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authorJames Cook <james@lindenlab.com>2010-05-11 16:11:09 -0700
committerJames Cook <james@lindenlab.com>2010-05-11 16:11:09 -0700
commit2b7153c26a6dd5284218253910f466a0faeff708 (patch)
tree8b8f54545c540d4e5f28d4a91215280117f52dff /indra/newview/lltexturectrl.cpp
parentbae06b4b62587bd567495e3940a323e4c635a63e (diff)
parent8e1dbbbb5628eee210a0a7c25f32287d7b754a8b (diff)
merge from dessie/viewer-public right before SLE code landed
Diffstat (limited to 'indra/newview/lltexturectrl.cpp')
-rw-r--r--indra/newview/lltexturectrl.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index 2b846d33fc..a1b3c8dabd 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -48,6 +48,7 @@
#include "llfoldervieweventlistener.h"
#include "llinventory.h"
#include "llinventoryfunctions.h"
+#include "llinventorymodelbackgroundfetch.h"
#include "llinventoryobserver.h"
#include "llinventorypanel.h"
#include "llfloaterinventory.h"
@@ -1053,7 +1054,7 @@ public:
{
// We need to find textures in all folders, so get the main
// background download going.
- gInventory.startBackgroundFetch();
+ LLInventoryModelBackgroundFetch::instance().start();
gInventory.removeObserver(this);
delete this;
}
@@ -1074,9 +1075,9 @@ BOOL LLTextureCtrl::handleMouseDown(S32 x, S32 y, MASK mask)
{
showPicker(FALSE);
//grab textures first...
- gInventory.startBackgroundFetch(gInventory.findCategoryUUIDForType(LLFolderType::FT_TEXTURE));
+ LLInventoryModelBackgroundFetch::instance().start(gInventory.findCategoryUUIDForType(LLFolderType::FT_TEXTURE));
//...then start full inventory fetch.
- gInventory.startBackgroundFetch();
+ LLInventoryModelBackgroundFetch::instance().start();
handled = TRUE;
}