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authorRye <rye@lindenlab.com>2024-10-29 02:30:52 -0700
committerRye <rye@lindenlab.com>2024-10-29 02:30:52 -0700
commit7827f66caefe358f050caf4d1215d5e956192114 (patch)
tree70a19ad8193851c873330c7189cd4a58c8a5f7d5 /indra/newview/llviewerdisplay.cpp
parent32d766cb3af0b79a722b838dcebffef29a755cfe (diff)
Add handling for downrezzing textures when viewer is minimized, fix downrezzing textures when minimized due to texture system not processesing
Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
-rw-r--r--indra/newview/llviewerdisplay.cpp29
1 files changed, 29 insertions, 0 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index 8c6a38876a..3642c2a339 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -455,6 +455,35 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot)
// true = minimized, do not show/update the TP screen. HB
update_tp_display(true);
}
+
+ // Run texture subsystem to discard memory while backgrounded
+ if (!gNonInteractive)
+ {
+ LL_PROFILE_ZONE_NAMED("Update Images");
+
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Class");
+ LLViewerTexture::updateClass();
+ }
+
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Image Update Bump");
+ gBumpImageList.updateImages(); // must be called before gTextureList version so that it's textures are thrown out first.
+ }
+
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("List");
+ F32 max_image_decode_time = 0.050f * gFrameIntervalSeconds.value(); // 50 ms/second decode time
+ max_image_decode_time = llclamp(max_image_decode_time, 0.002f, 0.005f); // min 2ms/frame, max 5ms/frame)
+ gTextureList.updateImages(max_image_decode_time);
+ }
+
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("GLTF Materials Cleanup");
+ // remove dead gltf materials
+ gGLTFMaterialList.flushMaterials();
+ }
+ }
return;
}