diff options
author | Oz Linden <oz@lindenlab.com> | 2010-11-09 16:39:18 -0500 |
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committer | Oz Linden <oz@lindenlab.com> | 2010-11-09 16:39:18 -0500 |
commit | 4e1c4a203d8ce6ed1cb662c8df1c5e053b7b4f3a (patch) | |
tree | 7ad8f56b4f1c1432fc6e0832b68d0c59d03e9746 /indra/newview/llviewerdisplay.cpp | |
parent | 00bd5906a69d3b0723645c3252721d7d6a808b70 (diff) | |
parent | cb54738a49173ecb89bb4074d98ccbd995dc9b4c (diff) |
merge fix for STORM-535
Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
-rw-r--r-- | indra/newview/llviewerdisplay.cpp | 32 |
1 files changed, 13 insertions, 19 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 1d5caabebb..ddb11829df 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -95,6 +95,7 @@ BOOL gForceRenderLandFence = FALSE; BOOL gDisplaySwapBuffers = FALSE; BOOL gDepthDirty = FALSE; BOOL gResizeScreenTexture = FALSE; +BOOL gWindowResized = FALSE; BOOL gSnapshot = FALSE; U32 gRecentFrameCount = 0; // number of 'recent' frames @@ -218,22 +219,15 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLMemType mt_render(LLMemType::MTYPE_RENDER); LLFastTimer t(FTM_RENDER); - if (gResizeScreenTexture) - { //skip render on frames where screen texture is resizing + if (gWindowResized) + { //skip render on frames where window has been resized gGL.flush(); - if (!for_snapshot) - { - glClear(GL_COLOR_BUFFER_BIT); - gViewerWindow->mWindow->swapBuffers(); - } - - gResizeScreenTexture = FALSE; + glClear(GL_COLOR_BUFFER_BIT); + gViewerWindow->mWindow->swapBuffers(); gPipeline.resizeScreenTexture(); - - if (!for_snapshot) - { - return; - } + gResizeScreenTexture = FALSE; + gWindowResized = FALSE; + return; } if (LLPipeline::sRenderDeferred) @@ -666,11 +660,11 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLVertexBuffer::clientCopy(0.016); } - //if (gResizeScreenTexture) - //{ - // gResizeScreenTexture = FALSE; - // gPipeline.resizeScreenTexture(); - //} + if (gResizeScreenTexture) + { + gResizeScreenTexture = FALSE; + gPipeline.resizeScreenTexture(); + } gGL.setColorMask(true, true); glClearColor(0,0,0,0); |