diff options
author | Dave Parks <davep@lindenlab.com> | 2011-11-15 17:04:37 -0600 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-11-15 17:04:37 -0600 |
commit | cfb666e9d9eb8945a79e2f7999459267caca36ee (patch) | |
tree | b02e73c02f6f377c99fffc950d72525516647f52 /indra/newview/llviewerjointmesh.h | |
parent | 09c74484ae0df267f01610ab4b594e50a01c05c1 (diff) | |
parent | b493b8cca491c4b7a76f4c98b34272970d3bb58b (diff) |
merge
Diffstat (limited to 'indra/newview/llviewerjointmesh.h')
-rw-r--r-- | indra/newview/llviewerjointmesh.h | 19 |
1 files changed, 3 insertions, 16 deletions
diff --git a/indra/newview/llviewerjointmesh.h b/indra/newview/llviewerjointmesh.h index cab1205d61..0191f0cae8 100644 --- a/indra/newview/llviewerjointmesh.h +++ b/indra/newview/llviewerjointmesh.h @@ -143,23 +143,10 @@ public: /*virtual*/ BOOL isAnimatable() const { return FALSE; } - static void updateVectorize(); // Update globals when settings variables change - private: - // Avatar vertex skinning is a significant performance issue on computers - // with avatar vertex programs turned off (for example, most Macs). We - // therefore have custom versions that use SIMD instructions. - // - // These functions require compiler options for SSE2, SSE, or neither, and - // hence are contained in separate individual .cpp files. JC - static void updateGeometryOriginal(LLFace* face, LLPolyMesh* mesh); - // generic vector code, used for Altivec - static void updateGeometryVectorized(LLFace* face, LLPolyMesh* mesh); - static void updateGeometrySSE(LLFace* face, LLPolyMesh* mesh); - static void updateGeometrySSE2(LLFace* face, LLPolyMesh* mesh); - - // Use a fuction pointer to indicate which version we are running. - static void (*sUpdateGeometryFunc)(LLFace* face, LLPolyMesh* mesh); + + //copy mesh into given face's vertex buffer, applying current animation pose + static void updateGeometry(LLFace* face, LLPolyMesh* mesh); private: // Allocate skin data |