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authorRunitaiLinden <davep@lindenlab.com>2024-01-19 11:36:56 -0600
committerGitHub <noreply@github.com>2024-01-19 11:36:56 -0600
commit6dd260c3699148b4ddf8e7bff84f4b19f8bbf076 (patch)
tree6c9144f701ecb2cda859baaeed4e2f4ee6f9a683 /indra/newview/llviewerdisplay.cpp
parent45547c7bbadf15804f54bb28fd1c94eb5f080bf5 (diff)
parent09ee84f675cf08f98cbd49516c5e01c289b42a20 (diff)
Merge branch 'release/materials_featurette' into DRTVWR-592
Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
-rw-r--r--indra/newview/llviewerdisplay.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index 04ca62e0ec..a936012781 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -100,6 +100,7 @@ BOOL gResizeShadowTexture = FALSE;
BOOL gWindowResized = FALSE;
BOOL gSnapshot = FALSE;
BOOL gCubeSnapshot = FALSE;
+BOOL gSnapshotNoPost = FALSE;
BOOL gShaderProfileFrame = FALSE;
// This is how long the sim will try to teleport you before giving up.
@@ -410,13 +411,13 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
gResizeShadowTexture = FALSE;
}
+ gSnapshot = for_snapshot;
+
if (LLPipeline::sRenderDeferred)
{ //hack to make sky show up in deferred snapshots
for_snapshot = FALSE;
}
- gSnapshot = for_snapshot;
-
LLGLSDefault gls_default;
LLGLDepthTest gls_depth(GL_TRUE, GL_TRUE, GL_LEQUAL);