- }
- }
- else
- {
- if (isRoot())
- {
- setPositionRegion(mRegionp->getPosRegionFromGlobal(pos_global));
- }
- else
- {
- // the relative position with the parent is constant, but the parent's position needs to be changed
- LLVector3d position_offset;
- position_offset.setVec(getPosition()*getParent()->getRotation());
- LLVector3d new_pos_global = pos_global - position_offset;
- ((LLViewerObject *)getParent())->setPositionGlobal(new_pos_global);
- }
- }
- updateDrawable(damped);
+ if (isAttachment())
+ {
+ if (isRootEdit())
+ {
+ LLVector3 newPos = mRegionp->getPosRegionFromGlobal(pos_global);
+ newPos = newPos - mDrawable->mXform.getParent()->getWorldPosition();
+
+ LLQuaternion invWorldRotation = mDrawable->mXform.getParent()->getWorldRotation();
+ invWorldRotation.transQuat();
+
+ newPos = newPos * invWorldRotation;
+ LLViewerObject::setPosition(newPos);
+ }
+ else
+ {
+ // assumes parent is root editable (root of attachment)
+ LLVector3 newPos = mRegionp->getPosRegionFromGlobal(pos_global);
+ newPos = newPos - mDrawable->mXform.getParent()->getWorldPosition();
+ LLVector3 delta_pos = newPos - getPosition();
+
+ LLQuaternion invRotation = mDrawable->getRotation();
+ invRotation.transQuat();
+
+ delta_pos = delta_pos * invRotation;
+
+ // *FIX: is this right? Shouldn't we be calling the
+ // LLViewerObject version of setPosition?
+ LLVector3 old_pos = mDrawable->mXform.getParent()->getPosition();
+ mDrawable->mXform.getParent()->setPosition(old_pos + delta_pos);
+ setChanged(TRANSLATED | SILHOUETTE);
+ }
+ if (mParent && ((LLViewerObject*)mParent)->isAvatar())
+ {
+ // we have changed the position of an attachment, so we need to clamp it
+ LLVOAvatar *avatar = (LLVOAvatar*)mParent;
+
+ avatar->clampAttachmentPositions();
+ }
+ }
+ else
+ {
+ if (isRoot())
+ {
+ setPositionRegion(mRegionp->getPosRegionFromGlobal(pos_global));
+ }
+ else
+ {
+ // the relative position with the parent is constant, but the parent's position needs to be changed
+ LLVector3d position_offset;
+ position_offset.setVec(getPosition()*getParent()->getRotation());
+ LLVector3d new_pos_global = pos_global - position_offset;
+ ((LLViewerObject *)getParent())->setPositionGlobal(new_pos_global);
+ }
+ }
+ updateDrawable(damped);
}
void LLViewerObject::setPositionParent(const LLVector3 &pos_parent, BOOL damped)
{
- // Set position relative to parent, if no parent, relative to region
- if (!isRoot())
- {
- LLViewerObject::setPosition(pos_parent, damped);
- //updateDrawable(damped);
- }
- else
- {
- setPositionRegion(pos_parent, damped);
- }
+ // Set position relative to parent, if no parent, relative to region
+ if (!isRoot())
+ {
+ LLViewerObject::setPosition(pos_parent, damped);
+ //updateDrawable(damped);
+ }
+ else
+ {
+ setPositionRegion(pos_parent, damped);
+ }
}
void LLViewerObject::setPositionRegion(const LLVector3 &pos_region, BOOL damped)
{
- if (!isRootEdit())
- {
- LLViewerObject* parent = (LLViewerObject*) getParent();
- LLViewerObject::setPosition((pos_region-parent->getPositionRegion())*~parent->getRotationRegion());
- }
- else
- {
- LLViewerObject::setPosition(pos_region);
- mPositionRegion = pos_region;
- mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion);
- }
+ if (!isRootEdit())
+ {
+ LLViewerObject* parent = (LLViewerObject*) getParent();
+ LLViewerObject::setPosition((pos_region-parent->getPositionRegion())*~parent->getRotationRegion());
+ }
+ else
+ {
+ LLViewerObject::setPosition(pos_region);
+ mPositionRegion = pos_region;
+ mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion);
+ }
}
void LLViewerObject::setPositionAgent(const LLVector3 &pos_agent, BOOL damped)
{
- LLVector3 pos_region = getRegion()->getPosRegionFromAgent(pos_agent);
- setPositionRegion(pos_region, damped);
+ LLVector3 pos_region = getRegion()->getPosRegionFromAgent(pos_agent);
+ setPositionRegion(pos_region, damped);
}
-// identical to setPositionRegion() except it checks for child-joints
+// identical to setPositionRegion() except it checks for child-joints
// and doesn't also move the joint-parent
// TODO -- implement similar intelligence for joint-parents toward
// their joint-children
void LLViewerObject::setPositionEdit(const LLVector3 &pos_edit, BOOL damped)
{
- if (!isRootEdit())
- {
- // the relative position with the parent is constant, but the parent's position needs to be changed
- LLVector3 position_offset = getPosition() * getParent()->getRotation();
+ if (!isRootEdit())
+ {
+ // the relative position with the parent is constant, but the parent's position needs to be changed
+ LLVector3 position_offset = getPosition() * getParent()->getRotation();
- ((LLViewerObject *)getParent())->setPositionEdit(pos_edit - position_offset);
- updateDrawable(damped);
- }
- else
- {
- LLViewerObject::setPosition(pos_edit, damped);
- mPositionRegion = pos_edit;
- mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion);
- }
+ ((LLViewerObject *)getParent())->setPositionEdit(pos_edit - position_offset);
+ updateDrawable(damped);
+ }
+ else
+ {
+ LLViewerObject::setPosition(pos_edit, damped);
+ mPositionRegion = pos_edit;
+ mPositionAgent = mRegionp->getPosAgentFromRegion(mPositionRegion);
+ }
}
LLViewerObject* LLViewerObject::getRootEdit() const
{
- const LLViewerObject* root = this;
- while (root->mParent
- && !((LLViewerObject*)root->mParent)->isAvatar())
- {
- root = (LLViewerObject*)root->mParent;
- }
- return (LLViewerObject*)root;
+ const LLViewerObject* root = this;
+ while (root->mParent
+ && !((LLViewerObject*)root->mParent)->isAvatar())
+ {
+ root = (LLViewerObject*)root->mParent;
+ }
+ return (LLViewerObject*)root;
}
BOOL LLViewerObject::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end,
- S32 face,
- BOOL pick_transparent,
- BOOL pick_rigged,
+ S32 face,
+ BOOL pick_transparent,
+ BOOL pick_rigged,
BOOL pick_unselectable,
- S32* face_hit,
- LLVector4a* intersection,
- LLVector2* tex_coord,
- LLVector4a* normal,
- LLVector4a* tangent)
+ S32* face_hit,
+ LLVector4a* intersection,
+ LLVector2* tex_coord,
+ LLVector4a* normal,
+ LLVector4a* tangent)
{
- return false;
+ return false;
}
BOOL LLViewerObject::lineSegmentBoundingBox(const LLVector4a& start, const LLVector4a& end)
{
- if (mDrawable.isNull() || mDrawable->isDead())
- {
- return FALSE;
- }
+ if (mDrawable.isNull() || mDrawable->isDead())
+ {
+ return FALSE;
+ }
- const LLVector4a* ext = mDrawable->getSpatialExtents();
+ const LLVector4a* ext = mDrawable->getSpatialExtents();
- //VECTORIZE THIS
- LLVector4a center;
- center.setAdd(ext[1], ext[0]);
- center.mul(0.5f);
- LLVector4a size;
- size.setSub(ext[1], ext[0]);
- size.mul(0.5f);
+ //VECTORIZE THIS
+ LLVector4a center;
+ center.setAdd(ext[1], ext[0]);
+ center.mul(0.5f);
+ LLVector4a size;
+ size.setSub(ext[1], ext[0]);
+ size.mul(0.5f);
- return LLLineSegmentBoxIntersect(start, end, center, size);
+ return LLLineSegmentBoxIntersect(start, end, center, size);
}
U8 LLViewerObject::getMediaType() const
{
- if (mMedia)
- {
- return mMedia->mMediaType;
- }
- else
- {
- return LLViewerObject::MEDIA_NONE;
- }
+ if (mMedia)
+ {
+ return mMedia->mMediaType;
+ }
+ else
+ {
+ return LLViewerObject::MEDIA_NONE;
+ }
}
void LLViewerObject::setMediaType(U8 media_type)
{
- if (!mMedia)
- {
- // TODO what if we don't have a media pointer?
- }
- else if (mMedia->mMediaType != media_type)
- {
- mMedia->mMediaType = media_type;
+ if (!mMedia)
+ {
+ // TODO what if we don't have a media pointer?
+ }
+ else if (mMedia->mMediaType != media_type)
+ {
+ mMedia->mMediaType = media_type;
- // TODO: update materials with new image
- }
+ // TODO: update materials with new image
+ }
}
std::string LLViewerObject::getMediaURL() const
{
- if (mMedia)
- {
- return mMedia->mMediaURL;
- }
- else
- {
- return std::string();
- }
+ if (mMedia)
+ {
+ return mMedia->mMediaURL;
+ }
+ else
+ {
+ return std::string();
+ }
}
void LLViewerObject::setMediaURL(const std::string& media_url)
{
- if (!mMedia)
- {
- mMedia = new LLViewerObjectMedia;
- mMedia->mMediaURL = media_url;
- mMedia->mPassedWhitelist = FALSE;
+ if (!mMedia)
+ {
+ mMedia = new LLViewerObjectMedia;
+ mMedia->mMediaURL = media_url;
+ mMedia->mPassedWhitelist = FALSE;
- // TODO: update materials with new image
- }
- else if (mMedia->mMediaURL != media_url)
- {
- mMedia->mMediaURL = media_url;
- mMedia->mPassedWhitelist = FALSE;
+ // TODO: update materials with new image
+ }
+ else if (mMedia->mMediaURL != media_url)
+ {
+ mMedia->mMediaURL = media_url;
+ mMedia->mPassedWhitelist = FALSE;
- // TODO: update materials with new image
- }
+ // TODO: update materials with new image
+ }
}
BOOL LLViewerObject::getMediaPassedWhitelist() const
{
- if (mMedia)
- {
- return mMedia->mPassedWhitelist;
- }
- else
- {
- return FALSE;
- }
+ if (mMedia)
+ {
+ return mMedia->mPassedWhitelist;
+ }
+ else
+ {
+ return FALSE;
+ }
}
void LLViewerObject::setMediaPassedWhitelist(BOOL passed)
{
- if (mMedia)
- {
- mMedia->mPassedWhitelist = passed;
- }
+ if (mMedia)
+ {
+ mMedia->mPassedWhitelist = passed;
+ }
}
BOOL LLViewerObject::setMaterial(const U8 material)
{
- BOOL res = LLPrimitive::setMaterial(material);
- if (res)
- {
- setChanged(TEXTURE);
- }
- return res;
+ BOOL res = LLPrimitive::setMaterial(material);
+ if (res)
+ {
+ setChanged(TEXTURE);
+ }
+ return res;
}
void LLViewerObject::setNumTEs(const U8 num_tes)
{
- U32 i;
- if (num_tes != getNumTEs())
- {
- if (num_tes)
- {
- LLPointer<LLViewerTexture> *new_images;
- new_images = new LLPointer<LLViewerTexture>[num_tes];
-
- LLPointer<LLViewerTexture> *new_normmaps;
- new_normmaps = new LLPointer<LLViewerTexture>[num_tes];
-
- LLPointer<LLViewerTexture> *new_specmaps;
- new_specmaps = new LLPointer<LLViewerTexture>[num_tes];
- for (i = 0; i < num_tes; i++)
- {
- if (i < getNumTEs())
- {
- new_images[i] = mTEImages[i];
- new_normmaps[i] = mTENormalMaps[i];
- new_specmaps[i] = mTESpecularMaps[i];
- }
- else if (getNumTEs())
- {
- new_images[i] = mTEImages[getNumTEs()-1];
- new_normmaps[i] = mTENormalMaps[getNumTEs()-1];
- new_specmaps[i] = mTESpecularMaps[getNumTEs()-1];
- }
- else
- {
- new_images[i] = NULL;
- new_normmaps[i] = NULL;
- new_specmaps[i] = NULL;
- }
- }
-
- deleteTEImages();
-
- mTEImages = new_images;
- mTENormalMaps = new_normmaps;
- mTESpecularMaps = new_specmaps;
- }
- else
- {
- deleteTEImages();
- }
+ U32 i;
+ if (num_tes != getNumTEs())
+ {
+ if (num_tes)
+ {
+ LLPointer<LLViewerTexture> *new_images;
+ new_images = new LLPointer<LLViewerTexture>[num_tes];
+
+ LLPointer<LLViewerTexture> *new_normmaps;
+ new_normmaps = new LLPointer<LLViewerTexture>[num_tes];
+
+ LLPointer<LLViewerTexture> *new_specmaps;
+ new_specmaps = new LLPointer<LLViewerTexture>[num_tes];
+ for (i = 0; i < num_tes; i++)
+ {
+ if (i < getNumTEs())
+ {
+ new_images[i] = mTEImages[i];
+ new_normmaps[i] = mTENormalMaps[i];
+ new_specmaps[i] = mTESpecularMaps[i];
+ }
+ else if (getNumTEs())
+ {
+ new_images[i] = mTEImages[getNumTEs()-1];
+ new_normmaps[i] = mTENormalMaps[getNumTEs()-1];
+ new_specmaps[i] = mTESpecularMaps[getNumTEs()-1];
+ }
+ else
+ {
+ new_images[i] = NULL;
+ new_normmaps[i] = NULL;
+ new_specmaps[i] = NULL;
+ }
+ }
+
+ deleteTEImages();
+
+ mTEImages = new_images;
+ mTENormalMaps = new_normmaps;
+ mTESpecularMaps = new_specmaps;
+ }
+ else
+ {
+ deleteTEImages();
+ }
S32 original_tes = getNumTEs();
- LLPrimitive::setNumTEs(num_tes);
- setChanged(TEXTURE);
+ LLPrimitive::setNumTEs(num_tes);
+ setChanged(TEXTURE);
// touch up GLTF materials
if (original_tes > 0)
@@ -4886,124 +4886,124 @@ void LLViewerObject::setNumTEs(const U8 num_tes)
}
}
- if (mDrawable.notNull())
- {
- gPipeline.markTextured(mDrawable);
- }
- }
+ if (mDrawable.notNull())
+ {
+ gPipeline.markTextured(mDrawable);
+ }
+ }
}
void LLViewerObject::sendMaterialUpdate() const
{
- LLViewerRegion* regionp = getRegion();
- if(!regionp) return;
- gMessageSystem->newMessageFast(_PREHASH_ObjectMaterial);
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
- gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, mLocalID );
- gMessageSystem->addU8Fast(_PREHASH_Material, getMaterial() );
- gMessageSystem->sendReliable( regionp->getHost() );
+ LLViewerRegion* regionp = getRegion();
+ if(!regionp) return;
+ gMessageSystem->newMessageFast(_PREHASH_ObjectMaterial);
+ gMessageSystem->nextBlockFast(_PREHASH_AgentData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
+ gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
+ gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, mLocalID );
+ gMessageSystem->addU8Fast(_PREHASH_Material, getMaterial() );
+ gMessageSystem->sendReliable( regionp->getHost() );
}
//formerly send_object_shape(LLViewerObject *object)
void LLViewerObject::sendShapeUpdate()
{
- gMessageSystem->newMessageFast(_PREHASH_ObjectShape);
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
- gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, mLocalID );
+ gMessageSystem->newMessageFast(_PREHASH_ObjectShape);
+ gMessageSystem->nextBlockFast(_PREHASH_AgentData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
+ gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
+ gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, mLocalID );
- LLVolumeMessage::packVolumeParams(&getVolume()->getParams(), gMessageSystem);
+ LLVolumeMessage::packVolumeParams(&getVolume()->getParams(), gMessageSystem);
- LLViewerRegion *regionp = getRegion();
- gMessageSystem->sendReliable( regionp->getHost() );
+ LLViewerRegion *regionp = getRegion();
+ gMessageSystem->sendReliable( regionp->getHost() );
}
void LLViewerObject::sendTEUpdate() const
{
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_ObjectImage);
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_ObjectImage);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_ObjectData);
- msg->addU32Fast(_PREHASH_ObjectLocalID, mLocalID );
- if (mMedia)
- {
- msg->addString("MediaURL", mMedia->mMediaURL);
- }
- else
- {
- msg->addString("MediaURL", NULL);
- }
+ msg->nextBlockFast(_PREHASH_ObjectData);
+ msg->addU32Fast(_PREHASH_ObjectLocalID, mLocalID );
+ if (mMedia)
+ {
+ msg->addString("MediaURL", mMedia->mMediaURL);
+ }
+ else
+ {
+ msg->addString("MediaURL", NULL);
+ }
- // TODO send media type
+ // TODO send media type
- packTEMessage(msg);
+ packTEMessage(msg);
- LLViewerRegion *regionp = getRegion();
- msg->sendReliable( regionp->getHost() );
+ LLViewerRegion *regionp = getRegion();
+ msg->sendReliable( regionp->getHost() );
}
LLViewerTexture* LLViewerObject::getBakedTextureForMagicId(const LLUUID& id)
{
- if (!LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(id))
- {
- return NULL;
- }
-
- LLViewerObject *root = getRootEdit();
- if (root && root->isAnimatedObject())
- {
- return LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
- }
-
- LLVOAvatar* avatar = getAvatar();
- if (avatar && !isHUDAttachment())
- {
- LLAvatarAppearanceDefines::EBakedTextureIndex texIndex = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::assetIdToBakedTextureIndex(id);
- LLViewerTexture* bakedTexture = avatar->getBakedTexture(texIndex);
- if (bakedTexture == NULL || bakedTexture->isMissingAsset())
- {
- return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
- }
- else
- {
- return bakedTexture;
- }
- }
- else
- {
- return LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
- }
+ if (!LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(id))
+ {
+ return NULL;
+ }
+
+ LLViewerObject *root = getRootEdit();
+ if (root && root->isAnimatedObject())
+ {
+ return LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ }
+
+ LLVOAvatar* avatar = getAvatar();
+ if (avatar && !isHUDAttachment())
+ {
+ LLAvatarAppearanceDefines::EBakedTextureIndex texIndex = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::assetIdToBakedTextureIndex(id);
+ LLViewerTexture* bakedTexture = avatar->getBakedTexture(texIndex);
+ if (bakedTexture == NULL || bakedTexture->isMissingAsset())
+ {
+ return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ }
+ else
+ {
+ return bakedTexture;
+ }
+ }
+ else
+ {
+ return LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ }
}
void LLViewerObject::updateAvatarMeshVisibility(const LLUUID& id, const LLUUID& old_id)
{
- if (id == old_id)
- {
- return;
- }
+ if (id == old_id)
+ {
+ return;
+ }
- if (!LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(old_id) && !LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(id))
- {
- return;
- }
+ if (!LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(old_id) && !LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(id))
+ {
+ return;
+ }
- LLVOAvatar* avatar = getAvatar();
- if (avatar)
- {
- avatar->updateMeshVisibility();
- }
+ LLVOAvatar* avatar = getAvatar();
+ if (avatar)
+ {
+ avatar->updateMeshVisibility();
+ }
}
@@ -5028,14 +5028,14 @@ void LLViewerObject::setTE(const U8 te, const LLTextureEntry& texture_entry)
void LLViewerObject::updateTEMaterialTextures(U8 te)
{
- if (getTE(te)->getMaterialParams().notNull())
- {
- const LLUUID& norm_id = getTE(te)->getMaterialParams()->getNormalID();
- mTENormalMaps[te] = LLViewerTextureManager::getFetchedTexture(norm_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
-
- const LLUUID& spec_id = getTE(te)->getMaterialParams()->getSpecularID();
- mTESpecularMaps[te] = LLViewerTextureManager::getFetchedTexture(spec_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
- }
+ if (getTE(te)->getMaterialParams().notNull())
+ {
+ const LLUUID& norm_id = getTE(te)->getMaterialParams()->getNormalID();
+ mTENormalMaps[te] = LLViewerTextureManager::getFetchedTexture(norm_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+
+ const LLUUID& spec_id = getTE(te)->getMaterialParams()->getSpecularID();
+ mTESpecularMaps[te] = LLViewerTextureManager::getFetchedTexture(spec_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ }
LLFetchedGLTFMaterial* mat = (LLFetchedGLTFMaterial*) getTE(te)->getGLTFRenderMaterial();
llassert(mat == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(getTE(te)->getGLTFRenderMaterial()) != nullptr);
@@ -5095,355 +5095,355 @@ void LLViewerObject::updateTEMaterialTextures(U8 te)
void LLViewerObject::refreshBakeTexture()
{
- for (int face_index = 0; face_index < getNumTEs(); face_index++)
- {
- LLTextureEntry* tex_entry = getTE(face_index);
- if (tex_entry && LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(tex_entry->getID()))
- {
- const LLUUID& image_id = tex_entry->getID();
- LLViewerTexture* bakedTexture = getBakedTextureForMagicId(image_id);
- changeTEImage(face_index, bakedTexture);
- }
- }
+ for (int face_index = 0; face_index < getNumTEs(); face_index++)
+ {
+ LLTextureEntry* tex_entry = getTE(face_index);
+ if (tex_entry && LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(tex_entry->getID()))
+ {
+ const LLUUID& image_id = tex_entry->getID();
+ LLViewerTexture* bakedTexture = getBakedTextureForMagicId(image_id);
+ changeTEImage(face_index, bakedTexture);
+ }
+ }
}
void LLViewerObject::setTEImage(const U8 te, LLViewerTexture *imagep)
{
- if (mTEImages[te] != imagep)
- {
- LLUUID old_image_id = getTE(te) ? getTE(te)->getID() : LLUUID::null;
-
- LLPrimitive::setTETexture(te, imagep->getID());
+ if (mTEImages[te] != imagep)
+ {
+ LLUUID old_image_id = getTE(te) ? getTE(te)->getID() : LLUUID::null;
+
+ LLPrimitive::setTETexture(te, imagep->getID());
- LLViewerTexture* baked_texture = getBakedTextureForMagicId(imagep->getID());
- mTEImages[te] = baked_texture ? baked_texture : imagep;
- updateAvatarMeshVisibility(imagep->getID(), old_image_id);
- setChanged(TEXTURE);
- if (mDrawable.notNull())
- {
- gPipeline.markTextured(mDrawable);
- }
- }
+ LLViewerTexture* baked_texture = getBakedTextureForMagicId(imagep->getID());
+ mTEImages[te] = baked_texture ? baked_texture : imagep;
+ updateAvatarMeshVisibility(imagep->getID(), old_image_id);
+ setChanged(TEXTURE);
+ if (mDrawable.notNull())
+ {
+ gPipeline.markTextured(mDrawable);
+ }
+ }
}
S32 LLViewerObject::setTETextureCore(const U8 te, LLViewerTexture *image)
{
- LLUUID old_image_id = getTE(te)->getID();
- const LLUUID& uuid = image ? image->getID() : LLUUID::null;
- S32 retval = 0;
- if (uuid != getTE(te)->getID() ||
- uuid == LLUUID::null)
- {
- retval = LLPrimitive::setTETexture(te, uuid);
- LLViewerTexture* baked_texture = getBakedTextureForMagicId(uuid);
- mTEImages[te] = baked_texture ? baked_texture : image;
- updateAvatarMeshVisibility(uuid,old_image_id);
- setChanged(TEXTURE);
- if (mDrawable.notNull())
- {
- gPipeline.markTextured(mDrawable);
- }
- }
- return retval;
+ LLUUID old_image_id = getTE(te)->getID();
+ const LLUUID& uuid = image ? image->getID() : LLUUID::null;
+ S32 retval = 0;
+ if (uuid != getTE(te)->getID() ||
+ uuid == LLUUID::null)
+ {
+ retval = LLPrimitive::setTETexture(te, uuid);
+ LLViewerTexture* baked_texture = getBakedTextureForMagicId(uuid);
+ mTEImages[te] = baked_texture ? baked_texture : image;
+ updateAvatarMeshVisibility(uuid,old_image_id);
+ setChanged(TEXTURE);
+ if (mDrawable.notNull())
+ {
+ gPipeline.markTextured(mDrawable);
+ }
+ }
+ return retval;
}
S32 LLViewerObject::setTENormalMapCore(const U8 te, LLViewerTexture *image)
{
- S32 retval = TEM_CHANGE_TEXTURE;
- const LLUUID& uuid = image ? image->getID() : LLUUID::null;
- if (uuid != getTE(te)->getID() ||
- uuid == LLUUID::null)
- {
- LLTextureEntry* tep = getTE(te);
- LLMaterial* mat = NULL;
- if (tep)
- {
- mat = tep->getMaterialParams();
- }
-
- if (mat)
- {
- mat->setNormalID(uuid);
- }
- }
- changeTENormalMap(te,image);
- return retval;
+ S32 retval = TEM_CHANGE_TEXTURE;
+ const LLUUID& uuid = image ? image->getID() : LLUUID::null;
+ if (uuid != getTE(te)->getID() ||
+ uuid == LLUUID::null)
+ {
+ LLTextureEntry* tep = getTE(te);
+ LLMaterial* mat = NULL;
+ if (tep)
+ {
+ mat = tep->getMaterialParams();
+ }
+
+ if (mat)
+ {
+ mat->setNormalID(uuid);
+ }
+ }
+ changeTENormalMap(te,image);
+ return retval;
}
S32 LLViewerObject::setTESpecularMapCore(const U8 te, LLViewerTexture *image)
{
- S32 retval = TEM_CHANGE_TEXTURE;
- const LLUUID& uuid = image ? image->getID() : LLUUID::null;
- if (uuid != getTE(te)->getID() ||
- uuid == LLUUID::null)
- {
- LLTextureEntry* tep = getTE(te);
- LLMaterial* mat = NULL;
- if (tep)
- {
- mat = tep->getMaterialParams();
- }
-
- if (mat)
- {
- mat->setSpecularID(uuid);
- }
- }
- changeTESpecularMap(te, image);
- return retval;
+ S32 retval = TEM_CHANGE_TEXTURE;
+ const LLUUID& uuid = image ? image->getID() : LLUUID::null;
+ if (uuid != getTE(te)->getID() ||
+ uuid == LLUUID::null)
+ {
+ LLTextureEntry* tep = getTE(te);
+ LLMaterial* mat = NULL;
+ if (tep)
+ {
+ mat = tep->getMaterialParams();
+ }
+
+ if (mat)
+ {
+ mat->setSpecularID(uuid);
+ }
+ }
+ changeTESpecularMap(te, image);
+ return retval;
}
//virtual
-void LLViewerObject::changeTEImage(S32 index, LLViewerTexture* new_image)
+void LLViewerObject::changeTEImage(S32 index, LLViewerTexture* new_image)
{
- if(index < 0 || index >= getNumTEs())
- {
- return ;
- }
- mTEImages[index] = new_image ;
+ if(index < 0 || index >= getNumTEs())
+ {
+ return ;
+ }
+ mTEImages[index] = new_image ;
}
void LLViewerObject::changeTENormalMap(S32 index, LLViewerTexture* new_image)
{
- if(index < 0 || index >= getNumTEs())
- {
- return ;
- }
- mTENormalMaps[index] = new_image ;
- refreshMaterials();
+ if(index < 0 || index >= getNumTEs())
+ {
+ return ;
+ }
+ mTENormalMaps[index] = new_image ;
+ refreshMaterials();
}
void LLViewerObject::changeTESpecularMap(S32 index, LLViewerTexture* new_image)
{
- if(index < 0 || index >= getNumTEs())
- {
- return ;
- }
- mTESpecularMaps[index] = new_image ;
- refreshMaterials();
+ if(index < 0 || index >= getNumTEs())
+ {
+ return ;
+ }
+ mTESpecularMaps[index] = new_image ;
+ refreshMaterials();
}
S32 LLViewerObject::setTETexture(const U8 te, const LLUUID& uuid)
{
- // Invalid host == get from the agent's sim
- LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(
- uuid, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost());
- return setTETextureCore(te, image);
+ // Invalid host == get from the agent's sim
+ LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(
+ uuid, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost());
+ return setTETextureCore(te, image);
}
S32 LLViewerObject::setTENormalMap(const U8 te, const LLUUID& uuid)
{
- LLViewerFetchedTexture *image = (uuid == LLUUID::null) ? NULL : LLViewerTextureManager::getFetchedTexture(
- uuid, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost());
- return setTENormalMapCore(te, image);
+ LLViewerFetchedTexture *image = (uuid == LLUUID::null) ? NULL : LLViewerTextureManager::getFetchedTexture(
+ uuid, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost());
+ return setTENormalMapCore(te, image);
}
S32 LLViewerObject::setTESpecularMap(const U8 te, const LLUUID& uuid)
{
- LLViewerFetchedTexture *image = (uuid == LLUUID::null) ? NULL : LLViewerTextureManager::getFetchedTexture(
- uuid, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost());
- return setTESpecularMapCore(te, image);
+ LLViewerFetchedTexture *image = (uuid == LLUUID::null) ? NULL : LLViewerTextureManager::getFetchedTexture(
+ uuid, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost());
+ return setTESpecularMapCore(te, image);
}
S32 LLViewerObject::setTEColor(const U8 te, const LLColor3& color)
{
- return setTEColor(te, LLColor4(color));
+ return setTEColor(te, LLColor4(color));
}
S32 LLViewerObject::setTEColor(const U8 te, const LLColor4& color)
{
- S32 retval = 0;
- const LLTextureEntry *tep = getTE(te);
- if (!tep)
- {
- LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL;
- }
- else if (color != tep->getColor())
- {
- retval = LLPrimitive::setTEColor(te, color);
- if (mDrawable.notNull() && retval)
- {
- // These should only happen on updates which are not the initial update.
- dirtyMesh();
- }
- }
- return retval;
+ S32 retval = 0;
+ const LLTextureEntry *tep = getTE(te);
+ if (!tep)
+ {
+ LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL;
+ }
+ else if (color != tep->getColor())
+ {
+ retval = LLPrimitive::setTEColor(te, color);
+ if (mDrawable.notNull() && retval)
+ {
+ // These should only happen on updates which are not the initial update.
+ dirtyMesh();
+ }
+ }
+ return retval;
}
S32 LLViewerObject::setTEBumpmap(const U8 te, const U8 bump)
{
- S32 retval = 0;
- const LLTextureEntry *tep = getTE(te);
- if (!tep)
- {
- LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL;
- }
- else if (bump != tep->getBumpmap())
- {
- retval = LLPrimitive::setTEBumpmap(te, bump);
- setChanged(TEXTURE);
- if (mDrawable.notNull() && retval)
- {
- gPipeline.markTextured(mDrawable);
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY);
- }
- }
- return retval;
+ S32 retval = 0;
+ const LLTextureEntry *tep = getTE(te);
+ if (!tep)
+ {
+ LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL;
+ }
+ else if (bump != tep->getBumpmap())
+ {
+ retval = LLPrimitive::setTEBumpmap(te, bump);
+ setChanged(TEXTURE);
+ if (mDrawable.notNull() && retval)
+ {
+ gPipeline.markTextured(mDrawable);
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY);
+ }
+ }
+ return retval;
}
S32 LLViewerObject::setTETexGen(const U8 te, const U8 texgen)
{
- S32 retval = 0;
- const LLTextureEntry *tep = getTE(te);
- if (!tep)
- {
- LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL;
- }
- else if (texgen != tep->getTexGen())
- {
- retval = LLPrimitive::setTETexGen(te, texgen);
- setChanged(TEXTURE);
- }
- return retval;
+ S32 retval = 0;
+ const LLTextureEntry *tep = getTE(te);
+ if (!tep)
+ {
+ LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL;
+ }
+ else if (texgen != tep->getTexGen())
+ {
+ retval = LLPrimitive::setTETexGen(te, texgen);
+ setChanged(TEXTURE);
+ }
+ return retval;
}
S32 LLViewerObject::setTEMediaTexGen(const U8 te, const U8 media)
{
- S32 retval = 0;
- const LLTextureEntry *tep = getTE(te);
- if (!tep)
- {
- LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL;
- }
- else if (media != tep->getMediaTexGen())
- {
- retval = LLPrimitive::setTEMediaTexGen(te, media);
- setChanged(TEXTURE);
- }
- return retval;
+ S32 retval = 0;
+ const LLTextureEntry *tep = getTE(te);
+ if (!tep)
+ {
+ LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL;
+ }
+ else if (media != tep->getMediaTexGen())
+ {
+ retval = LLPrimitive::setTEMediaTexGen(te, media);
+ setChanged(TEXTURE);
+ }
+ return retval;
}
S32 LLViewerObject::setTEShiny(const U8 te, const U8 shiny)
{
- S32 retval = 0;
- const LLTextureEntry *tep = getTE(te);
- if (!tep)
- {
- LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL;
- }
- else if (shiny != tep->getShiny())
- {
- retval = LLPrimitive::setTEShiny(te, shiny);
- setChanged(TEXTURE);
- }
- return retval;
+ S32 retval = 0;
+ const LLTextureEntry *tep = getTE(te);
+ if (!tep)
+ {
+ LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL;
+ }
+ else if (shiny != tep->getShiny())
+ {
+ retval = LLPrimitive::setTEShiny(te, shiny);
+ setChanged(TEXTURE);
+ }
+ return retval;
}
S32 LLViewerObject::setTEFullbright(const U8 te, const U8 fullbright)
{
- S32 retval = 0;
- const LLTextureEntry *tep = getTE(te);
- if (!tep)
- {
- LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL;
- }
- else if (fullbright != tep->getFullbright())
- {
- retval = LLPrimitive::setTEFullbright(te, fullbright);
- setChanged(TEXTURE);
- if (mDrawable.notNull() && retval)
- {
- gPipeline.markTextured(mDrawable);
- }
- }
- return retval;
+ S32 retval = 0;
+ const LLTextureEntry *tep = getTE(te);
+ if (!tep)
+ {
+ LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL;
+ }
+ else if (fullbright != tep->getFullbright())
+ {
+ retval = LLPrimitive::setTEFullbright(te, fullbright);
+ setChanged(TEXTURE);
+ if (mDrawable.notNull() && retval)
+ {
+ gPipeline.markTextured(mDrawable);
+ }
+ }
+ return retval;
}
S32 LLViewerObject::setTEMediaFlags(const U8 te, const U8 media_flags)
{
- // this might need work for media type
- S32 retval = 0;
- const LLTextureEntry *tep = getTE(te);
- if (!tep)
- {
- LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL;
- }
- else if (media_flags != tep->getMediaFlags())
- {
- retval = LLPrimitive::setTEMediaFlags(te, media_flags);
- setChanged(TEXTURE);
- if (mDrawable.notNull() && retval)
- {
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
- gPipeline.markTextured(mDrawable);
- }
- }
- return retval;
+ // this might need work for media type
+ S32 retval = 0;
+ const LLTextureEntry *tep = getTE(te);
+ if (!tep)
+ {
+ LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL;
+ }
+ else if (media_flags != tep->getMediaFlags())
+ {
+ retval = LLPrimitive::setTEMediaFlags(te, media_flags);
+ setChanged(TEXTURE);
+ if (mDrawable.notNull() && retval)
+ {
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
+ gPipeline.markTextured(mDrawable);
+ }
+ }
+ return retval;
}
S32 LLViewerObject::setTEGlow(const U8 te, const F32 glow)
{
- S32 retval = 0;
- const LLTextureEntry *tep = getTE(te);
- if (!tep)
- {
- LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL;
- }
- else if (glow != tep->getGlow())
- {
- retval = LLPrimitive::setTEGlow(te, glow);
- setChanged(TEXTURE);
- if (mDrawable.notNull() && retval)
- {
- gPipeline.markTextured(mDrawable);
- }
- }
- return retval;
+ S32 retval = 0;
+ const LLTextureEntry *tep = getTE(te);
+ if (!tep)
+ {
+ LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL;
+ }
+ else if (glow != tep->getGlow())
+ {
+ retval = LLPrimitive::setTEGlow(te, glow);
+ setChanged(TEXTURE);
+ if (mDrawable.notNull() && retval)
+ {
+ gPipeline.markTextured(mDrawable);
+ }
+ }
+ return retval;
}
S32 LLViewerObject::setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID)
{
- S32 retval = 0;
- const LLTextureEntry *tep = getTE(te);
- if (!tep)
- {
- LL_WARNS("Material") << "No texture entry for te " << (S32)te
- << ", object " << mID
- << ", material " << pMaterialID
- << LL_ENDL;
- }
- //else if (pMaterialID != tep->getMaterialID())
- {
- LL_DEBUGS("Material") << "Changing texture entry for te " << (S32)te
- << ", object " << mID
- << ", material " << pMaterialID
- << LL_ENDL;
- retval = LLPrimitive::setTEMaterialID(te, pMaterialID);
- refreshMaterials();
- }
- return retval;
+ S32 retval = 0;
+ const LLTextureEntry *tep = getTE(te);
+ if (!tep)
+ {
+ LL_WARNS("Material") << "No texture entry for te " << (S32)te
+ << ", object " << mID
+ << ", material " << pMaterialID
+ << LL_ENDL;
+ }
+ //else if (pMaterialID != tep->getMaterialID())
+ {
+ LL_DEBUGS("Material") << "Changing texture entry for te " << (S32)te
+ << ", object " << mID
+ << ", material " << pMaterialID
+ << LL_ENDL;
+ retval = LLPrimitive::setTEMaterialID(te, pMaterialID);
+ refreshMaterials();
+ }
+ return retval;
}
S32 LLViewerObject::setTEMaterialParams(const U8 te, const LLMaterialPtr pMaterialParams)
{
- S32 retval = 0;
- const LLTextureEntry *tep = getTE(te);
- if (!tep)
- {
- LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL;
- return 0;
- }
+ S32 retval = 0;
+ const LLTextureEntry *tep = getTE(te);
+ if (!tep)
+ {
+ LL_WARNS() << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL;
+ return 0;
+ }
- retval = LLPrimitive::setTEMaterialParams(te, pMaterialParams);
- LL_DEBUGS("Material") << "Changing material params for te " << (S32)te
- << ", object " << mID
- << " (" << retval << ")"
- << LL_ENDL;
- setTENormalMap(te, (pMaterialParams) ? pMaterialParams->getNormalID() : LLUUID::null);
- setTESpecularMap(te, (pMaterialParams) ? pMaterialParams->getSpecularID() : LLUUID::null);
+ retval = LLPrimitive::setTEMaterialParams(te, pMaterialParams);
+ LL_DEBUGS("Material") << "Changing material params for te " << (S32)te
+ << ", object " << mID
+ << " (" << retval << ")"
+ << LL_ENDL;
+ setTENormalMap(te, (pMaterialParams) ? pMaterialParams->getNormalID() : LLUUID::null);
+ setTESpecularMap(te, (pMaterialParams) ? pMaterialParams->getSpecularID() : LLUUID::null);
- return retval;
+ return retval;
}
S32 LLViewerObject::setTEGLTFMaterialOverride(U8 te, LLGLTFMaterial* override_mat)
@@ -5503,287 +5503,287 @@ S32 LLViewerObject::setTEGLTFMaterialOverride(U8 te, LLGLTFMaterial* override_ma
void LLViewerObject::refreshMaterials()
{
- setChanged(TEXTURE);
- if (mDrawable.notNull())
- {
- gPipeline.markTextured(mDrawable);
- }
+ setChanged(TEXTURE);
+ if (mDrawable.notNull())
+ {
+ gPipeline.markTextured(mDrawable);
+ }
}
S32 LLViewerObject::setTEScale(const U8 te, const F32 s, const F32 t)
{
- S32 retval = 0;
- retval = LLPrimitive::setTEScale(te, s, t);
- setChanged(TEXTURE);
- if (mDrawable.notNull() && retval)
- {
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
- }
- return retval;
+ S32 retval = 0;
+ retval = LLPrimitive::setTEScale(te, s, t);
+ setChanged(TEXTURE);
+ if (mDrawable.notNull() && retval)
+ {
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
+ }
+ return retval;
}
S32 LLViewerObject::setTEScaleS(const U8 te, const F32 s)
{
- S32 retval = LLPrimitive::setTEScaleS(te, s);
- if (mDrawable.notNull() && retval)
- {
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
- }
+ S32 retval = LLPrimitive::setTEScaleS(te, s);
+ if (mDrawable.notNull() && retval)
+ {
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
+ }
- return retval;
+ return retval;
}
S32 LLViewerObject::setTEScaleT(const U8 te, const F32 t)
{
- S32 retval = LLPrimitive::setTEScaleT(te, t);
- if (mDrawable.notNull() && retval)
- {
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
- }
+ S32 retval = LLPrimitive::setTEScaleT(te, t);
+ if (mDrawable.notNull() && retval)
+ {
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
+ }
- return retval;
+ return retval;
}
S32 LLViewerObject::setTEOffset(const U8 te, const F32 s, const F32 t)
{
- S32 retval = LLPrimitive::setTEOffset(te, s, t);
- if (mDrawable.notNull() && retval)
- {
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
- }
- return retval;
+ S32 retval = LLPrimitive::setTEOffset(te, s, t);
+ if (mDrawable.notNull() && retval)
+ {
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
+ }
+ return retval;
}
S32 LLViewerObject::setTEOffsetS(const U8 te, const F32 s)
{
- S32 retval = LLPrimitive::setTEOffsetS(te, s);
- if (mDrawable.notNull() && retval)
- {
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
- }
+ S32 retval = LLPrimitive::setTEOffsetS(te, s);
+ if (mDrawable.notNull() && retval)
+ {
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
+ }
- return retval;
+ return retval;
}
S32 LLViewerObject::setTEOffsetT(const U8 te, const F32 t)
{
- S32 retval = LLPrimitive::setTEOffsetT(te, t);
- if (mDrawable.notNull() && retval)
- {
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
- }
+ S32 retval = LLPrimitive::setTEOffsetT(te, t);
+ if (mDrawable.notNull() && retval)
+ {
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
+ }
- return retval;
+ return retval;
}
S32 LLViewerObject::setTERotation(const U8 te, const F32 r)
{
- S32 retval = LLPrimitive::setTERotation(te, r);
- if (mDrawable.notNull() && retval)
- {
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
+ S32 retval = LLPrimitive::setTERotation(te, r);
+ if (mDrawable.notNull() && retval)
+ {
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_TCOORD);
shrinkWrap();
- }
- return retval;
+ }
+ return retval;
}
LLViewerTexture *LLViewerObject::getTEImage(const U8 face) const
{
-// llassert(mTEImages);
+// llassert(mTEImages);
- if (face < getNumTEs())
- {
- LLViewerTexture* image = mTEImages[face];
- if (image)
- {
- return image;
- }
- else
- {
- return (LLViewerTexture*)(LLViewerFetchedTexture::sDefaultImagep);
- }
- }
+ if (face < getNumTEs())
+ {
+ LLViewerTexture* image = mTEImages[face];
+ if (image)
+ {
+ return image;
+ }
+ else
+ {
+ return (LLViewerTexture*)(LLViewerFetchedTexture::sDefaultImagep);
+ }
+ }
- LL_ERRS() << llformat("Requested Image from invalid face: %d/%d",face,getNumTEs()) << LL_ENDL;
+ LL_ERRS() << llformat("Requested Image from invalid face: %d/%d",face,getNumTEs()) << LL_ENDL;
- return NULL;
+ return NULL;
}
bool LLViewerObject::isImageAlphaBlended(const U8 te) const
{
- LLViewerTexture* image = getTEImage(te);
- LLGLenum format = image ? image->getPrimaryFormat() : GL_RGB;
- switch (format)
- {
- case GL_RGBA:
- case GL_ALPHA:
- {
- return true;
- }
- break;
+ LLViewerTexture* image = getTEImage(te);
+ LLGLenum format = image ? image->getPrimaryFormat() : GL_RGB;
+ switch (format)
+ {
+ case GL_RGBA:
+ case GL_ALPHA:
+ {
+ return true;
+ }
+ break;
- case GL_RGB: break;
- default:
- {
- LL_WARNS() << "Unexpected tex format in LLViewerObject::isImageAlphaBlended...returning no alpha." << LL_ENDL;
- }
- break;
- }
+ case GL_RGB: break;
+ default:
+ {
+ LL_WARNS() << "Unexpected tex format in LLViewerObject::isImageAlphaBlended...returning no alpha." << LL_ENDL;
+ }
+ break;
+ }
- return false;
+ return false;
}
LLViewerTexture *LLViewerObject::getTENormalMap(const U8 face) const
{
- // llassert(mTEImages);
-
- if (face < getNumTEs())
- {
- LLViewerTexture* image = mTENormalMaps[face];
- if (image)
- {
- return image;
- }
- else
- {
- return (LLViewerTexture*)(LLViewerFetchedTexture::sDefaultImagep);
- }
- }
-
- LL_ERRS() << llformat("Requested Image from invalid face: %d/%d",face,getNumTEs()) << LL_ENDL;
-
- return NULL;
+ // llassert(mTEImages);
+
+ if (face < getNumTEs())
+ {
+ LLViewerTexture* image = mTENormalMaps[face];
+ if (image)
+ {
+ return image;
+ }
+ else
+ {
+ return (LLViewerTexture*)(LLViewerFetchedTexture::sDefaultImagep);
+ }
+ }
+
+ LL_ERRS() << llformat("Requested Image from invalid face: %d/%d",face,getNumTEs()) << LL_ENDL;
+
+ return NULL;
}
LLViewerTexture *LLViewerObject::getTESpecularMap(const U8 face) const
{
- // llassert(mTEImages);
-
- if (face < getNumTEs())
- {
- LLViewerTexture* image = mTESpecularMaps[face];
- if (image)
- {
- return image;
- }
- else
- {
- return (LLViewerTexture*)(LLViewerFetchedTexture::sDefaultImagep);
- }
- }
-
- LL_ERRS() << llformat("Requested Image from invalid face: %d/%d",face,getNumTEs()) << LL_ENDL;
-
- return NULL;
+ // llassert(mTEImages);
+
+ if (face < getNumTEs())
+ {
+ LLViewerTexture* image = mTESpecularMaps[face];
+ if (image)
+ {
+ return image;
+ }
+ else
+ {
+ return (LLViewerTexture*)(LLViewerFetchedTexture::sDefaultImagep);
+ }
+ }
+
+ LL_ERRS() << llformat("Requested Image from invalid face: %d/%d",face,getNumTEs()) << LL_ENDL;
+
+ return NULL;
}
void LLViewerObject::fitFaceTexture(const U8 face)
{
- LL_INFOS() << "fitFaceTexture not implemented" << LL_ENDL;
+ LL_INFOS() << "fitFaceTexture not implemented" << LL_ENDL;
}
LLBBox LLViewerObject::getBoundingBoxAgent() const
{
- LLVector3 position_agent;
- LLQuaternion rot;
- LLViewerObject* avatar_parent = NULL;
- LLViewerObject* root_edit = (LLViewerObject*)getRootEdit();
- if (root_edit)
- {
- avatar_parent = (LLViewerObject*)root_edit->getParent();
- }
-
- if (avatar_parent && avatar_parent->isAvatar() &&
- root_edit && root_edit->mDrawable.notNull() && root_edit->mDrawable->getXform()->getParent())
- {
- LLXform* parent_xform = root_edit->mDrawable->getXform()->getParent();
- position_agent = (getPositionEdit() * parent_xform->getWorldRotation()) + parent_xform->getWorldPosition();
- rot = getRotationEdit() * parent_xform->getWorldRotation();
- }
- else
- {
- position_agent = getPositionAgent();
- rot = getRotationRegion();
- }
-
- return LLBBox( position_agent, rot, getScale() * -0.5f, getScale() * 0.5f );
+ LLVector3 position_agent;
+ LLQuaternion rot;
+ LLViewerObject* avatar_parent = NULL;
+ LLViewerObject* root_edit = (LLViewerObject*)getRootEdit();
+ if (root_edit)
+ {
+ avatar_parent = (LLViewerObject*)root_edit->getParent();
+ }
+
+ if (avatar_parent && avatar_parent->isAvatar() &&
+ root_edit && root_edit->mDrawable.notNull() && root_edit->mDrawable->getXform()->getParent())
+ {
+ LLXform* parent_xform = root_edit->mDrawable->getXform()->getParent();
+ position_agent = (getPositionEdit() * parent_xform->getWorldRotation()) + parent_xform->getWorldPosition();
+ rot = getRotationEdit() * parent_xform->getWorldRotation();
+ }
+ else
+ {
+ position_agent = getPositionAgent();
+ rot = getRotationRegion();
+ }
+
+ return LLBBox( position_agent, rot, getScale() * -0.5f, getScale() * 0.5f );
}
U32 LLViewerObject::getNumVertices() const
{
- U32 num_vertices = 0;
- if (mDrawable.notNull())
- {
- S32 i, num_faces;
- num_faces = mDrawable->getNumFaces();
- for (i = 0; i < num_faces; i++)
- {
- LLFace * facep = mDrawable->getFace(i);
- if (facep)
- {
- num_vertices += facep->getGeomCount();
- }
- }
- }
- return num_vertices;
+ U32 num_vertices = 0;
+ if (mDrawable.notNull())
+ {
+ S32 i, num_faces;
+ num_faces = mDrawable->getNumFaces();
+ for (i = 0; i < num_faces; i++)
+ {
+ LLFace * facep = mDrawable->getFace(i);
+ if (facep)
+ {
+ num_vertices += facep->getGeomCount();
+ }
+ }
+ }
+ return num_vertices;
}
U32 LLViewerObject::getNumIndices() const
{
- U32 num_indices = 0;
- if (mDrawable.notNull())
- {
- S32 i, num_faces;
- num_faces = mDrawable->getNumFaces();
- for (i = 0; i < num_faces; i++)
- {
- LLFace * facep = mDrawable->getFace(i);
- if (facep)
- {
- num_indices += facep->getIndicesCount();
- }
- }
- }
- return num_indices;
+ U32 num_indices = 0;
+ if (mDrawable.notNull())
+ {
+ S32 i, num_faces;
+ num_faces = mDrawable->getNumFaces();
+ for (i = 0; i < num_faces; i++)
+ {
+ LLFace * facep = mDrawable->getFace(i);
+ if (facep)
+ {
+ num_indices += facep->getIndicesCount();
+ }
+ }
+ }
+ return num_indices;
}
// Find the number of instances of this object's inventory that are of the given type
S32 LLViewerObject::countInventoryContents(LLAssetType::EType type)
{
- S32 count = 0;
- if( mInventory )
- {
- LLInventoryObject::object_list_t::const_iterator it = mInventory->begin();
- LLInventoryObject::object_list_t::const_iterator end = mInventory->end();
- for( ; it != end ; ++it )
- {
- if( (*it)->getType() == type )
- {
- ++count;
- }
- }
- }
- return count;
+ S32 count = 0;
+ if( mInventory )
+ {
+ LLInventoryObject::object_list_t::const_iterator it = mInventory->begin();
+ LLInventoryObject::object_list_t::const_iterator end = mInventory->end();
+ for( ; it != end ; ++it )
+ {
+ if( (*it)->getType() == type )
+ {
+ ++count;
+ }
+ }
+ }
+ return count;
}
void LLViewerObject::setDebugText(const std::string &utf8text, const LLColor4& color)
{
- if (utf8text.empty() && !mText)
- {
- return;
- }
+ if (utf8text.empty() && !mText)
+ {
+ return;
+ }
- if (!mText)
- {
- initHudText();
- }
- mText->setColor(color);
- mText->setString(utf8text);
- mText->setZCompare(FALSE);
- mText->setDoFade(FALSE);
- updateText();
+ if (!mText)
+ {
+ initHudText();
+ }
+ mText->setColor(color);
+ mText->setString(utf8text);
+ mText->setZCompare(FALSE);
+ mText->setDoFade(FALSE);
+ updateText();
}
void LLViewerObject::appendDebugText(const std::string &utf8text)
@@ -5842,98 +5842,98 @@ void LLViewerObject::restoreHudText()
void LLViewerObject::setIcon(LLViewerTexture* icon_image)
{
- if (!mIcon)
- {
- mIcon = (LLHUDIcon *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_ICON);
- mIcon->setSourceObject(this);
- mIcon->setImage(icon_image);
- // *TODO: make this user configurable
- mIcon->setScale(0.03f);
- }
- else
- {
- mIcon->restartLifeTimer();
- }
+ if (!mIcon)
+ {
+ mIcon = (LLHUDIcon *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_ICON);
+ mIcon->setSourceObject(this);
+ mIcon->setImage(icon_image);
+ // *TODO: make this user configurable
+ mIcon->setScale(0.03f);
+ }
+ else
+ {
+ mIcon->restartLifeTimer();
+ }
}
void LLViewerObject::clearIcon()
{
- if (mIcon)
- {
- mIcon = NULL;
- }
+ if (mIcon)
+ {
+ mIcon = NULL;
+ }
}
-LLViewerObject* LLViewerObject::getSubParent()
-{
- return (LLViewerObject*) getParent();
+LLViewerObject* LLViewerObject::getSubParent()
+{
+ return (LLViewerObject*) getParent();
}
const LLViewerObject* LLViewerObject::getSubParent() const
{
- return (const LLViewerObject*) getParent();
+ return (const LLViewerObject*) getParent();
}
BOOL LLViewerObject::isOnMap()
{
- return mOnMap;
+ return mOnMap;
}
void LLViewerObject::updateText()
{
- if (!isDead())
- {
- if (mText.notNull())
- {
- LLVOAvatar* avatar = getAvatar();
- if (avatar)
- {
- mText->setHidden(avatar->isInMuteList());
- }
-
- LLVector3 up_offset(0,0,0);
- up_offset.mV[2] = getScale().mV[VZ]*0.6f;
-
- if (mDrawable.notNull())
- {
- mText->setPositionAgent(getRenderPosition() + up_offset);
- }
- else
- {
- mText->setPositionAgent(getPositionAgent() + up_offset);
- }
- }
- }
+ if (!isDead())
+ {
+ if (mText.notNull())
+ {
+ LLVOAvatar* avatar = getAvatar();
+ if (avatar)
+ {
+ mText->setHidden(avatar->isInMuteList());
+ }
+
+ LLVector3 up_offset(0,0,0);
+ up_offset.mV[2] = getScale().mV[VZ]*0.6f;
+
+ if (mDrawable.notNull())
+ {
+ mText->setPositionAgent(getRenderPosition() + up_offset);
+ }
+ else
+ {
+ mText->setPositionAgent(getPositionAgent() + up_offset);
+ }
+ }
+ }
}
bool LLViewerObject::isOwnerInMuteList(LLUUID id)
{
- LLUUID owner_id = id.isNull() ? mOwnerID : id;
- if (isAvatar() || owner_id.isNull())
- {
- return false;
- }
- bool muted = false;
- F64 now = LLFrameTimer::getTotalSeconds();
- if (now < mCachedMuteListUpdateTime)
- {
- muted = mCachedOwnerInMuteList;
- }
- else
- {
- muted = LLMuteList::getInstance()->isMuted(owner_id);
-
- const F64 SECONDS_BETWEEN_MUTE_UPDATES = 1;
- mCachedMuteListUpdateTime = now + SECONDS_BETWEEN_MUTE_UPDATES;
- mCachedOwnerInMuteList = muted;
- }
- return muted;
+ LLUUID owner_id = id.isNull() ? mOwnerID : id;
+ if (isAvatar() || owner_id.isNull())
+ {
+ return false;
+ }
+ bool muted = false;
+ F64 now = LLFrameTimer::getTotalSeconds();
+ if (now < mCachedMuteListUpdateTime)
+ {
+ muted = mCachedOwnerInMuteList;
+ }
+ else
+ {
+ muted = LLMuteList::getInstance()->isMuted(owner_id);
+
+ const F64 SECONDS_BETWEEN_MUTE_UPDATES = 1;
+ mCachedMuteListUpdateTime = now + SECONDS_BETWEEN_MUTE_UPDATES;
+ mCachedOwnerInMuteList = muted;
+ }
+ return muted;
}
LLVOAvatar* LLViewerObject::asAvatar()
{
- return NULL;
+ return NULL;
}
// If this object is directly or indirectly parented by an avatar,
@@ -5945,348 +5945,348 @@ LLVOAvatar* LLViewerObject::asAvatar()
// attached.
LLVOAvatar* LLViewerObject::getAvatarAncestor()
{
- LLViewerObject *pobj = (LLViewerObject*) getParent();
- while (pobj)
- {
- LLVOAvatar *av = pobj->asAvatar();
- if (av)
- {
- return av;
- }
- pobj = (LLViewerObject*) pobj->getParent();
- }
- return NULL;
+ LLViewerObject *pobj = (LLViewerObject*) getParent();
+ while (pobj)
+ {
+ LLVOAvatar *av = pobj->asAvatar();
+ if (av)
+ {
+ return av;
+ }
+ pobj = (LLViewerObject*) pobj->getParent();
+ }
+ return NULL;
}
BOOL LLViewerObject::isParticleSource() const
{
- return !mPartSourcep.isNull() && !mPartSourcep->isDead();
+ return !mPartSourcep.isNull() && !mPartSourcep->isDead();
}
void LLViewerObject::setParticleSource(const LLPartSysData& particle_parameters, const LLUUID& owner_id)
{
- if (mPartSourcep)
- {
- deleteParticleSource();
- }
-
- LLPointer<LLViewerPartSourceScript> pss = LLViewerPartSourceScript::createPSS(this, particle_parameters);
- mPartSourcep = pss;
-
- if (mPartSourcep)
- {
- mPartSourcep->setOwnerUUID(owner_id);
-
- if (mPartSourcep->getImage()->getID() != mPartSourcep->mPartSysData.mPartImageID)
- {
- LLViewerTexture* image;
- if (mPartSourcep->mPartSysData.mPartImageID == LLUUID::null)
- {
- image = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.tga");
- }
- else
- {
- image = LLViewerTextureManager::getFetchedTexture(mPartSourcep->mPartSysData.mPartImageID);
- }
- mPartSourcep->setImage(image);
- }
- }
- LLViewerPartSim::getInstance()->addPartSource(pss);
+ if (mPartSourcep)
+ {
+ deleteParticleSource();
+ }
+
+ LLPointer<LLViewerPartSourceScript> pss = LLViewerPartSourceScript::createPSS(this, particle_parameters);
+ mPartSourcep = pss;
+
+ if (mPartSourcep)
+ {
+ mPartSourcep->setOwnerUUID(owner_id);
+
+ if (mPartSourcep->getImage()->getID() != mPartSourcep->mPartSysData.mPartImageID)
+ {
+ LLViewerTexture* image;
+ if (mPartSourcep->mPartSysData.mPartImageID == LLUUID::null)
+ {
+ image = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.tga");
+ }
+ else
+ {
+ image = LLViewerTextureManager::getFetchedTexture(mPartSourcep->mPartSysData.mPartImageID);
+ }
+ mPartSourcep->setImage(image);
+ }
+ }
+ LLViewerPartSim::getInstance()->addPartSource(pss);
}
void LLViewerObject::unpackParticleSource(const S32 block_num, const LLUUID& owner_id)
{
- if (!mPartSourcep.isNull() && mPartSourcep->isDead())
- {
- mPartSourcep = NULL;
- }
- if (mPartSourcep)
- {
- // If we've got one already, just update the existing source (or remove it)
- if (!LLViewerPartSourceScript::unpackPSS(this, mPartSourcep, block_num))
- {
- mPartSourcep->setDead();
- mPartSourcep = NULL;
- }
- }
- else
- {
- LLPointer<LLViewerPartSourceScript> pss = LLViewerPartSourceScript::unpackPSS(this, NULL, block_num);
- //If the owner is muted, don't create the system
- if(LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagParticles)) return;
-
- // We need to be able to deal with a particle source that hasn't changed, but still got an update!
- if (pss)
- {
-// LL_INFOS() << "Making particle system with owner " << owner_id << LL_ENDL;
- pss->setOwnerUUID(owner_id);
- mPartSourcep = pss;
- LLViewerPartSim::getInstance()->addPartSource(pss);
- }
- }
- if (mPartSourcep)
- {
- if (mPartSourcep->getImage()->getID() != mPartSourcep->mPartSysData.mPartImageID)
- {
- LLViewerTexture* image;
- if (mPartSourcep->mPartSysData.mPartImageID == LLUUID::null)
- {
- image = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.j2c");
- }
- else
- {
- image = LLViewerTextureManager::getFetchedTexture(mPartSourcep->mPartSysData.mPartImageID);
- }
- mPartSourcep->setImage(image);
- }
- }
+ if (!mPartSourcep.isNull() && mPartSourcep->isDead())
+ {
+ mPartSourcep = NULL;
+ }
+ if (mPartSourcep)
+ {
+ // If we've got one already, just update the existing source (or remove it)
+ if (!LLViewerPartSourceScript::unpackPSS(this, mPartSourcep, block_num))
+ {
+ mPartSourcep->setDead();
+ mPartSourcep = NULL;
+ }
+ }
+ else
+ {
+ LLPointer<LLViewerPartSourceScript> pss = LLViewerPartSourceScript::unpackPSS(this, NULL, block_num);
+ //If the owner is muted, don't create the system
+ if(LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagParticles)) return;
+
+ // We need to be able to deal with a particle source that hasn't changed, but still got an update!
+ if (pss)
+ {
+// LL_INFOS() << "Making particle system with owner " << owner_id << LL_ENDL;
+ pss->setOwnerUUID(owner_id);
+ mPartSourcep = pss;
+ LLViewerPartSim::getInstance()->addPartSource(pss);
+ }
+ }
+ if (mPartSourcep)
+ {
+ if (mPartSourcep->getImage()->getID() != mPartSourcep->mPartSysData.mPartImageID)
+ {
+ LLViewerTexture* image;
+ if (mPartSourcep->mPartSysData.mPartImageID == LLUUID::null)
+ {
+ image = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.j2c");
+ }
+ else
+ {
+ image = LLViewerTextureManager::getFetchedTexture(mPartSourcep->mPartSysData.mPartImageID);
+ }
+ mPartSourcep->setImage(image);
+ }
+ }
}
void LLViewerObject::unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_id, bool legacy)
{
- if (!mPartSourcep.isNull() && mPartSourcep->isDead())
- {
- mPartSourcep = NULL;
- }
- if (mPartSourcep)
- {
- // If we've got one already, just update the existing source (or remove it)
- if (!LLViewerPartSourceScript::unpackPSS(this, mPartSourcep, dp, legacy))
- {
- mPartSourcep->setDead();
- mPartSourcep = NULL;
- }
- }
- else
- {
- LLPointer<LLViewerPartSourceScript> pss = LLViewerPartSourceScript::unpackPSS(this, NULL, dp, legacy);
- //If the owner is muted, don't create the system
- if(LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagParticles)) return;
- // We need to be able to deal with a particle source that hasn't changed, but still got an update!
- if (pss)
- {
-// LL_INFOS() << "Making particle system with owner " << owner_id << LL_ENDL;
- pss->setOwnerUUID(owner_id);
- mPartSourcep = pss;
- LLViewerPartSim::getInstance()->addPartSource(pss);
- }
- }
- if (mPartSourcep)
- {
- if (mPartSourcep->getImage()->getID() != mPartSourcep->mPartSysData.mPartImageID)
- {
- LLViewerTexture* image;
- if (mPartSourcep->mPartSysData.mPartImageID == LLUUID::null)
- {
- image = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.j2c");
- }
- else
- {
- image = LLViewerTextureManager::getFetchedTexture(mPartSourcep->mPartSysData.mPartImageID);
- }
- mPartSourcep->setImage(image);
- }
- }
+ if (!mPartSourcep.isNull() && mPartSourcep->isDead())
+ {
+ mPartSourcep = NULL;
+ }
+ if (mPartSourcep)
+ {
+ // If we've got one already, just update the existing source (or remove it)
+ if (!LLViewerPartSourceScript::unpackPSS(this, mPartSourcep, dp, legacy))
+ {
+ mPartSourcep->setDead();
+ mPartSourcep = NULL;
+ }
+ }
+ else
+ {
+ LLPointer<LLViewerPartSourceScript> pss = LLViewerPartSourceScript::unpackPSS(this, NULL, dp, legacy);
+ //If the owner is muted, don't create the system
+ if(LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagParticles)) return;
+ // We need to be able to deal with a particle source that hasn't changed, but still got an update!
+ if (pss)
+ {
+// LL_INFOS() << "Making particle system with owner " << owner_id << LL_ENDL;
+ pss->setOwnerUUID(owner_id);
+ mPartSourcep = pss;
+ LLViewerPartSim::getInstance()->addPartSource(pss);
+ }
+ }
+ if (mPartSourcep)
+ {
+ if (mPartSourcep->getImage()->getID() != mPartSourcep->mPartSysData.mPartImageID)
+ {
+ LLViewerTexture* image;
+ if (mPartSourcep->mPartSysData.mPartImageID == LLUUID::null)
+ {
+ image = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.j2c");
+ }
+ else
+ {
+ image = LLViewerTextureManager::getFetchedTexture(mPartSourcep->mPartSysData.mPartImageID);
+ }
+ mPartSourcep->setImage(image);
+ }
+ }
}
void LLViewerObject::deleteParticleSource()
{
- if (mPartSourcep.notNull())
- {
- mPartSourcep->setDead();
- mPartSourcep = NULL;
- }
+ if (mPartSourcep.notNull())
+ {
+ mPartSourcep->setDead();
+ mPartSourcep = NULL;
+ }
}
// virtual
void LLViewerObject::updateDrawable(BOOL force_damped)
{
- if (!isChanged(MOVED))
- { //most common case, having an empty if case here makes for better branch prediction
- }
- else if (mDrawable.notNull() &&
- !mDrawable->isState(LLDrawable::ON_MOVE_LIST))
- {
- BOOL damped_motion =
- !isChanged(SHIFTED) && // not shifted between regions this frame and...
- ( force_damped || // ...forced into damped motion by application logic or...
- ( !isSelected() && // ...not selected and...
- ( mDrawable->isRoot() || // ... is root or ...
- (getParent() && !((LLViewerObject*)getParent())->isSelected())// ... parent is not selected and ...
- ) &&
- getPCode() == LL_PCODE_VOLUME && // ...is a volume object and...
- getVelocity().isExactlyZero() && // ...is not moving physically and...
- mDrawable->getGeneration() != -1 // ...was not created this frame.
- )
- );
- gPipeline.markMoved(mDrawable, damped_motion);
- }
- clearChanged(SHIFTED);
+ if (!isChanged(MOVED))
+ { //most common case, having an empty if case here makes for better branch prediction
+ }
+ else if (mDrawable.notNull() &&
+ !mDrawable->isState(LLDrawable::ON_MOVE_LIST))
+ {
+ BOOL damped_motion =
+ !isChanged(SHIFTED) && // not shifted between regions this frame and...
+ ( force_damped || // ...forced into damped motion by application logic or...
+ ( !isSelected() && // ...not selected and...
+ ( mDrawable->isRoot() || // ... is root or ...
+ (getParent() && !((LLViewerObject*)getParent())->isSelected())// ... parent is not selected and ...
+ ) &&
+ getPCode() == LL_PCODE_VOLUME && // ...is a volume object and...
+ getVelocity().isExactlyZero() && // ...is not moving physically and...
+ mDrawable->getGeneration() != -1 // ...was not created this frame.
+ )
+ );
+ gPipeline.markMoved(mDrawable, damped_motion);
+ }
+ clearChanged(SHIFTED);
}
// virtual, overridden by LLVOVolume
F32 LLViewerObject::getVObjRadius() const
{
- return mDrawable.notNull() ? mDrawable->getRadius() : 0.f;
+ return mDrawable.notNull() ? mDrawable->getRadius() : 0.f;
}
void LLViewerObject::setAttachedSound(const LLUUID &audio_uuid, const LLUUID& owner_id, const F32 gain, const U8 flags)
{
- if (!gAudiop)
- {
- return;
- }
-
- if (audio_uuid.isNull())
- {
- if (!mAudioSourcep)
- {
- return;
- }
- if (mAudioSourcep->isLoop() && !mAudioSourcep->hasPendingPreloads())
- {
- // We don't clear the sound if it's a loop, it'll go away on its own.
- // At least, this appears to be how the scripts work.
- // The attached sound ID is set to NULL to avoid it playing back when the
- // object rezzes in on non-looping sounds.
- //LL_INFOS() << "Clearing attached sound " << mAudioSourcep->getCurrentData()->getID() << LL_ENDL;
- gAudiop->cleanupAudioSource(mAudioSourcep);
- mAudioSourcep = NULL;
- }
- else if (flags & LL_SOUND_FLAG_STOP)
- {
- // Just shut off the sound
- mAudioSourcep->stop();
- }
- return;
- }
- if (flags & LL_SOUND_FLAG_LOOP
- && mAudioSourcep && mAudioSourcep->isLoop() && mAudioSourcep->getCurrentData()
- && mAudioSourcep->getCurrentData()->getID() == audio_uuid)
- {
- //LL_INFOS() << "Already playing this sound on a loop, ignoring" << LL_ENDL;
- return;
- }
-
- // don't clean up before previous sound is done. Solves: SL-33486
- if ( mAudioSourcep && mAudioSourcep->isDone() )
- {
- gAudiop->cleanupAudioSource(mAudioSourcep);
- mAudioSourcep = NULL;
- }
-
- if (mAudioSourcep && mAudioSourcep->isMuted() &&
- mAudioSourcep->getCurrentData() && mAudioSourcep->getCurrentData()->getID() == audio_uuid)
- {
- //LL_INFOS() << "Already having this sound as muted sound, ignoring" << LL_ENDL;
- return;
- }
-
- getAudioSource(owner_id);
-
- if (mAudioSourcep)
- {
- BOOL queue = flags & LL_SOUND_FLAG_QUEUE;
- mAudioGain = gain;
- mAudioSourcep->setGain(gain);
- mAudioSourcep->setLoop(flags & LL_SOUND_FLAG_LOOP);
- mAudioSourcep->setSyncMaster(flags & LL_SOUND_FLAG_SYNC_MASTER);
- mAudioSourcep->setSyncSlave(flags & LL_SOUND_FLAG_SYNC_SLAVE);
- mAudioSourcep->setQueueSounds(queue);
- if(!queue) // stop any current sound first to avoid "farts of doom" (SL-1541) -MG
- {
- mAudioSourcep->stop();
- }
-
- // Play this sound if region maturity permits
- if( gAgent.canAccessMaturityAtGlobal(this->getPositionGlobal()) )
- {
- //LL_INFOS() << "Playing attached sound " << audio_uuid << LL_ENDL;
- // recheck cutoff radius in case this update was an object-update with new value
- mAudioSourcep->checkCutOffRadius();
- mAudioSourcep->play(audio_uuid);
- }
- }
+ if (!gAudiop)
+ {
+ return;
+ }
+
+ if (audio_uuid.isNull())
+ {
+ if (!mAudioSourcep)
+ {
+ return;
+ }
+ if (mAudioSourcep->isLoop() && !mAudioSourcep->hasPendingPreloads())
+ {
+ // We don't clear the sound if it's a loop, it'll go away on its own.
+ // At least, this appears to be how the scripts work.
+ // The attached sound ID is set to NULL to avoid it playing back when the
+ // object rezzes in on non-looping sounds.
+ //LL_INFOS() << "Clearing attached sound " << mAudioSourcep->getCurrentData()->getID() << LL_ENDL;
+ gAudiop->cleanupAudioSource(mAudioSourcep);
+ mAudioSourcep = NULL;
+ }
+ else if (flags & LL_SOUND_FLAG_STOP)
+ {
+ // Just shut off the sound
+ mAudioSourcep->stop();
+ }
+ return;
+ }
+ if (flags & LL_SOUND_FLAG_LOOP
+ && mAudioSourcep && mAudioSourcep->isLoop() && mAudioSourcep->getCurrentData()
+ && mAudioSourcep->getCurrentData()->getID() == audio_uuid)
+ {
+ //LL_INFOS() << "Already playing this sound on a loop, ignoring" << LL_ENDL;
+ return;
+ }
+
+ // don't clean up before previous sound is done. Solves: SL-33486
+ if ( mAudioSourcep && mAudioSourcep->isDone() )
+ {
+ gAudiop->cleanupAudioSource(mAudioSourcep);
+ mAudioSourcep = NULL;
+ }
+
+ if (mAudioSourcep && mAudioSourcep->isMuted() &&
+ mAudioSourcep->getCurrentData() && mAudioSourcep->getCurrentData()->getID() == audio_uuid)
+ {
+ //LL_INFOS() << "Already having this sound as muted sound, ignoring" << LL_ENDL;
+ return;
+ }
+
+ getAudioSource(owner_id);
+
+ if (mAudioSourcep)
+ {
+ BOOL queue = flags & LL_SOUND_FLAG_QUEUE;
+ mAudioGain = gain;
+ mAudioSourcep->setGain(gain);
+ mAudioSourcep->setLoop(flags & LL_SOUND_FLAG_LOOP);
+ mAudioSourcep->setSyncMaster(flags & LL_SOUND_FLAG_SYNC_MASTER);
+ mAudioSourcep->setSyncSlave(flags & LL_SOUND_FLAG_SYNC_SLAVE);
+ mAudioSourcep->setQueueSounds(queue);
+ if(!queue) // stop any current sound first to avoid "farts of doom" (SL-1541) -MG
+ {
+ mAudioSourcep->stop();
+ }
+
+ // Play this sound if region maturity permits
+ if( gAgent.canAccessMaturityAtGlobal(this->getPositionGlobal()) )
+ {
+ //LL_INFOS() << "Playing attached sound " << audio_uuid << LL_ENDL;
+ // recheck cutoff radius in case this update was an object-update with new value
+ mAudioSourcep->checkCutOffRadius();
+ mAudioSourcep->play(audio_uuid);
+ }
+ }
}
LLAudioSource *LLViewerObject::getAudioSource(const LLUUID& owner_id)
{
- if (!mAudioSourcep)
- {
- // Arbitrary low gain for a sound that's not playing.
- // This is used for sound preloads, for example.
- LLAudioSourceVO *asvop = new LLAudioSourceVO(mID, owner_id, 0.01f, this);
+ if (!mAudioSourcep)
+ {
+ // Arbitrary low gain for a sound that's not playing.
+ // This is used for sound preloads, for example.
+ LLAudioSourceVO *asvop = new LLAudioSourceVO(mID, owner_id, 0.01f, this);
- mAudioSourcep = asvop;
- if(gAudiop)
- {
- gAudiop->addAudioSource(asvop);
- }
- }
+ mAudioSourcep = asvop;
+ if(gAudiop)
+ {
+ gAudiop->addAudioSource(asvop);
+ }
+ }
- return mAudioSourcep;
+ return mAudioSourcep;
}
void LLViewerObject::adjustAudioGain(const F32 gain)
{
- if (mAudioSourcep)
- {
- mAudioGain = gain;
- mAudioSourcep->setGain(mAudioGain);
- }
+ if (mAudioSourcep)
+ {
+ mAudioGain = gain;
+ mAudioSourcep->setGain(mAudioGain);
+ }
}
//----------------------------------------------------------------------------
bool LLViewerObject::unpackParameterEntry(U16 param_type, LLDataPacker *dp)
{
- if (LLNetworkData::PARAMS_MESH == param_type)
- {
- param_type = LLNetworkData::PARAMS_SCULPT;
- }
- ExtraParameter* param = getExtraParameterEntryCreate(param_type);
- if (param)
- {
- param->data->unpack(*dp);
- param->in_use = TRUE;
- parameterChanged(param_type, param->data, TRUE, false);
- return true;
- }
- else
- {
- return false;
- }
+ if (LLNetworkData::PARAMS_MESH == param_type)
+ {
+ param_type = LLNetworkData::PARAMS_SCULPT;
+ }
+ ExtraParameter* param = getExtraParameterEntryCreate(param_type);
+ if (param)
+ {
+ param->data->unpack(*dp);
+ param->in_use = TRUE;
+ parameterChanged(param_type, param->data, TRUE, false);
+ return true;
+ }
+ else
+ {
+ return false;
+ }
}
LLViewerObject::ExtraParameter* LLViewerObject::createNewParameterEntry(U16 param_type)
{
- LLNetworkData* new_block = NULL;
- switch (param_type)
- {
- case LLNetworkData::PARAMS_FLEXIBLE:
- {
- new_block = new LLFlexibleObjectData();
- break;
- }
- case LLNetworkData::PARAMS_LIGHT:
- {
- new_block = new LLLightParams();
- break;
- }
- case LLNetworkData::PARAMS_SCULPT:
- {
- new_block = new LLSculptParams();
- break;
- }
- case LLNetworkData::PARAMS_LIGHT_IMAGE:
- {
- new_block = new LLLightImageParams();
- break;
- }
+ LLNetworkData* new_block = NULL;
+ switch (param_type)
+ {
+ case LLNetworkData::PARAMS_FLEXIBLE:
+ {
+ new_block = new LLFlexibleObjectData();
+ break;
+ }
+ case LLNetworkData::PARAMS_LIGHT:
+ {
+ new_block = new LLLightParams();
+ break;
+ }
+ case LLNetworkData::PARAMS_SCULPT:
+ {
+ new_block = new LLSculptParams();
+ break;
+ }
+ case LLNetworkData::PARAMS_LIGHT_IMAGE:
+ {
+ new_block = new LLLightImageParams();
+ break;
+ }
case LLNetworkData::PARAMS_EXTENDED_MESH:
{
- new_block = new LLExtendedMeshParams();
- break;
+ new_block = new LLExtendedMeshParams();
+ break;
}
case LLNetworkData::PARAMS_RENDER_MATERIAL:
{
@@ -6298,90 +6298,90 @@ LLViewerObject::ExtraParameter* LLViewerObject::createNewParameterEntry(U16 para
new_block = new LLReflectionProbeParams();
break;
}
- default:
- {
- LL_INFOS_ONCE() << "Unknown param type: " << param_type << LL_ENDL;
- break;
- }
- };
-
- if (new_block)
- {
- ExtraParameter* new_entry = new ExtraParameter;
- new_entry->data = new_block;
- new_entry->in_use = false; // not in use yet
+ default:
+ {
+ LL_INFOS_ONCE() << "Unknown param type: " << param_type << LL_ENDL;
+ break;
+ }
+ };
+
+ if (new_block)
+ {
+ ExtraParameter* new_entry = new ExtraParameter;
+ new_entry->data = new_block;
+ new_entry->in_use = false; // not in use yet
llassert(mExtraParameterList[param_type] == nullptr); // leak -- redundantly allocated parameter entry
- mExtraParameterList[param_type] = new_entry;
- return new_entry;
- }
- return NULL;
+ mExtraParameterList[param_type] = new_entry;
+ return new_entry;
+ }
+ return NULL;
}
LLViewerObject::ExtraParameter* LLViewerObject::getExtraParameterEntry(U16 param_type) const
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_VIEWER;
- std::unordered_map<U16, ExtraParameter*>::const_iterator itor = mExtraParameterList.find(param_type);
- if (itor != mExtraParameterList.end())
- {
- return itor->second;
- }
- return NULL;
+ std::unordered_map<U16, ExtraParameter*>::const_iterator itor = mExtraParameterList.find(param_type);
+ if (itor != mExtraParameterList.end())
+ {
+ return itor->second;
+ }
+ return NULL;
}
LLViewerObject::ExtraParameter* LLViewerObject::getExtraParameterEntryCreate(U16 param_type)
{
- ExtraParameter* param = getExtraParameterEntry(param_type);
- if (!param)
- {
- param = createNewParameterEntry(param_type);
- }
- return param;
+ ExtraParameter* param = getExtraParameterEntry(param_type);
+ if (!param)
+ {
+ param = createNewParameterEntry(param_type);
+ }
+ return param;
}
LLNetworkData* LLViewerObject::getParameterEntry(U16 param_type) const
{
- ExtraParameter* param = getExtraParameterEntry(param_type);
- if (param)
- {
- return param->data;
- }
- else
- {
- return NULL;
- }
+ ExtraParameter* param = getExtraParameterEntry(param_type);
+ if (param)
+ {
+ return param->data;
+ }
+ else
+ {
+ return NULL;
+ }
}
BOOL LLViewerObject::getParameterEntryInUse(U16 param_type) const
{
- ExtraParameter* param = getExtraParameterEntry(param_type);
- if (param)
- {
- return param->in_use;
- }
- else
- {
- return FALSE;
- }
+ ExtraParameter* param = getExtraParameterEntry(param_type);
+ if (param)
+ {
+ return param->in_use;
+ }
+ else
+ {
+ return FALSE;
+ }
}
bool LLViewerObject::setParameterEntry(U16 param_type, const LLNetworkData& new_value, bool local_origin)
{
- ExtraParameter* param = getExtraParameterEntryCreate(param_type);
- if (param)
- {
- if (param->in_use && new_value == *(param->data))
- {
- return false;
- }
- param->in_use = true;
- param->data->copy(new_value);
- parameterChanged(param_type, param->data, TRUE, local_origin);
- return true;
- }
- else
- {
- return false;
- }
+ ExtraParameter* param = getExtraParameterEntryCreate(param_type);
+ if (param)
+ {
+ if (param->in_use && new_value == *(param->data))
+ {
+ return false;
+ }
+ param->in_use = true;
+ param->data->copy(new_value);
+ parameterChanged(param_type, param->data, TRUE, local_origin);
+ return true;
+ }
+ else
+ {
+ return false;
+ }
}
// Assumed to be called locally
@@ -6389,65 +6389,65 @@ bool LLViewerObject::setParameterEntry(U16 param_type, const LLNetworkData& new_
// Should always return true.
bool LLViewerObject::setParameterEntryInUse(U16 param_type, BOOL in_use, bool local_origin)
{
- ExtraParameter* param = getExtraParameterEntryCreate(param_type);
- if (param && param->in_use != in_use)
- {
- param->in_use = in_use;
- parameterChanged(param_type, param->data, in_use, local_origin);
- return true;
- }
- return false;
+ ExtraParameter* param = getExtraParameterEntryCreate(param_type);
+ if (param && param->in_use != in_use)
+ {
+ param->in_use = in_use;
+ parameterChanged(param_type, param->data, in_use, local_origin);
+ return true;
+ }
+ return false;
}
void LLViewerObject::parameterChanged(U16 param_type, bool local_origin)
{
- ExtraParameter* param = getExtraParameterEntry(param_type);
- if (param)
- {
- parameterChanged(param_type, param->data, param->in_use, local_origin);
- }
+ ExtraParameter* param = getExtraParameterEntry(param_type);
+ if (param)
+ {
+ parameterChanged(param_type, param->data, param->in_use, local_origin);
+ }
}
void LLViewerObject::parameterChanged(U16 param_type, LLNetworkData* data, BOOL in_use, bool local_origin)
{
- if (local_origin)
- {
+ if (local_origin)
+ {
// *NOTE: Do not send the render material ID in this way as it will get
// out-of-sync with other sent client data.
// See LLViewerObject::setRenderMaterialID and LLGLTFMaterialList
llassert(param_type != LLNetworkData::PARAMS_RENDER_MATERIAL);
- LLViewerRegion* regionp = getRegion();
- if(!regionp) return;
-
- // Change happened on the viewer. Send the change up
- U8 tmp[MAX_OBJECT_PARAMS_SIZE];
- LLDataPackerBinaryBuffer dpb(tmp, MAX_OBJECT_PARAMS_SIZE);
- if (data->pack(dpb))
- {
- U32 datasize = (U32)dpb.getCurrentSize();
-
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_ObjectExtraParams);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->nextBlockFast(_PREHASH_ObjectData);
- msg->addU32Fast(_PREHASH_ObjectLocalID, mLocalID );
-
- msg->addU16Fast(_PREHASH_ParamType, param_type);
- msg->addBOOLFast(_PREHASH_ParamInUse, in_use);
-
- msg->addU32Fast(_PREHASH_ParamSize, datasize);
- msg->addBinaryDataFast(_PREHASH_ParamData, tmp, datasize);
-
- msg->sendReliable( regionp->getHost() );
- }
- else
- {
- LL_WARNS() << "Failed to send object extra parameters: " << param_type << LL_ENDL;
- }
- }
+ LLViewerRegion* regionp = getRegion();
+ if(!regionp) return;
+
+ // Change happened on the viewer. Send the change up
+ U8 tmp[MAX_OBJECT_PARAMS_SIZE];
+ LLDataPackerBinaryBuffer dpb(tmp, MAX_OBJECT_PARAMS_SIZE);
+ if (data->pack(dpb))
+ {
+ U32 datasize = (U32)dpb.getCurrentSize();
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_ObjectExtraParams);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_ObjectData);
+ msg->addU32Fast(_PREHASH_ObjectLocalID, mLocalID );
+
+ msg->addU16Fast(_PREHASH_ParamType, param_type);
+ msg->addBOOLFast(_PREHASH_ParamInUse, in_use);
+
+ msg->addU32Fast(_PREHASH_ParamSize, datasize);
+ msg->addBinaryDataFast(_PREHASH_ParamData, tmp, datasize);
+
+ msg->sendReliable( regionp->getHost() );
+ }
+ else
+ {
+ LL_WARNS() << "Failed to send object extra parameters: " << param_type << LL_ENDL;
+ }
+ }
else
{
if (param_type == LLNetworkData::PARAMS_RENDER_MATERIAL)
@@ -6460,256 +6460,256 @@ void LLViewerObject::parameterChanged(U16 param_type, LLNetworkData* data, BOOL
void LLViewerObject::setDrawableState(U32 state, BOOL recursive)
{
- if (mDrawable)
- {
- mDrawable->setState(state);
- }
- if (recursive)
- {
- for (child_list_t::iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* child = *iter;
- child->setDrawableState(state, recursive);
- }
- }
+ if (mDrawable)
+ {
+ mDrawable->setState(state);
+ }
+ if (recursive)
+ {
+ for (child_list_t::iterator iter = mChildList.begin();
+ iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* child = *iter;
+ child->setDrawableState(state, recursive);
+ }
+ }
}
void LLViewerObject::clearDrawableState(U32 state, BOOL recursive)
{
- if (mDrawable)
- {
- mDrawable->clearState(state);
- }
- if (recursive)
- {
- for (child_list_t::iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* child = *iter;
- child->clearDrawableState(state, recursive);
- }
- }
+ if (mDrawable)
+ {
+ mDrawable->clearState(state);
+ }
+ if (recursive)
+ {
+ for (child_list_t::iterator iter = mChildList.begin();
+ iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* child = *iter;
+ child->clearDrawableState(state, recursive);
+ }
+ }
}
BOOL LLViewerObject::isDrawableState(U32 state, BOOL recursive) const
{
- BOOL matches = FALSE;
- if (mDrawable)
- {
- matches = mDrawable->isState(state);
- }
- if (recursive)
- {
- for (child_list_t::const_iterator iter = mChildList.begin();
- (iter != mChildList.end()) && matches; iter++)
- {
- LLViewerObject* child = *iter;
- matches &= child->isDrawableState(state, recursive);
- }
- }
+ BOOL matches = FALSE;
+ if (mDrawable)
+ {
+ matches = mDrawable->isState(state);
+ }
+ if (recursive)
+ {
+ for (child_list_t::const_iterator iter = mChildList.begin();
+ (iter != mChildList.end()) && matches; iter++)
+ {
+ LLViewerObject* child = *iter;
+ matches &= child->isDrawableState(state, recursive);
+ }
+ }
- return matches;
+ return matches;
}
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
-// RN: these functions assume a 2-level hierarchy
+// RN: these functions assume a 2-level hierarchy
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
// Owned by anyone?
BOOL LLViewerObject::permAnyOwner() const
-{
- if (isRootEdit())
- {
- return flagObjectAnyOwner();
- }
- else
- {
- return ((LLViewerObject*)getParent())->permAnyOwner();
- }
-}
+{
+ if (isRootEdit())
+ {
+ return flagObjectAnyOwner();
+ }
+ else
+ {
+ return ((LLViewerObject*)getParent())->permAnyOwner();
+ }
+}
// Owned by this viewer?
BOOL LLViewerObject::permYouOwner() const
-{
- if (isRootEdit())
- {
+{
+ if (isRootEdit())
+ {
#ifdef HACKED_GODLIKE_VIEWER
- return TRUE;
+ return TRUE;
#else
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
- if (!LLGridManager::getInstance()->isInProductionGrid()
+ if (!LLGridManager::getInstance()->isInProductionGrid()
&& (gAgent.getGodLevel() >= GOD_MAINTENANCE))
- {
- return TRUE;
- }
+ {
+ return TRUE;
+ }
# endif
- return flagObjectYouOwner();
+ return flagObjectYouOwner();
#endif
- }
- else
- {
- return ((LLViewerObject*)getParent())->permYouOwner();
- }
+ }
+ else
+ {
+ return ((LLViewerObject*)getParent())->permYouOwner();
+ }
}
// Owned by a group?
-BOOL LLViewerObject::permGroupOwner() const
-{
- if (isRootEdit())
- {
- return flagObjectGroupOwned();
- }
- else
- {
- return ((LLViewerObject*)getParent())->permGroupOwner();
- }
+BOOL LLViewerObject::permGroupOwner() const
+{
+ if (isRootEdit())
+ {
+ return flagObjectGroupOwned();
+ }
+ else
+ {
+ return ((LLViewerObject*)getParent())->permGroupOwner();
+ }
}
// Can the owner edit
BOOL LLViewerObject::permOwnerModify() const
-{
- if (isRootEdit())
- {
+{
+ if (isRootEdit())
+ {
#ifdef HACKED_GODLIKE_VIEWER
- return TRUE;
+ return TRUE;
#else
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
- if (!LLGridManager::getInstance()->isInProductionGrid()
+ if (!LLGridManager::getInstance()->isInProductionGrid()
&& (gAgent.getGodLevel() >= GOD_MAINTENANCE))
- {
- return TRUE;
- }
+ {
+ return TRUE;
+ }
# endif
- return flagObjectOwnerModify();
+ return flagObjectOwnerModify();
#endif
- }
- else
- {
- return ((LLViewerObject*)getParent())->permOwnerModify();
- }
+ }
+ else
+ {
+ return ((LLViewerObject*)getParent())->permOwnerModify();
+ }
}
// Can edit
BOOL LLViewerObject::permModify() const
-{
- if (isRootEdit())
- {
+{
+ if (isRootEdit())
+ {
#ifdef HACKED_GODLIKE_VIEWER
- return TRUE;
+ return TRUE;
#else
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
- if (!LLGridManager::getInstance()->isInProductionGrid()
+ if (!LLGridManager::getInstance()->isInProductionGrid()
&& (gAgent.getGodLevel() >= GOD_MAINTENANCE))
- {
- return TRUE;
- }
+ {
+ return TRUE;
+ }
# endif
- return flagObjectModify();
+ return flagObjectModify();
#endif
- }
- else
- {
- return ((LLViewerObject*)getParent())->permModify();
- }
+ }
+ else
+ {
+ return ((LLViewerObject*)getParent())->permModify();
+ }
}
// Can copy
BOOL LLViewerObject::permCopy() const
-{
- if (isRootEdit())
- {
+{
+ if (isRootEdit())
+ {
#ifdef HACKED_GODLIKE_VIEWER
- return TRUE;
+ return TRUE;
#else
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
- if (!LLGridManager::getInstance()->isInProductionGrid()
+ if (!LLGridManager::getInstance()->isInProductionGrid()
&& (gAgent.getGodLevel() >= GOD_MAINTENANCE))
- {
- return TRUE;
- }
+ {
+ return TRUE;
+ }
# endif
- return flagObjectCopy();
+ return flagObjectCopy();
#endif
- }
- else
- {
- return ((LLViewerObject*)getParent())->permCopy();
- }
+ }
+ else
+ {
+ return ((LLViewerObject*)getParent())->permCopy();
+ }
}
// Can move
BOOL LLViewerObject::permMove() const
{
- if (isRootEdit())
- {
+ if (isRootEdit())
+ {
#ifdef HACKED_GODLIKE_VIEWER
- return TRUE;
+ return TRUE;
#else
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
- if (!LLGridManager::getInstance()->isInProductionGrid()
+ if (!LLGridManager::getInstance()->isInProductionGrid()
&& (gAgent.getGodLevel() >= GOD_MAINTENANCE))
- {
- return TRUE;
- }
+ {
+ return TRUE;
+ }
# endif
- return flagObjectMove();
+ return flagObjectMove();
#endif
- }
- else
- {
- return ((LLViewerObject*)getParent())->permMove();
- }
+ }
+ else
+ {
+ return ((LLViewerObject*)getParent())->permMove();
+ }
}
// Can be transferred
BOOL LLViewerObject::permTransfer() const
-{
- if (isRootEdit())
- {
+{
+ if (isRootEdit())
+ {
#ifdef HACKED_GODLIKE_VIEWER
- return TRUE;
+ return TRUE;
#else
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
- if (!LLGridManager::getInstance()->isInProductionGrid()
+ if (!LLGridManager::getInstance()->isInProductionGrid()
&& (gAgent.getGodLevel() >= GOD_MAINTENANCE))
- {
- return TRUE;
- }
+ {
+ return TRUE;
+ }
# endif
- return flagObjectTransfer();
+ return flagObjectTransfer();
#endif
- }
- else
- {
- return ((LLViewerObject*)getParent())->permTransfer();
- }
+ }
+ else
+ {
+ return ((LLViewerObject*)getParent())->permTransfer();
+ }
}
// Can only open objects that you own, or that someone has
// given you modify rights to. JC
BOOL LLViewerObject::allowOpen() const
{
- return !flagInventoryEmpty() && (permYouOwner() || permModify());
+ return !flagInventoryEmpty() && (permYouOwner() || permModify());
}
LLViewerObject::LLInventoryCallbackInfo::~LLInventoryCallbackInfo()
{
- if (mListener)
- {
- mListener->clearVOInventoryListener();
- }
+ if (mListener)
+ {
+ mListener->clearVOInventoryListener();
+ }
}
void LLViewerObject::updateVolume(const LLVolumeParams& volume_params)
{
- if (setVolume(volume_params, 1)) // *FIX: magic number, ack!
- {
- // Transmit the update to the simulator
- sendShapeUpdate();
- markForUpdate();
- }
+ if (setVolume(volume_params, 1)) // *FIX: magic number, ack!
+ {
+ // Transmit the update to the simulator
+ sendShapeUpdate();
+ markForUpdate();
+ }
}
void LLViewerObject::recursiveMarkForUpdate()
@@ -6725,259 +6725,259 @@ void LLViewerObject::recursiveMarkForUpdate()
void LLViewerObject::markForUpdate()
{
- if (mDrawable.notNull())
- {
- gPipeline.markTextured(mDrawable);
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY);
- }
+ if (mDrawable.notNull())
+ {
+ gPipeline.markTextured(mDrawable);
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY);
+ }
}
bool LLViewerObject::isPermanentEnforced() const
{
- return flagObjectPermanent() && (mRegionp != gAgent.getRegion()) && !gAgent.isGodlike();
+ return flagObjectPermanent() && (mRegionp != gAgent.getRegion()) && !gAgent.isGodlike();
}
bool LLViewerObject::getIncludeInSearch() const
{
- return flagIncludeInSearch();
+ return flagIncludeInSearch();
}
void LLViewerObject::setIncludeInSearch(bool include_in_search)
{
- setFlags(FLAGS_INCLUDE_IN_SEARCH, include_in_search);
+ setFlags(FLAGS_INCLUDE_IN_SEARCH, include_in_search);
}
void LLViewerObject::setRegion(LLViewerRegion *regionp)
{
- if (!regionp)
- {
- LL_WARNS() << "viewer object set region to NULL" << LL_ENDL;
- }
- if(regionp != mRegionp)
- {
- if(mRegionp)
- {
- mRegionp->removeFromCreatedList(getLocalID());
- }
- if(regionp)
- {
- regionp->addToCreatedList(getLocalID());
- }
- }
-
- mLatestRecvPacketID = 0;
- mRegionp = regionp;
-
- for (child_list_t::iterator i = mChildList.begin(); i != mChildList.end(); ++i)
- {
- LLViewerObject* child = *i;
- child->setRegion(regionp);
- }
+ if (!regionp)
+ {
+ LL_WARNS() << "viewer object set region to NULL" << LL_ENDL;
+ }
+ if(regionp != mRegionp)
+ {
+ if(mRegionp)
+ {
+ mRegionp->removeFromCreatedList(getLocalID());
+ }
+ if(regionp)
+ {
+ regionp->addToCreatedList(getLocalID());
+ }
+ }
+
+ mLatestRecvPacketID = 0;
+ mRegionp = regionp;
+
+ for (child_list_t::iterator i = mChildList.begin(); i != mChildList.end(); ++i)
+ {
+ LLViewerObject* child = *i;
+ child->setRegion(regionp);
+ }
if (mControlAvatar)
{
mControlAvatar->setRegion(regionp);
}
- setChanged(MOVED | SILHOUETTE);
- updateDrawable(FALSE);
+ setChanged(MOVED | SILHOUETTE);
+ updateDrawable(FALSE);
}
// virtual
-void LLViewerObject::updateRegion(LLViewerRegion *regionp)
+void LLViewerObject::updateRegion(LLViewerRegion *regionp)
{
-// if (regionp)
-// {
-// F64 now = LLFrameTimer::getElapsedSeconds();
-// LL_INFOS() << "Updating to region " << regionp->getName()
-// << ", ms since last update message: " << (F32)((now - mLastMessageUpdateSecs) * 1000.0)
-// << ", ms since last interpolation: " << (F32)((now - mLastInterpUpdateSecs) * 1000.0)
-// << LL_ENDL;
-// }
+// if (regionp)
+// {
+// F64 now = LLFrameTimer::getElapsedSeconds();
+// LL_INFOS() << "Updating to region " << regionp->getName()
+// << ", ms since last update message: " << (F32)((now - mLastMessageUpdateSecs) * 1000.0)
+// << ", ms since last interpolation: " << (F32)((now - mLastInterpUpdateSecs) * 1000.0)
+// << LL_ENDL;
+// }
}
bool LLViewerObject::specialHoverCursor() const
{
- return flagUsePhysics()
- || flagHandleTouch()
- || (mClickAction != 0);
+ return flagUsePhysics()
+ || flagHandleTouch()
+ || (mClickAction != 0);
}
void LLViewerObject::updateFlags(BOOL physics_changed)
{
- LLViewerRegion* regionp = getRegion();
- if(!regionp) return;
- gMessageSystem->newMessage("ObjectFlagUpdate");
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, getLocalID() );
- gMessageSystem->addBOOLFast(_PREHASH_UsePhysics, flagUsePhysics() );
- gMessageSystem->addBOOL("IsTemporary", flagTemporaryOnRez() );
- gMessageSystem->addBOOL("IsPhantom", flagPhantom() );
-
- // stinson 02/28/2012 : This CastsShadows BOOL is no longer used in either the viewer or the simulator
- // The simulator code does not even unpack this value when the message is received.
- // This could be potentially hijacked in the future for another use should the urgent need arise.
- gMessageSystem->addBOOL("CastsShadows", FALSE );
-
- if (physics_changed)
- {
- gMessageSystem->nextBlock("ExtraPhysics");
- gMessageSystem->addU8("PhysicsShapeType", getPhysicsShapeType() );
- gMessageSystem->addF32("Density", getPhysicsDensity() );
- gMessageSystem->addF32("Friction", getPhysicsFriction() );
- gMessageSystem->addF32("Restitution", getPhysicsRestitution() );
- gMessageSystem->addF32("GravityMultiplier", getPhysicsGravity() );
- }
- gMessageSystem->sendReliable( regionp->getHost() );
+ LLViewerRegion* regionp = getRegion();
+ if(!regionp) return;
+ gMessageSystem->newMessage("ObjectFlagUpdate");
+ gMessageSystem->nextBlockFast(_PREHASH_AgentData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
+ gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, getLocalID() );
+ gMessageSystem->addBOOLFast(_PREHASH_UsePhysics, flagUsePhysics() );
+ gMessageSystem->addBOOL("IsTemporary", flagTemporaryOnRez() );
+ gMessageSystem->addBOOL("IsPhantom", flagPhantom() );
+
+ // stinson 02/28/2012 : This CastsShadows BOOL is no longer used in either the viewer or the simulator
+ // The simulator code does not even unpack this value when the message is received.
+ // This could be potentially hijacked in the future for another use should the urgent need arise.
+ gMessageSystem->addBOOL("CastsShadows", FALSE );
+
+ if (physics_changed)
+ {
+ gMessageSystem->nextBlock("ExtraPhysics");
+ gMessageSystem->addU8("PhysicsShapeType", getPhysicsShapeType() );
+ gMessageSystem->addF32("Density", getPhysicsDensity() );
+ gMessageSystem->addF32("Friction", getPhysicsFriction() );
+ gMessageSystem->addF32("Restitution", getPhysicsRestitution() );
+ gMessageSystem->addF32("GravityMultiplier", getPhysicsGravity() );
+ }
+ gMessageSystem->sendReliable( regionp->getHost() );
}
BOOL LLViewerObject::setFlags(U32 flags, BOOL state)
{
- BOOL setit = setFlagsWithoutUpdate(flags, state);
+ BOOL setit = setFlagsWithoutUpdate(flags, state);
- // BUG: Sometimes viewer physics and simulator physics get
- // out of sync. To fix this, always send update to simulator.
-// if (setit)
- {
- updateFlags();
- }
- return setit;
+ // BUG: Sometimes viewer physics and simulator physics get
+ // out of sync. To fix this, always send update to simulator.
+// if (setit)
+ {
+ updateFlags();
+ }
+ return setit;
}
BOOL LLViewerObject::setFlagsWithoutUpdate(U32 flags, BOOL state)
{
- BOOL setit = FALSE;
- if (state)
- {
- if ((mFlags & flags) != flags)
- {
- mFlags |= flags;
- setit = TRUE;
- }
- }
- else
- {
- if ((mFlags & flags) != 0)
- {
- mFlags &= ~flags;
- setit = TRUE;
- }
- }
- return setit;
+ BOOL setit = FALSE;
+ if (state)
+ {
+ if ((mFlags & flags) != flags)
+ {
+ mFlags |= flags;
+ setit = TRUE;
+ }
+ }
+ else
+ {
+ if ((mFlags & flags) != 0)
+ {
+ mFlags &= ~flags;
+ setit = TRUE;
+ }
+ }
+ return setit;
}
void LLViewerObject::setPhysicsShapeType(U8 type)
{
- mPhysicsShapeUnknown = false;
- if (type != mPhysicsShapeType)
- {
- mPhysicsShapeType = type;
- setObjectCostStale();
+ mPhysicsShapeUnknown = false;
+ if (type != mPhysicsShapeType)
+ {
+ mPhysicsShapeType = type;
+ setObjectCostStale();
}
}
void LLViewerObject::setPhysicsGravity(F32 gravity)
{
- mPhysicsGravity = gravity;
+ mPhysicsGravity = gravity;
}
void LLViewerObject::setPhysicsFriction(F32 friction)
{
- mPhysicsFriction = friction;
+ mPhysicsFriction = friction;
}
void LLViewerObject::setPhysicsDensity(F32 density)
{
- mPhysicsDensity = density;
+ mPhysicsDensity = density;
}
void LLViewerObject::setPhysicsRestitution(F32 restitution)
{
- mPhysicsRestitution = restitution;
+ mPhysicsRestitution = restitution;
}
U8 LLViewerObject::getPhysicsShapeType() const
-{
- if (mPhysicsShapeUnknown)
- {
- gObjectList.updatePhysicsFlags(this);
- }
+{
+ if (mPhysicsShapeUnknown)
+ {
+ gObjectList.updatePhysicsFlags(this);
+ }
- return mPhysicsShapeType;
+ return mPhysicsShapeType;
}
void LLViewerObject::applyAngularVelocity(F32 dt)
{
- //do target omega here
- mRotTime += dt;
- LLVector3 ang_vel = getAngularVelocity();
- F32 omega = ang_vel.magVecSquared();
- F32 angle = 0.0f;
- LLQuaternion dQ;
- if (omega > 0.00001f)
- {
- omega = sqrt(omega);
- angle = omega * dt;
-
- ang_vel *= 1.f/omega;
-
- // calculate the delta increment based on the object's angular velocity
- dQ.setQuat(angle, ang_vel);
-
- // accumulate the angular velocity rotations to re-apply in the case of an object update
- mAngularVelocityRot *= dQ;
-
- // Just apply the delta increment to the current rotation
- setRotation(getRotation()*dQ);
- setChanged(MOVED | SILHOUETTE);
- }
+ //do target omega here
+ mRotTime += dt;
+ LLVector3 ang_vel = getAngularVelocity();
+ F32 omega = ang_vel.magVecSquared();
+ F32 angle = 0.0f;
+ LLQuaternion dQ;
+ if (omega > 0.00001f)
+ {
+ omega = sqrt(omega);
+ angle = omega * dt;
+
+ ang_vel *= 1.f/omega;
+
+ // calculate the delta increment based on the object's angular velocity
+ dQ.setQuat(angle, ang_vel);
+
+ // accumulate the angular velocity rotations to re-apply in the case of an object update
+ mAngularVelocityRot *= dQ;
+
+ // Just apply the delta increment to the current rotation
+ setRotation(getRotation()*dQ);
+ setChanged(MOVED | SILHOUETTE);
+ }
}
void LLViewerObject::resetRotTime()
{
- mRotTime = 0.0f;
+ mRotTime = 0.0f;
}
void LLViewerObject::resetRot()
{
- resetRotTime();
+ resetRotTime();
- // Reset the accumulated angular velocity rotation
- mAngularVelocityRot.loadIdentity();
+ // Reset the accumulated angular velocity rotation
+ mAngularVelocityRot.loadIdentity();
}
U32 LLViewerObject::getPartitionType() const
-{
- return LLViewerRegion::PARTITION_NONE;
+{
+ return LLViewerRegion::PARTITION_NONE;
}
void LLViewerObject::dirtySpatialGroup() const
{
- if (mDrawable)
- {
- LLSpatialGroup* group = mDrawable->getSpatialGroup();
- if (group)
- {
- group->dirtyGeom();
- gPipeline.markRebuild(group);
- }
- }
+ if (mDrawable)
+ {
+ LLSpatialGroup* group = mDrawable->getSpatialGroup();
+ if (group)
+ {
+ group->dirtyGeom();
+ gPipeline.markRebuild(group);
+ }
+ }
}
void LLViewerObject::dirtyMesh()
{
- if (mDrawable)
- {
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL);
- }
+ if (mDrawable)
+ {
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL);
+ }
}
F32 LLAlphaObject::getPartSize(S32 idx)
{
- return 0.f;
+ return 0.f;
}
void LLAlphaObject::getBlendFunc(S32 face, LLRender::eBlendFactor& src, LLRender::eBlendFactor& dst)
@@ -6988,235 +6988,235 @@ void LLAlphaObject::getBlendFunc(S32 face, LLRender::eBlendFactor& src, LLRender
// virtual
void LLStaticViewerObject::updateDrawable(BOOL force_damped)
{
- // Force an immediate rebuild on any update
- if (mDrawable.notNull())
- {
- mDrawable->updateXform(TRUE);
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL);
- }
- clearChanged(SHIFTED);
+ // Force an immediate rebuild on any update
+ if (mDrawable.notNull())
+ {
+ mDrawable->updateXform(TRUE);
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL);
+ }
+ clearChanged(SHIFTED);
}
void LLViewerObject::saveUnselectedChildrenPosition(std::vector<LLVector3>& positions)
{
- if(mChildList.empty() || !positions.empty())
- {
- return ;
- }
+ if(mChildList.empty() || !positions.empty())
+ {
+ return ;
+ }
- for (LLViewerObject::child_list_t::const_iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* childp = *iter;
- if (!childp->isSelected() && childp->mDrawable.notNull())
- {
- positions.push_back(childp->getPositionEdit());
- }
- }
+ for (LLViewerObject::child_list_t::const_iterator iter = mChildList.begin();
+ iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* childp = *iter;
+ if (!childp->isSelected() && childp->mDrawable.notNull())
+ {
+ positions.push_back(childp->getPositionEdit());
+ }
+ }
- return ;
+ return ;
}
void LLViewerObject::saveUnselectedChildrenRotation(std::vector<LLQuaternion>& rotations)
{
- if(mChildList.empty())
- {
- return ;
- }
+ if(mChildList.empty())
+ {
+ return ;
+ }
- for (LLViewerObject::child_list_t::const_iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* childp = *iter;
- if (!childp->isSelected() && childp->mDrawable.notNull())
- {
- rotations.push_back(childp->getRotationEdit());
- }
- }
+ for (LLViewerObject::child_list_t::const_iterator iter = mChildList.begin();
+ iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* childp = *iter;
+ if (!childp->isSelected() && childp->mDrawable.notNull())
+ {
+ rotations.push_back(childp->getRotationEdit());
+ }
+ }
- return ;
+ return ;
}
//counter-rotation
-void LLViewerObject::resetChildrenRotationAndPosition(const std::vector<LLQuaternion>& rotations,
- const std::vector<LLVector3>& positions)
-{
- if(mChildList.empty())
- {
- return ;
- }
-
- S32 index = 0 ;
- LLQuaternion inv_rotation = ~getRotationEdit() ;
- LLVector3 offset = getPositionEdit() ;
- for (LLViewerObject::child_list_t::const_iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* childp = *iter;
- if (!childp->isSelected() && childp->mDrawable.notNull())
- {
- if (childp->getPCode() != LL_PCODE_LEGACY_AVATAR)
- {
- childp->setRotation(rotations[index] * inv_rotation);
- childp->setPosition((positions[index] - offset) * inv_rotation);
- LLManip::rebuild(childp);
- }
- else //avatar
- {
- LLVector3 reset_pos = (positions[index] - offset) * inv_rotation ;
- LLQuaternion reset_rot = rotations[index] * inv_rotation ;
-
- ((LLVOAvatar*)childp)->mDrawable->mXform.setPosition(reset_pos);
- ((LLVOAvatar*)childp)->mDrawable->mXform.setRotation(reset_rot) ;
-
- ((LLVOAvatar*)childp)->mDrawable->getVObj()->setPosition(reset_pos, TRUE);
- ((LLVOAvatar*)childp)->mDrawable->getVObj()->setRotation(reset_rot, TRUE) ;
-
- LLManip::rebuild(childp);
- }
- index++;
- }
- }
-
- return ;
+void LLViewerObject::resetChildrenRotationAndPosition(const std::vector<LLQuaternion>& rotations,
+ const std::vector<LLVector3>& positions)
+{
+ if(mChildList.empty())
+ {
+ return ;
+ }
+
+ S32 index = 0 ;
+ LLQuaternion inv_rotation = ~getRotationEdit() ;
+ LLVector3 offset = getPositionEdit() ;
+ for (LLViewerObject::child_list_t::const_iterator iter = mChildList.begin();
+ iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* childp = *iter;
+ if (!childp->isSelected() && childp->mDrawable.notNull())
+ {
+ if (childp->getPCode() != LL_PCODE_LEGACY_AVATAR)
+ {
+ childp->setRotation(rotations[index] * inv_rotation);
+ childp->setPosition((positions[index] - offset) * inv_rotation);
+ LLManip::rebuild(childp);
+ }
+ else //avatar
+ {
+ LLVector3 reset_pos = (positions[index] - offset) * inv_rotation ;
+ LLQuaternion reset_rot = rotations[index] * inv_rotation ;
+
+ ((LLVOAvatar*)childp)->mDrawable->mXform.setPosition(reset_pos);
+ ((LLVOAvatar*)childp)->mDrawable->mXform.setRotation(reset_rot) ;
+
+ ((LLVOAvatar*)childp)->mDrawable->getVObj()->setPosition(reset_pos, TRUE);
+ ((LLVOAvatar*)childp)->mDrawable->getVObj()->setRotation(reset_rot, TRUE) ;
+
+ LLManip::rebuild(childp);
+ }
+ index++;
+ }
+ }
+
+ return ;
}
//counter-translation
void LLViewerObject::resetChildrenPosition(const LLVector3& offset, BOOL simplified, BOOL skip_avatar_child)
{
- if(mChildList.empty())
- {
- return ;
- }
-
- LLVector3 child_offset;
- if(simplified) //translation only, rotation matrix does not change
- {
- child_offset = offset * ~getRotation();
- }
- else //rotation matrix might change too.
- {
- if (isAttachment() && mDrawable.notNull())
- {
- LLXform* attachment_point_xform = mDrawable->getXform()->getParent();
- LLQuaternion parent_rotation = getRotation() * attachment_point_xform->getWorldRotation();
- child_offset = offset * ~parent_rotation;
- }
- else
- {
- child_offset = offset * ~getRenderRotation();
- }
- }
-
- for (LLViewerObject::child_list_t::const_iterator iter = mChildList.begin();
- iter != mChildList.end(); iter++)
- {
- LLViewerObject* childp = *iter;
-
- if (!childp->isSelected() && childp->mDrawable.notNull())
- {
- if (childp->getPCode() != LL_PCODE_LEGACY_AVATAR)
- {
- childp->setPosition(childp->getPosition() + child_offset);
- LLManip::rebuild(childp);
- }
- else //avatar
- {
- if(!skip_avatar_child)
- {
- LLVector3 reset_pos = ((LLVOAvatar*)childp)->mDrawable->mXform.getPosition() + child_offset ;
-
- ((LLVOAvatar*)childp)->mDrawable->mXform.setPosition(reset_pos);
- ((LLVOAvatar*)childp)->mDrawable->getVObj()->setPosition(reset_pos);
- LLManip::rebuild(childp);
- }
- }
- }
- }
-
- return ;
-}
-
-// virtual
-BOOL LLViewerObject::isTempAttachment() const
-{
- return (mID.notNull() && (mID == mAttachmentItemID));
+ if(mChildList.empty())
+ {
+ return ;
+ }
+
+ LLVector3 child_offset;
+ if(simplified) //translation only, rotation matrix does not change
+ {
+ child_offset = offset * ~getRotation();
+ }
+ else //rotation matrix might change too.
+ {
+ if (isAttachment() && mDrawable.notNull())
+ {
+ LLXform* attachment_point_xform = mDrawable->getXform()->getParent();
+ LLQuaternion parent_rotation = getRotation() * attachment_point_xform->getWorldRotation();
+ child_offset = offset * ~parent_rotation;
+ }
+ else
+ {
+ child_offset = offset * ~getRenderRotation();
+ }
+ }
+
+ for (LLViewerObject::child_list_t::const_iterator iter = mChildList.begin();
+ iter != mChildList.end(); iter++)
+ {
+ LLViewerObject* childp = *iter;
+
+ if (!childp->isSelected() && childp->mDrawable.notNull())
+ {
+ if (childp->getPCode() != LL_PCODE_LEGACY_AVATAR)
+ {
+ childp->setPosition(childp->getPosition() + child_offset);
+ LLManip::rebuild(childp);
+ }
+ else //avatar
+ {
+ if(!skip_avatar_child)
+ {
+ LLVector3 reset_pos = ((LLVOAvatar*)childp)->mDrawable->mXform.getPosition() + child_offset ;
+
+ ((LLVOAvatar*)childp)->mDrawable->mXform.setPosition(reset_pos);
+ ((LLVOAvatar*)childp)->mDrawable->getVObj()->setPosition(reset_pos);
+ LLManip::rebuild(childp);
+ }
+ }
+ }
+ }
+
+ return ;
+}
+
+// virtual
+BOOL LLViewerObject::isTempAttachment() const
+{
+ return (mID.notNull() && (mID == mAttachmentItemID));
}
BOOL LLViewerObject::isHiglightedOrBeacon() const
{
- if (LLFloaterReg::instanceVisible("beacons") && (gPipeline.getRenderBeacons() || gPipeline.getRenderHighlights()))
- {
- BOOL has_media = (getMediaType() == LLViewerObject::MEDIA_SET);
- BOOL is_scripted = !isAvatar() && !getParent() && flagScripted();
- BOOL is_physical = !isAvatar() && flagUsePhysics();
-
- return (isParticleSource() && gPipeline.getRenderParticleBeacons())
- || (isAudioSource() && gPipeline.getRenderSoundBeacons())
- || (has_media && gPipeline.getRenderMOAPBeacons())
- || (is_scripted && gPipeline.getRenderScriptedBeacons())
- || (is_scripted && flagHandleTouch() && gPipeline.getRenderScriptedTouchBeacons())
- || (is_physical && gPipeline.getRenderPhysicalBeacons());
- }
- return FALSE;
+ if (LLFloaterReg::instanceVisible("beacons") && (gPipeline.getRenderBeacons() || gPipeline.getRenderHighlights()))
+ {
+ BOOL has_media = (getMediaType() == LLViewerObject::MEDIA_SET);
+ BOOL is_scripted = !isAvatar() && !getParent() && flagScripted();
+ BOOL is_physical = !isAvatar() && flagUsePhysics();
+
+ return (isParticleSource() && gPipeline.getRenderParticleBeacons())
+ || (isAudioSource() && gPipeline.getRenderSoundBeacons())
+ || (has_media && gPipeline.getRenderMOAPBeacons())
+ || (is_scripted && gPipeline.getRenderScriptedBeacons())
+ || (is_scripted && flagHandleTouch() && gPipeline.getRenderScriptedTouchBeacons())
+ || (is_physical && gPipeline.getRenderPhysicalBeacons());
+ }
+ return FALSE;
}
const LLUUID &LLViewerObject::getAttachmentItemID() const
{
- return mAttachmentItemID;
+ return mAttachmentItemID;
}
void LLViewerObject::setAttachmentItemID(const LLUUID &id)
{
- mAttachmentItemID = id;
+ mAttachmentItemID = id;
}
EObjectUpdateType LLViewerObject::getLastUpdateType() const
{
- return mLastUpdateType;
+ return mLastUpdateType;
}
void LLViewerObject::setLastUpdateType(EObjectUpdateType last_update_type)
{
- mLastUpdateType = last_update_type;
+ mLastUpdateType = last_update_type;
}
BOOL LLViewerObject::getLastUpdateCached() const
{
- return mLastUpdateCached;
+ return mLastUpdateCached;
}
void LLViewerObject::setLastUpdateCached(BOOL last_update_cached)
{
- mLastUpdateCached = last_update_cached;
+ mLastUpdateCached = last_update_cached;
}
const LLUUID &LLViewerObject::extractAttachmentItemID()
{
- LLUUID item_id = LLUUID::null;
- LLNameValue* item_id_nv = getNVPair("AttachItemID");
- if( item_id_nv )
- {
- const char* s = item_id_nv->getString();
- if( s )
- {
- item_id.set(s);
- }
- }
- setAttachmentItemID(item_id);
- return getAttachmentItemID();
+ LLUUID item_id = LLUUID::null;
+ LLNameValue* item_id_nv = getNVPair("AttachItemID");
+ if( item_id_nv )
+ {
+ const char* s = item_id_nv->getString();
+ if( s )
+ {
+ item_id.set(s);
+ }
+ }
+ setAttachmentItemID(item_id);
+ return getAttachmentItemID();
}
const std::string& LLViewerObject::getAttachmentItemName() const
{
- static std::string empty;
- LLInventoryItem *item = gInventory.getItem(getAttachmentItemID());
- if (isAttachment() && item)
- {
- return item->getName();
- }
- return empty;
+ static std::string empty;
+ LLInventoryItem *item = gInventory.getItem(getAttachmentItemID());
+ if (isAttachment() && item)
+ {
+ return item->getName();
+ }
+ return empty;
}
//virtual
@@ -7226,19 +7226,19 @@ LLVOAvatar* LLViewerObject::getAvatar() const
{
return getControlAvatar();
}
- if (isAttachment())
- {
- LLViewerObject* vobj = (LLViewerObject*) getParent();
+ if (isAttachment())
+ {
+ LLViewerObject* vobj = (LLViewerObject*) getParent();
- while (vobj && !vobj->asAvatar())
- {
- vobj = (LLViewerObject*) vobj->getParent();
- }
+ while (vobj && !vobj->asAvatar())
+ {
+ vobj = (LLViewerObject*) vobj->getParent();
+ }
- return (LLVOAvatar*) vobj;
- }
+ return (LLVOAvatar*) vobj;
+ }
- return NULL;
+ return NULL;
}
bool LLViewerObject::hasRenderMaterialParams() const
@@ -7318,12 +7318,12 @@ void LLViewerObject::setRenderMaterialID(S32 te_in, const LLUUID& id, bool updat
{
new_material = gGLTFMaterialList.getMaterial(id);
}
-
+
// update local state
for (S32 te = start_idx; te < end_idx; ++te)
{
LLTextureEntry* tep = getTE(te);
-
+
// If local_origin=false (i.e. it's from the server), we know the
// material has updated or been created, because extra params are
// checked for equality on unpacking. In that case, checking the
@@ -7332,7 +7332,7 @@ void LLViewerObject::setRenderMaterialID(S32 te_in, const LLUUID& id, bool updat
bool material_changed = !local_origin || !param_block || id != param_block->getMaterial(te);
if (update_server)
- {
+ {
// Clear most overrides so the render material better matches the material
// ID (preserve transforms). If overrides become passthrough, set the overrides
// to nullptr.
@@ -7343,7 +7343,7 @@ void LLViewerObject::setRenderMaterialID(S32 te_in, const LLUUID& id, bool updat
}
if (update_server || material_changed)
- {
+ {
tep->setGLTFRenderMaterial(nullptr);
}
@@ -7460,53 +7460,53 @@ void LLViewerObject::shrinkWrap()
class ObjectPhysicsProperties : public LLHTTPNode
{
public:
- virtual void post(
- ResponsePtr responder,
- const LLSD& context,
- const LLSD& input) const
- {
- LLSD object_data = input["body"]["ObjectData"];
- S32 num_entries = object_data.size();
-
- for ( S32 i = 0; i < num_entries; i++ )
- {
- LLSD& curr_object_data = object_data[i];
- U32 local_id = curr_object_data["LocalID"].asInteger();
-
- // Iterate through nodes at end, since it can be on both the regular AND hover list
- struct f : public LLSelectedNodeFunctor
- {
- U32 mID;
- f(const U32& id) : mID(id) {}
- virtual bool apply(LLSelectNode* node)
- {
- return (node->getObject() && node->getObject()->mLocalID == mID );
- }
- } func(local_id);
-
- LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstNode(&func);
-
- if (node)
- {
- // The LLSD message builder doesn't know how to handle U8, so we need to send as S8 and cast
- U8 type = (U8)curr_object_data["PhysicsShapeType"].asInteger();
- F32 density = (F32)curr_object_data["Density"].asReal();
- F32 friction = (F32)curr_object_data["Friction"].asReal();
- F32 restitution = (F32)curr_object_data["Restitution"].asReal();
- F32 gravity = (F32)curr_object_data["GravityMultiplier"].asReal();
-
- node->getObject()->setPhysicsShapeType(type);
- node->getObject()->setPhysicsGravity(gravity);
- node->getObject()->setPhysicsFriction(friction);
- node->getObject()->setPhysicsDensity(density);
- node->getObject()->setPhysicsRestitution(restitution);
- }
- }
-
- dialog_refresh_all();
- };
+ virtual void post(
+ ResponsePtr responder,
+ const LLSD& context,
+ const LLSD& input) const
+ {
+ LLSD object_data = input["body"]["ObjectData"];
+ S32 num_entries = object_data.size();
+
+ for ( S32 i = 0; i < num_entries; i++ )
+ {
+ LLSD& curr_object_data = object_data[i];
+ U32 local_id = curr_object_data["LocalID"].asInteger();
+
+ // Iterate through nodes at end, since it can be on both the regular AND hover list
+ struct f : public LLSelectedNodeFunctor
+ {
+ U32 mID;
+ f(const U32& id) : mID(id) {}
+ virtual bool apply(LLSelectNode* node)
+ {
+ return (node->getObject() && node->getObject()->mLocalID == mID );
+ }
+ } func(local_id);
+
+ LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstNode(&func);
+
+ if (node)
+ {
+ // The LLSD message builder doesn't know how to handle U8, so we need to send as S8 and cast
+ U8 type = (U8)curr_object_data["PhysicsShapeType"].asInteger();
+ F32 density = (F32)curr_object_data["Density"].asReal();
+ F32 friction = (F32)curr_object_data["Friction"].asReal();
+ F32 restitution = (F32)curr_object_data["Restitution"].asReal();
+ F32 gravity = (F32)curr_object_data["GravityMultiplier"].asReal();
+
+ node->getObject()->setPhysicsShapeType(type);
+ node->getObject()->setPhysicsGravity(gravity);
+ node->getObject()->setPhysicsFriction(friction);
+ node->getObject()->setPhysicsDensity(density);
+ node->getObject()->setPhysicsRestitution(restitution);
+ }
+ }
+
+ dialog_refresh_all();
+ };
};
LLHTTPRegistration<ObjectPhysicsProperties>
- gHTTPRegistrationObjectPhysicsProperties("/message/ObjectPhysicsProperties");
+ gHTTPRegistrationObjectPhysicsProperties("/message/ObjectPhysicsProperties");