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author | Mark Palange (Mani) <palange@lindenlab.com> | 2010-11-18 17:03:40 -0800 |
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committer | Mark Palange (Mani) <palange@lindenlab.com> | 2010-11-18 17:03:40 -0800 |
commit | e19ee531aedcbbe0f77a8ac11cdcda43c9c4ed84 (patch) | |
tree | 1c297e01c91d9aa851296cf371403daa0a243988 /indra/newview/llviewercontrol.cpp | |
parent | cd30239eda5d8969db02c2c56d95332dd5039bb0 (diff) | |
parent | c893c55d8a1328a134c956b70e6fef7fd7053d47 (diff) |
merge
Diffstat (limited to 'indra/newview/llviewercontrol.cpp')
-rw-r--r-- | indra/newview/llviewercontrol.cpp | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index f65811598f..622d09c600 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -117,10 +117,23 @@ static bool handleSetShaderChanged(const LLSD& newvalue) gBumpImageList.destroyGL(); gBumpImageList.restoreGL(); + // Changing shader also changes the terrain detail to high, reflect that change here + if (newvalue.asBoolean()) + { + // shaders enabled, set terrain detail to high + gSavedSettings.setS32("RenderTerrainDetail", 1); + } + // else, leave terrain detail as is LLViewerShaderMgr::instance()->setShaders(); return true; } +bool handleRenderTransparentWaterChanged(const LLSD& newvalue) +{ + LLWorld::getInstance()->updateWaterObjects(); + return true; +} + static bool handleReleaseGLBufferChanged(const LLSD& newvalue) { if (gPipeline.isInit()) @@ -650,6 +663,7 @@ void settings_setup_listeners() gSavedSettings.getControl("ShowObjectRenderingCost")->getSignal()->connect(boost::bind(&toggle_show_object_render_cost, _2)); gSavedSettings.getControl("UpdaterServiceActive")->getSignal()->connect(&toggle_updater_service_active); gSavedSettings.getControl("ForceShowGrid")->getSignal()->connect(boost::bind(&handleForceShowGrid, _2)); + gSavedSettings.getControl("RenderTransparentWater")->getSignal()->connect(boost::bind(&handleRenderTransparentWaterChanged, _2)); } #if TEST_CACHED_CONTROL |