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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2024-06-10 17:06:06 +0300
committerAndrey Kleshchev <andreykproductengine@lindenlab.com>2024-06-10 19:25:02 +0300
commit0dcc912cecdfb365c1f4246545ece40ccb7bc18e (patch)
treeccf664c765d1adbbf4985069321df65c85ca36e2 /indra/newview/llviewerjointmesh.h
parentbd8438f7083643ae5812b14e35e69e69ef1616c6 (diff)
parentd317454c82e016a02c8a708a0118f3ff29aa8e82 (diff)
Merge main into inventory_favorites
# Conflicts: # indra/llui/llfolderviewmodel.h # indra/newview/llpanelwearing.cpp # indra/newview/llwearableitemslist.cpp
Diffstat (limited to 'indra/newview/llviewerjointmesh.h')
-rw-r--r--indra/newview/llviewerjointmesh.h50
1 files changed, 25 insertions, 25 deletions
diff --git a/indra/newview/llviewerjointmesh.h b/indra/newview/llviewerjointmesh.h
index 0db2836e15..deeec727a9 100644
--- a/indra/newview/llviewerjointmesh.h
+++ b/indra/newview/llviewerjointmesh.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file llviewerjointmesh.h
* @brief Declaration of LLViewerJointMesh class
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -44,34 +44,34 @@ class LLViewerTexLayerSet;
class LLViewerJointMesh : public LLAvatarJointMesh, public LLViewerJoint
{
public:
- // Constructor
- LLViewerJointMesh();
+ // Constructor
+ LLViewerJointMesh();
+
+ // Destructor
+ virtual ~LLViewerJointMesh();
- // Destructor
- virtual ~LLViewerJointMesh();
+ // Render time method to upload batches of joint matrices
+ void uploadJointMatrices();
- // Render time method to upload batches of joint matrices
- void uploadJointMatrices();
+ // overloaded from base class
+ /*virtual*/ U32 drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy );
- // overloaded from base class
- /*virtual*/ U32 drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy );
+ // necessary because MS's compiler warns on function inheritance via dominance in the diamond inheritance here.
+ // warns even though LLViewerJoint holds the only non virtual implementation.
+ /*virtual*/ U32 render( F32 pixelArea, BOOL first_pass = TRUE, BOOL is_dummy = FALSE ) { return LLViewerJoint::render(pixelArea,first_pass,is_dummy);}
- // necessary because MS's compiler warns on function inheritance via dominance in the diamond inheritance here.
- // warns even though LLViewerJoint holds the only non virtual implementation.
- /*virtual*/ U32 render( F32 pixelArea, BOOL first_pass = TRUE, BOOL is_dummy = FALSE ) { return LLViewerJoint::render(pixelArea,first_pass,is_dummy);}
+ /*virtual*/ void updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area);
+ /*virtual*/ void updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind = FALSE, bool terse_update = false);
+ /*virtual*/ BOOL updateLOD(F32 pixel_area, BOOL activate);
+ /*virtual*/ void updateJointGeometry();
+ /*virtual*/ void dump();
- /*virtual*/ void updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area);
- /*virtual*/ void updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind = FALSE, bool terse_update = false);
- /*virtual*/ BOOL updateLOD(F32 pixel_area, BOOL activate);
- /*virtual*/ void updateJointGeometry();
- /*virtual*/ void dump();
+ /*virtual*/ BOOL isAnimatable() const { return FALSE; }
- /*virtual*/ BOOL isAnimatable() const { return FALSE; }
-
private:
- //copy mesh into given face's vertex buffer, applying current animation pose
- static void updateGeometry(LLFace* face, LLPolyMesh* mesh);
+ //copy mesh into given face's vertex buffer, applying current animation pose
+ static void updateGeometry(LLFace* face, LLPolyMesh* mesh);
};
#endif // LL_LLVIEWERJOINTMESH_H