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author | Christian Goetze (CG) <cg@lindenlab.com> | 2010-08-02 15:57:01 -0700 |
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committer | Christian Goetze (CG) <cg@lindenlab.com> | 2010-08-02 15:57:01 -0700 |
commit | 4f6e814eaa7ae5cfc10e4e7d1f22e53be395a2f4 (patch) | |
tree | be554f9f22996e00dada6da67f7e77eb0502b0f5 /indra/newview/lltextureview.cpp | |
parent | f423a69864c40f760c1c7e64a2e544fd1dba77fb (diff) | |
parent | 15247f086989a43881d79c1ee5416bb00721eb68 (diff) |
Fix the reversion imported from viewer-hotfix via: "hg pull -r 1c95812ba38b ../viewer-public" - reviewed by richard
Diffstat (limited to 'indra/newview/lltextureview.cpp')
-rw-r--r-- | indra/newview/lltextureview.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index b588ff91d1..8ea4dbeb04 100644 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -450,14 +450,14 @@ void LLAvatarTexBar::draw() text_color, LLFontGL::LEFT, LLFontGL::TOP); //, LLFontGL::BOLD, LLFontGL::DROP_SHADOW_SOFT); line_num++; } - const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedTextureUploadTimeout"); + const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedTextureTimeout"); const U32 override_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); LLColor4 header_color(1.f, 1.f, 1.f, 0.9f); const std::string texture_timeout_str = texture_timeout ? llformat("%d",texture_timeout) : "Disabled"; const std::string override_tex_discard_level_str = override_tex_discard_level ? llformat("%d",override_tex_discard_level) : "Disabled"; - std::string header_text = llformat("[ Timeout('AvatarBakedTextureUploadTimeout'):%s ] [ LOD_Override('TextureDiscardLevel'):%s ]", texture_timeout_str.c_str(), override_tex_discard_level_str.c_str()); + std::string header_text = llformat("[ Timeout('AvatarBakedTextureTimeout'):%s ] [ LOD_Override('TextureDiscardLevel'):%s ]", texture_timeout_str.c_str(), override_tex_discard_level_str.c_str()); LLFontGL::getFontMonospace()->renderUTF8(header_text, 0, l_offset, v_offset + line_height*line_num, header_color, LLFontGL::LEFT, LLFontGL::TOP); //, LLFontGL::BOLD, LLFontGL::DROP_SHADOW_SOFT); line_num++; |