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authorAndrey Lihatskiy <alihatskiy@productengine.com>2022-02-28 22:01:18 +0200
committerAndrey Lihatskiy <alihatskiy@productengine.com>2022-02-28 22:01:18 +0200
commite70fe3a50d43bd5276f80c9f82fcfb2de02109cb (patch)
treec35ab61e94d7b93e0e8be63f60c439d3b6a8c4b9 /indra/newview/llviewermessage.cpp
parent15861d8dec096de57b0b51fa55a61a199a0f4337 (diff)
parent6ca09a94554ec01f5c94ec60fffd01d7e33f3546 (diff)
Merge branch 'master' into DRTVWR-483
# Conflicts: # indra/newview/llviewermenu.cpp
Diffstat (limited to 'indra/newview/llviewermessage.cpp')
-rw-r--r--indra/newview/llviewermessage.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index 14442c9705..10ffbc7fa7 100644
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -3851,7 +3851,12 @@ void process_sound_trigger(LLMessageSystem *msg, void **)
}
// Don't play sounds from gestures if they are not enabled.
- if (object_id == owner_id && !gSavedSettings.getBOOL("EnableGestureSounds"))
+ // Do play sounds triggered by avatar, since muting your own
+ // gesture sounds and your own sounds played inworld from
+ // Inventory can cause confusion.
+ if (object_id == owner_id
+ && owner_id != gAgentID
+ && !gSavedSettings.getBOOL("EnableGestureSounds"))
{
return;
}