diff options
author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-15 12:47:27 +0300 |
---|---|---|
committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-15 12:47:27 +0300 |
commit | b06a99f7c76950484972e25d9dbbee8660a6a6c3 (patch) | |
tree | 58fb3b7d1c95cbd2eb938a9d0f252cdb3ab3b6a8 /indra/newview/lltexturectrl.cpp | |
parent | bf1235b017b254ba989b156c73c4ce18ba4e6c23 (diff) |
Post-merge spaces fix
Diffstat (limited to 'indra/newview/lltexturectrl.cpp')
-rw-r--r-- | indra/newview/lltexturectrl.cpp | 2236 |
1 files changed, 1118 insertions, 1118 deletions
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index 91c2755ea5..4744edd5a3 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -1,4 +1,4 @@ -/** +/** * @file lltexturectrl.cpp * @author Richard Nelson, James Cook * @brief LLTextureCtrl class implementation including related functions @@ -6,21 +6,21 @@ * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -49,7 +49,7 @@ #include "llmaterialeditor.h" #include "llui.h" #include "llviewerinventory.h" -#include "llviewermenufile.h" // LLFilePickerReplyThread +#include "llviewermenufile.h" // LLFilePickerReplyThread #include "llpermissions.h" #include "llpreviewtexture.h" #include "llsaleinfo.h" @@ -105,7 +105,7 @@ LLUUID get_copy_free_item_by_asset_id(LLUUID asset_id, bool no_trans_perm) items, LLInventoryModel::INCLUDE_TRASH, asset_id_matches); - + LLUUID res; if (items.size()) { @@ -143,53 +143,53 @@ bool get_can_copy_texture(LLUUID asset_id) S32 LLFloaterTexturePicker::sLastPickerMode = 0; -LLFloaterTexturePicker::LLFloaterTexturePicker( - LLView* owner, - LLUUID image_asset_id, - LLUUID default_image_asset_id, - LLUUID blank_image_asset_id, - BOOL tentative, - BOOL allow_no_texture, - const std::string& label, - PermissionMask immediate_filter_perm_mask, - PermissionMask dnd_filter_perm_mask, - BOOL can_apply_immediately, - LLUIImagePtr fallback_image, +LLFloaterTexturePicker::LLFloaterTexturePicker( + LLView* owner, + LLUUID image_asset_id, + LLUUID default_image_asset_id, + LLUUID blank_image_asset_id, + BOOL tentative, + BOOL allow_no_texture, + const std::string& label, + PermissionMask immediate_filter_perm_mask, + PermissionMask dnd_filter_perm_mask, + BOOL can_apply_immediately, + LLUIImagePtr fallback_image, EPickInventoryType pick_type) -: LLFloater(LLSD()), - mOwner( owner ), - mImageAssetID( image_asset_id ), - mOriginalImageAssetID(image_asset_id), - mFallbackImage(fallback_image), - mDefaultImageAssetID(default_image_asset_id), - mBlankImageAssetID(blank_image_asset_id), - mTentative(tentative), - mAllowNoTexture(allow_no_texture), - mLabel(label), - mTentativeLabel(NULL), - mResolutionLabel(NULL), - mActive( TRUE ), - mFilterEdit(NULL), - mImmediateFilterPermMask(immediate_filter_perm_mask), - mDnDFilterPermMask(dnd_filter_perm_mask), - mContextConeOpacity(0.f), - mSelectedItemPinned( FALSE ), - mCanApply(true), - mCanPreview(true), +: LLFloater(LLSD()), + mOwner( owner ), + mImageAssetID( image_asset_id ), + mOriginalImageAssetID(image_asset_id), + mFallbackImage(fallback_image), + mDefaultImageAssetID(default_image_asset_id), + mBlankImageAssetID(blank_image_asset_id), + mTentative(tentative), + mAllowNoTexture(allow_no_texture), + mLabel(label), + mTentativeLabel(NULL), + mResolutionLabel(NULL), + mActive( TRUE ), + mFilterEdit(NULL), + mImmediateFilterPermMask(immediate_filter_perm_mask), + mDnDFilterPermMask(dnd_filter_perm_mask), + mContextConeOpacity(0.f), + mSelectedItemPinned( FALSE ), + mCanApply(true), + mCanPreview(true), mLimitsSet(false), mMaxDim(S32_MAX), mMinDim(0), - mPreviewSettingChanged(false), - mOnFloaterCommitCallback(NULL), - mOnFloaterCloseCallback(NULL), - mSetImageAssetIDCallback(NULL), - mOnUpdateImageStatsCallback(NULL), - mBakeTextureEnabled(FALSE), + mPreviewSettingChanged(false), + mOnFloaterCommitCallback(NULL), + mOnFloaterCloseCallback(NULL), + mSetImageAssetIDCallback(NULL), + mOnUpdateImageStatsCallback(NULL), + mBakeTextureEnabled(FALSE), mInventoryPickType(pick_type) { - mCanApplyImmediately = can_apply_immediately; - buildFromFile("floater_texture_ctrl.xml"); - setCanMinimize(FALSE); + mCanApplyImmediately = can_apply_immediately; + buildFromFile("floater_texture_ctrl.xml"); + setCanMinimize(FALSE); } LLFloaterTexturePicker::~LLFloaterTexturePicker() @@ -198,27 +198,27 @@ LLFloaterTexturePicker::~LLFloaterTexturePicker() void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selection /*=true*/) { - if( ((mImageAssetID != image_id) || mTentative) && mActive) - { - mNoCopyTextureSelected = FALSE; - mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here? - mImageAssetID = image_id; - - if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID)) - { - if ( mBakeTextureEnabled && mModeSelector->getValue().asInteger() != 2) - { - mModeSelector->selectByValue(2); - onModeSelect(0,this); - } - } - else - { - if (mModeSelector->getValue().asInteger() == 2) - { - mModeSelector->selectByValue(0); - onModeSelect(0,this); - } + if( ((mImageAssetID != image_id) || mTentative) && mActive) + { + mNoCopyTextureSelected = FALSE; + mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here? + mImageAssetID = image_id; + + if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID)) + { + if ( mBakeTextureEnabled && mModeSelector->getValue().asInteger() != 2) + { + mModeSelector->selectByValue(2); + onModeSelect(0,this); + } + } + else + { + if (mModeSelector->getValue().asInteger() == 2) + { + mModeSelector->selectByValue(0); + onModeSelect(0,this); + } LLUUID item_id; LLFolderView* root_folder = mInventoryPanel->getRootFolder(); @@ -244,27 +244,27 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selecti { item_id = findItemID(mImageAssetID, FALSE); } - if (item_id.isNull()) - { - mInventoryPanel->getRootFolder()->clearSelection(); - } - else - { - LLInventoryItem* itemp = gInventory.getItem(item_id); - if (itemp && !itemp->getPermissions().allowCopyBy(gAgent.getID())) - { - // no copy texture - getChild<LLUICtrl>("apply_immediate_check")->setValue(FALSE); - mNoCopyTextureSelected = TRUE; - } - } - - if (set_selection) - { - mInventoryPanel->setSelection(item_id, TAKE_FOCUS_NO); - } - } - } + if (item_id.isNull()) + { + mInventoryPanel->getRootFolder()->clearSelection(); + } + else + { + LLInventoryItem* itemp = gInventory.getItem(item_id); + if (itemp && !itemp->getPermissions().allowCopyBy(gAgent.getID())) + { + // no copy texture + getChild<LLUICtrl>("apply_immediate_check")->setValue(FALSE); + mNoCopyTextureSelected = TRUE; + } + } + + if (set_selection) + { + mInventoryPanel->setSelection(item_id, TAKE_FOCUS_NO); + } + } + } } void LLFloaterTexturePicker::setImageIDFromItem(const LLInventoryItem* itemp, bool set_selection) @@ -278,18 +278,18 @@ void LLFloaterTexturePicker::setImageIDFromItem(const LLInventoryItem* itemp, bo setImageID(asset_id, set_selection); } -void LLFloaterTexturePicker::setActive( BOOL active ) +void LLFloaterTexturePicker::setActive( BOOL active ) { - if (!active && getChild<LLUICtrl>("Pipette")->getValue().asBoolean()) - { - stopUsingPipette(); - } - mActive = active; + if (!active && getChild<LLUICtrl>("Pipette")->getValue().asBoolean()) + { + stopUsingPipette(); + } + mActive = active; } void LLFloaterTexturePicker::setCanApplyImmediately(BOOL b) { - mCanApplyImmediately = b; + mCanApplyImmediately = b; LLUICtrl *apply_checkbox = getChild<LLUICtrl>("apply_immediate_check"); apply_checkbox->setValue(mCanApplyImmediately && gSavedSettings.getBOOL("TextureLivePreview")); @@ -298,10 +298,10 @@ void LLFloaterTexturePicker::setCanApplyImmediately(BOOL b) void LLFloaterTexturePicker::stopUsingPipette() { - if (LLToolMgr::getInstance()->getCurrentTool() == LLToolPipette::getInstance()) - { - LLToolMgr::getInstance()->clearTransientTool(); - } + if (LLToolMgr::getInstance()->getCurrentTool() == LLToolPipette::getInstance()) + { + LLToolMgr::getInstance()->clearTransientTool(); + } } bool LLFloaterTexturePicker::updateImageStats() @@ -359,13 +359,13 @@ bool LLFloaterTexturePicker::updateImageStats() mResolutionLabel->setTextArg("[DIMENSIONS]", std::string("")); } } - else if (mTexturep.notNull()) - { - //RN: have we received header data for this image? + else if (mTexturep.notNull()) + { + //RN: have we received header data for this image? S32 width = mTexturep->getFullWidth(); S32 height = mTexturep->getFullHeight(); - if (width > 0 && height > 0) - { + if (width > 0 && height > 0) + { if ((mLimitsSet && (width != height)) || width < mMinDim || width > mMaxDim @@ -387,16 +387,16 @@ bool LLFloaterTexturePicker::updateImageStats() { mOnUpdateImageStatsCallback(mTexturep); } - } - else - { - mResolutionLabel->setTextArg("[DIMENSIONS]", std::string("[? x ?]")); - } - } - else - { - mResolutionLabel->setTextArg("[DIMENSIONS]", std::string("")); - } + } + else + { + mResolutionLabel->setTextArg("[DIMENSIONS]", std::string("[? x ?]")); + } + } + else + { + mResolutionLabel->setTextArg("[DIMENSIONS]", std::string("")); + } mResolutionLabel->setVisible(result); mResolutionWarning->setVisible(!result); @@ -415,16 +415,16 @@ bool LLFloaterTexturePicker::updateImageStats() } // virtual -BOOL LLFloaterTexturePicker::handleDragAndDrop( - S32 x, S32 y, MASK mask, - BOOL drop, - EDragAndDropType cargo_type, void *cargo_data, - EAcceptance *accept, - std::string& tooltip_msg) +BOOL LLFloaterTexturePicker::handleDragAndDrop( + S32 x, S32 y, MASK mask, + BOOL drop, + EDragAndDropType cargo_type, void *cargo_data, + EAcceptance *accept, + std::string& tooltip_msg) { - BOOL handled = FALSE; + BOOL handled = FALSE; - bool is_mesh = cargo_type == DAD_MESH; + bool is_mesh = cargo_type == DAD_MESH; bool is_texture = cargo_type == DAD_TEXTURE; bool is_material = cargo_type == DAD_MATERIAL; @@ -442,83 +442,83 @@ BOOL LLFloaterTexturePicker::handleDragAndDrop( allow_dnd = is_texture || is_mesh || is_material; } - if (allow_dnd) - { - LLInventoryItem *item = (LLInventoryItem *)cargo_data; - - BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID()); - BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID()); - BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER, - gAgent.getID()); - - PermissionMask item_perm_mask = 0; - if (copy) item_perm_mask |= PERM_COPY; - if (mod) item_perm_mask |= PERM_MODIFY; - if (xfer) item_perm_mask |= PERM_TRANSFER; - - PermissionMask filter_perm_mask = mDnDFilterPermMask; - if ( (item_perm_mask & filter_perm_mask) == filter_perm_mask ) - { - if (drop) - { + if (allow_dnd) + { + LLInventoryItem *item = (LLInventoryItem *)cargo_data; + + BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID()); + BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID()); + BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER, + gAgent.getID()); + + PermissionMask item_perm_mask = 0; + if (copy) item_perm_mask |= PERM_COPY; + if (mod) item_perm_mask |= PERM_MODIFY; + if (xfer) item_perm_mask |= PERM_TRANSFER; + + PermissionMask filter_perm_mask = mDnDFilterPermMask; + if ( (item_perm_mask & filter_perm_mask) == filter_perm_mask ) + { + if (drop) + { setImageIDFromItem(item); - commitIfImmediateSet(); - } + commitIfImmediateSet(); + } - *accept = ACCEPT_YES_SINGLE; - } - else - { - *accept = ACCEPT_NO; - } - } - else - { - *accept = ACCEPT_NO; - } + *accept = ACCEPT_YES_SINGLE; + } + else + { + *accept = ACCEPT_NO; + } + } + else + { + *accept = ACCEPT_NO; + } - handled = TRUE; - LL_DEBUGS("UserInput") << "dragAndDrop handled by LLFloaterTexturePicker " << getName() << LL_ENDL; + handled = TRUE; + LL_DEBUGS("UserInput") << "dragAndDrop handled by LLFloaterTexturePicker " << getName() << LL_ENDL; - return handled; + return handled; } BOOL LLFloaterTexturePicker::handleKeyHere(KEY key, MASK mask) { - LLFolderView* root_folder = mInventoryPanel->getRootFolder(); - - if (root_folder && mFilterEdit) - { - if (mFilterEdit->hasFocus() - && (key == KEY_RETURN || key == KEY_DOWN) - && mask == MASK_NONE) - { - if (!root_folder->getCurSelectedItem()) - { - LLFolderViewItem* itemp = mInventoryPanel->getItemByID(gInventory.getRootFolderID()); - if (itemp) - { - root_folder->setSelection(itemp, FALSE, FALSE); - } - } - root_folder->scrollToShowSelection(); - - // move focus to inventory proper - mInventoryPanel->setFocus(TRUE); - - // treat this as a user selection of the first filtered result - commitIfImmediateSet(); - - return TRUE; - } - - if (mInventoryPanel->hasFocus() && key == KEY_UP) - { - mFilterEdit->focusFirstItem(TRUE); - } - } - - return LLFloater::handleKeyHere(key, mask); + LLFolderView* root_folder = mInventoryPanel->getRootFolder(); + + if (root_folder && mFilterEdit) + { + if (mFilterEdit->hasFocus() + && (key == KEY_RETURN || key == KEY_DOWN) + && mask == MASK_NONE) + { + if (!root_folder->getCurSelectedItem()) + { + LLFolderViewItem* itemp = mInventoryPanel->getItemByID(gInventory.getRootFolderID()); + if (itemp) + { + root_folder->setSelection(itemp, FALSE, FALSE); + } + } + root_folder->scrollToShowSelection(); + + // move focus to inventory proper + mInventoryPanel->setFocus(TRUE); + + // treat this as a user selection of the first filtered result + commitIfImmediateSet(); + + return TRUE; + } + + if (mInventoryPanel->hasFocus() && key == KEY_UP) + { + mFilterEdit->focusFirstItem(TRUE); + } + } + + return LLFloater::handleKeyHere(key, mask); } void LLFloaterTexturePicker::onOpen(const LLSD& key) @@ -532,11 +532,11 @@ void LLFloaterTexturePicker::onOpen(const LLSD& key) void LLFloaterTexturePicker::onClose(bool app_quitting) { - if (mOwner && mOnFloaterCloseCallback) - { - mOnFloaterCloseCallback(); - } - stopUsingPipette(); + if (mOwner && mOnFloaterCloseCallback) + { + mOnFloaterCloseCallback(); + } + stopUsingPipette(); sLastPickerMode = mModeSelector->getValue().asInteger(); // *NOTE: Vertex buffer for sphere preview is still cached mGLTFPreview = nullptr; @@ -545,17 +545,17 @@ void LLFloaterTexturePicker::onClose(bool app_quitting) // virtual BOOL LLFloaterTexturePicker::postBuild() { - LLFloater::postBuild(); + LLFloater::postBuild(); - if (!mLabel.empty()) - { - std::string pick = getString("pick title"); - - setTitle(pick + mLabel); - } - mTentativeLabel = getChild<LLTextBox>("Multiple"); + if (!mLabel.empty()) + { + std::string pick = getString("pick title"); - mResolutionLabel = getChild<LLTextBox>("size_lbl"); + setTitle(pick + mLabel); + } + mTentativeLabel = getChild<LLTextBox>("Multiple"); + + mResolutionLabel = getChild<LLTextBox>("size_lbl"); mResolutionWarning = getChild<LLTextBox>("over_limit_lbl"); @@ -576,70 +576,70 @@ BOOL LLFloaterTexturePicker::postBuild() mFilterEdit = getChild<LLFilterEditor>("inventory search editor"); mFilterEdit->setCommitCallback(boost::bind(&LLFloaterTexturePicker::onFilterEdit, this, _2)); - mInventoryPanel = getChild<LLInventoryPanel>("inventory panel"); + mInventoryPanel = getChild<LLInventoryPanel>("inventory panel"); - mModeSelector = getChild<LLComboBox>("mode_selection"); - mModeSelector->setCommitCallback(onModeSelect, this); - mModeSelector->selectByValue(0); + mModeSelector = getChild<LLComboBox>("mode_selection"); + mModeSelector->setCommitCallback(onModeSelect, this); + mModeSelector->selectByValue(0); - if(mInventoryPanel) - { + if(mInventoryPanel) + { // to avoid having to make an assumption about which option is // selected at startup, we call the same function that is triggered // when a texture/materials/both choice is made and let it take care // of setting the filters refreshInventoryFilter(); - mInventoryPanel->setFilterPermMask(mImmediateFilterPermMask); - mInventoryPanel->setSelectCallback(boost::bind(&LLFloaterTexturePicker::onSelectionChange, this, _1, _2)); - mInventoryPanel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); + mInventoryPanel->setFilterPermMask(mImmediateFilterPermMask); + mInventoryPanel->setSelectCallback(boost::bind(&LLFloaterTexturePicker::onSelectionChange, this, _1, _2)); + mInventoryPanel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); - // Disable auto selecting first filtered item because it takes away - // selection from the item set by LLTextureCtrl owning this floater. - mInventoryPanel->getRootFolder()->setAutoSelectOverride(TRUE); + // Disable auto selecting first filtered item because it takes away + // selection from the item set by LLTextureCtrl owning this floater. + mInventoryPanel->getRootFolder()->setAutoSelectOverride(TRUE); - // Commented out to scroll to currently selected texture. See EXT-5403. - // // store this filter as the default one - // mInventoryPanel->getRootFolder()->getFilter().markDefault(); + // Commented out to scroll to currently selected texture. See EXT-5403. + // // store this filter as the default one + // mInventoryPanel->getRootFolder()->getFilter().markDefault(); - // Commented out to stop opening all folders with textures - // mInventoryPanel->openDefaultFolderForType(LLFolderType::FT_TEXTURE); + // Commented out to stop opening all folders with textures + // mInventoryPanel->openDefaultFolderForType(LLFolderType::FT_TEXTURE); - // don't put keyboard focus on selected item, because the selection callback - // will assume that this was user input + // don't put keyboard focus on selected item, because the selection callback + // will assume that this was user input - if(!mImageAssetID.isNull() || mInventoryPickType == PICK_MATERIAL) - { - mInventoryPanel->setSelection(findItemID(mImageAssetID, FALSE), TAKE_FOCUS_NO); - } - } + if(!mImageAssetID.isNull() || mInventoryPickType == PICK_MATERIAL) + { + mInventoryPanel->setSelection(findItemID(mImageAssetID, FALSE), TAKE_FOCUS_NO); + } + } - childSetAction("l_add_btn", LLFloaterTexturePicker::onBtnAdd, this); - childSetAction("l_rem_btn", LLFloaterTexturePicker::onBtnRemove, this); - childSetAction("l_upl_btn", LLFloaterTexturePicker::onBtnUpload, this); + childSetAction("l_add_btn", LLFloaterTexturePicker::onBtnAdd, this); + childSetAction("l_rem_btn", LLFloaterTexturePicker::onBtnRemove, this); + childSetAction("l_upl_btn", LLFloaterTexturePicker::onBtnUpload, this); - mLocalScrollCtrl = getChild<LLScrollListCtrl>("l_name_list"); - mLocalScrollCtrl->setCommitCallback(onLocalScrollCommit, this); + mLocalScrollCtrl = getChild<LLScrollListCtrl>("l_name_list"); + mLocalScrollCtrl->setCommitCallback(onLocalScrollCommit, this); refreshLocalList(); - mNoCopyTextureSelected = FALSE; + mNoCopyTextureSelected = FALSE; - getChild<LLUICtrl>("apply_immediate_check")->setValue(mCanApplyImmediately && gSavedSettings.getBOOL("TextureLivePreview")); - childSetCommitCallback("apply_immediate_check", onApplyImmediateCheck, this); + getChild<LLUICtrl>("apply_immediate_check")->setValue(mCanApplyImmediately && gSavedSettings.getBOOL("TextureLivePreview")); + childSetCommitCallback("apply_immediate_check", onApplyImmediateCheck, this); getChildView("apply_immediate_check")->setEnabled(mCanApplyImmediately); - getChild<LLUICtrl>("Pipette")->setCommitCallback( boost::bind(&LLFloaterTexturePicker::onBtnPipette, this)); - childSetAction("Cancel", LLFloaterTexturePicker::onBtnCancel,this); - childSetAction("Select", LLFloaterTexturePicker::onBtnSelect,this); + getChild<LLUICtrl>("Pipette")->setCommitCallback( boost::bind(&LLFloaterTexturePicker::onBtnPipette, this)); + childSetAction("Cancel", LLFloaterTexturePicker::onBtnCancel,this); + childSetAction("Select", LLFloaterTexturePicker::onBtnSelect,this); + + mSavedFolderState.setApply(FALSE); - mSavedFolderState.setApply(FALSE); + LLToolPipette::getInstance()->setToolSelectCallback(boost::bind(&LLFloaterTexturePicker::onTextureSelect, this, _1)); - LLToolPipette::getInstance()->setToolSelectCallback(boost::bind(&LLFloaterTexturePicker::onTextureSelect, this, _1)); - - getChild<LLComboBox>("l_bake_use_texture_combo_box")->setCommitCallback(onBakeTextureSelect, this); + getChild<LLComboBox>("l_bake_use_texture_combo_box")->setCommitCallback(onBakeTextureSelect, this); - setBakeTextureEnabled(TRUE); - return TRUE; + setBakeTextureEnabled(TRUE); + return TRUE; } // virtual @@ -650,18 +650,18 @@ void LLFloaterTexturePicker::draw() // This is going to spam mOnUpdateImageStatsCallback, // either move elsewhere or fix to cause update once per image - bool valid_dims = updateImageStats(); + bool valid_dims = updateImageStats(); - // if we're inactive, gray out "apply immediate" checkbox - getChildView("show_folders_check")->setEnabled(mActive && mCanApplyImmediately && !mNoCopyTextureSelected); - mSelectBtn->setEnabled(mActive && mCanApply && valid_dims); - mPipetteBtn->setEnabled(mActive); + // if we're inactive, gray out "apply immediate" checkbox + getChildView("show_folders_check")->setEnabled(mActive && mCanApplyImmediately && !mNoCopyTextureSelected); + mSelectBtn->setEnabled(mActive && mCanApply && valid_dims); + mPipetteBtn->setEnabled(mActive); mPipetteBtn->setValue(LLToolMgr::getInstance()->getCurrentTool() == LLToolPipette::getInstance()); - //BOOL allow_copy = FALSE; - if( mOwner ) - { - mTexturep = NULL; + //BOOL allow_copy = FALSE; + if( mOwner ) + { + mTexturep = NULL; LLPointer<LLFetchedGLTFMaterial> old_material = mGLTFMaterial; mGLTFMaterial = NULL; if (mImageAssetID.notNull()) @@ -700,7 +700,7 @@ void LLFloaterTexturePicker::draw() if (obj) { LLViewerTexture* viewerTexture = obj->getBakedTextureForMagicId(mImageAssetID); - texture = viewerTexture ? dynamic_cast<LLViewerFetchedTexture*>(viewerTexture) : NULL; + texture = viewerTexture ? dynamic_cast<LLViewerFetchedTexture*>(viewerTexture) : NULL; } } @@ -714,33 +714,33 @@ void LLFloaterTexturePicker::draw() } } - if (mTentativeLabel) - { - mTentativeLabel->setVisible( FALSE ); - } + if (mTentativeLabel) + { + mTentativeLabel->setVisible( FALSE ); + } - mDefaultBtn->setEnabled(mImageAssetID != mDefaultImageAssetID || mTentative); - mBlankBtn->setEnabled((mImageAssetID != mBlankImageAssetID && mBlankImageAssetID.notNull()) || mTentative); - mNoneBtn->setEnabled(mAllowNoTexture && (!mImageAssetID.isNull() || mTentative)); + mDefaultBtn->setEnabled(mImageAssetID != mDefaultImageAssetID || mTentative); + mBlankBtn->setEnabled((mImageAssetID != mBlankImageAssetID && mBlankImageAssetID.notNull()) || mTentative); + mNoneBtn->setEnabled(mAllowNoTexture && (!mImageAssetID.isNull() || mTentative)); - LLFloater::draw(); + LLFloater::draw(); - if( isMinimized() ) - { - return; - } + if( isMinimized() ) + { + return; + } - // Border - LLRect border = getChildView("preview_widget")->getRect(); - gl_rect_2d( border, LLColor4::black, FALSE ); + // Border + LLRect border = getChildView("preview_widget")->getRect(); + gl_rect_2d( border, LLColor4::black, FALSE ); - // Interior - LLRect interior = border; - interior.stretch( -1 ); + // Interior + LLRect interior = border; + interior.stretch( -1 ); - // If the floater is focused, don't apply its alpha to the texture (STORM-677). - const F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency(); + // If the floater is focused, don't apply its alpha to the texture (STORM-677). + const F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency(); LLViewerTexture* preview; if (mGLTFMaterial) { @@ -751,66 +751,66 @@ void LLFloaterTexturePicker::draw() preview = mTexturep.get(); } - if( preview ) - { + if( preview ) + { preview->addTextureStats( (F32)(interior.getWidth() * interior.getHeight()) ); - if( preview->getComponents() == 4 ) - { - gl_rect_2d_checkerboard( interior, alpha ); - } - - gl_draw_scaled_image( interior.mLeft, interior.mBottom, interior.getWidth(), interior.getHeight(), preview, UI_VERTEX_COLOR % alpha ); - } - else if (!mFallbackImage.isNull()) - { - mFallbackImage->draw(interior, UI_VERTEX_COLOR % alpha); - } - else - { - gl_rect_2d( interior, LLColor4::grey % alpha, TRUE ); - - // Draw X - gl_draw_x(interior, LLColor4::black ); - } - - // Draw Tentative Label over the image - if( mTentative && !mViewModel->isDirty() ) - { - mTentativeLabel->setVisible( TRUE ); - drawChild(mTentativeLabel); - } - - if (mSelectedItemPinned) return; - - LLFolderView* folder_view = mInventoryPanel->getRootFolder(); - if (!folder_view) return; - - LLFolderViewFilter& filter = static_cast<LLFolderViewModelInventory*>(folder_view->getFolderViewModel())->getFilter(); - - bool is_filter_active = folder_view->getViewModelItem()->getLastFilterGeneration() < filter.getCurrentGeneration() && - filter.isNotDefault(); - - // After inventory panel filter is applied we have to update - // constraint rect for the selected item because of folder view - // AutoSelectOverride set to TRUE. We force PinningSelectedItem - // flag to FALSE state and setting filter "dirty" to update - // scroll container to show selected item (see LLFolderView::doIdle()). - if (!is_filter_active && !mSelectedItemPinned) - { - folder_view->setPinningSelectedItem(mSelectedItemPinned); - folder_view->getViewModelItem()->dirtyFilter(); - mSelectedItemPinned = TRUE; - } - } + if( preview->getComponents() == 4 ) + { + gl_rect_2d_checkerboard( interior, alpha ); + } + + gl_draw_scaled_image( interior.mLeft, interior.mBottom, interior.getWidth(), interior.getHeight(), preview, UI_VERTEX_COLOR % alpha ); + } + else if (!mFallbackImage.isNull()) + { + mFallbackImage->draw(interior, UI_VERTEX_COLOR % alpha); + } + else + { + gl_rect_2d( interior, LLColor4::grey % alpha, TRUE ); + + // Draw X + gl_draw_x(interior, LLColor4::black ); + } + + // Draw Tentative Label over the image + if( mTentative && !mViewModel->isDirty() ) + { + mTentativeLabel->setVisible( TRUE ); + drawChild(mTentativeLabel); + } + + if (mSelectedItemPinned) return; + + LLFolderView* folder_view = mInventoryPanel->getRootFolder(); + if (!folder_view) return; + + LLFolderViewFilter& filter = static_cast<LLFolderViewModelInventory*>(folder_view->getFolderViewModel())->getFilter(); + + bool is_filter_active = folder_view->getViewModelItem()->getLastFilterGeneration() < filter.getCurrentGeneration() && + filter.isNotDefault(); + + // After inventory panel filter is applied we have to update + // constraint rect for the selected item because of folder view + // AutoSelectOverride set to TRUE. We force PinningSelectedItem + // flag to FALSE state and setting filter "dirty" to update + // scroll container to show selected item (see LLFolderView::doIdle()). + if (!is_filter_active && !mSelectedItemPinned) + { + folder_view->setPinningSelectedItem(mSelectedItemPinned); + folder_view->getViewModelItem()->dirtyFilter(); + mSelectedItemPinned = TRUE; + } + } } const LLUUID& LLFloaterTexturePicker::findItemID(const LLUUID& asset_id, BOOL copyable_only, BOOL ignore_library) { - if (asset_id.isNull()) - { + if (asset_id.isNull()) + { // null asset id means, no material or texture assigned return LLUUID::null; - } + } LLUUID loockup_id = asset_id; if (mInventoryPickType == PICK_MATERIAL && loockup_id == BLANK_MATERIAL_ASSET_ID) @@ -819,8 +819,8 @@ const LLUUID& LLFloaterTexturePicker::findItemID(const LLUUID& asset_id, BOOL co loockup_id = LLUUID::null; } - LLViewerInventoryCategory::cat_array_t cats; - LLViewerInventoryItem::item_array_t items; + LLViewerInventoryCategory::cat_array_t cats; + LLViewerInventoryItem::item_array_t items; if (loockup_id.isNull()) { @@ -844,44 +844,44 @@ const LLUUID& LLFloaterTexturePicker::findItemID(const LLUUID& asset_id, BOOL co } - if (items.size()) - { - // search for copyable version first - for (S32 i = 0; i < items.size(); i++) - { - LLInventoryItem* itemp = items[i]; - LLPermissions item_permissions = itemp->getPermissions(); - if (item_permissions.allowCopyBy(gAgent.getID(), gAgent.getGroupID())) - { - if(!ignore_library || !gInventory.isObjectDescendentOf(itemp->getUUID(),gInventory.getLibraryRootFolderID())) - { - return itemp->getUUID(); - } - } - } - // otherwise just return first instance, unless copyable requested - if (copyable_only) - { - return LLUUID::null; - } - else - { - if(!ignore_library || !gInventory.isObjectDescendentOf(items[0]->getUUID(),gInventory.getLibraryRootFolderID())) - { - return items[0]->getUUID(); - } - } - } - - return LLUUID::null; + if (items.size()) + { + // search for copyable version first + for (S32 i = 0; i < items.size(); i++) + { + LLInventoryItem* itemp = items[i]; + LLPermissions item_permissions = itemp->getPermissions(); + if (item_permissions.allowCopyBy(gAgent.getID(), gAgent.getGroupID())) + { + if(!ignore_library || !gInventory.isObjectDescendentOf(itemp->getUUID(),gInventory.getLibraryRootFolderID())) + { + return itemp->getUUID(); + } + } + } + // otherwise just return first instance, unless copyable requested + if (copyable_only) + { + return LLUUID::null; + } + else + { + if(!ignore_library || !gInventory.isObjectDescendentOf(items[0]->getUUID(),gInventory.getLibraryRootFolderID())) + { + return items[0]->getUUID(); + } + } + } + + return LLUUID::null; } void LLFloaterTexturePicker::commitIfImmediateSet() { - if (!mNoCopyTextureSelected && mCanApply) - { + if (!mNoCopyTextureSelected && mCanApply) + { commitCallback(LLTextureCtrl::TEXTURE_CHANGE); - } + } } void LLFloaterTexturePicker::commitCallback(LLTextureCtrl::ETexturePickOp op) @@ -963,40 +963,40 @@ void LLFloaterTexturePicker::commitCallback(LLTextureCtrl::ETexturePickOp op) } void LLFloaterTexturePicker::commitCancel() { - if (!mNoCopyTextureSelected && mOnFloaterCommitCallback && mCanApply) - { - mOnFloaterCommitCallback(LLTextureCtrl::TEXTURE_CANCEL, PICKER_UNKNOWN, mOriginalImageAssetID, LLUUID::null, LLUUID::null); - } + if (!mNoCopyTextureSelected && mOnFloaterCommitCallback && mCanApply) + { + mOnFloaterCommitCallback(LLTextureCtrl::TEXTURE_CANCEL, PICKER_UNKNOWN, mOriginalImageAssetID, LLUUID::null, LLUUID::null); + } } // static void LLFloaterTexturePicker::onBtnSetToDefault(void* userdata) { - LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; - self->setCanApply(true, true); - if (self->mOwner) - { - self->setImageID( self->getDefaultImageAssetID() ); - } - self->commitIfImmediateSet(); + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; + self->setCanApply(true, true); + if (self->mOwner) + { + self->setImageID( self->getDefaultImageAssetID() ); + } + self->commitIfImmediateSet(); } // static void LLFloaterTexturePicker::onBtnBlank(void* userdata) { - LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; - self->setCanApply(true, true); - self->setImageID( self->getBlankImageAssetID() ); - self->commitIfImmediateSet(); + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; + self->setCanApply(true, true); + self->setImageID( self->getBlankImageAssetID() ); + self->commitIfImmediateSet(); } // static void LLFloaterTexturePicker::onBtnNone(void* userdata) { - LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; self->setCanApply(true, true); - self->setImageID( LLUUID::null ); + self->setImageID( LLUUID::null ); self->commitIfImmediateSet(); } @@ -1004,88 +1004,88 @@ void LLFloaterTexturePicker::onBtnNone(void* userdata) // static void LLFloaterTexturePicker::onBtnRevert(void* userdata) { - LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; - self->setImageID( self->mOriginalImageAssetID ); - // TODO: Change this to tell the owner to cancel. It needs to be - // smart enough to restore multi-texture selections. - self->mOwner->onFloaterCommit(); - self->mViewModel->resetDirty(); + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; + self->setImageID( self->mOriginalImageAssetID ); + // TODO: Change this to tell the owner to cancel. It needs to be + // smart enough to restore multi-texture selections. + self->mOwner->onFloaterCommit(); + self->mViewModel->resetDirty(); }*/ // static void LLFloaterTexturePicker::onBtnCancel(void* userdata) { - LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; - self->setImageID( self->mOriginalImageAssetID ); - if (self->mOnFloaterCommitCallback) - { - self->mOnFloaterCommitCallback(LLTextureCtrl::TEXTURE_CANCEL, PICKER_UNKNOWN, self->mOriginalImageAssetID, LLUUID::null, LLUUID::null); - } - self->mViewModel->resetDirty(); - self->closeFloater(); + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; + self->setImageID( self->mOriginalImageAssetID ); + if (self->mOnFloaterCommitCallback) + { + self->mOnFloaterCommitCallback(LLTextureCtrl::TEXTURE_CANCEL, PICKER_UNKNOWN, self->mOriginalImageAssetID, LLUUID::null, LLUUID::null); + } + self->mViewModel->resetDirty(); + self->closeFloater(); } // static void LLFloaterTexturePicker::onBtnSelect(void* userdata) { - LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; - if (self->mOnFloaterCommitCallback) - { - self->commitCallback(LLTextureCtrl::TEXTURE_SELECT); - } - self->closeFloater(); + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; + if (self->mOnFloaterCommitCallback) + { + self->commitCallback(LLTextureCtrl::TEXTURE_SELECT); + } + self->closeFloater(); } void LLFloaterTexturePicker::onBtnPipette() { - BOOL pipette_active = getChild<LLUICtrl>("Pipette")->getValue().asBoolean(); - pipette_active = !pipette_active; - if (pipette_active) - { - LLToolMgr::getInstance()->setTransientTool(LLToolPipette::getInstance()); - } - else - { - LLToolMgr::getInstance()->clearTransientTool(); - } + BOOL pipette_active = getChild<LLUICtrl>("Pipette")->getValue().asBoolean(); + pipette_active = !pipette_active; + if (pipette_active) + { + LLToolMgr::getInstance()->setTransientTool(LLToolPipette::getInstance()); + } + else + { + LLToolMgr::getInstance()->clearTransientTool(); + } } void LLFloaterTexturePicker::onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action) { - if (items.size()) - { - LLFolderViewItem* first_item = items.front(); - LLInventoryItem* itemp = gInventory.getItem(static_cast<LLFolderViewModelItemInventory*>(first_item->getViewModelItem())->getUUID()); - mNoCopyTextureSelected = FALSE; - if (itemp) - { - if (!mTextureSelectedCallback.empty()) - { - mTextureSelectedCallback(itemp); - } - if (!itemp->getPermissions().allowCopyBy(gAgent.getID())) - { - mNoCopyTextureSelected = TRUE; - } + if (items.size()) + { + LLFolderViewItem* first_item = items.front(); + LLInventoryItem* itemp = gInventory.getItem(static_cast<LLFolderViewModelItemInventory*>(first_item->getViewModelItem())->getUUID()); + mNoCopyTextureSelected = FALSE; + if (itemp) + { + if (!mTextureSelectedCallback.empty()) + { + mTextureSelectedCallback(itemp); + } + if (!itemp->getPermissions().allowCopyBy(gAgent.getID())) + { + mNoCopyTextureSelected = TRUE; + } setImageIDFromItem(itemp, false); - mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here? - - if(!mPreviewSettingChanged) - { - mCanPreview = mCanApplyImmediately && gSavedSettings.getBOOL("TextureLivePreview"); - } - else - { - mPreviewSettingChanged = false; - } - - if (user_action && mCanPreview) - { - // only commit intentional selections, not implicit ones - commitIfImmediateSet(); - } - } - } + mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here? + + if(!mPreviewSettingChanged) + { + mCanPreview = mCanApplyImmediately && gSavedSettings.getBOOL("TextureLivePreview"); + } + else + { + mPreviewSettingChanged = false; + } + + if (user_action && mCanPreview) + { + // only commit intentional selections, not implicit ones + commitIfImmediateSet(); + } + } + } } // static @@ -1117,18 +1117,18 @@ void LLFloaterTexturePicker::onBtnAdd(void* userdata) // static void LLFloaterTexturePicker::onBtnRemove(void* userdata) { - LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; - std::vector<LLScrollListItem*> selected_items = self->mLocalScrollCtrl->getAllSelected(); + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; + std::vector<LLScrollListItem*> selected_items = self->mLocalScrollCtrl->getAllSelected(); - if (!selected_items.empty()) - { + if (!selected_items.empty()) + { - for(std::vector<LLScrollListItem*>::iterator iter = selected_items.begin(); - iter != selected_items.end(); iter++) - { - LLScrollListItem* list_item = *iter; - if (list_item) - { + for(std::vector<LLScrollListItem*>::iterator iter = selected_items.begin(); + iter != selected_items.end(); iter++) + { + LLScrollListItem* list_item = *iter; + if (list_item) + { LLSD data = self->mLocalScrollCtrl->getFirstSelected()->getValue(); LLUUID tracking_id = data["id"]; S32 asset_type = data["type"].asInteger(); @@ -1141,28 +1141,28 @@ void LLFloaterTexturePicker::onBtnRemove(void* userdata) { LLLocalBitmapMgr::getInstance()->delUnit(tracking_id); } - } - } + } + } - self->getChild<LLButton>("l_rem_btn")->setEnabled(false); - self->getChild<LLButton>("l_upl_btn")->setEnabled(false); + self->getChild<LLButton>("l_rem_btn")->setEnabled(false); + self->getChild<LLButton>("l_upl_btn")->setEnabled(false); self->refreshLocalList(); - } + } } // static void LLFloaterTexturePicker::onBtnUpload(void* userdata) { - LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; - std::vector<LLScrollListItem*> selected_items = self->mLocalScrollCtrl->getAllSelected(); + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; + std::vector<LLScrollListItem*> selected_items = self->mLocalScrollCtrl->getAllSelected(); - if (selected_items.empty()) - { - return; - } + if (selected_items.empty()) + { + return; + } - /* currently only allows uploading one by one, picks the first item from the selection list. (not the vector!) - in the future, it might be a good idea to check the vector size and if more than one units is selected - opt for multi-image upload. */ + /* currently only allows uploading one by one, picks the first item from the selection list. (not the vector!) + in the future, it might be a good idea to check the vector size and if more than one units is selected - opt for multi-image upload. */ LLSD data = self->mLocalScrollCtrl->getFirstSelected()->getValue(); LLUUID tracking_id = data["id"]; @@ -1191,16 +1191,16 @@ void LLFloaterTexturePicker::onBtnUpload(void* userdata) //static void LLFloaterTexturePicker::onLocalScrollCommit(LLUICtrl* ctrl, void* userdata) { - LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; - std::vector<LLScrollListItem*> selected_items = self->mLocalScrollCtrl->getAllSelected(); - bool has_selection = !selected_items.empty(); + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; + std::vector<LLScrollListItem*> selected_items = self->mLocalScrollCtrl->getAllSelected(); + bool has_selection = !selected_items.empty(); - self->getChild<LLButton>("l_rem_btn")->setEnabled(has_selection); - self->getChild<LLButton>("l_upl_btn")->setEnabled(has_selection && (selected_items.size() < 2)); - /* since multiple-localbitmap upload is not implemented, upl button gets disabled if more than one is selected. */ + self->getChild<LLButton>("l_rem_btn")->setEnabled(has_selection); + self->getChild<LLButton>("l_upl_btn")->setEnabled(has_selection && (selected_items.size() < 2)); + /* since multiple-localbitmap upload is not implemented, upl button gets disabled if more than one is selected. */ - if (has_selection) - { + if (has_selection) + { LLSD data = self->mLocalScrollCtrl->getFirstSelected()->getValue(); LLUUID tracking_id = data["id"]; S32 asset_type = data["type"].asInteger(); @@ -1215,114 +1215,114 @@ void LLFloaterTexturePicker::onLocalScrollCommit(LLUICtrl* ctrl, void* userdata) inworld_id = LLLocalBitmapMgr::getInstance()->getWorldID(tracking_id); } - if (self->mSetImageAssetIDCallback) - { - self->mSetImageAssetIDCallback(inworld_id); - } + if (self->mSetImageAssetIDCallback) + { + self->mSetImageAssetIDCallback(inworld_id); + } - if (self->childGetValue("apply_immediate_check").asBoolean()) - { - if (self->mOnFloaterCommitCallback) - { - self->mOnFloaterCommitCallback(LLTextureCtrl::TEXTURE_CHANGE, PICKER_LOCAL, inworld_id, LLUUID::null, tracking_id); - } - } - } + if (self->childGetValue("apply_immediate_check").asBoolean()) + { + if (self->mOnFloaterCommitCallback) + { + self->mOnFloaterCommitCallback(LLTextureCtrl::TEXTURE_CHANGE, PICKER_LOCAL, inworld_id, LLUUID::null, tracking_id); + } + } + } } // static void LLFloaterTexturePicker::onApplyImmediateCheck(LLUICtrl* ctrl, void *user_data) { - LLFloaterTexturePicker* picker = (LLFloaterTexturePicker*)user_data; + LLFloaterTexturePicker* picker = (LLFloaterTexturePicker*)user_data; - LLCheckBoxCtrl* check_box = (LLCheckBoxCtrl*)ctrl; - gSavedSettings.setBOOL("TextureLivePreview", check_box->get()); + LLCheckBoxCtrl* check_box = (LLCheckBoxCtrl*)ctrl; + gSavedSettings.setBOOL("TextureLivePreview", check_box->get()); - picker->commitIfImmediateSet(); + picker->commitIfImmediateSet(); } //static void LLFloaterTexturePicker::onBakeTextureSelect(LLUICtrl* ctrl, void *user_data) { - LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)user_data; - LLComboBox* combo_box = (LLComboBox*)ctrl; - - S8 type = combo_box->getValue().asInteger(); - - LLUUID imageID = self->mDefaultImageAssetID; - if (type == 0) - { - imageID = IMG_USE_BAKED_HEAD; - } - else if (type == 1) - { - imageID = IMG_USE_BAKED_UPPER; - } - else if (type == 2) - { - imageID = IMG_USE_BAKED_LOWER; - } - else if (type == 3) - { - imageID = IMG_USE_BAKED_EYES; - } - else if (type == 4) - { - imageID = IMG_USE_BAKED_SKIRT; - } - else if (type == 5) - { - imageID = IMG_USE_BAKED_HAIR; - } - else if (type == 6) - { - imageID = IMG_USE_BAKED_LEFTARM; - } - else if (type == 7) - { - imageID = IMG_USE_BAKED_LEFTLEG; - } - else if (type == 8) - { - imageID = IMG_USE_BAKED_AUX1; - } - else if (type == 9) - { - imageID = IMG_USE_BAKED_AUX2; - } - else if (type == 10) - { - imageID = IMG_USE_BAKED_AUX3; - } - - self->setImageID(imageID); - self->mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here? - - if (!self->mPreviewSettingChanged) - { - self->mCanPreview = self->mCanApplyImmediately && gSavedSettings.getBOOL("TextureLivePreview"); - } - else - { - self->mPreviewSettingChanged = false; - } - - if (self->mCanPreview) - { - // only commit intentional selections, not implicit ones - self->commitIfImmediateSet(); - } + LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)user_data; + LLComboBox* combo_box = (LLComboBox*)ctrl; + + S8 type = combo_box->getValue().asInteger(); + + LLUUID imageID = self->mDefaultImageAssetID; + if (type == 0) + { + imageID = IMG_USE_BAKED_HEAD; + } + else if (type == 1) + { + imageID = IMG_USE_BAKED_UPPER; + } + else if (type == 2) + { + imageID = IMG_USE_BAKED_LOWER; + } + else if (type == 3) + { + imageID = IMG_USE_BAKED_EYES; + } + else if (type == 4) + { + imageID = IMG_USE_BAKED_SKIRT; + } + else if (type == 5) + { + imageID = IMG_USE_BAKED_HAIR; + } + else if (type == 6) + { + imageID = IMG_USE_BAKED_LEFTARM; + } + else if (type == 7) + { + imageID = IMG_USE_BAKED_LEFTLEG; + } + else if (type == 8) + { + imageID = IMG_USE_BAKED_AUX1; + } + else if (type == 9) + { + imageID = IMG_USE_BAKED_AUX2; + } + else if (type == 10) + { + imageID = IMG_USE_BAKED_AUX3; + } + + self->setImageID(imageID); + self->mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here? + + if (!self->mPreviewSettingChanged) + { + self->mCanPreview = self->mCanApplyImmediately && gSavedSettings.getBOOL("TextureLivePreview"); + } + else + { + self->mPreviewSettingChanged = false; + } + + if (self->mCanPreview) + { + // only commit intentional selections, not implicit ones + self->commitIfImmediateSet(); + } } void LLFloaterTexturePicker::setCanApply(bool can_preview, bool can_apply, bool inworld_image) { - mSelectBtn->setEnabled(can_apply); - getChildRef<LLUICtrl>("preview_disabled").setVisible(!can_preview && inworld_image); - getChildRef<LLUICtrl>("apply_immediate_check").setVisible(can_preview); + mSelectBtn->setEnabled(can_apply); + getChildRef<LLUICtrl>("preview_disabled").setVisible(!can_preview && inworld_image); + getChildRef<LLUICtrl>("apply_immediate_check").setVisible(can_preview); - mCanApply = can_apply; - mCanPreview = can_preview ? (mCanApplyImmediately && gSavedSettings.getBOOL("TextureLivePreview")) : false; - mPreviewSettingChanged = true; + mCanApply = can_apply; + mCanPreview = can_preview ? (mCanApplyImmediately && gSavedSettings.getBOOL("TextureLivePreview")) : false; + mPreviewSettingChanged = true; } void LLFloaterTexturePicker::setMinDimentionsLimits(S32 min_dim) @@ -1336,36 +1336,36 @@ void LLFloaterTexturePicker::setMinDimentionsLimits(S32 min_dim) void LLFloaterTexturePicker::onFilterEdit(const std::string& search_string ) { - std::string upper_case_search_string = search_string; - LLStringUtil::toUpper(upper_case_search_string); - - if (upper_case_search_string.empty()) - { - if (mInventoryPanel->getFilterSubString().empty()) - { - // current filter and new filter empty, do nothing - return; - } - - mSavedFolderState.setApply(TRUE); - mInventoryPanel->getRootFolder()->applyFunctorRecursively(mSavedFolderState); - // add folder with current item to list of previously opened folders - LLOpenFoldersWithSelection opener; - mInventoryPanel->getRootFolder()->applyFunctorRecursively(opener); - mInventoryPanel->getRootFolder()->scrollToShowSelection(); - - } - else if (mInventoryPanel->getFilterSubString().empty()) - { - // first letter in search term, save existing folder open state - if (!mInventoryPanel->getFilter().isNotDefault()) - { - mSavedFolderState.setApply(FALSE); - mInventoryPanel->getRootFolder()->applyFunctorRecursively(mSavedFolderState); - } - } - - mInventoryPanel->setFilterSubString(search_string); + std::string upper_case_search_string = search_string; + LLStringUtil::toUpper(upper_case_search_string); + + if (upper_case_search_string.empty()) + { + if (mInventoryPanel->getFilterSubString().empty()) + { + // current filter and new filter empty, do nothing + return; + } + + mSavedFolderState.setApply(TRUE); + mInventoryPanel->getRootFolder()->applyFunctorRecursively(mSavedFolderState); + // add folder with current item to list of previously opened folders + LLOpenFoldersWithSelection opener; + mInventoryPanel->getRootFolder()->applyFunctorRecursively(opener); + mInventoryPanel->getRootFolder()->scrollToShowSelection(); + + } + else if (mInventoryPanel->getFilterSubString().empty()) + { + // first letter in search term, save existing folder open state + if (!mInventoryPanel->getFilter().isNotDefault()) + { + mSavedFolderState.setApply(FALSE); + mInventoryPanel->getRootFolder()->applyFunctorRecursively(mSavedFolderState); + } + } + + mInventoryPanel->setFilterSubString(search_string); } void LLFloaterTexturePicker::changeMode() @@ -1495,24 +1495,24 @@ void LLFloaterTexturePicker::setLocalTextureEnabled(BOOL enabled) void LLFloaterTexturePicker::setBakeTextureEnabled(BOOL enabled) { - BOOL changed = (enabled != mBakeTextureEnabled); + BOOL changed = (enabled != mBakeTextureEnabled); + + mBakeTextureEnabled = enabled; + mModeSelector->setEnabledByValue(2, enabled); - mBakeTextureEnabled = enabled; - mModeSelector->setEnabledByValue(2, enabled); + if (!mBakeTextureEnabled && (mModeSelector->getValue().asInteger() == 2)) + { + mModeSelector->selectByValue(0); + } - if (!mBakeTextureEnabled && (mModeSelector->getValue().asInteger() == 2)) - { - mModeSelector->selectByValue(0); - } - - if (changed && mBakeTextureEnabled && LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID)) - { - if (mModeSelector->getValue().asInteger() != 2) - { - mModeSelector->selectByValue(2); - } - } - onModeSelect(0, this); + if (changed && mBakeTextureEnabled && LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID)) + { + if (mModeSelector->getValue().asInteger() != 2) + { + mModeSelector->selectByValue(2); + } + } + onModeSelect(0, this); } void LLFloaterTexturePicker::setInventoryPickType(EPickInventoryType type) @@ -1603,10 +1603,10 @@ void LLFloaterTexturePicker::onPickerCallback(const std::vector<std::string>& fi void LLFloaterTexturePicker::onTextureSelect( const LLTextureEntry& te ) { - LLUUID inventory_item_id = findItemID(te.getID(), TRUE); - if (inventory_item_id.notNull()) - { - LLToolPipette::getInstance()->setResult(TRUE, ""); + LLUUID inventory_item_id = findItemID(te.getID(), TRUE); + if (inventory_item_id.notNull()) + { + LLToolPipette::getInstance()->setResult(TRUE, ""); if (mInventoryPickType == PICK_MATERIAL) { // tes have no data about material ids @@ -1619,21 +1619,21 @@ void LLFloaterTexturePicker::onTextureSelect( const LLTextureEntry& te ) setImageID(te.getID()); } - mNoCopyTextureSelected = FALSE; - LLInventoryItem* itemp = gInventory.getItem(inventory_item_id); + mNoCopyTextureSelected = FALSE; + LLInventoryItem* itemp = gInventory.getItem(inventory_item_id); - if (itemp && !itemp->getPermissions().allowCopyBy(gAgent.getID())) - { - // no copy texture - mNoCopyTextureSelected = TRUE; - } - - commitIfImmediateSet(); - } - else - { - LLToolPipette::getInstance()->setResult(FALSE, LLTrans::getString("InventoryNoTexture")); - } + if (itemp && !itemp->getPermissions().allowCopyBy(gAgent.getID())) + { + // no copy texture + mNoCopyTextureSelected = TRUE; + } + + commitIfImmediateSet(); + } + else + { + LLToolPipette::getInstance()->setResult(FALSE, LLTrans::getString("InventoryNoTexture")); + } } /////////////////////////////////////////////////////////////////////// @@ -1642,107 +1642,107 @@ void LLFloaterTexturePicker::onTextureSelect( const LLTextureEntry& te ) static LLDefaultChildRegistry::Register<LLTextureCtrl> r("texture_picker"); LLTextureCtrl::LLTextureCtrl(const LLTextureCtrl::Params& p) -: LLUICtrl(p), - mDragCallback(NULL), - mDropCallback(NULL), - mOnCancelCallback(NULL), - mOnCloseCallback(NULL), - mOnSelectCallback(NULL), - mBorderColor( p.border_color() ), - mAllowNoTexture( p.allow_no_texture ), - mAllowLocalTexture( TRUE ), - mImmediateFilterPermMask( PERM_NONE ), - mCanApplyImmediately( FALSE ), - mNeedsRawImageData( FALSE ), - mValid( TRUE ), - mShowLoadingPlaceholder( TRUE ), - mOpenTexPreview(false), +: LLUICtrl(p), + mDragCallback(NULL), + mDropCallback(NULL), + mOnCancelCallback(NULL), + mOnCloseCallback(NULL), + mOnSelectCallback(NULL), + mBorderColor( p.border_color() ), + mAllowNoTexture( p.allow_no_texture ), + mAllowLocalTexture( TRUE ), + mImmediateFilterPermMask( PERM_NONE ), + mCanApplyImmediately( FALSE ), + mNeedsRawImageData( FALSE ), + mValid( TRUE ), + mShowLoadingPlaceholder( TRUE ), + mOpenTexPreview(false), mBakeTextureEnabled(true), mInventoryPickType(p.pick_type), - mImageAssetID(p.image_id), - mDefaultImageAssetID(p.default_image_id), - mDefaultImageName(p.default_image_name), - mFallbackImage(p.fallback_image) -{ - - // Default of defaults is white image for diff tex - // - setBlankImageAssetID(IMG_WHITE); - - setAllowNoTexture(p.allow_no_texture); - setCanApplyImmediately(p.can_apply_immediately); - mCommitOnSelection = !p.no_commit_on_selection; - - LLTextBox::Params params(p.caption_text); - params.name(p.label); - params.rect(LLRect( 0, BTN_HEIGHT_SMALL, getRect().getWidth(), 0 )); - params.initial_value(p.label()); - params.follows.flags(FOLLOWS_LEFT | FOLLOWS_RIGHT | FOLLOWS_BOTTOM); - mCaption = LLUICtrlFactory::create<LLTextBox> (params); - addChild( mCaption ); - - S32 image_top = getRect().getHeight(); - S32 image_bottom = BTN_HEIGHT_SMALL; - S32 image_middle = (image_top + image_bottom) / 2; - S32 line_height = LLFontGL::getFontSansSerifSmall()->getLineHeight(); - - LLTextBox::Params tentative_label_p(p.multiselect_text); - tentative_label_p.name("Multiple"); - tentative_label_p.rect(LLRect (0, image_middle + line_height / 2, getRect().getWidth(), image_middle - line_height / 2 )); - tentative_label_p.follows.flags(FOLLOWS_ALL); - mTentativeLabel = LLUICtrlFactory::create<LLTextBox> (tentative_label_p); - - // It is no longer possible to associate a style with a textbox, so it has to be done in this fashion - LLStyle::Params style_params; - style_params.color = LLColor4::white; - - mTentativeLabel->setText(LLTrans::getString("multiple_textures"), style_params); - mTentativeLabel->setHAlign(LLFontGL::HCENTER); - addChild( mTentativeLabel ); - - LLRect border_rect = getLocalRect(); - border_rect.mBottom += BTN_HEIGHT_SMALL; - LLViewBorder::Params vbparams(p.border); - vbparams.name("border"); - vbparams.rect(border_rect); - mBorder = LLUICtrlFactory::create<LLViewBorder> (vbparams); - addChild(mBorder); - - mLoadingPlaceholderString = LLTrans::getString("texture_loading"); + mImageAssetID(p.image_id), + mDefaultImageAssetID(p.default_image_id), + mDefaultImageName(p.default_image_name), + mFallbackImage(p.fallback_image) +{ + + // Default of defaults is white image for diff tex + // + setBlankImageAssetID(IMG_WHITE); + + setAllowNoTexture(p.allow_no_texture); + setCanApplyImmediately(p.can_apply_immediately); + mCommitOnSelection = !p.no_commit_on_selection; + + LLTextBox::Params params(p.caption_text); + params.name(p.label); + params.rect(LLRect( 0, BTN_HEIGHT_SMALL, getRect().getWidth(), 0 )); + params.initial_value(p.label()); + params.follows.flags(FOLLOWS_LEFT | FOLLOWS_RIGHT | FOLLOWS_BOTTOM); + mCaption = LLUICtrlFactory::create<LLTextBox> (params); + addChild( mCaption ); + + S32 image_top = getRect().getHeight(); + S32 image_bottom = BTN_HEIGHT_SMALL; + S32 image_middle = (image_top + image_bottom) / 2; + S32 line_height = LLFontGL::getFontSansSerifSmall()->getLineHeight(); + + LLTextBox::Params tentative_label_p(p.multiselect_text); + tentative_label_p.name("Multiple"); + tentative_label_p.rect(LLRect (0, image_middle + line_height / 2, getRect().getWidth(), image_middle - line_height / 2 )); + tentative_label_p.follows.flags(FOLLOWS_ALL); + mTentativeLabel = LLUICtrlFactory::create<LLTextBox> (tentative_label_p); + + // It is no longer possible to associate a style with a textbox, so it has to be done in this fashion + LLStyle::Params style_params; + style_params.color = LLColor4::white; + + mTentativeLabel->setText(LLTrans::getString("multiple_textures"), style_params); + mTentativeLabel->setHAlign(LLFontGL::HCENTER); + addChild( mTentativeLabel ); + + LLRect border_rect = getLocalRect(); + border_rect.mBottom += BTN_HEIGHT_SMALL; + LLViewBorder::Params vbparams(p.border); + vbparams.name("border"); + vbparams.rect(border_rect); + mBorder = LLUICtrlFactory::create<LLViewBorder> (vbparams); + addChild(mBorder); + + mLoadingPlaceholderString = LLTrans::getString("texture_loading"); } LLTextureCtrl::~LLTextureCtrl() { - closeDependentFloater(); + closeDependentFloater(); } void LLTextureCtrl::setShowLoadingPlaceholder(BOOL showLoadingPlaceholder) { - mShowLoadingPlaceholder = showLoadingPlaceholder; + mShowLoadingPlaceholder = showLoadingPlaceholder; } void LLTextureCtrl::setCaption(const std::string& caption) { - mCaption->setText( caption ); + mCaption->setText( caption ); } void LLTextureCtrl::setCanApplyImmediately(BOOL b) { - mCanApplyImmediately = b; - LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get(); - if( floaterp ) - { - floaterp->setCanApplyImmediately(b); - } + mCanApplyImmediately = b; + LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get(); + if( floaterp ) + { + floaterp->setCanApplyImmediately(b); + } } void LLTextureCtrl::setCanApply(bool can_preview, bool can_apply) { - LLFloaterTexturePicker* floaterp = dynamic_cast<LLFloaterTexturePicker*>(mFloaterHandle.get()); - if( floaterp ) - { - floaterp->setCanApply(can_preview, can_apply); - } + LLFloaterTexturePicker* floaterp = dynamic_cast<LLFloaterTexturePicker*>(mFloaterHandle.get()); + if( floaterp ) + { + floaterp->setCanApply(can_preview, can_apply); + } } void LLTextureCtrl::setImmediateFilterPermMask(PermissionMask mask) @@ -1756,7 +1756,7 @@ void LLTextureCtrl::setImmediateFilterPermMask(PermissionMask mask) } } -void LLTextureCtrl::setFilterPermissionMasks(PermissionMask mask) +void LLTextureCtrl::setFilterPermissionMasks(PermissionMask mask) { setImmediateFilterPermMask(mask); setDnDFilterPermMask(mask); @@ -1775,176 +1775,176 @@ void LLTextureCtrl::onVisibilityChange(BOOL new_visibility) } } -void LLTextureCtrl::setVisible( BOOL visible ) +void LLTextureCtrl::setVisible( BOOL visible ) { - if( !visible ) - { - closeDependentFloater(); - } - LLUICtrl::setVisible( visible ); + if( !visible ) + { + closeDependentFloater(); + } + LLUICtrl::setVisible( visible ); } void LLTextureCtrl::setEnabled( BOOL enabled ) { - LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get(); - if( floaterp ) - { - floaterp->setActive(enabled); - } - if( enabled ) - { - std::string tooltip; - if (floaterp) tooltip = floaterp->getString("choose_picture"); - setToolTip( tooltip ); - } - else - { - setToolTip( std::string() ); - // *TODO: would be better to keep floater open and show - // disabled state. - closeDependentFloater(); - } - - mCaption->setEnabled( enabled ); - - LLView::setEnabled( enabled ); + LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get(); + if( floaterp ) + { + floaterp->setActive(enabled); + } + if( enabled ) + { + std::string tooltip; + if (floaterp) tooltip = floaterp->getString("choose_picture"); + setToolTip( tooltip ); + } + else + { + setToolTip( std::string() ); + // *TODO: would be better to keep floater open and show + // disabled state. + closeDependentFloater(); + } + + mCaption->setEnabled( enabled ); + + LLView::setEnabled( enabled ); } void LLTextureCtrl::setValid(BOOL valid ) { - mValid = valid; - if (!valid) - { - LLFloaterTexturePicker* pickerp = (LLFloaterTexturePicker*)mFloaterHandle.get(); - if (pickerp) - { - pickerp->setActive(FALSE); - } - } + mValid = valid; + if (!valid) + { + LLFloaterTexturePicker* pickerp = (LLFloaterTexturePicker*)mFloaterHandle.get(); + if (pickerp) + { + pickerp->setActive(FALSE); + } + } } // virtual void LLTextureCtrl::clear() { - setImageAssetID(LLUUID::null); + setImageAssetID(LLUUID::null); } void LLTextureCtrl::setLabel(const std::string& label) { - mLabel = label; - mCaption->setText(label); + mLabel = label; + mCaption->setText(label); } void LLTextureCtrl::showPicker(BOOL take_focus) { - // show hourglass cursor when loading inventory window - // because inventory construction is slooow - getWindow()->setCursor(UI_CURSOR_WAIT); - LLFloater* floaterp = mFloaterHandle.get(); - - // Show the dialog - if( floaterp ) - { - floaterp->openFloater(); - } - else - { - floaterp = new LLFloaterTexturePicker( - this, - getImageAssetID(), - getDefaultImageAssetID(), - getBlankImageAssetID(), - getTentative(), - getAllowNoTexture(), - mLabel, - mImmediateFilterPermMask, - mDnDFilterPermMask, - mCanApplyImmediately, - mFallbackImage, - mInventoryPickType); - mFloaterHandle = floaterp->getHandle(); - - LLFloaterTexturePicker* texture_floaterp = dynamic_cast<LLFloaterTexturePicker*>(floaterp); - if (texture_floaterp && mOnTextureSelectedCallback) - { - texture_floaterp->setTextureSelectedCallback(mOnTextureSelectedCallback); - } - if (texture_floaterp && mOnCloseCallback) - { - texture_floaterp->setOnFloaterCloseCallback(boost::bind(&LLTextureCtrl::onFloaterClose, this)); - } - if (texture_floaterp) - { - texture_floaterp->setOnFloaterCommitCallback(boost::bind(&LLTextureCtrl::onFloaterCommit, this, _1, _2, _3, _4, _5)); - } - if (texture_floaterp) - { - texture_floaterp->setSetImageAssetIDCallback(boost::bind(&LLTextureCtrl::setImageAssetID, this, _1)); - - texture_floaterp->setBakeTextureEnabled(mBakeTextureEnabled); - } - - LLFloater* root_floater = gFloaterView->getParentFloater(this); - if (root_floater) - root_floater->addDependentFloater(floaterp); - floaterp->openFloater(); - } - - LLFloaterTexturePicker* picker_floater = dynamic_cast<LLFloaterTexturePicker*>(floaterp); - if (picker_floater) - { - picker_floater->setLocalTextureEnabled(mAllowLocalTexture); - } - - if (take_focus) - { - floaterp->setFocus(TRUE); - } + // show hourglass cursor when loading inventory window + // because inventory construction is slooow + getWindow()->setCursor(UI_CURSOR_WAIT); + LLFloater* floaterp = mFloaterHandle.get(); + + // Show the dialog + if( floaterp ) + { + floaterp->openFloater(); + } + else + { + floaterp = new LLFloaterTexturePicker( + this, + getImageAssetID(), + getDefaultImageAssetID(), + getBlankImageAssetID(), + getTentative(), + getAllowNoTexture(), + mLabel, + mImmediateFilterPermMask, + mDnDFilterPermMask, + mCanApplyImmediately, + mFallbackImage, + mInventoryPickType); + mFloaterHandle = floaterp->getHandle(); + + LLFloaterTexturePicker* texture_floaterp = dynamic_cast<LLFloaterTexturePicker*>(floaterp); + if (texture_floaterp && mOnTextureSelectedCallback) + { + texture_floaterp->setTextureSelectedCallback(mOnTextureSelectedCallback); + } + if (texture_floaterp && mOnCloseCallback) + { + texture_floaterp->setOnFloaterCloseCallback(boost::bind(&LLTextureCtrl::onFloaterClose, this)); + } + if (texture_floaterp) + { + texture_floaterp->setOnFloaterCommitCallback(boost::bind(&LLTextureCtrl::onFloaterCommit, this, _1, _2, _3, _4, _5)); + } + if (texture_floaterp) + { + texture_floaterp->setSetImageAssetIDCallback(boost::bind(&LLTextureCtrl::setImageAssetID, this, _1)); + + texture_floaterp->setBakeTextureEnabled(mBakeTextureEnabled); + } + + LLFloater* root_floater = gFloaterView->getParentFloater(this); + if (root_floater) + root_floater->addDependentFloater(floaterp); + floaterp->openFloater(); + } + + LLFloaterTexturePicker* picker_floater = dynamic_cast<LLFloaterTexturePicker*>(floaterp); + if (picker_floater) + { + picker_floater->setLocalTextureEnabled(mAllowLocalTexture); + } + + if (take_focus) + { + floaterp->setFocus(TRUE); + } } void LLTextureCtrl::closeDependentFloater() { - LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get(); - if( floaterp && floaterp->isInVisibleChain()) - { - floaterp->setOwner(NULL); - floaterp->setVisible(FALSE); - floaterp->closeFloater(); - } + LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get(); + if( floaterp && floaterp->isInVisibleChain()) + { + floaterp->setOwner(NULL); + floaterp->setVisible(FALSE); + floaterp->closeFloater(); + } } // Allow us to download textures quickly when floater is shown class LLTextureFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver { public: - virtual void done() - { - // We need to find textures in all folders, so get the main - // background download going. - LLInventoryModelBackgroundFetch::instance().start(); - gInventory.removeObserver(this); - delete this; - } + virtual void done() + { + // We need to find textures in all folders, so get the main + // background download going. + LLInventoryModelBackgroundFetch::instance().start(); + gInventory.removeObserver(this); + delete this; + } }; BOOL LLTextureCtrl::handleHover(S32 x, S32 y, MASK mask) { - getWindow()->setCursor(mBorder->parentPointInView(x,y) ? UI_CURSOR_HAND : UI_CURSOR_ARROW); - return TRUE; + getWindow()->setCursor(mBorder->parentPointInView(x,y) ? UI_CURSOR_HAND : UI_CURSOR_ARROW); + return TRUE; } BOOL LLTextureCtrl::handleMouseDown(S32 x, S32 y, MASK mask) { - BOOL handled = LLUICtrl::handleMouseDown( x, y , mask ); + BOOL handled = LLUICtrl::handleMouseDown( x, y , mask ); - if (!handled && mBorder->parentPointInView(x, y)) - { - if (!mOpenTexPreview) - { - showPicker(FALSE); + if (!handled && mBorder->parentPointInView(x, y)) + { + if (!mOpenTexPreview) + { + showPicker(FALSE); if (mInventoryPickType == PICK_MATERIAL) { //grab materials first... @@ -1955,48 +1955,48 @@ BOOL LLTextureCtrl::handleMouseDown(S32 x, S32 y, MASK mask) //grab textures first... LLInventoryModelBackgroundFetch::instance().start(gInventory.findCategoryUUIDForType(LLFolderType::FT_TEXTURE)); } - //...then start full inventory fetch. + //...then start full inventory fetch. if (!LLInventoryModelBackgroundFetch::instance().inventoryFetchStarted()) { LLInventoryModelBackgroundFetch::instance().start(); } - handled = TRUE; - } - else - { - if (getImageAssetID().notNull()) - { - LLPreviewTexture* preview_texture = LLFloaterReg::showTypedInstance<LLPreviewTexture>("preview_texture", getValue()); - if (preview_texture && !preview_texture->isDependent()) - { - LLFloater* root_floater = gFloaterView->getParentFloater(this); - if (root_floater) - { - root_floater->addDependentFloater(preview_texture); - preview_texture->hideCtrlButtons(); - } - } - } - } - } - - return handled; + handled = TRUE; + } + else + { + if (getImageAssetID().notNull()) + { + LLPreviewTexture* preview_texture = LLFloaterReg::showTypedInstance<LLPreviewTexture>("preview_texture", getValue()); + if (preview_texture && !preview_texture->isDependent()) + { + LLFloater* root_floater = gFloaterView->getParentFloater(this); + if (root_floater) + { + root_floater->addDependentFloater(preview_texture); + preview_texture->hideCtrlButtons(); + } + } + } + } + } + + return handled; } void LLTextureCtrl::onFloaterClose() { - LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get(); + LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get(); - if (floaterp) - { - if (mOnCloseCallback) - { - mOnCloseCallback(this,LLSD()); - } - floaterp->setOwner(NULL); - } + if (floaterp) + { + if (mOnCloseCallback) + { + mOnCloseCallback(this,LLSD()); + } + floaterp->setOwner(NULL); + } - mFloaterHandle.markDead(); + mFloaterHandle.markDead(); } void LLTextureCtrl::onFloaterCommit(ETexturePickOp op, LLPickerSource source, const LLUUID& asset_id, const LLUUID& inv_id, const LLUUID& tracking_id) @@ -2004,18 +2004,18 @@ void LLTextureCtrl::onFloaterCommit(ETexturePickOp op, LLPickerSource source, co LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get(); if( floaterp && getEnabled()) - { - if (op == TEXTURE_CANCEL) - mViewModel->resetDirty(); - // If the "no_commit_on_selection" parameter is set - // we get dirty only when user presses OK in the picker - // (i.e. op == TEXTURE_SELECT) or texture changes via DnD. - else if (mCommitOnSelection || op == TEXTURE_SELECT) - mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here? - - if(floaterp->isDirty() || asset_id.notNull()) // mModelView->setDirty does not work. - { - setTentative( FALSE ); + { + if (op == TEXTURE_CANCEL) + mViewModel->resetDirty(); + // If the "no_commit_on_selection" parameter is set + // we get dirty only when user presses OK in the picker + // (i.e. op == TEXTURE_SELECT) or texture changes via DnD. + else if (mCommitOnSelection || op == TEXTURE_SELECT) + mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here? + + if(floaterp->isDirty() || asset_id.notNull()) // mModelView->setDirty does not work. + { + setTentative( FALSE ); switch(source) { @@ -2044,76 +2044,76 @@ void LLTextureCtrl::onFloaterCommit(ETexturePickOp op, LLPickerSource source, co LL_DEBUGS() << "mImageAssetID: " << mImageAssetID << ", mImageItemID: " << mImageItemID << LL_ENDL; - if (op == TEXTURE_SELECT && mOnSelectCallback) - { + if (op == TEXTURE_SELECT && mOnSelectCallback) + { mOnSelectCallback(this, LLSD()); - } - else if (op == TEXTURE_CANCEL && mOnCancelCallback) - { - mOnCancelCallback( this, LLSD() ); - } - else - { - // If the "no_commit_on_selection" parameter is set - // we commit only when user presses OK in the picker - // (i.e. op == TEXTURE_SELECT) or texture changes via DnD. + } + else if (op == TEXTURE_CANCEL && mOnCancelCallback) + { + mOnCancelCallback( this, LLSD() ); + } + else + { + // If the "no_commit_on_selection" parameter is set + // we commit only when user presses OK in the picker + // (i.e. op == TEXTURE_SELECT) or texture changes via DnD. if (mCommitOnSelection || op == TEXTURE_SELECT) { onCommit(); } - } - } - } + } + } + } } void LLTextureCtrl::setOnTextureSelectedCallback(texture_selected_callback cb) { - mOnTextureSelectedCallback = cb; - LLFloaterTexturePicker* floaterp = dynamic_cast<LLFloaterTexturePicker*>(mFloaterHandle.get()); - if (floaterp) - { - floaterp->setTextureSelectedCallback(cb); - } + mOnTextureSelectedCallback = cb; + LLFloaterTexturePicker* floaterp = dynamic_cast<LLFloaterTexturePicker*>(mFloaterHandle.get()); + if (floaterp) + { + floaterp->setTextureSelectedCallback(cb); + } } -void LLTextureCtrl::setImageAssetName(const std::string& name) +void LLTextureCtrl::setImageAssetName(const std::string& name) { - LLPointer<LLUIImage> imagep = LLUI::getUIImage(name); - if(imagep) - { - LLViewerFetchedTexture* pTexture = dynamic_cast<LLViewerFetchedTexture*>(imagep->getImage().get()); - if(pTexture) - { - LLUUID id = pTexture->getID(); - setImageAssetID(id); - } - } + LLPointer<LLUIImage> imagep = LLUI::getUIImage(name); + if(imagep) + { + LLViewerFetchedTexture* pTexture = dynamic_cast<LLViewerFetchedTexture*>(imagep->getImage().get()); + if(pTexture) + { + LLUUID id = pTexture->getID(); + setImageAssetID(id); + } + } } void LLTextureCtrl::setImageAssetID( const LLUUID& asset_id ) { - if( mImageAssetID != asset_id ) - { - mImageItemID.setNull(); - mImageAssetID = asset_id; + if( mImageAssetID != asset_id ) + { + mImageItemID.setNull(); + mImageAssetID = asset_id; mLocalTrackingID.setNull(); - LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get(); - if( floaterp && getEnabled() ) - { - floaterp->setImageID( asset_id ); - floaterp->resetDirty(); - } - } + LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get(); + if( floaterp && getEnabled() ) + { + floaterp->setImageID( asset_id ); + floaterp->resetDirty(); + } + } } void LLTextureCtrl::setBakeTextureEnabled(bool enabled) { mBakeTextureEnabled = enabled; - LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get(); - if (floaterp) - { - floaterp->setBakeTextureEnabled(enabled); - } + LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get(); + if (floaterp) + { + floaterp->setBakeTextureEnabled(enabled); + } } void LLTextureCtrl::setInventoryPickType(EPickInventoryType type) @@ -2127,16 +2127,16 @@ void LLTextureCtrl::setInventoryPickType(EPickInventoryType type) } BOOL LLTextureCtrl::handleDragAndDrop(S32 x, S32 y, MASK mask, - BOOL drop, EDragAndDropType cargo_type, void *cargo_data, - EAcceptance *accept, - std::string& tooltip_msg) + BOOL drop, EDragAndDropType cargo_type, void *cargo_data, + EAcceptance *accept, + std::string& tooltip_msg) { - BOOL handled = FALSE; + BOOL handled = FALSE; - // this downcast may be invalid - but if the second test below - // returns true, then the cast was valid, and we can perform - // the third test without problems. - LLInventoryItem* item = (LLInventoryItem*)cargo_data; + // this downcast may be invalid - but if the second test below + // returns true, then the cast was valid, and we can perform + // the third test without problems. + LLInventoryItem* item = (LLInventoryItem*)cargo_data; bool is_mesh = cargo_type == DAD_MESH; bool is_texture = cargo_type == DAD_TEXTURE; @@ -2156,66 +2156,66 @@ BOOL LLTextureCtrl::handleDragAndDrop(S32 x, S32 y, MASK mask, allow_dnd = is_texture || is_mesh || is_material; } - if (getEnabled() && allow_dnd && allowDrop(item, cargo_type, tooltip_msg)) - { - if (drop) - { - if(doDrop(item)) - { - if (!mCommitOnSelection) - mViewModel->setDirty(); + if (getEnabled() && allow_dnd && allowDrop(item, cargo_type, tooltip_msg)) + { + if (drop) + { + if(doDrop(item)) + { + if (!mCommitOnSelection) + mViewModel->setDirty(); - // This removes the 'Multiple' overlay, since - // there is now only one texture selected. - setTentative( FALSE ); - onCommit(); - } - } + // This removes the 'Multiple' overlay, since + // there is now only one texture selected. + setTentative( FALSE ); + onCommit(); + } + } - *accept = ACCEPT_YES_SINGLE; - } - else - { - *accept = ACCEPT_NO; - } + *accept = ACCEPT_YES_SINGLE; + } + else + { + *accept = ACCEPT_NO; + } - handled = TRUE; - LL_DEBUGS("UserInput") << "dragAndDrop handled by LLTextureCtrl " << getName() << LL_ENDL; + handled = TRUE; + LL_DEBUGS("UserInput") << "dragAndDrop handled by LLTextureCtrl " << getName() << LL_ENDL; - return handled; + return handled; } void LLTextureCtrl::draw() { - mBorder->setKeyboardFocusHighlight(hasFocus()); + mBorder->setKeyboardFocusHighlight(hasFocus()); LLPointer<LLViewerTexture> preview = NULL; - if (!mValid) - { - mTexturep = NULL; + if (!mValid) + { + mTexturep = NULL; mGLTFMaterial = NULL; mGLTFPreview = NULL; - } - else if (!mImageAssetID.isNull()) - { - if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID)) - { - LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getFirstObject(); - if (obj) - { - LLViewerTexture* viewerTexture = obj->getBakedTextureForMagicId(mImageAssetID); - mTexturep = viewerTexture ? dynamic_cast<LLViewerFetchedTexture*>(viewerTexture) : NULL; - mGLTFMaterial = NULL; - mGLTFPreview = NULL; + } + else if (!mImageAssetID.isNull()) + { + if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID)) + { + LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getFirstObject(); + if (obj) + { + LLViewerTexture* viewerTexture = obj->getBakedTextureForMagicId(mImageAssetID); + mTexturep = viewerTexture ? dynamic_cast<LLViewerFetchedTexture*>(viewerTexture) : NULL; + mGLTFMaterial = NULL; + mGLTFPreview = NULL; preview = mTexturep; - } - - } + } + + } - if (preview.isNull()) - { + if (preview.isNull()) + { LLPointer<LLFetchedGLTFMaterial> old_material = mGLTFMaterial; mGLTFMaterial = NULL; mTexturep = NULL; @@ -2243,151 +2243,151 @@ void LLTextureCtrl::draw() } else { - mTexturep = LLViewerTextureManager::getFetchedTexture(mImageAssetID, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); - mTexturep->setBoostLevel(LLGLTexture::BOOST_PREVIEW); - mTexturep->forceToSaveRawImage(0); + mTexturep = LLViewerTextureManager::getFetchedTexture(mImageAssetID, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + mTexturep->setBoostLevel(LLGLTexture::BOOST_PREVIEW); + mTexturep->forceToSaveRawImage(0); - preview = mTexturep; + preview = mTexturep; } - } - } - else//mImageAssetID == LLUUID::null - { - mTexturep = NULL; + } + } + else//mImageAssetID == LLUUID::null + { + mTexturep = NULL; mGLTFMaterial = NULL; mGLTFPreview = NULL; - } - - // Border - LLRect border( 0, getRect().getHeight(), getRect().getWidth(), BTN_HEIGHT_SMALL ); - gl_rect_2d( border, mBorderColor.get(), FALSE ); - - // Interior - LLRect interior = border; - interior.stretch( -1 ); - - // If we're in a focused floater, don't apply the floater's alpha to the texture (STORM-677). - const F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency(); - if( preview ) - { - if( preview->getComponents() == 4 ) - { - gl_rect_2d_checkerboard( interior, alpha ); - } - - gl_draw_scaled_image( interior.mLeft, interior.mBottom, interior.getWidth(), interior.getHeight(), preview, UI_VERTEX_COLOR % alpha); + } + + // Border + LLRect border( 0, getRect().getHeight(), getRect().getWidth(), BTN_HEIGHT_SMALL ); + gl_rect_2d( border, mBorderColor.get(), FALSE ); + + // Interior + LLRect interior = border; + interior.stretch( -1 ); + + // If we're in a focused floater, don't apply the floater's alpha to the texture (STORM-677). + const F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency(); + if( preview ) + { + if( preview->getComponents() == 4 ) + { + gl_rect_2d_checkerboard( interior, alpha ); + } + + gl_draw_scaled_image( interior.mLeft, interior.mBottom, interior.getWidth(), interior.getHeight(), preview, UI_VERTEX_COLOR % alpha); preview->addTextureStats( (F32)(interior.getWidth() * interior.getHeight()) ); - } - else if (!mFallbackImage.isNull()) - { - mFallbackImage->draw(interior, UI_VERTEX_COLOR % alpha); - } - else - { - gl_rect_2d( interior, LLColor4::grey % alpha, TRUE ); - - // Draw X - gl_draw_x( interior, LLColor4::black ); - } - - mTentativeLabel->setVisible( getTentative() ); - - // Show "Loading..." string on the top left corner while this texture is loading. - // Using the discard level, do not show the string if the texture is almost but not - // fully loaded. - if (mTexturep.notNull() && - (!mTexturep->isFullyLoaded()) && - (mShowLoadingPlaceholder == TRUE)) - { - U32 v_offset = 25; - LLFontGL* font = LLFontGL::getFontSansSerif(); - - // Don't show as loaded if the texture is almost fully loaded (i.e. discard1) unless god - if ((mTexturep->getDiscardLevel() > 1) || gAgent.isGodlike()) - { - font->renderUTF8( - mLoadingPlaceholderString, - 0, - llfloor(interior.mLeft+3), - llfloor(interior.mTop-v_offset), - LLColor4::white, - LLFontGL::LEFT, - LLFontGL::BASELINE, - LLFontGL::DROP_SHADOW); - } - - // Optionally show more detailed information. - if (gSavedSettings.getBOOL("DebugAvatarRezTime")) - { - LLFontGL* font = LLFontGL::getFontSansSerif(); - std::string tdesc; - // Show what % the texture has loaded (0 to 100%, 100 is highest), and what level of detail (5 to 0, 0 is best). - - v_offset += 12; - tdesc = llformat(" PK : %d%%", U32(mTexturep->getDownloadProgress()*100.0)); - font->renderUTF8(tdesc, 0, llfloor(interior.mLeft+3), llfloor(interior.mTop-v_offset), - LLColor4::white, LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::DROP_SHADOW); - - v_offset += 12; - tdesc = llformat(" LVL: %d", mTexturep->getDiscardLevel()); - font->renderUTF8(tdesc, 0, llfloor(interior.mLeft+3), llfloor(interior.mTop-v_offset), - LLColor4::white, LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::DROP_SHADOW); - - v_offset += 12; - tdesc = llformat(" ID : %s...", (mImageAssetID.asString().substr(0,7)).c_str()); - font->renderUTF8(tdesc, 0, llfloor(interior.mLeft+3), llfloor(interior.mTop-v_offset), - LLColor4::white, LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::DROP_SHADOW); - } - } - - LLUICtrl::draw(); + } + else if (!mFallbackImage.isNull()) + { + mFallbackImage->draw(interior, UI_VERTEX_COLOR % alpha); + } + else + { + gl_rect_2d( interior, LLColor4::grey % alpha, TRUE ); + + // Draw X + gl_draw_x( interior, LLColor4::black ); + } + + mTentativeLabel->setVisible( getTentative() ); + + // Show "Loading..." string on the top left corner while this texture is loading. + // Using the discard level, do not show the string if the texture is almost but not + // fully loaded. + if (mTexturep.notNull() && + (!mTexturep->isFullyLoaded()) && + (mShowLoadingPlaceholder == TRUE)) + { + U32 v_offset = 25; + LLFontGL* font = LLFontGL::getFontSansSerif(); + + // Don't show as loaded if the texture is almost fully loaded (i.e. discard1) unless god + if ((mTexturep->getDiscardLevel() > 1) || gAgent.isGodlike()) + { + font->renderUTF8( + mLoadingPlaceholderString, + 0, + llfloor(interior.mLeft+3), + llfloor(interior.mTop-v_offset), + LLColor4::white, + LLFontGL::LEFT, + LLFontGL::BASELINE, + LLFontGL::DROP_SHADOW); + } + + // Optionally show more detailed information. + if (gSavedSettings.getBOOL("DebugAvatarRezTime")) + { + LLFontGL* font = LLFontGL::getFontSansSerif(); + std::string tdesc; + // Show what % the texture has loaded (0 to 100%, 100 is highest), and what level of detail (5 to 0, 0 is best). + + v_offset += 12; + tdesc = llformat(" PK : %d%%", U32(mTexturep->getDownloadProgress()*100.0)); + font->renderUTF8(tdesc, 0, llfloor(interior.mLeft+3), llfloor(interior.mTop-v_offset), + LLColor4::white, LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::DROP_SHADOW); + + v_offset += 12; + tdesc = llformat(" LVL: %d", mTexturep->getDiscardLevel()); + font->renderUTF8(tdesc, 0, llfloor(interior.mLeft+3), llfloor(interior.mTop-v_offset), + LLColor4::white, LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::DROP_SHADOW); + + v_offset += 12; + tdesc = llformat(" ID : %s...", (mImageAssetID.asString().substr(0,7)).c_str()); + font->renderUTF8(tdesc, 0, llfloor(interior.mLeft+3), llfloor(interior.mTop-v_offset), + LLColor4::white, LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::DROP_SHADOW); + } + } + + LLUICtrl::draw(); } BOOL LLTextureCtrl::allowDrop(LLInventoryItem* item, EDragAndDropType cargo_type, std::string& tooltip_msg) { - BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID()); - BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID()); - BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER, - gAgent.getID()); - - PermissionMask item_perm_mask = 0; - if (copy) item_perm_mask |= PERM_COPY; - if (mod) item_perm_mask |= PERM_MODIFY; - if (xfer) item_perm_mask |= PERM_TRANSFER; - - PermissionMask filter_perm_mask = mImmediateFilterPermMask; - if ( (item_perm_mask & filter_perm_mask) == filter_perm_mask ) - { - if(mDragCallback) - { - return mDragCallback(this, item); - } - else - { - return TRUE; - } - } - else - { + BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID()); + BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID()); + BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER, + gAgent.getID()); + + PermissionMask item_perm_mask = 0; + if (copy) item_perm_mask |= PERM_COPY; + if (mod) item_perm_mask |= PERM_MODIFY; + if (xfer) item_perm_mask |= PERM_TRANSFER; + + PermissionMask filter_perm_mask = mImmediateFilterPermMask; + if ( (item_perm_mask & filter_perm_mask) == filter_perm_mask ) + { + if(mDragCallback) + { + return mDragCallback(this, item); + } + else + { + return TRUE; + } + } + else + { PermissionMask mask = PERM_COPY | PERM_TRANSFER; if ((filter_perm_mask & mask) == mask && cargo_type == DAD_TEXTURE) { tooltip_msg.assign(LLTrans::getString("TooltipTextureRestrictedDrop")); } - return FALSE; - } + return FALSE; + } } BOOL LLTextureCtrl::doDrop(LLInventoryItem* item) { - // call the callback if it exists. - if(mDropCallback) - { - // if it returns TRUE, we return TRUE, and therefore the - // commit is called above. - return mDropCallback(this, item); - } + // call the callback if it exists. + if(mDropCallback) + { + // if it returns TRUE, we return TRUE, and therefore the + // commit is called above. + return mDropCallback(this, item); + } // no callback installed, so just set the image ids and carry on. LLUUID asset_id = item->getAssetUUID(); @@ -2398,29 +2398,29 @@ BOOL LLTextureCtrl::doDrop(LLInventoryItem* item) asset_id = BLANK_MATERIAL_ASSET_ID; } - setImageAssetID(asset_id); - mImageItemID = item->getUUID(); - return TRUE; + setImageAssetID(asset_id); + mImageItemID = item->getUUID(); + return TRUE; } BOOL LLTextureCtrl::handleUnicodeCharHere(llwchar uni_char) { - if( ' ' == uni_char ) - { - showPicker(TRUE); - return TRUE; - } - return LLUICtrl::handleUnicodeCharHere(uni_char); + if( ' ' == uni_char ) + { + showPicker(TRUE); + return TRUE; + } + return LLUICtrl::handleUnicodeCharHere(uni_char); } void LLTextureCtrl::setValue( const LLSD& value ) { - setImageAssetID(value.asUUID()); + setImageAssetID(value.asUUID()); } LLSD LLTextureCtrl::getValue() const { - return LLSD(getImageAssetID()); + return LLSD(getImageAssetID()); } namespace LLInitParam |