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authorOz Linden <oz@lindenlab.com>2013-11-19 17:59:55 -0500
committerOz Linden <oz@lindenlab.com>2013-11-19 17:59:55 -0500
commit0031e9a97be1bf6e9fe773c23506494d09ce91ae (patch)
tree220f195c82174b7cc8e94dceb2553e59fe5837a5 /indra/newview/llvieweraudio.cpp
parentb7edc965bc77ab21e9a1e3f6b424299a50053529 (diff)
parentebc9bcbf69f7a519677a6522979a6bf6cbb04bb8 (diff)
merge up to 3.6.10-release; some of the storm-68 changes lost
Diffstat (limited to 'indra/newview/llvieweraudio.cpp')
-rwxr-xr-x[-rw-r--r--]indra/newview/llvieweraudio.cpp112
1 files changed, 76 insertions, 36 deletions
diff --git a/indra/newview/llvieweraudio.cpp b/indra/newview/llvieweraudio.cpp
index 2447f5dea8..3da934b148 100644..100755
--- a/indra/newview/llvieweraudio.cpp
+++ b/indra/newview/llvieweraudio.cpp
@@ -30,6 +30,7 @@
#include "llagent.h"
#include "llagentcamera.h"
#include "llappviewer.h"
+#include "lldeferredsounds.h"
#include "llvieweraudio.h"
#include "llviewercamera.h"
#include "llviewercontrol.h"
@@ -41,6 +42,9 @@
#include "llstartup.h"
#include "llviewerparcelmgr.h"
#include "llparcel.h"
+#include "llviewermessage.h"
+
+#include "llstreamingaudio.h"
/////////////////////////////////////////////////////////
@@ -49,15 +53,22 @@ LLViewerAudio::LLViewerAudio() :
mFadeState(FADE_IDLE),
mFadeTime(),
mIdleListnerActive(false),
- mForcedTeleportFade(false)
+ mForcedTeleportFade(false),
+ mWasPlaying(false)
{
mTeleportFailedConnection = LLViewerParcelMgr::getInstance()->
setTeleportFailedCallback(boost::bind(&LLViewerAudio::onTeleportFailed, this));
+ mTeleportFinishedConnection = LLViewerParcelMgr::getInstance()->
+ setTeleportFinishedCallback(boost::bind(&LLViewerAudio::onTeleportFinished, this, _1, _2));
+ mTeleportStartedConnection = LLViewerMessage::getInstance()->
+ setTeleportStartedCallback(boost::bind(&LLViewerAudio::onTeleportStarted, this));
}
LLViewerAudio::~LLViewerAudio()
{
mTeleportFailedConnection.disconnect();
+ mTeleportFinishedConnection.disconnect();
+ mTeleportStartedConnection.disconnect();
}
void LLViewerAudio::registerIdleListener()
@@ -67,7 +78,6 @@ void LLViewerAudio::registerIdleListener()
mIdleListnerActive = true;
doOnIdleRepeating(boost::bind(boost::bind(&LLViewerAudio::onIdleUpdate, this)));
}
-
}
void LLViewerAudio::startInternetStreamWithAutoFade(std::string streamURI)
@@ -94,6 +104,11 @@ void LLViewerAudio::startInternetStreamWithAutoFade(std::string streamURI)
else
{
mFadeState = FADE_IN;
+
+ LLStreamingAudioInterface *stream = gAudiop->getStreamingAudioImpl();
+ if(stream && stream->supportsAdjustableBufferSizes())
+ stream->setBufferSizes(gSavedSettings.getU32("FMODExStreamBufferSize"),gSavedSettings.getU32("FMODExDecodeBufferSize"));
+
gAudiop->startInternetStream(mNextStreamURI);
startFading();
registerIdleListener();
@@ -149,6 +164,11 @@ bool LLViewerAudio::onIdleUpdate()
if (!mNextStreamURI.empty())
{
mFadeState = FADE_IN;
+
+ LLStreamingAudioInterface *stream = gAudiop->getStreamingAudioImpl();
+ if(stream && stream->supportsAdjustableBufferSizes())
+ stream->setBufferSizes(gSavedSettings.getU32("FMODExStreamBufferSize"),gSavedSettings.getU32("FMODExDecodeBufferSize"));
+
gAudiop->startInternetStream(mNextStreamURI);
startFading();
}
@@ -245,16 +265,54 @@ F32 LLViewerAudio::getFadeVolume()
return fade_volume;
}
+void LLViewerAudio::onTeleportStarted()
+{
+ if (!LLViewerAudio::getInstance()->getForcedTeleportFade())
+ {
+ // Even though the music was turned off it was starting up (with autoplay disabled) occasionally
+ // after a failed teleport or after an intra-parcel teleport. Also, the music sometimes was not
+ // restarting after a successful intra-parcel teleport. Setting mWasPlaying fixes these issues.
+ LLViewerAudio::getInstance()->setWasPlaying(!gAudiop->getInternetStreamURL().empty());
+ LLViewerAudio::getInstance()->setForcedTeleportFade(true);
+ LLViewerAudio::getInstance()->startInternetStreamWithAutoFade(LLStringUtil::null);
+ LLViewerAudio::getInstance()->setNextStreamURI(LLStringUtil::null);
+ }
+}
+
void LLViewerAudio::onTeleportFailed()
{
- if (gAudiop)
+ // Calling audio_update_volume makes sure that the music stream is properly set to be restored to
+ // its previous value
+ audio_update_volume(false);
+
+ if (gAudiop && mWasPlaying)
+ {
+ LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
+ if (parcel)
+ {
+ mNextStreamURI = parcel->getMusicURL();
+ llinfos << "Teleport failed -- setting music stream to " << mNextStreamURI << llendl;
+ }
+ }
+ mWasPlaying = false;
+}
+
+void LLViewerAudio::onTeleportFinished(const LLVector3d& pos, const bool& local)
+{
+ // Calling audio_update_volume makes sure that the music stream is properly set to be restored to
+ // its previous value
+ audio_update_volume(false);
+
+ if (gAudiop && local && mWasPlaying)
{
LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
if (parcel)
{
mNextStreamURI = parcel->getMusicURL();
+ llinfos << "Intraparcel teleport -- setting music stream to " << mNextStreamURI << llendl;
}
}
+ mWasPlaying = false;
}
void init_audio()
@@ -340,9 +398,20 @@ void audio_update_volume(bool force_update)
gAudiop->setMasterGain ( master_volume );
gAudiop->setDopplerFactor(gSavedSettings.getF32("AudioLevelDoppler"));
+
+ if(!LLViewerCamera::getInstance()->cameraUnderWater())
gAudiop->setRolloffFactor(gSavedSettings.getF32("AudioLevelRolloff"));
+ else
+ gAudiop->setRolloffFactor(gSavedSettings.getF32("AudioLevelUnderwaterRolloff"));
+
gAudiop->setMuted(mute_audio || progress_view_visible);
+ //Play any deferred sounds when unmuted
+ if(!gAudiop->getMuted())
+ {
+ LLDeferredSounds::instance().playdeferredSounds();
+ }
+
if (force_update)
{
audio_update_wind(true);
@@ -360,15 +429,9 @@ void audio_update_volume(bool force_update)
// Streaming Music
if (gAudiop)
{
- if (progress_view_visible && !LLViewerAudio::getInstance()->getForcedTeleportFade())
- {
- LLViewerAudio::getInstance()->setForcedTeleportFade(true);
- LLViewerAudio::getInstance()->startInternetStreamWithAutoFade(LLStringUtil::null);
- LLViewerAudio::getInstance()->setNextStreamURI(LLStringUtil::null);
- }
-
- if (!progress_view_visible && LLViewerAudio::getInstance()->getForcedTeleportFade() == true)
+ if (!progress_view_visible && LLViewerAudio::getInstance()->getForcedTeleportFade())
{
+ LLViewerAudio::getInstance()->setWasPlaying(!gAudiop->getInternetStreamURL().empty());
LLViewerAudio::getInstance()->setForcedTeleportFade(false);
}
@@ -427,32 +490,10 @@ void audio_update_listener()
void audio_update_wind(bool force_update)
{
#ifdef kAUDIO_ENABLE_WIND
- //
- // Extract height above water to modulate filter by whether above/below water
- //
+
LLViewerRegion* region = gAgent.getRegion();
if (region)
{
- static F32 last_camera_water_height = -1000.f;
- LLVector3 camera_pos = gAgentCamera.getCameraPositionAgent();
- F32 camera_water_height = camera_pos.mV[VZ] - region->getWaterHeight();
-
- //
- // Don't update rolloff factor unless water surface has been crossed
- //
- if (force_update || (last_camera_water_height * camera_water_height) < 0.f)
- {
- static LLUICachedControl<F32> rolloff("AudioLevelRolloff", 1.0f);
- if (camera_water_height < 0.f)
- {
- gAudiop->setRolloffFactor(rolloff * LL_ROLLOFF_MULTIPLIER_UNDER_WATER);
- }
- else
- {
- gAudiop->setRolloffFactor(rolloff);
- }
- }
-
// Scale down the contribution of weather-simulation wind to the
// ambient wind noise. Wind velocity averages 3.5 m/s, with gusts to 7 m/s
// whereas steady-state avatar walk velocity is only 3.2 m/s.
@@ -497,8 +538,7 @@ void audio_update_wind(bool force_update)
gAudiop->mMaxWindGain = llmax(gAudiop->mMaxWindGain - volume_delta, 0.f);
}
- last_camera_water_height = camera_water_height;
- gAudiop->updateWind(gRelativeWindVec, camera_water_height);
+ gAudiop->updateWind(gRelativeWindVec, gAgentCamera.getCameraPositionAgent()[VZ] - gAgent.getRegion()->getWaterHeight());
}
#endif
}