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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2022-09-13 01:15:31 +0300
committerAndrey Kleshchev <andreykproductengine@lindenlab.com>2022-09-13 01:31:10 +0300
commit87b55e7293d7b87650e9e792f6be6b7e894773de (patch)
tree3c86813d48538e6287c71e32659e06fb7db74112 /indra/newview/lltexturectrl.cpp
parent03df9545092cc3917e1c3f947ce2270d0ba31134 (diff)
SL-17653 Removed unneeded combo box
Diffstat (limited to 'indra/newview/lltexturectrl.cpp')
-rw-r--r--indra/newview/lltexturectrl.cpp101
1 files changed, 27 insertions, 74 deletions
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index 2dad9cd2dc..b887b079ce 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -416,15 +416,6 @@ BOOL LLFloaterTexturePicker::postBuild()
mInventoryPanel = getChild<LLInventoryPanel>("inventory panel");
- // if can select both materials and textures, set textures_material_combo's layout as visible
- childSetVisible("combo_layout", mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL);
-
- mTextureMaterialsCombo = getChild<LLComboBox>("textures_material_combo");
- mTextureMaterialsCombo->setCommitCallback(onSelectTextureMaterials, this);
-
- // set the combo box to the first entry in the list (currently textures and materials)
- mTextureMaterialsCombo->selectByValue(0);
-
mModeSelector = getChild<LLComboBox>("mode_selection");
mModeSelector->setCommitCallback(onModeSelect, this);
mModeSelector->selectByValue(0);
@@ -435,7 +426,7 @@ BOOL LLFloaterTexturePicker::postBuild()
// selected at startup, we call the same function that is triggered
// when a texture/materials/both choice is made and let it take care
// of setting the filters
- onSelectTextureMaterials(0, this);
+ refreshInventoryFilter();
mInventoryPanel->setFilterPermMask(mImmediateFilterPermMask);
mInventoryPanel->setSelectCallback(boost::bind(&LLFloaterTexturePicker::onSelectionChange, this, _1, _2));
@@ -469,21 +460,7 @@ BOOL LLFloaterTexturePicker::postBuild()
mLocalScrollCtrl = getChild<LLScrollListCtrl>("l_name_list");
mLocalScrollCtrl->setCommitCallback(onLocalScrollCommit, this);
- mLocalScrollCtrl->clearRows();
-
- if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL)
- {
- LLLocalBitmapMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
- LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
- }
- else if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
- {
- LLLocalBitmapMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
- }
- else if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
- {
- LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
- }
+ refreshLocalList();
mNoCopyTextureSelected = FALSE;
@@ -843,7 +820,6 @@ void LLFloaterTexturePicker::onModeSelect(LLUICtrl* ctrl, void *userdata)
self->getChild<LLButton>("Blank")->setVisible(index == 0 ? TRUE : FALSE);
self->getChild<LLButton>("None")->setVisible(index == 0 ? TRUE : FALSE);
self->getChild<LLButton>("Pipette")->setVisible(index == 0 ? TRUE : FALSE);
- self->getChild<LLComboBox>("textures_material_combo")->setVisible(index == 0 ? TRUE : FALSE);
self->getChild<LLFilterEditor>("inventory search editor")->setVisible(index == 0 ? TRUE : FALSE);
self->getChild<LLInventoryPanel>("inventory panel")->setVisible(index == 0 ? TRUE : FALSE);
@@ -963,21 +939,7 @@ void LLFloaterTexturePicker::onBtnRemove(void* userdata)
self->getChild<LLButton>("l_rem_btn")->setEnabled(false);
self->getChild<LLButton>("l_upl_btn")->setEnabled(false);
- self->mLocalScrollCtrl->clearRows();
-
- if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL)
- {
- LLLocalBitmapMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
- LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
- }
- else if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
- {
- LLLocalBitmapMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
- }
- else if (self->mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
- {
- LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
- }
+ self->refreshLocalList();
}
}
@@ -1205,36 +1167,46 @@ void LLFloaterTexturePicker::onFilterEdit(const std::string& search_string )
mInventoryPanel->setFilterSubString(search_string);
}
-void LLFloaterTexturePicker::onSelectTextureMaterials(LLUICtrl* ctrl, void *userdata)
+void LLFloaterTexturePicker::refreshLocalList()
{
- LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)userdata;
- int index = self->mTextureMaterialsCombo->getValue().asInteger();
-
- U32 filter_types = 0x0;
+ mLocalScrollCtrl->clearRows();
- if (self->mInventoryPickType != LLTextureCtrl::PICK_TEXTURE_MATERIAL)
+ if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL)
+ {
+ LLLocalBitmapMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
+ LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
+ }
+ else if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
+ {
+ LLLocalBitmapMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
+ }
+ else if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
{
- // mInventoryPickType overrides combo
- index = self->mInventoryPickType;
+ LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
}
+}
- if (index == LLTextureCtrl::PICK_TEXTURE_MATERIAL)
+void LLFloaterTexturePicker::refreshInventoryFilter()
+{
+ U32 filter_types = 0x0;
+
+ if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL)
{
filter_types |= 0x1 << LLInventoryType::IT_TEXTURE;
filter_types |= 0x1 << LLInventoryType::IT_SNAPSHOT;
filter_types |= 0x1 << LLInventoryType::IT_MATERIAL;
}
- else if (index == LLTextureCtrl::PICK_TEXTURE)
+ else if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
{
filter_types |= 0x1 << LLInventoryType::IT_TEXTURE;
filter_types |= 0x1 << LLInventoryType::IT_SNAPSHOT;
}
- else if (index == LLTextureCtrl::PICK_MATERIAL)
+ else if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
{
filter_types |= 0x1 << LLInventoryType::IT_MATERIAL;
}
- self->mInventoryPanel->setFilterTypes(filter_types);
+ mInventoryPanel->setFilterTypes(filter_types);
}
void LLFloaterTexturePicker::setLocalTextureEnabled(BOOL enabled)
@@ -1267,27 +1239,8 @@ void LLFloaterTexturePicker::setBakeTextureEnabled(BOOL enabled)
void LLFloaterTexturePicker::setInventoryPickType(LLTextureCtrl::EPickInventoryType type)
{
mInventoryPickType = type;
-
- // if can select both materials and textures, set textures_material_combo's layout as visible
- childSetVisible("combo_layout", mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL);
-
- mLocalScrollCtrl->clearRows();
- if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL)
- {
- LLLocalBitmapMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
- LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
- }
- else if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
- {
- LLLocalBitmapMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
- }
- else if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
- {
- LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
- }
-
- // refresh filters
- onSelectTextureMaterials(0, this);
+ refreshLocalList();
+ refreshInventoryFilter();
}
void LLFloaterTexturePicker::onPickerCallback(const std::vector<std::string>& filenames, LLHandle<LLFloater> handle)