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authorNyx Linden <nyx@lindenlab.com>2013-01-24 16:22:49 -0500
committerNyx Linden <nyx@lindenlab.com>2013-01-24 16:22:49 -0500
commit11fe124ae96721b0d0f960732e8628fe0e2f84c4 (patch)
treea8525988388de004be72251c0d7783a61d314888 /indra/newview/llviewerdisplay.cpp
parentcebde0a32b4a8163010d9cbf5e6b3036865ed943 (diff)
parentb40fad02de170b5da179cacc22f32f5f25ffd7cb (diff)
merging in viewer-beta.
Most of the merge was clean, a couple conflicts. Brought over a couple patches manually for llpolymesh.
Diffstat (limited to 'indra/newview/llviewerdisplay.cpp')
-rw-r--r--indra/newview/llviewerdisplay.cpp42
1 files changed, 15 insertions, 27 deletions
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index ffeea2f4df..07882c0ecf 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -311,24 +311,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
// Logic for forcing window updates if we're in drone mode.
//
- // *TODO: Investigate running display() during gHeadlessClient. See if this early exit is needed DK 2011-02-18
- if (gHeadlessClient)
- {
-#if LL_WINDOWS
- static F32 last_update_time = 0.f;
- if ((gFrameTimeSeconds - last_update_time) > 1.f)
- {
- InvalidateRect((HWND)gViewerWindow->getPlatformWindow(), NULL, FALSE);
- last_update_time = gFrameTimeSeconds;
- }
-#elif LL_DARWIN
- // MBW -- Do something clever here.
-#endif
- // Not actually rendering, don't bother.
- return;
- }
-
-
//
// Bail out if we're in the startup state and don't want to try to
// render the world.
@@ -433,14 +415,21 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
gAgent.setTeleportMessage(
LLAgent::sTeleportProgressMessages["arriving"]);
gTextureList.mForceResetTextureStats = TRUE;
- gAgentCamera.resetView(TRUE, TRUE);
-
+ gAgentCamera.resetView(TRUE, TRUE);
+ if ( gSavedSettings.getBOOL("DisablePrecacheDelayAfterTeleporting") )
+ {
+ gViewerWindow->setShowProgress(FALSE);
+ gTeleportDisplay = FALSE;
+ gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
+ }
+
break;
case LLAgent::TELEPORT_ARRIVING:
// Make the user wait while content "pre-caches"
{
F32 arrival_fraction = (gTeleportArrivalTimer.getElapsedTimeF32() / TELEPORT_ARRIVAL_DELAY);
+
if( arrival_fraction > 1.f )
{
arrival_fraction = 1.f;
@@ -1038,7 +1027,6 @@ void render_hud_attachments()
if (LLPipeline::sShowHUDAttachments && !gDisconnected && setup_hud_matrices())
{
LLCamera hud_cam = *LLViewerCamera::getInstance();
- LLVector3 origin = hud_cam.getOrigin();
hud_cam.setOrigin(-1.f,0,0);
hud_cam.setAxes(LLVector3(1,0,0), LLVector3(0,1,0), LLVector3(0,0,1));
LLViewerCamera::updateFrustumPlanes(hud_cam, TRUE);
@@ -1049,7 +1037,7 @@ void render_hud_attachments()
gPipeline.pushRenderTypeMask();
// turn off everything
- gPipeline.andRenderTypeMask(LLPipeline::END_RENDER_TYPES);
+ gPipeline.clearAllRenderTypes();
// turn on HUD
gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_HUD);
// turn on HUD particles
@@ -1425,7 +1413,7 @@ void render_ui_2d()
gGL.pushMatrix();
S32 half_width = (gViewerWindow->getWorldViewWidthScaled() / 2);
S32 half_height = (gViewerWindow->getWorldViewHeightScaled() / 2);
- gGL.scalef(LLUI::sGLScaleFactor.mV[0], LLUI::sGLScaleFactor.mV[1], 1.f);
+ gGL.scalef(LLUI::getScaleFactor().mV[0], LLUI::getScaleFactor().mV[1], 1.f);
gGL.translatef((F32)half_width, (F32)half_height, 0.f);
F32 zoom = gAgentCamera.mHUDCurZoom;
gGL.scalef(zoom,zoom,1.f);
@@ -1463,10 +1451,10 @@ void render_ui_2d()
LLUI::sDirtyRect = last_rect;
last_rect = t_rect;
- last_rect.mLeft = LLRect::tCoordType(last_rect.mLeft / LLUI::sGLScaleFactor.mV[0]);
- last_rect.mRight = LLRect::tCoordType(last_rect.mRight / LLUI::sGLScaleFactor.mV[0]);
- last_rect.mTop = LLRect::tCoordType(last_rect.mTop / LLUI::sGLScaleFactor.mV[1]);
- last_rect.mBottom = LLRect::tCoordType(last_rect.mBottom / LLUI::sGLScaleFactor.mV[1]);
+ last_rect.mLeft = LLRect::tCoordType(last_rect.mLeft / LLUI::getScaleFactor().mV[0]);
+ last_rect.mRight = LLRect::tCoordType(last_rect.mRight / LLUI::getScaleFactor().mV[0]);
+ last_rect.mTop = LLRect::tCoordType(last_rect.mTop / LLUI::getScaleFactor().mV[1]);
+ last_rect.mBottom = LLRect::tCoordType(last_rect.mBottom / LLUI::getScaleFactor().mV[1]);
LLRect clip_rect(last_rect);