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authormobserveur <mobserveur@gmail.com>2025-08-30 01:59:43 +0200
committermobserveur <mobserveur@gmail.com>2025-08-30 01:59:43 +0200
commit7f0c81918575d3f05e4eadc160b600eaa8b383d1 (patch)
tree4c6bb40e93e38bb8a32964380f97ac2a06490b11 /indra/newview/llviewerdisplay.cpp
parent03140ed619c5d49eb3851284ae53bbea73a8b831 (diff)
Performance Optimisations, Bloom effect, Visuals Panel
This commit contains performance optimisations in the the pipeline, framebuffer, vertexbuffer, reflection probes, shadows. It also fixes many opengl errors, modifies the opengl debugging, and adds a visuals effects panel.
Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
-rw-r--r--indra/newview/llviewerdisplay.cpp69
1 files changed, 57 insertions, 12 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index 6e790e4fca..fb060307cd 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -709,6 +709,8 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot)
if (!gDisconnected && !LLApp::isExiting())
{
+ // =========== MIRRORS =============
+
// Render mirrors and associated hero probes before we render the rest of the scene.
// This ensures the scene state in the hero probes are exactly the same as the rest of the scene before we render it.
if (gPipeline.RenderMirrors && !gSnapshot)
@@ -734,12 +736,14 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot)
display_update_camera();
stop_glerror();
+ // =========== ENV: SKY, WATER =============
{
LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Env Update");
// update all the sky/atmospheric/water settings
LLEnvironment::instance().update(LLViewerCamera::getInstance());
}
+ // =========== EFFECTS (?) =============
// *TODO: merge these two methods
{
LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("HUD Update");
@@ -748,6 +752,7 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot)
stop_glerror();
}
+ // =========== GEOMETRY =============
{
LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Update Geom");
const F32 max_geom_update_time = 0.005f*10.f*gFrameIntervalSeconds.value(); // 50 ms/second update time
@@ -778,6 +783,8 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot)
LLGLState::checkStates();
+ // =========== OCCLUSION =============
+
static LLCullResult result;
LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD;
LLPipeline::sUnderWaterRender = LLViewerCamera::getInstance()->cameraUnderWater();
@@ -803,12 +810,18 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot)
if (!for_snapshot)
{
- if (gFrameCount > 1 && !for_snapshot)
- { //for some reason, ATI 4800 series will error out if you
- //try to generate a shadow before the first frame is through
+
+ // =========== SHADOWS =============
+
+ S32 RenderShadowDetail = gSavedSettings.getS32("RenderShadowDetail");
+
+ if(RenderShadowDetail > 0 && gFrameCount > 1)
+ {
gPipeline.generateSunShadow(*LLViewerCamera::getInstance());
}
+ // =========== IMPOSTORS =============
+
LLVertexBuffer::unbind();
LLGLState::checkStates();
@@ -832,6 +845,9 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot)
glClear(GL_DEPTH_BUFFER_BIT);
}
+
+ // =========== IMAGES =============
+
//////////////////////////////////////
//
// Update images, using the image stats generated during object update/culling
@@ -870,6 +886,9 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot)
LLGLState::checkStates();
+
+ // =========== SORTING OBJECTS =============
+
///////////////////////////////////
//
// StateSort
@@ -903,6 +922,9 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot)
LLPipeline::sUseOcclusion = occlusion;
+
+ // =========== SKY =============
+
{
LLAppViewer::instance()->pingMainloopTimeout("Display:Sky");
LL_PROFILE_ZONE_NAMED_CATEGORY_ENVIRONMENT("update sky"); //LL_RECORD_BLOCK_TIME(FTM_UPDATE_SKY);
@@ -954,6 +976,9 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot)
// gGL.popMatrix();
//}
+
+ // =========== DEFERRED =============
+
LLPipeline::sUnderWaterRender = LLViewerCamera::getInstance()->cameraUnderWater();
LLGLState::checkStates();
@@ -962,7 +987,7 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot)
gGL.setColorMask(true, true);
- gPipeline.mRT->deferredScreen.bindTarget();
+ gPipeline.mRT->deferredScreen.bindTarget("", 1);
if (gUseWireframe)
{
constexpr F32 g = 0.5f;
@@ -974,6 +999,9 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot)
}
gPipeline.mRT->deferredScreen.clear();
+
+ // =========== RENDER GEOMETRY =============
+
gGL.setColorMask(true, false);
LLAppViewer::instance()->pingMainloopTimeout("Display:RenderGeom");
@@ -984,7 +1012,11 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot)
LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("display - 5")
LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD;
+
+ // =========== RENDER DEPTH PREPASS (UNUSED) =============
+
static LLCachedControl<bool> render_depth_pre_pass(gSavedSettings, "RenderDepthPrePass", false);
+
if (render_depth_pre_pass)
{
gGL.setColorMask(false, false);
@@ -1010,6 +1042,8 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot)
gPipeline.renderGeomDeferred(*LLViewerCamera::getInstance(), true);
}
+ // =========== UNBIND TEXTURES =============
+
{
LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Texture Unbind");
for (S32 i = 0; i < gGLManager.mNumTextureImageUnits; i++)
@@ -1022,11 +1056,15 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot)
}
}
+ // =========== FLUSH =============
+
LLAppViewer::instance()->pingMainloopTimeout("Display:RenderFlush");
LLRenderTarget &rt = (gPipeline.sRenderDeferred ? gPipeline.mRT->deferredScreen : gPipeline.mRT->screen);
rt.flush();
+ // =========== RENDER DEFERRED =============
+
if (LLPipeline::sRenderDeferred)
{
gPipeline.renderDeferredLighting();
@@ -1039,10 +1077,16 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot)
LLSceneMonitor::getInstance()->capture();
}
+
+
+ // =========== RENDER UI =============
+
LLAppViewer::instance()->pingMainloopTimeout("Display:RenderUI");
if (!for_snapshot)
{
+ gGL.flush();
render_ui();
+ gGL.flush();
swap();
}
@@ -1053,8 +1097,6 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot)
LLAppViewer::instance()->pingMainloopTimeout("Display:FrameStats");
- stop_glerror();
-
display_stats();
LLAppViewer::instance()->pingMainloopTimeout("Display:Done");
@@ -1203,8 +1245,8 @@ void display_cube_face()
gGL.setColorMask(true, true);
- glClearColor(0.f, 0.f, 0.f, 0.f);
- gPipeline.generateSunShadow(*LLViewerCamera::getInstance());
+ glClearColor(0, 0, 0, 0);
+ //gPipeline.generateSunShadow(*LLViewerCamera::getInstance());
glClear(GL_DEPTH_BUFFER_BIT); // | GL_STENCIL_BUFFER_BIT);
@@ -1232,7 +1274,7 @@ void display_cube_face()
gGL.setColorMask(true, true);
- gPipeline.mRT->deferredScreen.bindTarget();
+ gPipeline.mRT->deferredScreen.bindTarget("", 1);
if (gUseWireframe)
{
glClearColor(0.5f, 0.5f, 0.5f, 1.f);
@@ -1497,6 +1539,7 @@ void render_ui(F32 zoom_factor, int subfield)
LL_PROFILE_ZONE_NAMED_CATEGORY_UI("HUD");
render_hud_elements();
LLGLState::checkStates();
+
render_hud_attachments();
LLGLState::checkStates();
@@ -1669,7 +1712,7 @@ void render_ui_3d()
LLHUDObject::renderAllForTimer();
}
- stop_glerror();
+ LOG_GLERROR("render_ui_3d()");
}
void render_ui_2d()
@@ -1719,7 +1762,7 @@ void render_ui_2d()
gl_rect_2d(-half_width, half_height, half_width, -half_height, false);
gGL.popMatrix();
gUIProgram.unbind();
- stop_glerror();
+ LOG_GLERROR("");
}
@@ -1730,7 +1773,7 @@ void render_ui_2d()
LLView::sIsRectDirty = false;
LLRect t_rect;
- gPipeline.mUIScreen.bindTarget();
+ gPipeline.mUIScreen.bindTarget("", 1);
gGL.setColorMask(true, true);
{
constexpr S32 pad = 8;
@@ -1788,6 +1831,8 @@ void render_ui_2d()
// reset current origin for font rendering, in case of tiling render
LLFontGL::sCurOrigin.set(0, 0);
+
+ LOG_GLERROR("render_ui_2d()");
}
void render_disconnected_background()