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authorLeyla Farazha <leyla@lindenlab.com>2010-08-20 14:48:00 -0700
committerLeyla Farazha <leyla@lindenlab.com>2010-08-20 14:48:00 -0700
commit5fab3253f941c0e25b4b86e29ab7a34c4325f825 (patch)
tree8c79b64a284d18a2e316ee3fc881629dff35617d /indra/newview/llviewermedia.cpp
parentab320a12e62152907bbec150972a9ac8a0e244fb (diff)
parentcde71ddc88293a752787b710f6d03aba1ec0b15e (diff)
Merge from dessie/viewer-release
Diffstat (limited to 'indra/newview/llviewermedia.cpp')
-rw-r--r--indra/newview/llviewermedia.cpp19
1 files changed, 12 insertions, 7 deletions
diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp
index 34e30b3ccd..44d9bb1373 100644
--- a/indra/newview/llviewermedia.cpp
+++ b/indra/newview/llviewermedia.cpp
@@ -3053,20 +3053,25 @@ void LLViewerMediaImpl::calculateInterest()
// Calculate distance from the avatar, for use in the proximity calculation.
mProximityDistance = 0.0f;
+ mProximityCamera = 0.0f;
if(!mObjectList.empty())
{
// Just use the first object in the list. We could go through the list and find the closest object, but this should work well enough.
std::list< LLVOVolume* >::iterator iter = mObjectList.begin() ;
LLVOVolume* objp = *iter ;
llassert_always(objp != NULL) ;
+
+ // The distance calculation is invalid for HUD attachments -- leave both mProximityDistance and mProximityCamera at 0 for them.
+ if(!objp->isHUDAttachment())
+ {
+ LLVector3d obj_global = objp->getPositionGlobal() ;
+ LLVector3d agent_global = gAgent.getPositionGlobal() ;
+ LLVector3d global_delta = agent_global - obj_global ;
+ mProximityDistance = global_delta.magVecSquared(); // use distance-squared because it's cheaper and sorts the same.
- LLVector3d obj_global = objp->getPositionGlobal() ;
- LLVector3d agent_global = gAgent.getPositionGlobal() ;
- LLVector3d global_delta = agent_global - obj_global ;
- mProximityDistance = global_delta.magVecSquared(); // use distance-squared because it's cheaper and sorts the same.
-
- LLVector3d camera_delta = gAgentCamera.getCameraPositionGlobal() - obj_global;
- mProximityCamera = camera_delta.magVec();
+ LLVector3d camera_delta = gAgentCamera.getCameraPositionGlobal() - obj_global;
+ mProximityCamera = camera_delta.magVec();
+ }
}
if(mNeedsMuteCheck)