diff options
author | Dave Parks <davep@lindenlab.com> | 2011-11-08 17:46:43 -0600 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-11-08 17:46:43 -0600 |
commit | db7924681d629f48f939e7d4cc55d588aa93c344 (patch) | |
tree | b6ba99c462b1574bcc366db1807ba0b593c66e17 /indra/newview/llviewermenu.cpp | |
parent | 0d568ce9f0522eaa21a12fa5fae31f80c59bd947 (diff) |
SH-24114 Remove unused vectorization code (outdated/unused with SSE2 requirement and llvetor4a et al)
Diffstat (limited to 'indra/newview/llviewermenu.cpp')
-rw-r--r-- | indra/newview/llviewermenu.cpp | 21 |
1 files changed, 0 insertions, 21 deletions
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 22d95563d8..9fbc28a5e1 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -1038,26 +1038,6 @@ class LLAdvancedCheckRandomizeFramerate : public view_listener_t } }; -void run_vectorize_perf_test(void *) -{ - gSavedSettings.setBOOL("VectorizePerfTest", TRUE); -} - - -//////////////////////////////// -// RUN Vectorized Perform Test// -//////////////////////////////// - - -class LLAdvancedVectorizePerfTest : public view_listener_t -{ - bool handleEvent(const LLSD& userdata) - { - run_vectorize_perf_test(NULL); - return true; - } -}; - /////////////////////////// //// PERIODIC SLOW FRAME // /////////////////////////// @@ -8117,7 +8097,6 @@ void initialize_menus() view_listener_t::addMenu(new LLAdvancedCheckRandomizeFramerate(), "Advanced.CheckRandomizeFramerate"); view_listener_t::addMenu(new LLAdvancedTogglePeriodicSlowFrame(), "Advanced.TogglePeriodicSlowFrame"); view_listener_t::addMenu(new LLAdvancedCheckPeriodicSlowFrame(), "Advanced.CheckPeriodicSlowFrame"); - view_listener_t::addMenu(new LLAdvancedVectorizePerfTest(), "Advanced.VectorizePerfTest"); view_listener_t::addMenu(new LLAdvancedToggleFrameTest(), "Advanced.ToggleFrameTest"); view_listener_t::addMenu(new LLAdvancedCheckFrameTest(), "Advanced.CheckFrameTest"); view_listener_t::addMenu(new LLAdvancedHandleAttachedLightParticles(), "Advanced.HandleAttachedLightParticles"); |