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author | Nat Goodspeed <nat@lindenlab.com> | 2012-02-10 12:06:01 -0500 |
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committer | Nat Goodspeed <nat@lindenlab.com> | 2012-02-10 12:06:01 -0500 |
commit | 4849173fd87ff9199a0fee86dc6a43afe3936e71 (patch) | |
tree | 7d765b6d9aeba3ba0388ac229a8f63aa7a4af607 /indra/newview/llviewerjointmesh.h | |
parent | 028a05e79467e0c1fd7d63224fb447a964ab7a0b (diff) | |
parent | 58348bd862163261fb650d8afd50fd1dc5e2695a (diff) |
Merge daggy fix in rev a05866ebfea2 (Linux lib wildcards)
Diffstat (limited to 'indra/newview/llviewerjointmesh.h')
-rw-r--r-- | indra/newview/llviewerjointmesh.h | 19 |
1 files changed, 3 insertions, 16 deletions
diff --git a/indra/newview/llviewerjointmesh.h b/indra/newview/llviewerjointmesh.h index cab1205d61..0191f0cae8 100644 --- a/indra/newview/llviewerjointmesh.h +++ b/indra/newview/llviewerjointmesh.h @@ -143,23 +143,10 @@ public: /*virtual*/ BOOL isAnimatable() const { return FALSE; } - static void updateVectorize(); // Update globals when settings variables change - private: - // Avatar vertex skinning is a significant performance issue on computers - // with avatar vertex programs turned off (for example, most Macs). We - // therefore have custom versions that use SIMD instructions. - // - // These functions require compiler options for SSE2, SSE, or neither, and - // hence are contained in separate individual .cpp files. JC - static void updateGeometryOriginal(LLFace* face, LLPolyMesh* mesh); - // generic vector code, used for Altivec - static void updateGeometryVectorized(LLFace* face, LLPolyMesh* mesh); - static void updateGeometrySSE(LLFace* face, LLPolyMesh* mesh); - static void updateGeometrySSE2(LLFace* face, LLPolyMesh* mesh); - - // Use a fuction pointer to indicate which version we are running. - static void (*sUpdateGeometryFunc)(LLFace* face, LLPolyMesh* mesh); + + //copy mesh into given face's vertex buffer, applying current animation pose + static void updateGeometry(LLFace* face, LLPolyMesh* mesh); private: // Allocate skin data |