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authorJonathan "Geenz" Goodman <geenz@lindenlab.com>2024-12-03 18:20:44 -0500
committerGitHub <noreply@github.com>2024-12-03 18:20:44 -0500
commit91692511a6a5071c09b7d1fa6b8f3b0a090abd4e (patch)
tree54005b73c4721c214857e374653ce9d197866ce5 /indra/newview/llviewercontrol.cpp
parent30012801417fca3d4b7848e1bc40b7386ef573d8 (diff)
Rename "Vintage Mode" to "HDR and Emissive" in advanced settings. (#3192)
#2590 #3167
Diffstat (limited to 'indra/newview/llviewercontrol.cpp')
-rw-r--r--indra/newview/llviewercontrol.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp
index c4afaac476..172ffcb0d4 100644
--- a/indra/newview/llviewercontrol.cpp
+++ b/indra/newview/llviewercontrol.cpp
@@ -248,10 +248,10 @@ static bool handleEnableEmissiveChanged(const LLSD& newvalue)
return handleReleaseGLBufferChanged(newvalue) && handleSetShaderChanged(newvalue);
}
-static bool handleEnableClassicMode(const LLSD& newvalue)
+static bool handleDisableVintageMode(const LLSD& newvalue)
{
- gSavedSettings.setBOOL("RenderEnableEmissiveBuffer", !newvalue.asBoolean());
- gSavedSettings.setBOOL("RenderHDREnabled", !newvalue.asBoolean());
+ gSavedSettings.setBOOL("RenderEnableEmissiveBuffer", newvalue.asBoolean());
+ gSavedSettings.setBOOL("RenderHDREnabled", newvalue.asBoolean());
return true;
}
@@ -798,7 +798,7 @@ void settings_setup_listeners()
setting_setup_signal_listener(gSavedSettings, "RenderGlowResolutionPow", handleReleaseGLBufferChanged);
setting_setup_signal_listener(gSavedSettings, "RenderGlowHDR", handleReleaseGLBufferChanged);
setting_setup_signal_listener(gSavedSettings, "RenderEnableEmissiveBuffer", handleEnableEmissiveChanged);
- setting_setup_signal_listener(gSavedSettings, "RenderVintageMode", handleEnableClassicMode);
+ setting_setup_signal_listener(gSavedSettings, "RenderDisableVintageMode", handleDisableVintageMode);
setting_setup_signal_listener(gSavedSettings, "RenderHDREnabled", handleEnableHDR);
setting_setup_signal_listener(gSavedSettings, "RenderGlowNoise", handleSetShaderChanged);
setting_setup_signal_listener(gSavedSettings, "RenderGammaFull", handleSetShaderChanged);