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authorNat Goodspeed <nat@lindenlab.com>2024-05-15 09:07:21 -0400
committerNat Goodspeed <nat@lindenlab.com>2024-05-15 09:07:21 -0400
commit5d43bc166d011e911e0492579b2f4f8bf015b48f (patch)
treeccc4cda5c2c2c3a5689f4a33dcfda2a896f21b8c /indra/newview/lltexturefetch.h
parenta3f2cacf542e1d770698ef6c7e6ea1c0a5cd3368 (diff)
parente7eced3c87310b15ac20cc3cd470d67686104a14 (diff)
Merge commit 'e7eced3' into release/luau-scripting: whitespace fix.
Diffstat (limited to 'indra/newview/lltexturefetch.h')
-rw-r--r--indra/newview/lltexturefetch.h574
1 files changed, 287 insertions, 287 deletions
diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h
index 9ff6468bb2..b72ecc2a65 100644
--- a/indra/newview/lltexturefetch.h
+++ b/indra/newview/lltexturefetch.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file lltexturefetch.h
* @brief Object for managing texture fetches.
*
* $LicenseInfo:firstyear=2000&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2012-2013, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -55,354 +55,354 @@ class LLTextureFetchTester;
class LLTextureFetch : public LLWorkerThread
{
- friend class LLTextureFetchWorker;
-
+ friend class LLTextureFetchWorker;
+
public:
static std::string getStateString(S32 state);
- LLTextureFetch(LLTextureCache* cache, bool threaded, bool qa_mode);
- ~LLTextureFetch();
+ LLTextureFetch(LLTextureCache* cache, bool threaded, bool qa_mode);
+ ~LLTextureFetch();
+
+ class TFRequest;
- class TFRequest;
-
// Threads: Tmain
- /*virtual*/ size_t update(F32 max_time_ms);
-
- // called in the main thread after the TextureCacheThread shuts down.
+ /*virtual*/ size_t update(F32 max_time_ms);
+
+ // called in the main thread after the TextureCacheThread shuts down.
// Threads: Tmain
- void shutDownTextureCacheThread();
+ void shutDownTextureCacheThread();
- //called in the main thread after the ImageDecodeThread shuts down.
+ //called in the main thread after the ImageDecodeThread shuts down.
// Threads: Tmain
- void shutDownImageDecodeThread();
-
- // Threads: T* (but Tmain mostly)
- S32 createRequest(FTType f_type, const std::string& url, const LLUUID& id, const LLHost& host, F32 priority,
- S32 w, S32 h, S32 c, S32 discard, bool needs_aux, bool can_use_http);
-
- // Requests that a fetch operation be deleted from the queue.
- // If @cancel is true, also stops any I/O operations pending.
- // Actual delete will be scheduled and performed later.
- //
- // Note: This *looks* like an override/variant of the
- // base class's deleteRequest() but is functionally quite
- // different.
- //
- // Threads: T*
- void deleteRequest(const LLUUID& id, bool cancel);
-
- void deleteAllRequests();
-
- // Threads: T*
- // keep in mind that if fetcher isn't done, it still might need original raw image
- bool getRequestFinished(const LLUUID& id, S32& discard_level,
- LLPointer<LLImageRaw>& raw, LLPointer<LLImageRaw>& aux,
- LLCore::HttpStatus& last_http_get_status);
-
- // Threads: T*
- bool updateRequestPriority(const LLUUID& id, F32 priority);
+ void shutDownImageDecodeThread();
+
+ // Threads: T* (but Tmain mostly)
+ S32 createRequest(FTType f_type, const std::string& url, const LLUUID& id, const LLHost& host, F32 priority,
+ S32 w, S32 h, S32 c, S32 discard, bool needs_aux, bool can_use_http);
+
+ // Requests that a fetch operation be deleted from the queue.
+ // If @cancel is true, also stops any I/O operations pending.
+ // Actual delete will be scheduled and performed later.
+ //
+ // Note: This *looks* like an override/variant of the
+ // base class's deleteRequest() but is functionally quite
+ // different.
+ //
+ // Threads: T*
+ void deleteRequest(const LLUUID& id, bool cancel);
+
+ void deleteAllRequests();
+
+ // Threads: T*
+ // keep in mind that if fetcher isn't done, it still might need original raw image
+ bool getRequestFinished(const LLUUID& id, S32& discard_level,
+ LLPointer<LLImageRaw>& raw, LLPointer<LLImageRaw>& aux,
+ LLCore::HttpStatus& last_http_get_status);
+
+ // Threads: T*
+ bool updateRequestPriority(const LLUUID& id, F32 priority);
// Threads: T* (but not safe)
- void setTextureBandwidth(F32 bandwidth) { mTextureBandwidth = bandwidth; }
-
+ void setTextureBandwidth(F32 bandwidth) { mTextureBandwidth = bandwidth; }
+
// Threads: T* (but not safe)
- F32 getTextureBandwidth() { return mTextureBandwidth; }
-
+ F32 getTextureBandwidth() { return mTextureBandwidth; }
+
// Threads: T*
- BOOL isFromLocalCache(const LLUUID& id);
+ BOOL isFromLocalCache(const LLUUID& id);
// get the current fetch state, if any, from the given UUID
S32 getFetchState(const LLUUID& id);
- // @return Fetch state of given image and associates statistics
- // See also getStateString
+ // @return Fetch state of given image and associates statistics
+ // See also getStateString
// Threads: T*
- S32 getFetchState(const LLUUID& id, F32& decode_progress_p, F32& requested_priority_p,
- U32& fetch_priority_p, F32& fetch_dtime_p, F32& request_dtime_p, bool& can_use_http);
+ S32 getFetchState(const LLUUID& id, F32& decode_progress_p, F32& requested_priority_p,
+ U32& fetch_priority_p, F32& fetch_dtime_p, F32& request_dtime_p, bool& can_use_http);
- // Debug utility - generally not safe
- void dump();
+ // Debug utility - generally not safe
+ void dump();
- // Threads: T*
- S32 getNumRequests();
+ // Threads: T*
+ S32 getNumRequests();
- // Threads: T*
- S32 getNumHTTPRequests();
+ // Threads: T*
+ S32 getNumHTTPRequests();
+
+ // Threads: T*
+ U32 getTotalNumHTTPRequests();
- // Threads: T*
- U32 getTotalNumHTTPRequests();
-
// Threads: T*
size_t getPending();
// Threads: T*
- void lockQueue() { mQueueMutex.lock(); }
+ void lockQueue() { mQueueMutex.lock(); }
+
+ // Threads: T*
+ void unlockQueue() { mQueueMutex.unlock(); }
// Threads: T*
- void unlockQueue() { mQueueMutex.unlock(); }
+ LLTextureFetchWorker* getWorker(const LLUUID& id);
- // Threads: T*
- LLTextureFetchWorker* getWorker(const LLUUID& id);
-
- // Threads: T*
- // Locks: Mfq
- LLTextureFetchWorker* getWorkerAfterLock(const LLUUID& id);
+ // Threads: T*
+ // Locks: Mfq
+ LLTextureFetchWorker* getWorkerAfterLock(const LLUUID& id);
- // Commands available to other threads to control metrics gathering operations.
+ // Commands available to other threads to control metrics gathering operations.
- // Threads: T*
- void commandSetRegion(U64 region_handle);
+ // Threads: T*
+ void commandSetRegion(U64 region_handle);
+
+ // Threads: T*
+ void commandSendMetrics(const std::string & caps_url,
+ const LLUUID & session_id,
+ const LLUUID & agent_id,
+ LLSD& stats_sd);
- // Threads: T*
- void commandSendMetrics(const std::string & caps_url,
- const LLUUID & session_id,
- const LLUUID & agent_id,
- LLSD& stats_sd);
+ // Threads: T*
+ void commandDataBreak();
- // Threads: T*
- void commandDataBreak();
+ // Threads: T*
+ LLCore::HttpRequest & getHttpRequest() { return *mHttpRequest; }
- // Threads: T*
- LLCore::HttpRequest & getHttpRequest() { return *mHttpRequest; }
+ // Threads: T*
+ LLCore::HttpRequest::policy_t getPolicyClass() const { return mHttpPolicyClass; }
- // Threads: T*
- LLCore::HttpRequest::policy_t getPolicyClass() const { return mHttpPolicyClass; }
-
- // Return a pointer to the shared metrics headers definition.
- // Does not increment the reference count, caller is required
- // to do that to hold a reference for any length of time.
- //
- // Threads: T*
- LLCore::HttpHeaders::ptr_t getMetricsHeaders() const { return mHttpMetricsHeaders; }
+ // Return a pointer to the shared metrics headers definition.
+ // Does not increment the reference count, caller is required
+ // to do that to hold a reference for any length of time.
+ //
+ // Threads: T*
+ LLCore::HttpHeaders::ptr_t getMetricsHeaders() const { return mHttpMetricsHeaders; }
- // Threads: T*
- LLCore::HttpRequest::policy_t getMetricsPolicyClass() const { return mHttpMetricsPolicyClass; }
+ // Threads: T*
+ LLCore::HttpRequest::policy_t getMetricsPolicyClass() const { return mHttpMetricsPolicyClass; }
- bool isQAMode() const { return mQAMode; }
+ bool isQAMode() const { return mQAMode; }
- // ----------------------------------
- // HTTP resource waiting methods
+ // ----------------------------------
+ // HTTP resource waiting methods
// Threads: T*
- void addHttpWaiter(const LLUUID & tid);
+ void addHttpWaiter(const LLUUID & tid);
// Threads: T*
- void removeHttpWaiter(const LLUUID & tid);
+ void removeHttpWaiter(const LLUUID & tid);
// Threads: T*
- bool isHttpWaiter(const LLUUID & tid);
-
- // If there are slots, release one or more LLTextureFetchWorker
- // requests from resource wait state (WAIT_HTTP_RESOURCE) to
- // active (SEND_HTTP_REQ).
- //
- // Because this will modify state of many workers, you may not
- // hold any Mw lock while calling. This makes it a little
- // inconvenient to use but that's the rule.
- //
+ bool isHttpWaiter(const LLUUID & tid);
+
+ // If there are slots, release one or more LLTextureFetchWorker
+ // requests from resource wait state (WAIT_HTTP_RESOURCE) to
+ // active (SEND_HTTP_REQ).
+ //
+ // Because this will modify state of many workers, you may not
+ // hold any Mw lock while calling. This makes it a little
+ // inconvenient to use but that's the rule.
+ //
// Threads: T*
- // Locks: -Mw (must not hold any worker when called)
- void releaseHttpWaiters();
+ // Locks: -Mw (must not hold any worker when called)
+ void releaseHttpWaiters();
// Threads: T*
- void cancelHttpWaiters();
+ void cancelHttpWaiters();
// Threads: T*
- int getHttpWaitersCount();
- // ----------------------------------
- // Stats management
+ int getHttpWaitersCount();
+ // ----------------------------------
+ // Stats management
- // Add given counts to the global totals for the states/requests
- // Threads: T*
- void updateStateStats(U32 cache_read, U32 cache_write, U32 res_wait);
+ // Add given counts to the global totals for the states/requests
+ // Threads: T*
+ void updateStateStats(U32 cache_read, U32 cache_write, U32 res_wait);
+
+ // Return the global counts
+ // Threads: T*
+ void getStateStats(U32 * cache_read, U32 * cache_write, U32 * res_wait);
- // Return the global counts
- // Threads: T*
- void getStateStats(U32 * cache_read, U32 * cache_write, U32 * res_wait);
+ // ----------------------------------
- // ----------------------------------
-
protected:
// Threads: T*
- void addToHTTPQueue(const LLUUID& id);
+ void addToHTTPQueue(const LLUUID& id);
+
+ // XXX possible delete
+ // Threads: T*
+ void removeFromHTTPQueue(const LLUUID& id, S32Bytes received_size);
- // XXX possible delete
+ // Identical to @deleteRequest but with different arguments
+ // (caller already has the worker pointer).
+ //
// Threads: T*
- void removeFromHTTPQueue(const LLUUID& id, S32Bytes received_size);
-
- // Identical to @deleteRequest but with different arguments
- // (caller already has the worker pointer).
- //
- // Threads: T*
- void removeRequest(LLTextureFetchWorker* worker, bool cancel);
-
- // Overrides from the LLThread tree
- // Locks: Ct
- bool runCondition();
+ void removeRequest(LLTextureFetchWorker* worker, bool cancel);
+
+ // Overrides from the LLThread tree
+ // Locks: Ct
+ bool runCondition();
private:
- // Threads: Ttf
- /*virtual*/ void startThread(void);
-
- // Threads: Ttf
- /*virtual*/ void endThread(void);
-
- // Threads: Ttf
- /*virtual*/ void threadedUpdate(void);
-
- // Threads: Ttf
- void commonUpdate();
-
- // Metrics command helpers
- /**
- * Enqueues a command request at the end of the command queue
- * and wakes up the thread as needed.
- *
- * Takes ownership of the TFRequest object.
- *
- * Method locks the command queue.
- *
- * Threads: T*
- */
- void cmdEnqueue(TFRequest *);
-
- /**
- * Returns the first TFRequest object in the command queue or
- * NULL if none is present.
- *
- * Caller acquires ownership of the object and must dispose of it.
- *
- * Method locks the command queue.
- *
- * Threads: T*
- */
- TFRequest * cmdDequeue();
-
- /**
- * Processes the first command in the queue disposing of the
- * request on completion. Successive calls are needed to perform
- * additional commands.
- *
- * Method locks the command queue.
- *
- * Threads: Ttf
- */
- void cmdDoWork();
-
+ // Threads: Ttf
+ /*virtual*/ void startThread(void);
+
+ // Threads: Ttf
+ /*virtual*/ void endThread(void);
+
+ // Threads: Ttf
+ /*virtual*/ void threadedUpdate(void);
+
+ // Threads: Ttf
+ void commonUpdate();
+
+ // Metrics command helpers
+ /**
+ * Enqueues a command request at the end of the command queue
+ * and wakes up the thread as needed.
+ *
+ * Takes ownership of the TFRequest object.
+ *
+ * Method locks the command queue.
+ *
+ * Threads: T*
+ */
+ void cmdEnqueue(TFRequest *);
+
+ /**
+ * Returns the first TFRequest object in the command queue or
+ * NULL if none is present.
+ *
+ * Caller acquires ownership of the object and must dispose of it.
+ *
+ * Method locks the command queue.
+ *
+ * Threads: T*
+ */
+ TFRequest * cmdDequeue();
+
+ /**
+ * Processes the first command in the queue disposing of the
+ * request on completion. Successive calls are needed to perform
+ * additional commands.
+ *
+ * Method locks the command queue.
+ *
+ * Threads: Ttf
+ */
+ void cmdDoWork();
+
public:
- LLUUID mDebugID;
- S32 mDebugCount;
- BOOL mDebugPause;
- S32 mPacketCount;
- S32 mBadPacketCount;
-
+ LLUUID mDebugID;
+ S32 mDebugCount;
+ BOOL mDebugPause;
+ S32 mPacketCount;
+ S32 mBadPacketCount;
+
static LLTrace::CountStatHandle<F64> sCacheHit;
static LLTrace::CountStatHandle<F64> sCacheAttempt;
static LLTrace::SampleStatHandle<F32Seconds> sCacheReadLatency;
static LLTrace::SampleStatHandle<F32Seconds> sTexDecodeLatency;
- static LLTrace::SampleStatHandle<F32Seconds> sCacheWriteLatency;
+ static LLTrace::SampleStatHandle<F32Seconds> sCacheWriteLatency;
static LLTrace::SampleStatHandle<F32Seconds> sTexFetchLatency;
static LLTrace::EventStatHandle<LLUnit<F32, LLUnits::Percent> > sCacheHitRate;
private:
- LLMutex mQueueMutex; //to protect mRequestMap and mCommands only
- LLMutex mNetworkQueueMutex; //to protect mHTTPTextureQueue
-
- LLTextureCache* mTextureCache;
-
- // Map of all requests by UUID
- typedef std::map<LLUUID,LLTextureFetchWorker*> map_t;
- map_t mRequestMap; // Mfq
-
- // Set of requests that require network data
- typedef std::set<LLUUID> queue_t;
- queue_t mHTTPTextureQueue; // Mfnq
- typedef std::map<LLHost,std::set<LLUUID> > cancel_queue_t;
- F32 mTextureBandwidth; // <none>
- F32 mMaxBandwidth; // Mfnq
- LLTextureInfo mTextureInfo;
- LLTextureInfo mTextureInfoMainThread;
-
- // XXX possible delete
- U32Bits mHTTPTextureBits; // Mfnq
-
- // XXX possible delete
- //debug use
- U32 mTotalHTTPRequests;
-
- // Out-of-band cross-thread command queue. This command queue
- // is logically tied to LLQueuedThread's list of
- // QueuedRequest instances and so must be covered by the
- // same locks.
- typedef std::vector<TFRequest *> command_queue_t;
- command_queue_t mCommands; // Mfq
-
- // If true, modifies some behaviors that help with QA tasks.
- const bool mQAMode;
-
- // Interfaces and objects into the core http library used
- // to make our HTTP requests. These replace the various
- // LLCurl interfaces used in the past.
- LLCore::HttpRequest * mHttpRequest; // Ttf
- LLCore::HttpOptions::ptr_t mHttpOptions; // Ttf
- LLCore::HttpOptions::ptr_t mHttpOptionsWithHeaders; // Ttf
- LLCore::HttpHeaders::ptr_t mHttpHeaders; // Ttf
- LLCore::HttpRequest::policy_t mHttpPolicyClass; // T*
- LLCore::HttpHeaders::ptr_t mHttpMetricsHeaders; // Ttf
- LLCore::HttpRequest::policy_t mHttpMetricsPolicyClass; // T*
- S32 mHttpHighWater; // Ttf
- S32 mHttpLowWater; // Ttf
-
- // We use a resource semaphore to keep HTTP requests in
- // WAIT_HTTP_RESOURCE2 if there aren't sufficient slots in the
- // transport. This keeps them near where they can be cheaply
- // reprioritized rather than dumping them all across a thread
- // where it's more expensive to get at them. Requests in either
- // SEND_HTTP_REQ or WAIT_HTTP_REQ charge against the semaphore
- // and tracking state transitions is critical to liveness.
- //
- // Originally implemented as a traditional semaphore (heading towards
- // zero), it now is an outstanding request count that is allowed to
- // exceed the high water level (but not go below zero).
- LLAtomicS32 mHttpSemaphore; // Ttf
-
- typedef std::set<LLUUID> wait_http_res_queue_t;
- wait_http_res_queue_t mHttpWaitResource; // Mfnq
-
- // Cumulative stats on the states/requests issued by
- // textures running through here.
- U32 mTotalCacheReadCount; // Mfq
- U32 mTotalCacheWriteCount; // Mfq
- U32 mTotalResourceWaitCount; // Mfq
-
+ LLMutex mQueueMutex; //to protect mRequestMap and mCommands only
+ LLMutex mNetworkQueueMutex; //to protect mHTTPTextureQueue
+
+ LLTextureCache* mTextureCache;
+
+ // Map of all requests by UUID
+ typedef std::map<LLUUID,LLTextureFetchWorker*> map_t;
+ map_t mRequestMap; // Mfq
+
+ // Set of requests that require network data
+ typedef std::set<LLUUID> queue_t;
+ queue_t mHTTPTextureQueue; // Mfnq
+ typedef std::map<LLHost,std::set<LLUUID> > cancel_queue_t;
+ F32 mTextureBandwidth; // <none>
+ F32 mMaxBandwidth; // Mfnq
+ LLTextureInfo mTextureInfo;
+ LLTextureInfo mTextureInfoMainThread;
+
+ // XXX possible delete
+ U32Bits mHTTPTextureBits; // Mfnq
+
+ // XXX possible delete
+ //debug use
+ U32 mTotalHTTPRequests;
+
+ // Out-of-band cross-thread command queue. This command queue
+ // is logically tied to LLQueuedThread's list of
+ // QueuedRequest instances and so must be covered by the
+ // same locks.
+ typedef std::vector<TFRequest *> command_queue_t;
+ command_queue_t mCommands; // Mfq
+
+ // If true, modifies some behaviors that help with QA tasks.
+ const bool mQAMode;
+
+ // Interfaces and objects into the core http library used
+ // to make our HTTP requests. These replace the various
+ // LLCurl interfaces used in the past.
+ LLCore::HttpRequest * mHttpRequest; // Ttf
+ LLCore::HttpOptions::ptr_t mHttpOptions; // Ttf
+ LLCore::HttpOptions::ptr_t mHttpOptionsWithHeaders; // Ttf
+ LLCore::HttpHeaders::ptr_t mHttpHeaders; // Ttf
+ LLCore::HttpRequest::policy_t mHttpPolicyClass; // T*
+ LLCore::HttpHeaders::ptr_t mHttpMetricsHeaders; // Ttf
+ LLCore::HttpRequest::policy_t mHttpMetricsPolicyClass; // T*
+ S32 mHttpHighWater; // Ttf
+ S32 mHttpLowWater; // Ttf
+
+ // We use a resource semaphore to keep HTTP requests in
+ // WAIT_HTTP_RESOURCE2 if there aren't sufficient slots in the
+ // transport. This keeps them near where they can be cheaply
+ // reprioritized rather than dumping them all across a thread
+ // where it's more expensive to get at them. Requests in either
+ // SEND_HTTP_REQ or WAIT_HTTP_REQ charge against the semaphore
+ // and tracking state transitions is critical to liveness.
+ //
+ // Originally implemented as a traditional semaphore (heading towards
+ // zero), it now is an outstanding request count that is allowed to
+ // exceed the high water level (but not go below zero).
+ LLAtomicS32 mHttpSemaphore; // Ttf
+
+ typedef std::set<LLUUID> wait_http_res_queue_t;
+ wait_http_res_queue_t mHttpWaitResource; // Mfnq
+
+ // Cumulative stats on the states/requests issued by
+ // textures running through here.
+ U32 mTotalCacheReadCount; // Mfq
+ U32 mTotalCacheWriteCount; // Mfq
+ U32 mTotalResourceWaitCount; // Mfq
+
public:
- // A probabilistically-correct indicator that the current
- // attempt to log metrics follows a break in the metrics stream
- // reporting due to either startup or a problem POSTing data.
- static volatile bool svMetricsDataBreak;
+ // A probabilistically-correct indicator that the current
+ // attempt to log metrics follows a break in the metrics stream
+ // reporting due to either startup or a problem POSTing data.
+ static volatile bool svMetricsDataBreak;
public:
- //debug use
- enum e_tex_source
- {
- FROM_ALL = 0,
- FROM_HTTP_ONLY,
- INVALID_SOURCE
- };
+ //debug use
+ enum e_tex_source
+ {
+ FROM_ALL = 0,
+ FROM_HTTP_ONLY,
+ INVALID_SOURCE
+ };
- static LLTextureFetchTester* sTesterp;
+ static LLTextureFetchTester* sTesterp;
private:
- e_tex_source mFetchSource;
- e_tex_source mOriginFetchSource;
+ e_tex_source mFetchSource;
+ e_tex_source mOriginFetchSource;
+
+ // Retry logic
+ //LLAdaptiveRetryPolicy mFetchRetryPolicy;
- // Retry logic
- //LLAdaptiveRetryPolicy mFetchRetryPolicy;
-
public:
- void setLoadSource(e_tex_source source) {mFetchSource = source;}
- void resetLoadSource() {mFetchSource = mOriginFetchSource;}
- bool canLoadFromCache() { return mFetchSource != FROM_HTTP_ONLY;}
+ void setLoadSource(e_tex_source source) {mFetchSource = source;}
+ void resetLoadSource() {mFetchSource = mOriginFetchSource;}
+ bool canLoadFromCache() { return mFetchSource != FROM_HTTP_ONLY;}
};
//debug use
@@ -411,21 +411,21 @@ class LLViewerFetchedTexture;
class LLTextureFetchTester : public LLMetricPerformanceTesterBasic
{
public:
- LLTextureFetchTester();
- ~LLTextureFetchTester();
+ LLTextureFetchTester();
+ ~LLTextureFetchTester();
- void updateStats(const std::map<S32, F32> states_timers, const F32 fetch_time, const F32 other_states_time, const S32 file_size);
+ void updateStats(const std::map<S32, F32> states_timers, const F32 fetch_time, const F32 other_states_time, const S32 file_size);
protected:
- /*virtual*/ void outputTestRecord(LLSD* sd);
+ /*virtual*/ void outputTestRecord(LLSD* sd);
private:
- F32 mTextureFetchTime;
- F32 mSkippedStatesTime;
- S32 mFileSize;
+ F32 mTextureFetchTime;
+ F32 mSkippedStatesTime;
+ S32 mFileSize;
- std::map<S32, F32> mStateTimersMap;
+ std::map<S32, F32> mStateTimersMap;
};
#endif // LL_LLTEXTUREFETCH_H