diff options
author | Nat Goodspeed <nat@lindenlab.com> | 2024-05-15 09:07:21 -0400 |
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committer | Nat Goodspeed <nat@lindenlab.com> | 2024-05-15 09:07:21 -0400 |
commit | 5d43bc166d011e911e0492579b2f4f8bf015b48f (patch) | |
tree | ccc4cda5c2c2c3a5689f4a33dcfda2a896f21b8c /indra/newview/lltexturecache.h | |
parent | a3f2cacf542e1d770698ef6c7e6ea1c0a5cd3368 (diff) | |
parent | e7eced3c87310b15ac20cc3cd470d67686104a14 (diff) |
Merge commit 'e7eced3' into release/luau-scripting: whitespace fix.
Diffstat (limited to 'indra/newview/lltexturecache.h')
-rw-r--r-- | indra/newview/lltexturecache.h | 384 |
1 files changed, 192 insertions, 192 deletions
diff --git a/indra/newview/lltexturecache.h b/indra/newview/lltexturecache.h index 43e91b3e4c..6aa3a51e18 100644 --- a/indra/newview/lltexturecache.h +++ b/indra/newview/lltexturecache.h @@ -1,25 +1,25 @@ -/** +/** * @file lltexturecache.h * @brief Object for managing texture cachees. * * $LicenseInfo:firstyear=2000&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -40,9 +40,9 @@ class LLImageRaw; class LLTextureCache : public LLWorkerThread { - friend class LLTextureCacheWorker; - friend class LLTextureCacheRemoteWorker; - friend class LLTextureCacheLocalFileWorker; + friend class LLTextureCacheWorker; + friend class LLTextureCacheRemoteWorker; + friend class LLTextureCacheLocalFileWorker; private: @@ -50,33 +50,33 @@ private: #pragma pack(push,1) #endif - // Entries - static const U32 sHeaderEncoderStringSize = 32; - struct EntriesInfo - { - EntriesInfo() : mVersion(0.f), mAdressSize(0), mEntries(0) { memset(mEncoderVersion, 0, sHeaderEncoderStringSize); } - F32 mVersion; - U32 mAdressSize; - char mEncoderVersion[sHeaderEncoderStringSize]; - U32 mEntries; - }; - struct Entry - { - Entry() : - mBodySize(0), - mImageSize(0), - mTime(0) - { - } - Entry(const LLUUID& id, S32 imagesize, S32 bodysize, U32 time) : - mID(id), mImageSize(imagesize), mBodySize(bodysize), mTime(time) {} - void init(const LLUUID& id, U32 time) { mID = id, mImageSize = 0; mBodySize = 0; mTime = time; } - Entry& operator=(const Entry& entry) {mID = entry.mID, mImageSize = entry.mImageSize; mBodySize = entry.mBodySize; mTime = entry.mTime; return *this;} - LLUUID mID; // 16 bytes - S32 mImageSize; // total size of image if known - S32 mBodySize; // size of body file in body cache - U32 mTime; // seconds since 1/1/1970 - }; + // Entries + static const U32 sHeaderEncoderStringSize = 32; + struct EntriesInfo + { + EntriesInfo() : mVersion(0.f), mAdressSize(0), mEntries(0) { memset(mEncoderVersion, 0, sHeaderEncoderStringSize); } + F32 mVersion; + U32 mAdressSize; + char mEncoderVersion[sHeaderEncoderStringSize]; + U32 mEntries; + }; + struct Entry + { + Entry() : + mBodySize(0), + mImageSize(0), + mTime(0) + { + } + Entry(const LLUUID& id, S32 imagesize, S32 bodysize, U32 time) : + mID(id), mImageSize(imagesize), mBodySize(bodysize), mTime(time) {} + void init(const LLUUID& id, U32 time) { mID = id, mImageSize = 0; mBodySize = 0; mTime = time; } + Entry& operator=(const Entry& entry) {mID = entry.mID, mImageSize = entry.mImageSize; mBodySize = entry.mBodySize; mTime = entry.mTime; return *this;} + LLUUID mID; // 16 bytes + S32 mImageSize; // total size of image if known + S32 mBodySize; // size of body file in body cache + U32 mTime; // seconds since 1/1/1970 + }; #if LL_WINDOWS #pragma pack(pop) @@ -84,170 +84,170 @@ private: public: - class Responder : public LLResponder - { - public: - virtual void setData(U8* data, S32 datasize, S32 imagesize, S32 imageformat, BOOL imagelocal) = 0; - }; - - class ReadResponder : public Responder - { - public: - ReadResponder(); - void setData(U8* data, S32 datasize, S32 imagesize, S32 imageformat, BOOL imagelocal); - void setImage(LLImageFormatted* image) { mFormattedImage = image; } - protected: - LLPointer<LLImageFormatted> mFormattedImage; - S32 mImageSize; - BOOL mImageLocal; - }; - - class WriteResponder : public Responder - { - void setData(U8* data, S32 datasize, S32 imagesize, S32 imageformat, BOOL imagelocal) - { - // not used - } - }; - - LLTextureCache(bool threaded); - ~LLTextureCache(); - - /*virtual*/ size_t update(F32 max_time_ms); - - void purgeCache(ELLPath location, bool remove_dir = true); - void setReadOnly(BOOL read_only) ; - S64 initCache(ELLPath location, S64 maxsize, BOOL texture_cache_mismatch); - - handle_t readFromCache(const std::string& local_filename, const LLUUID& id, S32 offset, S32 size, - ReadResponder* responder); - - handle_t readFromCache(const LLUUID& id, S32 offset, S32 size, - ReadResponder* responder); - bool readComplete(handle_t handle, bool abort); - handle_t writeToCache(const LLUUID& id, U8* data, S32 datasize, S32 imagesize, LLPointer<LLImageRaw> rawimage, S32 discardlevel, - WriteResponder* responder); - LLPointer<LLImageRaw> readFromFastCache(const LLUUID& id, S32& discardlevel); - bool writeComplete(handle_t handle, bool abort = false); - void prioritizeWrite(handle_t handle); - - bool removeFromCache(const LLUUID& id); - - // For LLTextureCacheWorker::Responder - LLTextureCacheWorker* getReader(handle_t handle); - LLTextureCacheWorker* getWriter(handle_t handle); - void lockWorkers() { mWorkersMutex.lock(); } - void unlockWorkers() { mWorkersMutex.unlock(); } - - // debug - S32 getNumReads() { return mReaders.size(); } - S32 getNumWrites() { return mWriters.size(); } - S64Bytes getUsage() { return S64Bytes(mTexturesSizeTotal); } - S64Bytes getMaxUsage() { return S64Bytes(sCacheMaxTexturesSize); } - U32 getEntries() { return mHeaderEntriesInfo.mEntries; } - U32 getMaxEntries() { return sCacheMaxEntries; }; - BOOL isInCache(const LLUUID& id) ; - BOOL isInLocal(const LLUUID& id) ; //not thread safe at the moment + class Responder : public LLResponder + { + public: + virtual void setData(U8* data, S32 datasize, S32 imagesize, S32 imageformat, BOOL imagelocal) = 0; + }; + + class ReadResponder : public Responder + { + public: + ReadResponder(); + void setData(U8* data, S32 datasize, S32 imagesize, S32 imageformat, BOOL imagelocal); + void setImage(LLImageFormatted* image) { mFormattedImage = image; } + protected: + LLPointer<LLImageFormatted> mFormattedImage; + S32 mImageSize; + BOOL mImageLocal; + }; + + class WriteResponder : public Responder + { + void setData(U8* data, S32 datasize, S32 imagesize, S32 imageformat, BOOL imagelocal) + { + // not used + } + }; + + LLTextureCache(bool threaded); + ~LLTextureCache(); + + /*virtual*/ size_t update(F32 max_time_ms); + + void purgeCache(ELLPath location, bool remove_dir = true); + void setReadOnly(BOOL read_only) ; + S64 initCache(ELLPath location, S64 maxsize, BOOL texture_cache_mismatch); + + handle_t readFromCache(const std::string& local_filename, const LLUUID& id, S32 offset, S32 size, + ReadResponder* responder); + + handle_t readFromCache(const LLUUID& id, S32 offset, S32 size, + ReadResponder* responder); + bool readComplete(handle_t handle, bool abort); + handle_t writeToCache(const LLUUID& id, U8* data, S32 datasize, S32 imagesize, LLPointer<LLImageRaw> rawimage, S32 discardlevel, + WriteResponder* responder); + LLPointer<LLImageRaw> readFromFastCache(const LLUUID& id, S32& discardlevel); + bool writeComplete(handle_t handle, bool abort = false); + void prioritizeWrite(handle_t handle); + + bool removeFromCache(const LLUUID& id); + + // For LLTextureCacheWorker::Responder + LLTextureCacheWorker* getReader(handle_t handle); + LLTextureCacheWorker* getWriter(handle_t handle); + void lockWorkers() { mWorkersMutex.lock(); } + void unlockWorkers() { mWorkersMutex.unlock(); } + + // debug + S32 getNumReads() { return mReaders.size(); } + S32 getNumWrites() { return mWriters.size(); } + S64Bytes getUsage() { return S64Bytes(mTexturesSizeTotal); } + S64Bytes getMaxUsage() { return S64Bytes(sCacheMaxTexturesSize); } + U32 getEntries() { return mHeaderEntriesInfo.mEntries; } + U32 getMaxEntries() { return sCacheMaxEntries; }; + BOOL isInCache(const LLUUID& id) ; + BOOL isInLocal(const LLUUID& id) ; //not thread safe at the moment protected: - // Accessed by LLTextureCacheWorker - std::string getLocalFileName(const LLUUID& id); - std::string getTextureFileName(const LLUUID& id); - void addCompleted(Responder* responder, bool success); - + // Accessed by LLTextureCacheWorker + std::string getLocalFileName(const LLUUID& id); + std::string getTextureFileName(const LLUUID& id); + void addCompleted(Responder* responder, bool success); + protected: - //void setFileAPRPool(apr_pool_t* pool) { mFileAPRPool = pool ; } + //void setFileAPRPool(apr_pool_t* pool) { mFileAPRPool = pool ; } private: - void setDirNames(ELLPath location); - void readHeaderCache(); - void clearCorruptedCache(); - void purgeAllTextures(bool purge_directories); - void purgeTexturesLazy(F32 time_limit_sec); - void purgeTextures(bool validate); - LLAPRFile* openHeaderEntriesFile(bool readonly, S32 offset); - void closeHeaderEntriesFile(); - void readEntriesHeader(); - void setEntriesHeader(); - void writeEntriesHeader(); - S32 openAndReadEntry(const LLUUID& id, Entry& entry, bool create); - bool updateEntry(S32& idx, Entry& entry, S32 new_image_size, S32 new_body_size); - void updateEntryTimeStamp(S32 idx, Entry& entry) ; - U32 openAndReadEntries(std::vector<Entry>& entries); - void writeEntriesAndClose(const std::vector<Entry>& entries); - void readEntryFromHeaderImmediately(S32& idx, Entry& entry) ; - void writeEntryToHeaderImmediately(S32& idx, Entry& entry, bool write_header = false) ; - void removeEntry(S32 idx, Entry& entry, std::string& filename); - void removeCachedTexture(const LLUUID& id) ; - S32 getHeaderCacheEntry(const LLUUID& id, Entry& entry); - S32 setHeaderCacheEntry(const LLUUID& id, Entry& entry, S32 imagesize, S32 datasize); - void writeUpdatedEntries() ; - void updatedHeaderEntriesFile() ; - void lockHeaders() { mHeaderMutex.lock(); } - void unlockHeaders() { mHeaderMutex.unlock(); } - - void openFastCache(bool first_time = false); - void closeFastCache(bool forced = false); - bool writeToFastCache(LLUUID image_id, S32 cache_id, LLPointer<LLImageRaw> raw, S32 discardlevel); + void setDirNames(ELLPath location); + void readHeaderCache(); + void clearCorruptedCache(); + void purgeAllTextures(bool purge_directories); + void purgeTexturesLazy(F32 time_limit_sec); + void purgeTextures(bool validate); + LLAPRFile* openHeaderEntriesFile(bool readonly, S32 offset); + void closeHeaderEntriesFile(); + void readEntriesHeader(); + void setEntriesHeader(); + void writeEntriesHeader(); + S32 openAndReadEntry(const LLUUID& id, Entry& entry, bool create); + bool updateEntry(S32& idx, Entry& entry, S32 new_image_size, S32 new_body_size); + void updateEntryTimeStamp(S32 idx, Entry& entry) ; + U32 openAndReadEntries(std::vector<Entry>& entries); + void writeEntriesAndClose(const std::vector<Entry>& entries); + void readEntryFromHeaderImmediately(S32& idx, Entry& entry) ; + void writeEntryToHeaderImmediately(S32& idx, Entry& entry, bool write_header = false) ; + void removeEntry(S32 idx, Entry& entry, std::string& filename); + void removeCachedTexture(const LLUUID& id) ; + S32 getHeaderCacheEntry(const LLUUID& id, Entry& entry); + S32 setHeaderCacheEntry(const LLUUID& id, Entry& entry, S32 imagesize, S32 datasize); + void writeUpdatedEntries() ; + void updatedHeaderEntriesFile() ; + void lockHeaders() { mHeaderMutex.lock(); } + void unlockHeaders() { mHeaderMutex.unlock(); } + + void openFastCache(bool first_time = false); + void closeFastCache(bool forced = false); + bool writeToFastCache(LLUUID image_id, S32 cache_id, LLPointer<LLImageRaw> raw, S32 discardlevel); private: - // Internal - LLMutex mWorkersMutex; - LLMutex mHeaderMutex; - LLMutex mListMutex; - LLMutex mFastCacheMutex; - LLAPRFile* mHeaderAPRFile; - LLVolatileAPRPool* mFastCachePoolp; - - // mLocalAPRFilePoolp is not thread safe and is meant only for workers - // howhever mHeaderEntriesFileName is accessed not from workers' threads - // so it needs own pool (not thread safe by itself, relies onto header's mutex) - LLVolatileAPRPool* mHeaderAPRFilePoolp; - - typedef std::map<handle_t, LLTextureCacheWorker*> handle_map_t; - handle_map_t mReaders; - handle_map_t mWriters; - - typedef std::vector<handle_t> handle_list_t; - handle_list_t mPrioritizeWriteList; - - typedef std::vector<std::pair<LLPointer<Responder>, bool> > responder_list_t; - responder_list_t mCompletedList; - - BOOL mReadOnly; - - // HEADERS (Include first mip) - std::string mHeaderEntriesFileName; - std::string mHeaderDataFileName; - std::string mFastCacheFileName; - EntriesInfo mHeaderEntriesInfo; - std::set<S32> mFreeList; // deleted entries - std::set<LLUUID> mLRU; - typedef std::map<LLUUID, S32> id_map_t; - id_map_t mHeaderIDMap; - - LLAPRFile* mFastCachep; - LLFrameTimer mFastCacheTimer; - U8* mFastCachePadBuffer; - - // BODIES (TEXTURES minus headers) - std::string mTexturesDirName; - typedef std::map<LLUUID,S32> size_map_t; - size_map_t mTexturesSizeMap; - S64 mTexturesSizeTotal; - LLAtomicBool mDoPurge; - - typedef std::map<S32, Entry> idx_entry_map_t; - idx_entry_map_t mUpdatedEntryMap; - typedef std::vector<std::pair<S32, Entry> > idx_entry_vector_t; - idx_entry_vector_t mPurgeEntryList; - - // Statics - static F32 sHeaderCacheVersion; - static U32 sHeaderCacheAddressSize; - static std::string sHeaderCacheEncoderVersion; - static U32 sCacheMaxEntries; - static S64 sCacheMaxTexturesSize; + // Internal + LLMutex mWorkersMutex; + LLMutex mHeaderMutex; + LLMutex mListMutex; + LLMutex mFastCacheMutex; + LLAPRFile* mHeaderAPRFile; + LLVolatileAPRPool* mFastCachePoolp; + + // mLocalAPRFilePoolp is not thread safe and is meant only for workers + // howhever mHeaderEntriesFileName is accessed not from workers' threads + // so it needs own pool (not thread safe by itself, relies onto header's mutex) + LLVolatileAPRPool* mHeaderAPRFilePoolp; + + typedef std::map<handle_t, LLTextureCacheWorker*> handle_map_t; + handle_map_t mReaders; + handle_map_t mWriters; + + typedef std::vector<handle_t> handle_list_t; + handle_list_t mPrioritizeWriteList; + + typedef std::vector<std::pair<LLPointer<Responder>, bool> > responder_list_t; + responder_list_t mCompletedList; + + BOOL mReadOnly; + + // HEADERS (Include first mip) + std::string mHeaderEntriesFileName; + std::string mHeaderDataFileName; + std::string mFastCacheFileName; + EntriesInfo mHeaderEntriesInfo; + std::set<S32> mFreeList; // deleted entries + std::set<LLUUID> mLRU; + typedef std::map<LLUUID, S32> id_map_t; + id_map_t mHeaderIDMap; + + LLAPRFile* mFastCachep; + LLFrameTimer mFastCacheTimer; + U8* mFastCachePadBuffer; + + // BODIES (TEXTURES minus headers) + std::string mTexturesDirName; + typedef std::map<LLUUID,S32> size_map_t; + size_map_t mTexturesSizeMap; + S64 mTexturesSizeTotal; + LLAtomicBool mDoPurge; + + typedef std::map<S32, Entry> idx_entry_map_t; + idx_entry_map_t mUpdatedEntryMap; + typedef std::vector<std::pair<S32, Entry> > idx_entry_vector_t; + idx_entry_vector_t mPurgeEntryList; + + // Statics + static F32 sHeaderCacheVersion; + static U32 sHeaderCacheAddressSize; + static std::string sHeaderCacheEncoderVersion; + static U32 sCacheMaxEntries; + static S64 sCacheMaxTexturesSize; }; extern const S32 TEXTURE_CACHE_ENTRY_SIZE; |