diff options
| author | Xiaohong Bao <bao@lindenlab.com> | 2012-06-26 22:27:24 -0600 | 
|---|---|---|
| committer | Xiaohong Bao <bao@lindenlab.com> | 2012-06-26 22:27:24 -0600 | 
| commit | 0730b24d7cb0a0ce0d6d08bc4e98387124bf03d0 (patch) | |
| tree | 06a5f163a40800f387f9b4a03b6b71e23d02b244 /indra/newview/lltexturefetch.h | |
| parent | 74d4f8af01358c0975351f90f044c03bc9c50c4c (diff) | |
fix merge conflicts: v-r to drano
Diffstat (limited to 'indra/newview/lltexturefetch.h')
| -rw-r--r-- | indra/newview/lltexturefetch.h | 68 | 
1 files changed, 0 insertions, 68 deletions
| diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h index 8c3d762319..f5072a79f1 100644 --- a/indra/newview/lltexturefetch.h +++ b/indra/newview/lltexturefetch.h @@ -209,7 +209,6 @@ public:  	// reporting due to either startup or a problem POSTing data.  	static volatile bool svMetricsDataBreak; -<<<<<<< local  public:  	//debug use  	enum e_tex_source @@ -218,37 +217,26 @@ public:  		FROM_HTTP_ONLY,  		INVALID_SOURCE  	}; -======= ->>>>>>> other  private:  	//debug use  	LLTextureFetchDebugger* mFetchDebugger;  	bool mFetcherLocked; -<<<<<<< local  	e_tex_source mFetchSource;  	e_tex_source mOriginFetchSource; -======= ->>>>>>> other  public:  	//debug use  	LLTextureFetchDebugger* getFetchDebugger() { return mFetchDebugger;}  	void lockFetcher(bool lock) { mFetcherLocked = lock;} -<<<<<<< local  	void setLoadSource(e_tex_source source) {mFetchSource = source;}  	void resetLoadSource() {mFetchSource = mOriginFetchSource;}  	bool canLoadFromCache() { return mFetchSource != FROM_HTTP_ONLY;} -======= ->>>>>>> other  };  //debug use -<<<<<<< local  class LLViewerFetchedTexture; -======= ->>>>>>> other  class LLTextureFetchDebugger  {  	friend class LLTextureFetch; @@ -260,10 +248,7 @@ public:  	enum e_debug_state  	{  		IDLE = 0, -<<<<<<< local  		START_DEBUG, -======= ->>>>>>> other  		READ_CACHE,  		WRITE_CACHE,  		DECODING, @@ -326,22 +311,15 @@ private:  	F32 mTotalFetchingTime;  	F32 mRefetchVisCacheTime;  	F32 mRefetchVisHTTPTime; -<<<<<<< local  	F32 mRefetchAllCacheTime;  	F32 mRefetchAllHTTPTime; -======= ->>>>>>> other  	LLTimer mTimer;  	LLTextureFetch* mFetcher;  	LLTextureCache* mTextureCache;  	LLImageDecodeThread* mImageDecodeThread; -<<<<<<< local  	LLCurlTextureRequest* mCurlGetRequest; -======= -	LLCurlRequest* mCurlGetRequest; ->>>>>>> other  	S32 mNumFetchedTextures;  	S32 mNumCacheHits; @@ -355,71 +333,39 @@ private:  	U32 mRenderedDecodedData;  	U32 mFetchedPixels;  	U32 mRenderedPixels; -<<<<<<< local  	U32 mRefetchedVisData;  	U32 mRefetchedVisPixels;  	U32 mRefetchedAllData;  	U32 mRefetchedAllPixels; -======= -	U32 mRefetchedData; -	U32 mRefetchedPixels; ->>>>>>> other  	BOOL mFreezeHistory; -<<<<<<< local  	BOOL mStopDebug;  	BOOL mClearHistory;  	BOOL mRefetchNonVis; -======= ->>>>>>> other  	std::string mHTTPUrl;  	S32 mNbCurlRequests;  	S32 mNbCurlCompleted; -<<<<<<< local  	std::map< LLPointer<LLViewerFetchedTexture>, std::vector<S32> > mRefetchList;  	std::vector< LLPointer<LLViewerFetchedTexture> > mTempTexList;  	S32 mTempIndex;  	S32 mHistoryListIndex; -======= ->>>>>>> other  public: -<<<<<<< local  	bool update(F32 max_time); //called in the main thread once per frame -======= -	bool update(); //called in the main thread once per frame ->>>>>>> other  	//fetching history  	void clearHistory();  	void addHistoryEntry(LLTextureFetchWorker* worker); -<<<<<<< local  	void setCurlGetRequest(LLCurlTextureRequest* request) { mCurlGetRequest = request;}  	LLCurlTextureRequest* getCurlGetRequest() { return mCurlGetRequest;} -======= -	void setCurlGetRequest(LLCurlRequest* request) { mCurlGetRequest = request;} -	 -	void startDebug(); -	void stopDebug(); //stop everything -	void debugCacheRead(); -	void debugCacheWrite();	 -	void debugHTTP(); -	void debugDecoder(); -	void debugGLTextureCreation(); -	void debugRefetchVisibleFromCache(); -	void debugRefetchVisibleFromHTTP(); ->>>>>>> other -<<<<<<< local  	void startWork(e_debug_state state);  	void setStopDebug() {mStopDebug = TRUE;}  	void tryToStopDebug(); //stop everything -======= ->>>>>>> other  	void callbackCacheRead(S32 id, bool success, LLImageFormatted* image,  						   S32 imagesize, BOOL islocal);  	void callbackCacheWrite(S32 id, bool success); @@ -443,15 +389,10 @@ public:  	U32  getRenderedDecodedData()        {return mRenderedDecodedData;}  	U32  getFetchedPixels()              {return mFetchedPixels;}  	U32  getRenderedPixels()             {return mRenderedPixels;} -<<<<<<< local  	U32  getRefetchedVisData()              {return mRefetchedVisData;}  	U32  getRefetchedVisPixels()            {return mRefetchedVisPixels;}  	U32  getRefetchedAllData()              {return mRefetchedAllData;}  	U32  getRefetchedAllPixels()            {return mRefetchedAllPixels;} -======= -	U32  getRefetchedData()              {return mRefetchedData;} -	U32  getRefetchedPixels()            {return mRefetchedPixels;} ->>>>>>> other  	F32  getCacheReadTime()     {return mCacheReadTime;}  	F32  getCacheWriteTime()    {return mCacheWriteTime;} @@ -461,21 +402,15 @@ public:  	F32  getTotalFetchingTime() {return mTotalFetchingTime;}  	F32  getRefetchVisCacheTime() {return mRefetchVisCacheTime;}  	F32  getRefetchVisHTTPTime()  {return mRefetchVisHTTPTime;} -<<<<<<< local  	F32  getRefetchAllCacheTime() {return mRefetchAllCacheTime;}  	F32  getRefetchAllHTTPTime()  {return mRefetchAllHTTPTime;} -======= ->>>>>>> other  private:  	void init();  	void clearTextures();//clear fetching results of all textures.  	void clearCache(); -<<<<<<< local  	void makeRefetchList();  	void scanRefetchList(); -======= ->>>>>>> other  	void lockFetcher();  	void unlockFetcher(); @@ -488,7 +423,6 @@ private:  	S32 fillCurlQueue(); -<<<<<<< local  	void startDebug();  	void debugCacheRead();  	void debugCacheWrite();	 @@ -503,8 +437,6 @@ private:  	bool processStartDebug(F32 max_time);  	bool processGLCreation(F32 max_time); -======= ->>>>>>> other  private:  	static bool sDebuggerEnabled;  public: | 
