diff options
author | Richard Linden <none@none> | 2013-06-21 11:00:47 -0700 |
---|---|---|
committer | Richard Linden <none@none> | 2013-06-21 11:00:47 -0700 |
commit | 090fa057b5ff17170d846473a2bc9ebc315c99d3 (patch) | |
tree | 781dff230ab8d1fc651e453cdd568df5aff8487a /indra/newview/llviewercontrol.cpp | |
parent | 5de2f0a8970244866dc8b511caa3c8626955264f (diff) | |
parent | a2a6bf20d71f923e9a5e43f71213fffbfea5a2a6 (diff) |
merge
Diffstat (limited to 'indra/newview/llviewercontrol.cpp')
-rwxr-xr-x | indra/newview/llviewercontrol.cpp | 21 |
1 files changed, 20 insertions, 1 deletions
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index a62f73deef..afbb59e723 100755 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -401,6 +401,25 @@ static bool handleRenderDeferredChanged(const LLSD& newvalue) return true; } +// This looks a great deal like handleRenderDeferredChanged because +// Advanced Lighting (Materials) implies bumps and shiny so disabling +// bumps should further disable that feature. +// +static bool handleRenderBumpChanged(const LLSD& newval) +{ + LLRenderTarget::sUseFBO = newval.asBoolean(); + if (gPipeline.isInit()) + { + gPipeline.updateRenderBump(); + gPipeline.updateRenderDeferred(); + gPipeline.releaseGLBuffers(); + gPipeline.createGLBuffers(); + gPipeline.resetVertexBuffers(); + LLViewerShaderMgr::instance()->setShaders(); + } + return true; +} + static bool handleRenderUseImpostorsChanged(const LLSD& newvalue) { LLVOAvatar::sUseImpostors = newvalue.asBoolean(); @@ -629,7 +648,7 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderDebugTextureBind")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderAutoMaskAlphaDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderAutoMaskAlphaNonDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); - gSavedSettings.getControl("RenderObjectBump")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); + gSavedSettings.getControl("RenderObjectBump")->getSignal()->connect(boost::bind(&handleRenderBumpChanged, _2)); gSavedSettings.getControl("RenderMaxVBOSize")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderDeferredNoise")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderUseImpostors")->getSignal()->connect(boost::bind(&handleRenderUseImpostorsChanged, _2)); |