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authorXiaohong Bao <bao@lindenlab.com>2010-04-28 17:07:24 -0600
committerXiaohong Bao <bao@lindenlab.com>2010-04-28 17:07:24 -0600
commit87be73be241580d8070a1fda11e11c50f15797f6 (patch)
treed2f03fa8ac349f3296e94d1fa2d809a643079e63 /indra/newview/lltexturefetch.cpp
parent6837f660380d1d5ddff021e6c14273937ff11036 (diff)
fix for EXT-7159: textures are not fully loaded when http-texture is enabled.
and EXT-6928: Viewer crashes immediately after enabling HTTP Textures on a http-texture-server-1 simulator
Diffstat (limited to 'indra/newview/lltexturefetch.cpp')
-rw-r--r--indra/newview/lltexturefetch.cpp53
1 files changed, 40 insertions, 13 deletions
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index e64696b120..3d447dd411 100644
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
@@ -167,8 +167,6 @@ public:
}
protected:
- LLTextureFetchWorker(LLTextureFetch* fetcher, const LLUUID& id, const LLHost& host,
- F32 priority, S32 discard, S32 size);
LLTextureFetchWorker(LLTextureFetch* fetcher, const std::string& url, const LLUUID& id, const LLHost& host,
F32 priority, S32 discard, S32 size);
@@ -215,8 +213,15 @@ private:
QUEUED = 1,
SENT_SIM = 2
};
+ enum e_write_to_cache_state //mWriteToCacheState
+ {
+ NOT_WRITE = 0,
+ CAN_WRITE = 1,
+ SHOULD_WRITE = 2
+ };
static const char* sStateDescs[];
e_state mState;
+ e_write_to_cache_state mWriteToCacheState;
LLTextureFetch* mFetcher;
LLPointer<LLImageFormatted> mFormattedImage;
LLPointer<LLImageRaw> mRawImage;
@@ -377,6 +382,7 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher,
S32 size) // Desired size
: LLWorkerClass(fetcher, "TextureFetch"),
mState(INIT),
+ mWriteToCacheState(NOT_WRITE),
mFetcher(fetcher),
mID(id),
mHost(host),
@@ -595,7 +601,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
}
if (mState == INIT)
- {
+ {
mRawImage = NULL ;
mRequestedDiscard = -1;
mLoadedDiscard = -1;
@@ -636,17 +642,18 @@ bool LLTextureFetchWorker::doWork(S32 param)
mFileSize = 0;
mLoaded = FALSE;
setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it
-
- CacheReadResponder* responder = new CacheReadResponder(mFetcher, mID, mFormattedImage);
+
if (mUrl.compare(0, 7, "file://") == 0)
{
// read file from local disk
std::string filename = mUrl.substr(7, std::string::npos);
+ CacheReadResponder* responder = new CacheReadResponder(mFetcher, mID, mFormattedImage);
mCacheReadHandle = mFetcher->mTextureCache->readFromCache(filename, mID, cache_priority,
offset, size, responder);
}
else if (mUrl.empty())
{
+ CacheReadResponder* responder = new CacheReadResponder(mFetcher, mID, mFormattedImage);
mCacheReadHandle = mFetcher->mTextureCache->readFromCache(mID, cache_priority,
offset, size, responder);
}
@@ -659,8 +666,6 @@ bool LLTextureFetchWorker::doWork(S32 param)
}
setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
mState = SEND_HTTP_REQ;
- delete responder;
- responder = NULL;
}
}
@@ -694,6 +699,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
llassert_always(mFormattedImage->getDataSize() > 0);
mLoadedDiscard = mDesiredDiscard;
mState = DECODE_IMAGE;
+ mWriteToCacheState = NOT_WRITE ;
LL_DEBUGS("Texture") << mID << ": Cached. Bytes: " << mFormattedImage->getDataSize()
<< " Size: " << llformat("%dx%d",mFormattedImage->getWidth(),mFormattedImage->getHeight())
<< " Desired Discard: " << mDesiredDiscard << " Desired Size: " << mDesiredSize << LL_ENDL;
@@ -735,6 +741,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
if (!http_url.empty())
{
mUrl = http_url + "/?texture_id=" + mID.asString().c_str();
+ mWriteToCacheState = CAN_WRITE ; //because this texture has a fixed texture id.
}
}
else
@@ -747,12 +754,17 @@ bool LLTextureFetchWorker::doWork(S32 param)
{
mState = LLTextureFetchWorker::SEND_HTTP_REQ;
setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
+ if(mWriteToCacheState != NOT_WRITE)
+ {
+ mWriteToCacheState = CAN_WRITE ;
+ }
// don't return, fall through to next state
}
else if (mSentRequest == UNSENT)
{
// Add this to the network queue and sit here.
// LLTextureFetch::update() will send off a request which will change our state
+ mWriteToCacheState = CAN_WRITE ;
mRequestedSize = mDesiredSize;
mRequestedDiscard = mDesiredDiscard;
mSentRequest = QUEUED;
@@ -789,6 +801,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
}
setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
mState = DECODE_IMAGE;
+ mWriteToCacheState = SHOULD_WRITE ;
}
else
{
@@ -850,7 +863,6 @@ bool LLTextureFetchWorker::doWork(S32 param)
mState = WAIT_HTTP_REQ;
mFetcher->addToHTTPQueue(mID);
- mSentRequest = QUEUED;
// Will call callbackHttpGet when curl request completes
std::vector<std::string> headers;
headers.push_back("Accept: image/x-j2c");
@@ -933,15 +945,15 @@ bool LLTextureFetchWorker::doWork(S32 param)
}
llassert_always(mBufferSize == cur_size + mRequestedSize);
- if (mHaveAllData)
+ if (mHaveAllData && mRequestedDiscard == 0) //the image file is fully loaded.
{
mFileSize = mBufferSize;
}
- else //the file size is unknown
+ else //the file size is unknown.
{
- mFileSize = S32_MAX ; //flag the file is not fully loaded.
+ mFileSize = mBufferSize + 1 ; //flag the file is not fully loaded.
}
-
+
U8* buffer = new U8[mBufferSize];
if (cur_size > 0)
{
@@ -956,6 +968,10 @@ bool LLTextureFetchWorker::doWork(S32 param)
mBufferSize = 0;
mLoadedDiscard = mRequestedDiscard;
mState = DECODE_IMAGE;
+ if(mWriteToCacheState != NOT_WRITE)
+ {
+ mWriteToCacheState = SHOULD_WRITE ;
+ }
setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
return false;
}
@@ -1055,7 +1071,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
if (mState == WRITE_TO_CACHE)
{
- if (mInLocalCache || mSentRequest == UNSENT || mFormattedImage.isNull())
+ if (mWriteToCacheState != SHOULD_WRITE || mFormattedImage.isNull())
{
// If we're in a local cache or we didn't actually receive any new data,
// or we failed to load anything, skip
@@ -1063,6 +1079,17 @@ bool LLTextureFetchWorker::doWork(S32 param)
return false;
}
S32 datasize = mFormattedImage->getDataSize();
+ if(mFileSize < datasize)//This could happen when http fetching and sim fetching mixed.
+ {
+ if(mHaveAllData)
+ {
+ mFileSize = datasize ;
+ }
+ else
+ {
+ mFileSize = datasize + 1 ; //flag not fully loaded.
+ }
+ }
llassert_always(datasize);
setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it
U32 cache_priority = mWorkPriority;