diff options
author | Tofu Linden <tofu.linden@lindenlab.com> | 2010-01-04 15:31:19 -0800 |
---|---|---|
committer | Tofu Linden <tofu.linden@lindenlab.com> | 2010-01-04 15:31:19 -0800 |
commit | c9868071b113b251e03d95163118b696e28bbe98 (patch) | |
tree | 8428d2e97f7a61b1a10e7e10494199a39969369d /indra/newview/llviewermessage.cpp | |
parent | e833e7ad442f5b59f95c6ccfcaaf1d103d247d69 (diff) | |
parent | e8659e0e13c65308ad2f036dc7e7ccff0e665976 (diff) |
Merge from trunk. Conflicts manually resolved in:
U indra/llui/lluictrlfactory.cpp
U indra/newview/llinventorybridge.cpp
U indra/newview/llviewertexture.cpp
U indra/newview/llviewertexture.h
Diffstat (limited to 'indra/newview/llviewermessage.cpp')
-rw-r--r-- | indra/newview/llviewermessage.cpp | 98 |
1 files changed, 75 insertions, 23 deletions
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index 810bf59e41..1fcf5e4993 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -33,7 +33,9 @@ #include "llviewerprecompiledheaders.h" #include "llviewermessage.h" +#include "llanimationstates.h" #include "llaudioengine.h" +#include "llavataractions.h" #include "lscript_byteformat.h" #include "lleconomy.h" #include "llfloaterreg.h" @@ -192,19 +194,25 @@ bool friendship_offer_callback(const LLSD& notification, const LLSD& response) msg->sendReliable(LLHost(payload["sender"].asString())); break; } - case 1: - { - // decline - // We no longer notify other viewers, but we DO still send - // the rejection to the simulator to delete the pending userop. - msg->newMessageFast(_PREHASH_DeclineFriendship); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_TransactionBlock); - msg->addUUIDFast(_PREHASH_TransactionID, payload["session_id"]); - msg->sendReliable(LLHost(payload["sender"].asString())); - break; + case 1: // Decline + case 2: // Send IM - decline and start IM session + { + // decline + // We no longer notify other viewers, but we DO still send + // the rejection to the simulator to delete the pending userop. + msg->newMessageFast(_PREHASH_DeclineFriendship); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_TransactionBlock); + msg->addUUIDFast(_PREHASH_TransactionID, payload["session_id"]); + msg->sendReliable(LLHost(payload["sender"].asString())); + + // start IM session + if(2 == option) + { + LLAvatarActions::startIM(payload["from_id"].asUUID()); + } } default: // close button probably, possibly timed out @@ -906,6 +914,18 @@ void open_inventory_offer(const std::vector<LLUUID>& items, const std::string& f LLFloaterReg::showInstance("preview_texture", LLSD(item_id), take_focus); break; } + case LLAssetType::AT_ANIMATION: + LLFloaterReg::showInstance("preview_anim", LLSD(item_id), take_focus); + break; + case LLAssetType::AT_GESTURE: + LLFloaterReg::showInstance("preview_gesture", LLSD(item_id), take_focus); + break; + case LLAssetType::AT_SCRIPT: + LLFloaterReg::showInstance("preview_script", LLSD(item_id), take_focus); + break; + case LLAssetType::AT_SOUND: + LLFloaterReg::showInstance("preview_sound", LLSD(item_id), take_focus); + break; default: break; } @@ -1078,6 +1098,28 @@ bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD& gCacheName->get(mFromID, mFromGroup, boost::bind(&inventory_offer_mute_callback,_1,_2,_3,_4,this)); } + // *NOTE dzaporozhan + // Restored from viewer-1-23 to fix EXT-3520 + // Saves Group Notice Attachments to inventory. + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_ImprovedInstantMessage); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_MessageBlock); + msg->addBOOLFast(_PREHASH_FromGroup, FALSE); + msg->addUUIDFast(_PREHASH_ToAgentID, mFromID); + msg->addU8Fast(_PREHASH_Offline, IM_ONLINE); + msg->addUUIDFast(_PREHASH_ID, mTransactionID); + msg->addU32Fast(_PREHASH_Timestamp, NO_TIMESTAMP); // no timestamp necessary + std::string name; + LLAgentUI::buildFullname(name); + msg->addStringFast(_PREHASH_FromAgentName, name); + msg->addStringFast(_PREHASH_Message, ""); + msg->addU32Fast(_PREHASH_ParentEstateID, 0); + msg->addUUIDFast(_PREHASH_RegionID, LLUUID::null); + msg->addVector3Fast(_PREHASH_Position, gAgent.getPositionAgent()); + std::string from_string; // Used in the pop-up. std::string chatHistory_string; // Used in chat history. @@ -1124,11 +1166,15 @@ bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD& default: LL_WARNS("Messaging") << "inventory_offer_callback: unknown offer type" << LL_ENDL; break; - } // end switch (mIM) - - // Show falls through to accept. + } + break; + // end switch (mIM) case IOR_ACCEPT: + msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 1)); + msg->addBinaryDataFast(_PREHASH_BinaryBucket, &(mFolderID.mData), sizeof(mFolderID.mData)); + msg->sendReliable(mHost); + //don't spam them if they are getting flooded if (check_offer_throttle(mFromName, true)) { @@ -1811,7 +1857,7 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) // This is a block, modeless dialog. //*TODO: Translate args["MESSAGE"] = message; - LLNotificationsUtil::add("SystemMessage", args); + LLNotificationsUtil::add("SystemMessageTip", args); } break; case IM_GROUP_NOTICE: @@ -2488,14 +2534,9 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data) std::string prefix = mesg.substr(0, 4); if (prefix == "/me " || prefix == "/me'") { -// chat.mText = from_name; -// chat.mText += mesg.substr(3); ircstyle = TRUE; } -// else -// { - chat.mText = mesg; -// } + chat.mText = mesg; // Look for the start of typing so we can put "..." in the bubbles. if (CHAT_TYPE_START == chat.mChatType) @@ -3910,6 +3951,17 @@ void process_avatar_animation(LLMessageSystem *mesgsys, void **user_data) avatarp->mSignaledAnimations[animation_id] = anim_sequence_id; + // *HACK: Disabling flying mode if it has been enabled shortly before the agent + // stand up animation is signaled. In this case we don't get a signal to start + // flying animation from server, the AGENT_CONTROL_FLY flag remains set but the + // avatar does not play flying animation, so we switch flying mode off. + // See LLAgent::setFlying(). This may cause "Stop Flying" button to blink. + // See EXT-2781. + if (animation_id == ANIM_AGENT_STANDUP && gAgent.getFlying()) + { + gAgent.setFlying(FALSE); + } + if (i < num_source_blocks) { mesgsys->getUUIDFast(_PREHASH_AnimationSourceList, _PREHASH_ObjectID, object_id, i); |