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authorJonathan "Geenz" Goodman <geenz@lindenlab.com>2024-01-24 22:05:26 -0800
committerGitHub <noreply@github.com>2024-01-24 22:05:26 -0800
commit85bf567010d54b64b3144397bff7c3c0448d85da (patch)
tree587cb9570386e50ea009112dba5c9ea0d56ffa51 /indra/newview/llviewerdisplay.cpp
parentc22aefafb3d05be37965361913c02568fa10adf6 (diff)
parent2510134f40c2edd2eea40f486f094517b8ffaa51 (diff)
Merge pull request #669 from secondlife/DRTVWR-583
Put mirrors behind a feature flag and merge to materials_featurette
Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
-rw-r--r--indra/newview/llviewerdisplay.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index a936012781..6261f62fbe 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -1064,7 +1064,7 @@ void display_cube_face()
LLSpatialGroup::sNoDelete = TRUE;
S32 occlusion = LLPipeline::sUseOcclusion;
- LLPipeline::sUseOcclusion = 0; // occlusion data is from main camera point of view, don't read or write it during cube snapshots
+ LLPipeline::sUseOcclusion = 1; // occlusion data is from main camera point of view, don't read or write it during cube snapshots
//gDepthDirty = TRUE; //let "real" render pipe know it can't trust the depth buffer for occlusion data
static LLCullResult result;