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| author | Monty Brandenberg <monty@lindenlab.com> | 2013-07-18 18:43:58 -0400 |
|---|---|---|
| committer | Monty Brandenberg <monty@lindenlab.com> | 2013-07-18 18:43:58 -0400 |
| commit | 38b3da4a20a0a06396d240a5e8fdc4fa11866937 (patch) | |
| tree | 90613c999899253eb28caf04641b5ee41d827958 /indra/newview/llviewercontrol.cpp | |
| parent | d027db3cfc7c757cc8846e1a5187d1a816f63d9a (diff) | |
| parent | 6060e5e46acbeb20a301070a0fd0efea029d33d0 (diff) | |
Merge. Refresh from viewer-release.
Diffstat (limited to 'indra/newview/llviewercontrol.cpp')
| -rwxr-xr-x | indra/newview/llviewercontrol.cpp | 21 |
1 files changed, 20 insertions, 1 deletions
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index a62f73deef..afbb59e723 100755 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -401,6 +401,25 @@ static bool handleRenderDeferredChanged(const LLSD& newvalue) return true; } +// This looks a great deal like handleRenderDeferredChanged because +// Advanced Lighting (Materials) implies bumps and shiny so disabling +// bumps should further disable that feature. +// +static bool handleRenderBumpChanged(const LLSD& newval) +{ + LLRenderTarget::sUseFBO = newval.asBoolean(); + if (gPipeline.isInit()) + { + gPipeline.updateRenderBump(); + gPipeline.updateRenderDeferred(); + gPipeline.releaseGLBuffers(); + gPipeline.createGLBuffers(); + gPipeline.resetVertexBuffers(); + LLViewerShaderMgr::instance()->setShaders(); + } + return true; +} + static bool handleRenderUseImpostorsChanged(const LLSD& newvalue) { LLVOAvatar::sUseImpostors = newvalue.asBoolean(); @@ -629,7 +648,7 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderDebugTextureBind")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderAutoMaskAlphaDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderAutoMaskAlphaNonDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); - gSavedSettings.getControl("RenderObjectBump")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); + gSavedSettings.getControl("RenderObjectBump")->getSignal()->connect(boost::bind(&handleRenderBumpChanged, _2)); gSavedSettings.getControl("RenderMaxVBOSize")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderDeferredNoise")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderUseImpostors")->getSignal()->connect(boost::bind(&handleRenderUseImpostorsChanged, _2)); |
