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author | Loren Shih <seraph@lindenlab.com> | 2011-04-13 15:21:16 -0400 |
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committer | Loren Shih <seraph@lindenlab.com> | 2011-04-13 15:21:16 -0400 |
commit | a919cc4415308d264007ed5a50abbf3e71be1100 (patch) | |
tree | 3c54f74055d97b7c6232c961f3467ec5016b7ab6 /indra/newview/llviewerjoystick.cpp | |
parent | aea35df23ea5d5af403721edffe32124890e6a2b (diff) |
SH-1365 FIXED Avatar Physics don't behave well for less than 100% max effect
This change looks more complicated than it actually is. I basically turned max effect into a scaling parameter, versus a clamping parameter. Piece of cake, just moved some code around and made minor logic changes.
Diffstat (limited to 'indra/newview/llviewerjoystick.cpp')
0 files changed, 0 insertions, 0 deletions