summaryrefslogtreecommitdiff
path: root/indra/newview/llvieweraudio.cpp
diff options
context:
space:
mode:
authorLoren Shih <seraph@lindenlab.com>2009-11-19 13:36:27 -0500
committerLoren Shih <seraph@lindenlab.com>2009-11-19 13:36:27 -0500
commitafbc78d0398d58c44b2b1fb692ce1a27577fc4b1 (patch)
treeda4c6c1bd6e87b81b10a5b7bed6429373e6a89eb /indra/newview/llvieweraudio.cpp
parent6cea252986ef6d33f2e37333a286362b8e0272c5 (diff)
parent3e46ee6274d04d91657da92953b167fe94eb7f59 (diff)
Merging viewer-2-0 changes into avatar-pipeline branch
--HG-- branch : avatar-pipeline
Diffstat (limited to 'indra/newview/llvieweraudio.cpp')
-rw-r--r--indra/newview/llvieweraudio.cpp16
1 files changed, 3 insertions, 13 deletions
diff --git a/indra/newview/llvieweraudio.cpp b/indra/newview/llvieweraudio.cpp
index 49506db173..e7f904023a 100644
--- a/indra/newview/llvieweraudio.cpp
+++ b/indra/newview/llvieweraudio.cpp
@@ -86,16 +86,6 @@ void init_audio()
gAudiop->preloadSound(LLUUID(gSavedSettings.getString("UISndObjectDelete")));
gAudiop->preloadSound(LLUUID(gSavedSettings.getString("UISndObjectRezIn")));
gAudiop->preloadSound(LLUUID(gSavedSettings.getString("UISndObjectRezOut")));
- gAudiop->preloadSound(LLUUID(gSavedSettings.getString("UISndPieMenuAppear")));
- gAudiop->preloadSound(LLUUID(gSavedSettings.getString("UISndPieMenuHide")));
- gAudiop->preloadSound(LLUUID(gSavedSettings.getString("UISndPieMenuSliceHighlight0")));
- gAudiop->preloadSound(LLUUID(gSavedSettings.getString("UISndPieMenuSliceHighlight1")));
- gAudiop->preloadSound(LLUUID(gSavedSettings.getString("UISndPieMenuSliceHighlight2")));
- gAudiop->preloadSound(LLUUID(gSavedSettings.getString("UISndPieMenuSliceHighlight3")));
- gAudiop->preloadSound(LLUUID(gSavedSettings.getString("UISndPieMenuSliceHighlight4")));
- gAudiop->preloadSound(LLUUID(gSavedSettings.getString("UISndPieMenuSliceHighlight5")));
- gAudiop->preloadSound(LLUUID(gSavedSettings.getString("UISndPieMenuSliceHighlight6")));
- gAudiop->preloadSound(LLUUID(gSavedSettings.getString("UISndPieMenuSliceHighlight7")));
gAudiop->preloadSound(LLUUID(gSavedSettings.getString("UISndSnapshot")));
//gAudiop->preloadSound(LLUUID(gSavedSettings.getString("UISndStartAutopilot")));
//gAudiop->preloadSound(LLUUID(gSavedSettings.getString("UISndStartFollowpilot")));
@@ -231,9 +221,9 @@ void audio_update_wind(bool force_update)
}
}
// this line rotates the wind vector to be listener (agent) relative
- // unfortunately we have to pre-translate to undo the translation that
- // occurs in the transform call
- gRelativeWindVec = gAgent.getFrameAgent().rotateToLocal(gWindVec - gAgent.getVelocity());
+ // Only use the agent's motion to compute wind noise, otherwise the world
+ // feels desolate on login when you are standing still.
+ gRelativeWindVec = gAgent.getFrameAgent().rotateToLocal( -gAgent.getVelocity() );
// don't use the setter setMaxWindGain() because we don't
// want to screw up the fade-in on startup by setting actual source gain