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author | Dave Parks <davep@lindenlab.com> | 2011-03-21 10:51:28 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-03-21 10:51:28 -0500 |
commit | bf3fb2566329a461ebf022a1a05a1fa95faff9aa (patch) | |
tree | 364336f1011226e677989463d656155b667ee88e /indra/newview/lltoast.h | |
parent | 0b4a0f8e234087ae4d6a614c00db9eeea3bec190 (diff) |
SH-1069 Fix for bump maps not loading fully -- don't clear bump image list on toggling deferred rendering, but do make sure a loaded callback exists when bump resolution or desired number of components is lacking. Also, subtract radius of prim from distance to face for virtual size calculations (makes heavily tiled textures on largish spheres fully res when appropriate).
Diffstat (limited to 'indra/newview/lltoast.h')
0 files changed, 0 insertions, 0 deletions